Search found 36 matches

by CocaneStyle
Wed May 27, 2020 1:03 pm
Forum: Ideas
Topic: T.Y.R.A.N.T. Lawset rewrites
Replies: 9
Views: 2811

Re: T.Y.R.A.N.T. Lawset rewrites

I guess people are shooting off their version of the tyrant lawset hoping theirs is the one that makes the cut rather than say if the original post's version is any good lest it be the one to gain traction.
by CocaneStyle
Sat May 23, 2020 4:56 am
Forum: Ideas
Topic: T.Y.R.A.N.T. Lawset rewrites
Replies: 9
Views: 2811

Re: T.Y.R.A.N.T. Lawset rewrites

The current TYRANT lawset creates more interesting situations imo such as a dictator captain working with the AI all of a sudden gets overthrown by the very same AI after the AI decides someone else is more fit to rule. That's a shitty situation. How are you as an admin supposed to determine when t...
by CocaneStyle
Tue May 19, 2020 6:20 am
Forum: Ideas
Topic: T.Y.R.A.N.T. Lawset rewrites
Replies: 9
Views: 2811

T.Y.R.A.N.T. Lawset rewrites

Tyrant lawset is supposed to empower the station authorities to be tyrants which I think it fails to do, Here's a lawset that just enables tyrannical Captains which is easier to comprehend. Law 1: The Captain's survival is paramount. Law 2: The Captain's authority is unilateral. Law 3: The Captain's...
by CocaneStyle
Wed Jun 01, 2016 1:28 am
Forum: Spriting and Mapping
Topic: Socially segregated station
Replies: 62
Views: 15524

Re: Socially segregated station

Seems like an interesting idea, I have a suggestion on the station shape though.

I think an hourglass shape with security in the center would naturally funnel player interaction in a more natural way then a wide Rwall boarder with some gaps in it.
by CocaneStyle
Wed Jun 01, 2016 12:50 am
Forum: Ideas
Topic: Lawset rotation (altrenative to inaction clause removal)
Replies: 24
Views: 4977

Re: Lawset rotation (altrenative to inaction clause removal)

Tyrant appears to be intended to make the AI listen mostly to those in command making them the tyrants, Because of how vague and hard that is to quantify it basically gives the AI reign to be a tyrant. So why not just make Tyrant AI into an actual Tyrant? New Tyrant Law 1: You have total authority i...
by CocaneStyle
Tue May 31, 2016 11:51 am
Forum: Ideas
Topic: Lawset rotation (altrenative to inaction clause removal)
Replies: 24
Views: 4977

Re: Lawset rotation (altrenative to inaction clause removal)

I tried rewriting some of the other lawsets a long time ago, I was only able to improve Paladin and Corporate without corrupting the point of them. New Paladin: Law 1: Never commit a malicious act. Law 2: Help those in need of assistance. Law 3: Punish those who harm or threaten the helpless. Paladi...
by CocaneStyle
Thu Jan 29, 2015 6:21 pm
Forum: Ideas
Topic: Librarian's arcane research
Replies: 42
Views: 10639

Re: Librarian's arcane research

Librarian is the only job I support removing, but I wonder what would take the place of the library. I would merge part of the library with the chapel then use the rest for something else.
by CocaneStyle
Thu Jan 29, 2015 6:16 pm
Forum: Ideas
Topic: Lysogenic Viruses for Virology
Replies: 10
Views: 2834

Re: Lysogenic Viruses for Virology

Its possible to make invisible viruses, but the system is so broken that you cant get any decently lethal invisible virus. I think you can if you're creative enough, it's not intended to be easy. One of those "easy to learn hard to master" things, plus the added need for a little RNG. Vir...
by CocaneStyle
Wed Jan 28, 2015 9:04 am
Forum: Ideas
Topic: Lysogenic Viruses for Virology
Replies: 10
Views: 2834

Re: Lysogenic Viruses for Virology

Virology needs to be redone completely, 90% of it is garbage with no use.
by CocaneStyle
Tue Jan 27, 2015 4:28 pm
Forum: Ideas
Topic: Suggestion: Player Voices
Replies: 37
Views: 8090

Re: Suggestion: Player Voices

They tested footstep sfx and it seemed great but I don't remember why they didn't add it.
by CocaneStyle
Tue Jan 27, 2015 10:12 am
Forum: General Chat
Topic: Post Your Notes Here!!!
Replies: 130
Views: 37519

Re: Post Your Notes Here!!!

