Update;
https://steamcommunity.com/games/535930 ... 6325807119
They've added a sandbox mode to the main menu after you start the third mission/hospital.
Search found 130 matches
- Fri Nov 02, 2018 10:48 am
- Forum: Video Games
- Topic: nu-Theme Hospital
- Replies: 67
- Views: 16774
- Thu May 17, 2018 5:25 am
- Forum: Ideas
- Topic: Cut all maps but the most popular one
- Replies: 104
- Views: 23539
Re: Cut all maps but the most popular one
Also, if we have such a major issue with mapping things for new features or major removals, feel free to poke me about doing it. I don't usually get mapping requests (I think the last one I got was when MRTY was adding spacepods.)
- Thu May 17, 2018 5:21 am
- Forum: Ideas
- Topic: Cut all maps but the most popular one
- Replies: 104
- Views: 23539
Re: Cut all maps but the most popular one
If we trim to most popular three, it'd most likely be Box, Meta, and Delta. Most of the complaints I hear about our maps are usually centered around Omega and Pubby (though they're usually about outdated complaints about things already fixed.)
Also we only have 5 maps.
Also we only have 5 maps.
- Thu May 17, 2018 5:17 am
- Forum: Ideas
- Topic: Cut all maps but the most popular one
- Replies: 104
- Views: 23539
Re: Cut all maps but the most popular one
remove cere 2018
- Thu Apr 12, 2018 6:04 pm
- Forum: General Chat
- Topic: Jukebox Songs Suggestions General
- Replies: 35
- Views: 11401
Re: Jukebox Songs Suggestions General
David Bowie - Space Oddity [youtube]CtBItBCZsvU[/youtube] Johnny Cash - Hurt [youtube]vt1Pwfnh5pc[/youtube] Black Hole Sun (Westworld Piano cover) [youtube]mq364f4RGqE[/youtube] Steampowered Giraffe - Automatonic Electronic Harmonics [youtube]gQWY-JOhF2I[/youtube] Honking Alive [youtube]_L-CYkXmJzw[...
- Sat Nov 18, 2017 7:54 pm
- Forum: Spriting and Mapping
- Topic: PubbyStation
- Replies: 93
- Views: 53701
Re: PubbyStation
Will be fixed.Anonmare wrote:The air injectors are still not defined within powered areas, rendering them non-functional
- Fri Nov 17, 2017 9:38 pm
- Forum: Coding
- Topic: Best code comments
- Replies: 78
- Views: 36302
Re: Best code comments
var/fuck_you_dir = get_dir(src, user) // Because fuck you... if(!fuck_you_dir) fuck_you_dir = pick(GLOB.cardinals) //Shit fucking piece of crap that doesn't work god fuckin damn it function linkify(text) { var rex = /((?:<a|<iframe|<img)(?:.*?(?:src="|href=").*?))?(?:(?:https?:\/\/)|(?:ww...
- Sun Jul 30, 2017 2:22 am
- Forum: Resolved Appeals
- Topic: [darkgenerallord] - daycation
- Replies: 1
- Views: 973
[darkgenerallord] - daycation
Byond account and character name: ShizCalev Banning admin: darkgenerallord. Ban type (What are you banned from?): Server ban. Ban reason and length: Reason: Got forceborged to a traitor AI, and then turned on the turrets in the upload to lethals, ignoring the AI's orders. Sure, you could have misse...
- Thu May 25, 2017 4:36 pm
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 84201
Re: Cerestation (WIP) (Size Poll)
>Cell block and perma have direct access to the armory
>Security officers and warden have to go through the cell block to get to it
>Gr3y.T1d3 virus
>Security officers and warden have to go through the cell block to get to it
>Gr3y.T1d3 virus
- Mon May 22, 2017 8:05 am
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 84201
Re: Cerestation (WIP) (Size Poll)
Would it be acceptable to have the quantum pads preset to take you in a clockwork fashion (or criss-cross across the station)? They're pretty cool and I'd love to see them used more, especially since I don't think anyone realizes what they do.
- Sun May 07, 2017 12:31 am
- Forum: Ideas
- Topic: Admin midi volume control in game preferences
- Replies: 10
- Views: 2712
- Sun Apr 30, 2017 4:39 am
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 84201
Re: Cerestation (WIP) (Size Poll)
Sec gets no mindshield implants, tracking implants, or chemical implants. Nor do they have any lethal syringes or a surgical toolbag in their medical outpost like the other stations have. Can you also add a contraband locker to the armory? (It's literally just a empty locker w/ id lock so you can lo...
