Search found 30 matches
- Fri Oct 23, 2020 6:28 am
- Forum: Player's Club
- Topic: obi wan permabanobi peanut
- Replies: 28
- Views: 5839
Re: obi wan permabanobi peanut
o b s e s s e d
- Thu Oct 22, 2020 10:57 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
yeah there has been some good discussion but people are losing their minds over the suggestioncacogen wrote:Shame this thread got off-track because rounds ending prematurely is a genuine problem and always has been
- Thu Oct 22, 2020 9:46 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
Mod edit: No personal insults please. While I'll agree that the escape shtutle is a fairly poor mechanic, if you want to replace it, you need to suggest what to replace it with. The "restart vote to end rounds" design fails to end the round for a satisfying, definitive reason and is also ...
- Thu Oct 22, 2020 9:43 am
- Forum: Resolved Appeals
- Topic: [Vekter] Into_the_woods -- permabanned for hitting someone with oxygen tank
- Replies: 9
- Views: 2365
Re: [Vekter] Into_the_woods -- permabanned for hitting someone with oxygen tank
... you ignored the examples of good-faith transparency... Like not putting your ban reason in the OP? I'm not arguing this any further. I reduced your ban, that's as good as you're getting from me. That was a transcription error. I can't copypaste from the Byond window and it disappears after a fe...
- Thu Oct 22, 2020 9:35 am
- Forum: Resolved Appeals
- Topic: [Vekter] Into_the_woods -- permabanned for hitting someone with oxygen tank
- Replies: 9
- Views: 2365
Re: [Vekter] Into_the_woods -- permabanned for hitting someone with oxygen tank
I'm going to leave this open for headmins to comment on and reduce your ban to a week. So my ban being reduced by the perpetrator indicates that I am at least half right. What else am I right could i possibly be right about, then? At best, I don't see you improving any time soon. At worst, I don't ...
- Thu Oct 22, 2020 9:17 am
- Forum: Resolved Appeals
- Topic: [Vekter] Into_the_woods -- permabanned for hitting someone with oxygen tank
- Replies: 9
- Views: 2365
Re: [Vekter] Into_the_woods -- permabanned for hitting someone with oxygen tank
I admitted in the very OP that you're responding to that my dislike for Felinids being in game was the motivation: OOC exhaustion (catgirls are a sad example of nerd misogyny because they fetishize women as domesticated housepets) So, no dissembling here. Maybe I'll crusade for their removal once ge...
- Thu Oct 22, 2020 8:51 am
- Forum: Resolved Appeals
- Topic: [Vekter] Into_the_woods -- permabanned for hitting someone with oxygen tank
- Replies: 9
- Views: 2365
[Vekter] Into_the_woods -- permabanned for hitting someone with oxygen tank
BYOND account: Into_the_woods Character name: I forget; I always-random names Ban type: Server Ban length: Permanent Ban reason: Attacked a Felinid crewmember for killing a mouse after multiple instances of attacking/calling Felinid crewmembers slurs. Had been warned about this behavior before. Tim...
- Wed Oct 21, 2020 12:12 am
- Forum: Ideas
- Topic: Possible change to uplinks (for traitors)
- Replies: 73
- Views: 18863
Re: Possible change to uplinks (for traitors)
no, exciting rounds of ss13 ending because something went wrong is a problem outside of tastes and opinions
- Tue Oct 20, 2020 8:49 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 937352
Re: Minor Suggestions
Minor suggestions: more job-specific "skills" like how engineers can see what wires do, so every job isn't just as doable by an assistant with access
- Tue Oct 20, 2020 8:31 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
While I haven't really been following this, taking such a vitriolic stance, especially towards respected members of the community, is not going to pay off well in the long run. I've mentioned writing a design doc at some point, but you've mentioned this thread as that doc. I don't think the discuss...
- Tue Oct 20, 2020 6:51 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
I just want people to make actual arguments in one direction or another, not just shrieking their heads off and stomping their feet saying "NO NO NO!!!!" Every single pro status-quo argument here is exactly that, or hangs on points already addressed several times. it's tiring and this cult...
- Tue Oct 20, 2020 3:12 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
This is literally the depth of the autistic crowd's arguments for Just-World Theory. Zero (0) people have made an argument in favor of the status quo yet, it's just manchild squealingwesoda25 wrote:Counterpoint: it’s not
- Mon Oct 19, 2020 11:21 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
Mod edit: No personal insults please. While I'll agree that the escape shtutle is a fairly poor mechanic, if you want to replace it, you need to suggest what to replace it with. The "restart vote to end rounds" design fails to end the round for a satisfying, definitive reason and is also ...
- Mon Oct 19, 2020 9:08 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
What if the default shuttle timer was 20 minutes instead of 10? And red alert was 10? You'd have time for those interesting interactions (station missing medbay and people are hurt, what do?) rather than waiting in escape. My gut tells me that a shuttle call of any time will just make people collap...