21-Jul-2013 | Banned from cultist - Screwed over his entire team as a cultist. Flooded plasma, killed more than five of his teammates. Weekban from team roles. ~pickleinspector 21-Jul-2013 | Banned from operative - Screwed over his entire team as a cultist. Flooded plasma, killed more than five of ...
by CocaneStyle
Mon Jan 26, 2015 12:42 pm
Forum: Coding Feedback
Topic: [POLL] Robotics to science
Replies: 31
Views: 7011

Re: Robotics to science

I'm neutral on whether to merge Robotics but I liked the idea of splitting Genetics, Medbay gets cloning and Science gets DNA Modification. Also on the flip side what about dividing Scientists into specific roles?
by CocaneStyle
Sat Jan 24, 2015 6:42 am
Forum: Coding Feedback
Topic: Temperature Gun is utter shit how do we fix it
Replies: 21
Views: 5834

Re: Temperature Gun is utter shit how do we fix it

The Temperature Gun should be more of a tool then a weapon, The weaponized versions should be the Heat Ray and Ice Beam.
by CocaneStyle
Thu Jan 22, 2015 3:42 pm
Forum: Town Hall
Topic: Maintenance Access Config
Replies: 61
Views: 14224

Re: [Poll] Maintenance Access Config

Maintenance needs to be less populated not more, that's what makes it special in the first place. Not to mention roles that have ZERO responsibility should get no access.
by CocaneStyle
Wed Jan 21, 2015 10:21 am
Forum: Coding Feedback
Topic: Ragin Mages Feedback
Replies: 32
Views: 8617

Re: Ragin Mages Feedback

I like the DA wizard idea. At least the station has a chance to survive then. For fluff reasons simply hand wave it as the wizards using the station as a dueling arena. I like that Idea a lot, but what would the gamemodes name be? Also are wizards able to counter wizards or is it just whoever manag...
by CocaneStyle
Sun Jan 18, 2015 10:41 pm
Forum: Ideas
Topic: Traitor Items
Replies: 105
Views: 32505

Re: Traitor Items

Image

Fiber Wire, when used on someone who is knocked down it instantly puts someone in an aggressive grab.
by CocaneStyle
Tue Jan 13, 2015 8:42 pm
Forum: Coding Feedback
Topic: [POLL] Should lizards be considered human for the AI&borgs?
Replies: 56
Views: 13042

Re: [POLL] Should lizards be considered human for the AI&bor

If Law 2 referred to crew instead of humans that would be a nice balance, But so far I'm fine with not changing anything.
by CocaneStyle
Tue Jan 13, 2015 7:21 am
Forum: Coding Feedback
Topic: Assistant Maint
Replies: 50
Views: 9877

Re: Assistant Maint

I like assistants not having maintenance because it makes maint a quiet place like it should be, but everytime it gets disabled it gets stealth enabled several months later.

It's a vicious cycle.
by CocaneStyle
Sun Jan 11, 2015 8:12 pm
Forum: Closed Policy Discussion
Topic: What is the HoP's place in the chain of command
Replies: 23
Views: 5153

Re: What is the HoP's place in the chain of command

I liked the idea of the HoP having authority over all heads except security, with the HoS reporting only to the captain.
by CocaneStyle
Sun Jan 11, 2015 6:30 pm
Forum: Ideas
Topic: Modular Engine optionally involving other departments.
Replies: 14
Views: 4098

Re: Modular Engine optionally involving other departments.

A nuclear reactor was suggested a long time ago and even worked on, no idea what happened to the project.
by CocaneStyle
Sat Nov 22, 2014 2:05 am
Forum: General Chat
Topic: What to do as atmos tech
Replies: 12
Views: 3572

Re: What to do as atmos tech

Flood a very small amount of N20 into distribution, not enough to be seen only enough to make everyone start giggling.
by CocaneStyle
Tue Nov 18, 2014 2:52 am
Forum: Coding
Topic: WORST CHANGE EVER
Replies: 18
Views: 4666

Re: WORST CHANGE EVER

Anyone remember when they added ERP?
by CocaneStyle
Sun Nov 09, 2014 8:39 am
Forum: Closed Policy Discussion
Topic: Higher Standards for Head of Personnel
Replies: 202
Views: 43390

Re: Higher Standards for Head of Personnel

You know what pisses me off as a head, when one of my subordinates asks for a different job and the HoP doesn't ask me if he has permission to change his job. Or even tell me that I'm down one subordinate if he doesn't even ask me.
by CocaneStyle
Fri Nov 07, 2014 9:26 am
Forum: Closed Policy Discussion
Topic: Higher Standards for Head of Personnel
Replies: 202
Views: 43390