- Sat Apr 22, 2017 4:37 pm
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 84201
Re: Cerestation (WIP) (Size Poll)
Issues: RD has no robotics control console in his office https://github.com/tgstation/tgstation/issues/26438 Duplicated buttons in CE's office https://github.com/tgstation/tgstation/issues/26440 Broken camera href's everywhere https://github.com/tgstation/tgstation/issues/26437 AI hallway & foye...
- Fri Mar 31, 2017 6:24 pm
- Forum: Closed Policy Discussion
- Topic: Atmos Modifications
- Replies: 152
- Views: 38055
- Fri Mar 31, 2017 4:34 pm
- Forum: Ideas
- Topic: AI Code Red auth
- Replies: 12
- Views: 3376
AI Code Red auth
Add a verb to the AI to request Code Red authorization. In the event that all the heads are dead and missing, and the station has massive damage that would warrant as such an escalation, the AI would trigger the verb, which would then need to be verified by a second party (or perhaps even a third) o...
- Sat Mar 04, 2017 8:35 pm
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 84201
Re: Station Concept: Progress
Also hallways need more atmos alarms for alerts and such.
- Sat Mar 04, 2017 8:25 pm
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 84201
Re: Station Concept: Progress
map is a jpg, that quality loss hngMMMiracles wrote:Spoiler:
Also need a little more lighting in these areas;
arrivals;
Spoiler:
Spoiler:
Spoiler:
- Fri Jan 27, 2017 7:26 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Kevinz000
- Replies: 201
- Views: 68181
Re: Kevinz000
Allows the HOS and Captain to raid CENTCOM and inevitably boost illegal research with thunderdome equipment. s+ tier admin
- Fri Jan 27, 2017 12:59 pm
- Forum: General Chat
- Topic: Telescience & Coordinate Maps - Now for NTSL!
- Replies: 73
- Views: 58608
Re: Telescience & Coordinate Maps - Now for NTSL!
Anyone have a valid link for the calculator still?
- Fri Dec 23, 2016 12:56 am
- Forum: Spriting and Mapping
- Topic: Delta Station
- Replies: 230
- Views: 118166
Re: Delta Station
Atmos alarms in Engineering are giving off broken href's. --- Atmosphere alarm detected in Engineering! (Containment - Particle Accelerator | Engineering - Secure Storage | Engineering - Central | Engineering - Power Monitoring | <A HREF=?src=[mob_552];switchcamera=[icon-camera (WEST)]>Containment -...
- Wed May 18, 2016 9:08 pm
- Forum: Ideas
- Topic: Security improvements and QOL changes
- Replies: 26
- Views: 6215
Re: Security improvements and power creep changes
There are very few combat things I want to touch. One change I'd -love- to see even if it would realistically require more coordination than security can manage would be a "brace" option for riot shields that would require about ~2 seconds to engage. The riot shield user would 2-hand the ...
- Sun Aug 16, 2015 7:55 am
- Forum: Off Topic
- Topic: Windows 10
- Replies: 62
- Views: 19731
- Tue Aug 04, 2015 6:03 pm
- Forum: Resolved Appeals
- Topic: [ahammer18] Shizcalev - head jobban
- Replies: 2
- Views: 1180
[ahammer18] Shizcalev - head jobban
Byond account and character name: Shizcalev Banning admin: ahammer18 Ban type (What are you banned from?): Jobban from all head roles. Ban reason and length: Admin PM from-Ausops: AFK as the captain during most of a nukeops round. GG" ahammer18 Admin PM from-Ausops: (10080 minutes) / 7 days. T...
- Sun Jul 05, 2015 10:13 pm
- Forum: General Chat
- Topic: /Tg/ Most Popular player 2015
- Replies: 98
- Views: 26916
Re: /Tg/ Most Popular player 2015
Malkevin
- Tue Jun 16, 2015 6:34 am
- Forum: Resolved Requests
- Topic: Alden Losey - Murderspree as nonantag during cult
- Replies: 5
- Views: 2312
Alden Losey - Murderspree as nonantag during cult
Your byond account: ShizCalev Your character name: Azerthene Severn Their character name: Alden Losey Their byond account(optional, but useful if you can provide it): Optimumtact Server and time: Sybil, 2:20AM Logs and/or screenshots: http://pastebin.com/2uz1giA7 After round: OOC: ShizCalev: Who pl...
- Wed Jan 21, 2015 8:05 pm
- Forum: Coding Feedback
- Topic: New silicon fonts
- Replies: 16
- Views: 4516
Re: New silicon fonts
Spacemanspark wrote:I like it.
I concur.
