Search found 187 matches
- Sat Apr 21, 2018 7:00 pm
- Forum: Video Games
- Topic: Is Minecraft still a thing?
- Replies: 52
- Views: 13009
Re: Is Minecraft still a thing?
Underwater temple at x 232 z 9
- Fri Apr 20, 2018 8:22 pm
- Forum: Resolved Appeals
- Topic: [shadowlight213] Spocky - permaban appeal
- Replies: 5
- Views: 1584
- Tue Apr 10, 2018 7:43 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 678250
Re: Little things you learned that are game changing
as a mediborg, rather than just applying one specific chem 3-4 times with your hypospray based on what damage they have (e.g. 20u bicard for someone with a bunch of brute) use the other two simple heal chems once as well (20u bicard + 5u kelo + 5u antitox). This causes them to mix into tricord, whic...
- Sun Apr 08, 2018 6:54 pm
- Forum: Video Games
- Topic: Hearthstone Witchwood is coming soon!
- Replies: 34
- Views: 10159
Re: Hearthstone Witchwood is coming soon!
gnomish inventor but you can control what you draw but it's almost always not great
unless you put a single one in a big deck or something
i guess if you have no minions at 4 mana or less except it, you can play it on 4 and get a 5-cost boi
unless you put a single one in a big deck or something
i guess if you have no minions at 4 mana or less except it, you can play it on 4 and get a 5-cost boi
- Sun Apr 08, 2018 6:18 am
- Forum: Video Games
- Topic: Hearthstone Witchwood is coming soon!
- Replies: 34
- Views: 10159
Re: Hearthstone Witchwood is coming soon!
exodia druid? no wait you can stop that with one s l i m y b o iXhuis wrote:a giant image
- Sat Apr 07, 2018 11:44 pm
- Forum: Coding Feedback
- Topic: Bloodcult feedback thread
- Replies: 76
- Views: 18624
Re: Bloodcult feedback thread
What do you mean they don't show up in-hand? They all have the same in-hand icon, just using different colors. i think they mean the spells don't show in people's description if you examine someone with a spell active, whereas talisman spells would at least tell you that they have a paper in their ...
- Sat Apr 07, 2018 6:37 pm
- Forum: Coding Feedback
- Topic: Bloodcult feedback thread
- Replies: 76
- Views: 18624
Re: Bloodcult feedback thread
What do you mean they don't show up in-hand? They all have the same in-hand icon, just using different colors. i think they mean the spells don't show in people's description if you examine someone with a spell active, whereas talisman spells would at least tell you that they have a paper in their ...
- Wed Apr 04, 2018 3:18 am
- Forum: Video Games
- Topic: Factorio
- Replies: 32
- Views: 7373
Re: Factorio
deitus look up helmod for optimal autism
- Thu Mar 29, 2018 9:33 pm
- Forum: Coding Feedback
- Topic: Within the first minute of the round I am abducted by cult
- Replies: 41
- Views: 8507
Re: Within the first minute of the round I am abducted by cult
cap cant be converted even with the implant out
also they can cancel the tele vatznick
also they can cancel the tele vatznick
- Tue Mar 27, 2018 12:49 am
- Forum: Events Workshop
- Topic: Zombies
- Replies: 10
- Views: 6284
Zombies
jcll did this
Basically:
Remove all power from the station pre-roundstart
Post-roundstart, spawn a romerol zombie or two
If you're feeling nice, give the crew more guns in the armoury or something
Basically:
Remove all power from the station pre-roundstart
Post-roundstart, spawn a romerol zombie or two
If you're feeling nice, give the crew more guns in the armoury or something
- Mon Mar 26, 2018 7:33 pm
- Forum: General Chat
- Topic: What do you think you're known for? (egothread)
- Replies: 247
- Views: 64203
Re: What do you think you're known for? (egothread)
literally jack all
- Fri Mar 23, 2018 5:01 pm
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108856
Re: Clockwork Cult 2.0
no, sticky
the poll is "do you enjoy clock cult", not "do you not completely hate clock cult".
for all we know, the 49% absolutely adore the gamemode, and most of the 51% are simply apathetic towards it. We don't really have a "baseline enjoyment" statistic for these.
the poll is "do you enjoy clock cult", not "do you not completely hate clock cult".
for all we know, the 49% absolutely adore the gamemode, and most of the 51% are simply apathetic towards it. We don't really have a "baseline enjoyment" statistic for these.