- Sun Oct 18, 2020 9:22 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
Even if the power or comms dies, that can result a really cool atmosphere where the station has to deal with the threat while they are alone in the dark, stumbling upon other players with flashlights while trying to figure out what the hell is going on. Rounds like that are really cool but rarely h...
- Sat Oct 17, 2020 9:48 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
why do some people think spending 20 minutes patching up holes in the floor every other round is in any way entertaining it can be a nice change of pace but not to the point where it's laborious some people want ss13 to feel like you're actually working, i swear Because it's a social experience whe...
- Sat Oct 17, 2020 8:58 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
kek. you have to be utterly retarded to believe that to be the case. with the way our shuttle system is implemented, just ONE player can keep the rest of the crew hostage by infinitely recalling with a stolen comms board and head access. If you dont want round to end, try doing something about it. ...
- Sat Oct 17, 2020 5:01 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
I agree. An emergency being the only valid IC reason to end the round is poorly thought out. But fun according to whom? Right now it's "the round ends if it's boring according to one of fifty players." We have a mechanic for ending a boring round. It's called restart vote. If it's too har...
- Sat Oct 17, 2020 4:26 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
The last six rounds in a row on Basil: https://media.discordapp.net/attachments/483813870494941188/766879138316288000/eta3.png https://media.discordapp.net/attachments/483813870494941188/766879141449957406/eta2.png https://media.discordapp.net/attachments/483813870494941188/766879518890655754/eta.pn...
- Fri Oct 16, 2020 8:54 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
"I'm bored" is actually the perfect shuttle call reason. If the round isn't fun anymore, it should end. <image> Why aren't people reading (or even OP) the thread before replying? This has been addressed multiple times. There are two problems: 1. The round is boring for a single player (ca...
- Fri Oct 16, 2020 6:58 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
the poll says otherwise, nerd wow people with autism play space station 13? Now i've seen everything! Reminder that a symptom of autism is a pathological resistance to any kind of change. Notice how zero arguments have been put forth defending the shuttle in its current state, so we can infer that ...
- Fri Oct 16, 2020 4:50 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
the poll says otherwise, nerd wow people with autism play space station 13? Now i've seen everything! Reminder that a symptom of autism is a pathological resistance to any kind of change. Notice how zero arguments have been put forth defending the shuttle in its current state, so we can infer that ...
- Fri Oct 16, 2020 2:26 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
almost every reply has indicated that many people agree with me
- Thu Oct 15, 2020 10:08 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
I still think changing how the shuttle works is necessary though. Many people have made good arguments for it in the past, and a lot of them make sense. I think we should try to get away from the notion that every round has to end with a shuttle call, as it doesnt make sense for a no threats boring...
- Thu Oct 15, 2020 7:25 am
- Forum: Ideas
- Topic: R&D/Research Overhaul - Departmental TechWebs
- Replies: 21
- Views: 8253
Re: R&D/Research Overhaul - Departmental TechWebs
Make it so that prototyped/protolathe items have random numerical stats (within a range based on tech tiers available). Then the ability to save the prototype to a disk, so it can be remade from an autolathe with the same values. IE: Prototype Energy Cells having unreliable capacitance. Energy weap...
- Thu Oct 15, 2020 7:10 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
Respawn seems to OOC step on the toes of the IC role of medical. I've been revived 45 minutes after my death because someone found my body in a locker. Paramedics seem to informally have "look for corpses" as part of their role anyway. Why bother reviving someone if it's CoD, though? But t...
- Thu Oct 15, 2020 3:51 am
- Forum: Ideas
- Topic: Possible change to uplinks (for traitors)
- Replies: 73
- Views: 18863
Re: Possible change to uplinks (for traitors)
A traitor who has a larger sec/crew force to go up against is at a disadvantage, so having a conservation of TCs makes no sense. This seems to be a solution in search of a problem.
I strongly support getting bonus TCs for completing objectives, though. That would make rounds much more interesting.
I strongly support getting bonus TCs for completing objectives, though. That would make rounds much more interesting.
- Wed Oct 14, 2020 8:40 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
Whenever I hear people complain about shuttles I just assume they're the stupid atmos techs and engineers who barricade themselves away from the rest of the game and cry when their single player experience is being reset 2 hours into the round when everyone is dying of boredom Sounds like they are ...
- Wed Oct 14, 2020 9:14 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
I have played on servers that do shuttle autocalls after 2 - 2.5 hours (with regular calls as we currently have them available) and it generally leads to people actually repairing breaches and fixing other problems, with shuttle calls being rather frowned upon unless the game mode requires it or th...
- Wed Oct 14, 2020 8:24 am
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21458
Shuttle call is the worst mechanic in SS13 and should be revamped
The shuttle call is the worst mechanic in the game. It's antithetical to the entire spirit of Space Station 13, which is a game where an isolated crew tries to survive against an absurd, paranoia-laden death trap. Right now, rounds are ended unilaterally by one player when one of two things happen -...