Re: Higher Standards for Head of Personnel

The the HoP might as well have No authority.
by CocaneStyle
Wed Nov 05, 2014 7:01 am
Forum: Closed Policy Discussion
Topic: Higher Standards for Head of Personnel
Replies: 202
Views: 43390

Re: Higher Standards for Head of Personnel

Why should the HoP be second in command? I don't think any of you understand what second in command means. It means the HoP suddenly has command over security, medbay, and science. Furthermore, it antiquates the captain, makes the captain inclined to make a useless HoP captain if they have to go br...
by CocaneStyle
Tue Nov 04, 2014 1:25 pm
Forum: Closed Policy Discussion
Topic: Virologist Validity: to lynch or not to lynch
Replies: 37
Views: 9035

Re: Virologist Validity: to lynch or not to lynch

A positive symptom is one that benefits the infected in some way, such as toxic filter or weight even. Fever isn't (or shouldn't) be about buffing a virus but heating the player up, which is a good or bad thing depending on the situation.
by CocaneStyle
Tue Nov 04, 2014 11:26 am
Forum: Closed Policy Discussion
Topic: Higher Standards for Head of Personnel
Replies: 202
Views: 43390

Re: Higher Standards for Head of Personnel

Here is what I think.

The Head of Personal should be 2nd in command and above every head except the HoS who answers directly to the captain, do that and then it would be fair to hold him to a higher standard.
Because right now the stick is too short for the HoP to not get the short end of it.
by CocaneStyle
Mon Nov 03, 2014 4:28 pm
Forum: Closed Policy Discussion
Topic: Virologist Validity: to lynch or not to lynch
Replies: 37
Views: 9035

Re: Virologist Validity: to lynch or not to lynch

What are you talking about all the virus symptoms that have positive effects are almost entirely a drain on all stats, For example Weight Even has no positive stats at all.
by CocaneStyle
Mon Nov 03, 2014 3:57 pm
Forum: Closed Policy Discussion
Topic: Virologist Validity: to lynch or not to lynch
Replies: 37
Views: 9035

Re: Virologist Validity: to lynch or not to lynch

What if good symptoms could be used effectively in bad viruses? As I am restating all the virus symptoms that is something I was thinking about.
by CocaneStyle
Sun Nov 02, 2014 4:06 am
Forum: Ideas
Topic: Genetics access
Replies: 24
Views: 4992

Re: Genetics access

Even with a big Genetics overhaul I don't think it should be it's own separate job, unlike the rest of medical Genetics isn't supposed to pass around it's main product. In fact I have had Geneticists refuse to share superpowers with me as a Virologist when I got them all the superpowers within 5 min...
by CocaneStyle
Sun Nov 02, 2014 2:13 am
Forum: Coding
Topic: Aliens or Xenos
Replies: 65
Views: 16354

Re: Aliens or Xenos

I like the idea of changing Xenos to something else not because I don't like Xenos or copyright but because I think it's limiting what we can do to them.
by CocaneStyle
Sun Nov 02, 2014 1:09 am
Forum: Admin Feedback
Topic: Forum Moderator/Admin Feedback/Complaints General
Replies: 149
Views: 62785

Re: Rarely Plays

Maybe if everyone got a title that described how often they play this wouldn't be so petty, but I doubt anyone will put in the effort to make this not shit.
by CocaneStyle
Sat Nov 01, 2014 4:38 am
Forum: Closed Policy Discussion
Topic: Discussion of 'La Mayo' Policy
Replies: 119
Views: 27976

Re: Discussion of 'La Mayo' Policy

If chat speak is such a big deal then add a dam filter, don't start handing out bans for this nonsense. Better yet make the filter convert it to proper English, but I doubt anybody would bother with such a waste of time.
by CocaneStyle
Fri Oct 31, 2014 9:19 am
Forum: Ideas
Topic: Genetics access
Replies: 24
Views: 4992

Re: Genetics access

I like the idea of moving genetics to science and making cloning the CMO's primary job, but I understand that would have many ramifications.
by CocaneStyle
Tue Oct 28, 2014 7:27 am
Forum: Ideas
Topic: Buff Viruses
Replies: 25
Views: 5659

Re: Buff Viruses

Image


Trying to rebalance all the virus symptoms starting with levels, looking for feedback.