- Fri Mar 23, 2018 3:57 pm
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108856
Re: Clockwork Cult 2.0
171 yes / 178 no is final poll result
49% yes
49% yes
- Wed Mar 21, 2018 10:10 pm
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108856
Re: Clockwork Cult 2.0
well 50/50 isn't necessarily good unless we have similar results for other gamemodes
we've had some rank-in-order-of-preference polls before, but would you be able to make a multi-choice poll as a sort of "select all the gamemodes you enjoy" or something?
we've had some rank-in-order-of-preference polls before, but would you be able to make a multi-choice poll as a sort of "select all the gamemodes you enjoy" or something?
- Wed Mar 21, 2018 9:00 pm
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108856
- Sun Mar 11, 2018 4:50 am
- Forum: General Chat
- Topic: TC trade ideas
- Replies: 29
- Views: 8695
Re: TC trade ideas
recently i tc traded to be a sentient bubblegum plushy
then i was given bloodcrawl
life was good
then i was given bloodcrawl
life was good
- Sat Mar 03, 2018 7:30 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 678250
Re: Little things you learned that are game changing
you missed when we first got gorillas and a geneticist could output many gorilla assistants per minute by spamming buffers
- Thu Mar 01, 2018 2:19 am
- Forum: Coding Feedback
- Topic: Rnd techwebs
- Replies: 215
- Views: 49256
Re: Rnd techwebs
okay so i just copied out the techwebby stuff for circuits here's a spoiler for machines which should probably be for different departments of course i might be wrong and the design categories might imbue some restriction or some weird shit plant dna manip, food processor, seed extractor, gibber, mi...
- Wed Feb 28, 2018 5:05 pm
- Forum: Site, Forums, And Wiki
- Topic: Wiki Improvement Drive 2018 Edition
- Replies: 61
- Views: 72220
Re: Wiki Improvement Drive 2018 Edition
will depose atlanta and update leaderboard for good boy points do itMrStonedOne wrote:Xhuis wrote:bandit wrote:update the leaderboard
- Thu Feb 22, 2018 5:44 pm
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108856
Re: Clockwork Cult 2.0
Would the abscond pullback be instant? If so, you should add at least a small timer to it, to allow one cultist to cover another's escape
- Sun Feb 18, 2018 4:56 am
- Forum: Spriting and Mapping
- Topic: Oxford Armaments™ II - The Final Reckoning
- Replies: 23
- Views: 5868
Re: Oxford Armaments™ II - The Final Reckoning
so like machine stock parts but more dakka?
- Sat Feb 17, 2018 5:49 am
- Forum: Spriting and Mapping
- Topic: Oxford Armaments™ II - The Final Reckoning
- Replies: 23
- Views: 5868
Re: Oxford Armaments™ II - The Final Reckoning
>men't
john do you need an ambulance
john do you need an ambulance
- Fri Feb 16, 2018 4:32 am
- Forum: Coding Feedback
- Topic: Monks: A Feedback Thread
- Replies: 86
- Views: 17130
Re: Monks: A Feedback Thread
So this is being forced by a person who doesn't even play on the server and the only justification they'll give for it is 'because I feel like it." Meanwhile every greytiding shithead is now taking Chaplain to go around and crit people instantly for any reason at all, just to get those levels ...
- Sat Feb 10, 2018 3:09 pm
- Forum: Site, Forums, And Wiki
- Topic: Wiki Improvement Drive 2018 Edition
- Replies: 61
- Views: 72220
Re: Wiki Improvement Drive 2018 Edition
kingfish this isn't healthy
- Sun Feb 04, 2018 10:50 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 956728
Re: Minor Suggestions
make using monkey dna on lizards turn them into sneks
- Thu Feb 01, 2018 2:25 am
- Forum: Site, Forums, And Wiki
- Topic: Wiki Improvement Drive 2018 Edition
- Replies: 61
- Views: 72220
Re: Wiki Improvement Drive 2018 Edition
Hey, I get not putting walkthroughs for the shiny OP loot ruins, but could we maybe keep the page and use it for the ones with ghostspawns?