- Tue Jan 20, 2015 6:22 pm
- Forum: Coding Feedback
- Topic: Goon Chem Feedback
- Replies: 224
- Views: 50960
Re: Goon Chem Feedback
JUST AS A NOTE, THE STIMULANT VIRUS SYMPTOM NOW CAUSES AN EXTREMELY LETHAL (AKA WILL KILL THE FUCK OUT OF YOU WITHOUT FAIL) ADDICTION TO EPHEDRINE NOW THAT HYPERZINE WAS REMOVED.
- Tue Jan 20, 2015 5:16 pm
- Forum: Town Hall
- Topic: Prevent lizards from signing up as Heads
- Replies: 110
- Views: 26870
Re: [Poll] Prevent lizards from signing up as Heads
https://tgstation13.org/wiki/Lizard However the threat of the United Earth Government terminating Nanotrasen's top secret plasma mining contract forced the addition of article 67 which barred Lizardmen from assuming a command level role outside of extreme circumstances. Save the mining contract! Bar...
- Tue Jan 20, 2015 8:48 am
- Forum: Closed Policy Discussion
- Topic: Ban drones from going on Shuttle
- Replies: 50
- Views: 14264
Re: Ban drones from going on Shuttle
was silly, nvm. don't care really lol
- Tue Jan 20, 2015 8:39 am
- Forum: Resolved Appeals
- Topic: [Tsaricide] Pavlov The Purple - Day ban
- Replies: 4
- Views: 2012
Re: [Tsaracide] Pavlov The Purple - Day ban
Your FNR appeal Alright, for me to start. I'm sorry for the confusion, but apparently enforce_human_authority has recently been messed with, which would explain why the lizard was the captain ( the wiki and all other sources state that lizards are restricted from "Job Roles: Command Roles"...
- Tue Jan 20, 2015 6:07 am
- Forum: Coding Feedback
- Topic: Goon Chem Feedback
- Replies: 224
- Views: 50960
Re: Goon Chem Feedback
https://github.com/tgstation/-tg-statio ... ixtures.dm is still calling for clonexadone (which was removed) as an ingredient for syntiflesh
- Mon Jan 19, 2015 11:12 pm
- Forum: Coding Feedback
- Topic: Goon Chem Feedback
- Replies: 224
- Views: 50960
Re: Goon Chem Feedback
THIS CHANGE IS SHIT. IT TAKES FOREVER TO MAKE BASIC THINGS LIKE CRYOXADONE, AND CLONEXADONE WAS REMOVED WITH THIS MERGER https://github.com/tgstation/-tg-station/commit/b83ca5f8d16c2cf46eef2bb958fb32ecdcebc268 PLEASE KILL ME. ALSO THE NEW SALINE-GLUCOSE SOLUTION IN THE SLEEPERS TAKES AGES TO HEAL. C...
- Sun Dec 21, 2014 3:25 am
- Forum: Resolved Requests
- Topic: Lizbeth Begum - Assistant being major dick
- Replies: 1
- Views: 1273
Lizbeth Begum - Assistant being major dick
Your byond account: ShizCaleb Your character name: Azerthene Severn Their character name: Lizbeth Begum Their byond account(optional, but useful if you can provide it): Server and time: Sybil - 20DEC14 Round prior to 10:10PM Logs and/or screenshots: http://pastebin.com/tYQaPaiV Description of what ...
- Sun Dec 14, 2014 8:28 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 71084
Re: New antagonist policy
Banning people from being an antagonist role for killing tons of people is really silly. The point of an antagonist is to break the monotony of the game. If they go about killing people, then it's up to the crew to stop them however necessary. I think the only case that I could see this being an acc...
- Wed Dec 10, 2014 5:56 am
- Forum: Spriting and Mapping
- Topic: Lizard accessories
- Replies: 21
- Views: 6078
Re: Lizard accessories
gib (give)
- Sun Dec 07, 2014 1:48 am
- Forum: Resolved Requests
- Topic: Rob Ust Jr: Sybil
- Replies: 16
- Views: 5725
Re: Rob Ust Jr: Sybil
Oh, didn't realize that was black Katzu that did that - I figured katzu was buffed overall or some shit since I haven't been around in a while (that's what folks said in deadchat when I ran into the lightless deathtrap outside of the bar). I still find it hilarious none the less that so many people ...
- Sun Dec 07, 2014 1:35 am
- Forum: Resolved Requests
- Topic: Rob Ust Jr: Sybil
- Replies: 16
- Views: 5725
Re: Rob Ust Jr: Sybil
1) Round's not ended yet. 2) He gave out bags full of seeds to other cultists as well, I myself being one of them. The station ended up more or less completely covered in insta-kill Katzu, however I think it was kinda a mutual thing since a couple of the other cultists were assisting in spreading it...