- Wed Jan 31, 2018 11:39 pm
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108856
Re: Clockwork Cult 2.0
it draws from apcs
so if you don't set up the engine and break the smeses
all the apcs will drain
station gets no power but neither does cult
so if you don't set up the engine and break the smeses
all the apcs will drain
station gets no power but neither does cult
- Tue Jan 30, 2018 2:14 am
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108856
Re: Clockwork Cult 2.0
Question
Why do all the things use watts and not joules?
'Watts per second' makes me die inside slightly every time I read it
Why do all the things use watts and not joules?
'Watts per second' makes me die inside slightly every time I read it
- Sat Jan 27, 2018 6:00 pm
- Forum: Site, Forums, And Wiki
- Topic: Wiki Improvement Drive 2018 Edition
- Replies: 61
- Views: 72220
Re: Wiki Improvement Drive 2018 Edition
delets for the delet god
- Fri Jan 26, 2018 9:28 pm
- Forum: Site, Forums, And Wiki
- Topic: Wiki Improvement Drive 2018 Edition
- Replies: 61
- Views: 72220
Re: Wiki Improvement Drive 2018 Edition
tgstation13.org/wiki/2014Plan has no reason to exist.
Can't add delete tag because it's protected.
Can't add delete tag because it's protected.
- Thu Jan 25, 2018 6:06 pm
- Forum: Ideas
- Topic: ContinuousStation, a alternative to the round system
- Replies: 13
- Views: 4064
Re: ContinuousStation, a alternative to the round system
https://github.com/FaurnsGoldberg/Persistent-SS13Lumbermancer wrote:How hard would it be to take a snapshot of the station, end the round, and start new round with old station. You know, the new shift arrives and has to deal with the shit. It could provide novelty of some continuity without killing the server.
- Wed Jan 24, 2018 2:10 pm
- Forum: Site, Forums, And Wiki
- Topic: Wiki Improvement Drive 2018 Edition
- Replies: 61
- Views: 72220
Re: Wiki Improvement Drive 2018 Edition
creatures page is pretty much covered by the "Guide to races", which covers the hand-possessing ones in quite great depth.
- Sat Jan 20, 2018 11:03 pm
- Forum: General Chat
- Topic: wizard gimmicks that dont make everybody mad
- Replies: 39
- Views: 10465
Re: wizard gimmicks that dont make everybody mad
bluespace apprentice and four poly staff
- Thu Jan 18, 2018 11:09 pm
- Forum: Archived/Deleted
- Topic: would aos like to apply for admin like the below post,
- Replies: 4
- Views: 2373
Re: would aos like to apply for admin like the below post,
>most active forum: archived/deleted
>33 posts / 106.45% of user's posts
>33 posts / 106.45% of user's posts
- Sun Jan 07, 2018 11:38 pm
- Forum: Closed Policy Discussion
- Topic: Killing borgs for following laws
- Replies: 165
- Views: 39791
Re: Killing borgs for following laws
I think beesting's proposed rule change, as in the opening post of the thread, would probably work fine. Perhaps there could be a clear indicator of some kind when a borg's sufficiently damaged as to be unable to use modules, as a sort of "i'm fucked, please don't murder me thanks", and ca...
- Sat Dec 30, 2017 1:08 am
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108856
Re: Clockwork Cult 2.0
>bless with holy water
everyone seems to just cut all the cams, which achieves the same thing just without any help from ai
it also doesn't take a chaplain to do, just tools which are available roundstart
everyone seems to just cut all the cams, which achieves the same thing just without any help from ai
it also doesn't take a chaplain to do, just tools which are available roundstart
- Tue Dec 26, 2017 3:38 am
- Forum: Town Hall
- Topic: Trialmin Review: RustledJimm
- Replies: 27
- Views: 7061
Re: Trialmin Review: RustledJimm
bestmin
- Tue Dec 26, 2017 2:28 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 850436
Re: Stories of rage, tears and regret
>be nuke ops >leader names us Pai because fuck net neutrality I guess >put forward plan to declare war, then spend all the credits on reinforcements and double eswords >declare war >NO MESSAGE APPEARS >crew is simply confused rather than panicked cool >check discounts >a 35tc mauler >a 52tc mauler >...
- Thu Nov 30, 2017 7:42 pm
- Forum: Resolved Appeals
- Topic: [gouty] nullarmo - permanent ban
- Replies: 6
- Views: 1724
Re: [gouty] nullarmo - permanent ban
Would it perhaps be covered by rule 6, as circumventing an admin ruling or something?
If not, it should probably be put in the precedent section for it.
If not, it should probably be put in the precedent section for it.
- Wed Nov 08, 2017 7:27 pm
- Forum: Site, Forums, And Wiki
- Topic: Compilation of policy discussion rulings
- Replies: 32
- Views: 10799
Re: Compilation of policy discussion rulings
call it "admin rulings" instead of "headmin rulings"
there's a thing from feem in there and he was not a headmin at the time of that post
there's a thing from feem in there and he was not a headmin at the time of that post
- Sat Nov 04, 2017 5:33 pm
- Forum: Resolved Appeals
- Topic: [daturix] Saul_Myers - weekban
- Replies: 17
- Views: 4331
Re: [daturix] Saul_Myers - weekban
If you think I want this lifted, you are mistaken. I can take my punishment, I can do my time. Mama didn't raise a little bitch. I intend to end my input here and reply no more. Have a good day and thank you for your time. delet this if i'm wrong but if you do not want it lifted should this not be ...
- Sun Oct 22, 2017 3:59 am
- Forum: Ideas
- Topic: How to make the Syndicate MMI competitive with the emag
- Replies: 8
- Views: 1851
Re: How to make the Syndicate MMI competitive with the emag
and most of a revolver's functions are accomplishable by throwing screwdrivers at someone
but people use revolvers anyway
but people use revolvers anyway
- Thu Oct 12, 2017 10:05 pm
- Forum: Coding
- Topic: Introducing #coderbus goodboy points
- Replies: 82
- Views: 27391
Re: Introducing #coderbus goodboy points
>frog is on -2 points
- Sun Oct 01, 2017 5:10 pm
- Forum: Resolved Appeals
- Topic: Ban apeal
- Replies: 4
- Views: 1269
Re: Ban apeal
July was not four days ago. If the date is correct, it's two months old.naltronix wrote:that was 4 days ago
- Sat Sep 30, 2017 11:05 pm
- Forum: Off Topic
- Topic: post in this thread and i'll name your stand
- Replies: 68
- Views: 18215
Re: post in this thread and i'll name your stand
what is this
- Fri Sep 15, 2017 8:40 pm
- Forum: Coding
- Topic: Introducing #coderbus goodboy points
- Replies: 82
- Views: 27391
Re: Introducing #coderbus goodboy points
page looks beautiful 10/10
- Thu Aug 24, 2017 4:34 am
- Forum: Closed Policy Discussion
- Topic: [policy] WMD's are only bannable if the user's team loses
- Replies: 28
- Views: 9464
Re: [policy] WMD's are only bannable if the user's team lose
Nuke the station so it kills all the antags
- Wed Aug 23, 2017 2:09 pm
- Forum: Resolved Appeals
- Topic: [Gouty] InsaneHyena - AI note
- Replies: 17
- Views: 4688
Re: [Gouty] InsaneHyena - AI note
IIRC, AI Upload, Armory, the Engine, and the Vault are listed in the rules as "high threat areas" or something like that, and are specifically exempt from Law 2 because of Law 1. this is true Any silicon under Asimov can deny orders to allow access to the upload at any time under Law 1 gi...
- Tue Jul 25, 2017 2:42 pm
- Forum: Resolved Appeals
- Topic: [ausops] Permaban for a foul attitude
- Replies: 3
- Views: 1068
Re: [ausops] Permaban for a foul attitude
https://tgstation13.org/phpBB/viewtopic ... 34&t=12129 for the weekban appeal
also generally permabans shouldn't be appealed, like, immediately
usually admins recommend waiting a few months
and also getting an admin from another server to vouch for you
also generally permabans shouldn't be appealed, like, immediately
usually admins recommend waiting a few months
and also getting an admin from another server to vouch for you
- Sun Jul 16, 2017 5:20 pm
- Forum: Ideas
- Topic: Addressing the stun meta
- Replies: 82
- Views: 21280
Re: Addressing the stun meta
make all stuns also stun you so you have to have a friend cuff the person for you