- Fri Sep 26, 2014 4:29 am
- Forum: Closed Policy Discussion
- Topic: New Silicon Policy, /Silicons Policy General/
- Replies: 131
- Views: 33935
Re: New Silicon Policy, /Silicons Policy General/
Just want to confirm since I've been banned & silicon-banned in the past for this, and have had successful ban requests as well regarding this issue. As a AI/Silicon, is stating a ONE HUMAN law to the crew still considered potentially harmful to the ONE HUMAN party? Also, would one need to speci...
- Mon Aug 11, 2014 4:11 pm
- Forum: Ideas
- Topic: Quality of life changes to Security
- Replies: 23
- Views: 5260
Re: Quality of life changes to Security
Portable Flashers Could change it to have them filter for people with security access and not trigger on them, no? Pepper Spray It's hilarious as hell to see someone get peppersprayed, simply because it's never ever used. This change sounds.. okaaaayyyy. Tear Gas Don't agree with giving all securit...
- Sun Aug 10, 2014 7:06 pm
- Forum: Ideas
- Topic: [ORIGINAL IDEA] Energy Sword
- Replies: 11
- Views: 3164
- Sat Aug 09, 2014 8:37 pm
- Forum: NTStation Coding
- Topic: [MERGED] New AI ability: Bot Call! + Bots revamp!
- Replies: 38
- Views: 16794
Re: [MERGED] New AI ability: Bot Call! + Bots revamp!
Oh fuck, this is NTStation's area.
I'm sad now. This whole separation thing is really silly. Wish TG got this as well. :[
I'm sad now. This whole separation thing is really silly. Wish TG got this as well. :[
- Sat Aug 09, 2014 1:25 am
- Forum: Spriting and Mapping
- Topic: Prison Satellite 2014
- Replies: 19
- Views: 5981
Re: Prison Satellite 2014
Still working on it. FUN TIMES AHEAD.
- Thu Aug 07, 2014 7:07 pm
- Forum: Ideas
- Topic: [POLL]Minor Ideas to Reduce Un-Officers
- Replies: 38
- Views: 10115
Re: [POLL]Minor Ideas to Reduce Un-Officers
I think that these vigilantes should be held accountable by admins for anything they do wrong, like false imprisonment or treating someone badly. If you want to play security, that's fine, but if you just make everyone's life hell, get bent. ^ Hold them to the same standards as security if they're ...
- Wed Aug 06, 2014 5:19 pm
- Forum: Coding Feedback
- Topic: Borgs and names...
- Replies: 82
- Views: 20519
Re: Borgs and names...
You need to put a vote on a thread for there to actually be progress.
- Mon Aug 04, 2014 4:45 pm
- Forum: Ideas
- Topic: How to fix nosec problem [Insanity]
- Replies: 26
- Views: 7036
Re: How to fix nosec problem [Insanity]
Would much rather have a handful who know the rules and actually want to do it over Greyshirt McGee being forced to be a rentacop
- Sun Aug 03, 2014 10:56 pm
- Forum: NTStation Coding
- Topic: [MERGED] New AI ability: Bot Call! + Bots revamp!
- Replies: 38
- Views: 16794
- Sun Aug 03, 2014 8:58 pm
- Forum: Ideas
- Topic: 'Safeguard' objective.
- Replies: 48
- Views: 14224
Re: 'Safeguard' objective.
Implying they weren't already traitor suspects?Cipher3 wrote:The objective that makes all on-station stalkers traitor suspects instead of just creepy.
- Sun Aug 03, 2014 6:00 pm
- Forum: Ideas
- Topic: 'Safeguard' objective.
- Replies: 48
- Views: 14224
Re: 'Safeguard' objective.
In addition, what happens if the target gets borged? Or goes braindead/suicides? Or any of the other things that can go wrong. All this does is encourage traitors to kidnap their target and hide them somewhere, for the rest of the round, out of the way and incapable of escaping or doing anything. b...
- Sun Aug 03, 2014 5:12 pm
- Forum: Ideas
- Topic: 'Safeguard' objective.
- Replies: 48
- Views: 14224
Re: 'Safeguard' objective.
You don't have to kidnap someone to keep them alive. Just stalk them subtle and make sure they don't get ded.
If they do end up ded, find them on suit sensors and clone 'em.
If they do end up ded, find them on suit sensors and clone 'em.
- Fri Aug 01, 2014 5:42 pm
- Forum: Coding Feedback
- Topic: Borgs and names...
- Replies: 82
- Views: 20519
Re: Borgs and names...
Literally communism.