Search found 134 matches
- Thu Aug 25, 2016 2:11 am
- Forum: Ideas
- Topic: Sadly gangs aren't getting removed. Next best thing is...
- Replies: 17
- Views: 3843
Re: Sadly gangs aren't getting removed. Next best thing is..
1) Make it so gangsters can see EVERYONE who is a gangster, not just their gang. That way we get gang on gang violence. If you're autistic we can just say you recognize the tune they're snapping or whatever. 2) All gangsters can convert a non-gangster whose been knocked down. Give gangsters an innat...
- Wed Aug 24, 2016 6:14 pm
- Forum: General Chat
- Topic: wrote a design document for a detective overhaul
- Replies: 44
- Views: 12554
Re: wrote a design document for a detective overhaul
Fleshing out forensics more sounds nice, but I'd worry about balancing "actually being able to figure out who did something" with "people still being able to get away with murder". As for the uniforms, why not just give the Defective two CSI uniforms in his locker or something bu...
- Mon Aug 22, 2016 7:50 pm
- Forum: Coding Feedback
- Topic: Hallucinations are way way over the top.
- Replies: 11
- Views: 3057
Re: Hallucinations are way way over the top.
If a """"""""""""""feature"""""""""""""""" can cause so much lag that it will force the server to kick you then yeah, he has every right to get pissy ...
- Mon Aug 22, 2016 3:35 pm
- Forum: Off Topic
- Topic: Interesting Things Thread
- Replies: 11
- Views: 3057
Re: Interesting Things Thread
Someone find that schizophrenic Pepsi marketing thing
- Thu Aug 18, 2016 6:57 pm
- Forum: Ideas
- Topic: Nanotrasen Network (NTNET, AKA modular computers)
- Replies: 18
- Views: 6567
Re: Nanotrasen Network (NTNET, AKA modular computers)
A text editor and printer on the standard OS. So I can send covert messages from the hacked cargo computer to the engine's power monitor. Or just ASCII art of dicks to the HoP's computer. A way to send pictures, both to PDAs and other computers. A way to trace what ID is using a computer. Possibly a...
- Tue Aug 16, 2016 4:22 pm
- Forum: Ideas
- Topic: Make ID Access checkable in hand/other ID ideas
- Replies: 18
- Views: 3570
Re: Make ID Access checkable in hand/other ID ideas
It could cross-reference with the medical database somehow, so doctors could examine people to see their last wishes ala how sec can (and never does) leave notes on perps.
- Sat Aug 06, 2016 12:51 am
- Forum: Coding Feedback
- Topic: Tele-Gulag
- Replies: 67
- Views: 17001
Re: Tele-Gulag
Does it still strip implants?
Making you naked isn't a problem, making several traitor items useless is. The entire point of the uplink implant is to get yourself jailed so you can murder someone after all.
Making you naked isn't a problem, making several traitor items useless is. The entire point of the uplink implant is to get yourself jailed so you can murder someone after all.
- Tue Aug 02, 2016 1:41 pm
- Forum: Off Topic
- Topic: 2k16 /pol/
- Replies: 1531
- Views: 331907
Re: 2k16 /pol/
Whose willing to come colonize Antarctica with me so we can live out our post-national ideas and slowly devolve into a colder, fatter, and lonelier Lord of the Flies?
- Sun Sep 27, 2015 1:44 pm
- Forum: Coding Feedback
- Topic: Nar nar summon sound
- Replies: 12
- Views: 3102
Re: Nar nar summon sound
Daemon/AnonymousNow, maybe lower (or disperse) that deep bass at the beginning a bit? It sounds too much like just a blob of deep noise followed by some screaming. I like it, but it feels like you're listening to a solid block.
- Thu Sep 17, 2015 1:11 am
- Forum: Ideas
- Topic: Life-size Dolls
- Replies: 10
- Views: 2997
Re: Life-size Dolls
FYI the admin spawned dolls thing he was talking about was me spawning myself in, shrinking myself by half, changing my say_verb to "echoes from its voicebox", naming myself "Official So-and-so Plush Doll" and then just sitting still while people dragged me around, occasionally ...
- Mon Sep 07, 2015 1:33 pm
- Forum: General Chat
- Topic: Can we change how coderbus operates?
- Replies: 111
- Views: 27021
Re: Can we change how coderbus operates?
I don't mean to be THAT guy, but, how exactly do you suggest we fix coderbus? What actual steps or additions must be done? The way I see it is the big problem/complaint lies in a lack of communication between Coders and Players. But many (if not most) players don't have a forum account or simply don...
- Sun Aug 30, 2015 7:31 pm
- Forum: Ideas
- Topic: Cult word alternatives
- Replies: 9
- Views: 2543
Re: Cult word alternatives
I'd say you should worry about what niche the cult fills before you go off on just generally improving everything. Not that that's bad at all, but quality of life changes are different from a rework. The traitor is the standard "stealthy bad guys". Revs are a seething mass. The AI is the s...
- Wed Aug 26, 2015 2:12 pm
- Forum: Coding Feedback
- Topic: Shadowlings
- Replies: 99
- Views: 26218
Re: Shadowlings
Is there a way to get past the chitin so I can cut their organs out? Acid and defib-monkey-human don't work.
- Sat Aug 22, 2015 4:26 pm
- Forum: Coding Feedback
- Topic: Gameplay Is Laggy To Hell
- Replies: 87
- Views: 27447
Re: Gameplay Is Laggy To Hell
The Disco effect Admins sometimes spawn in the bar gives me FPS lag out the ass. So do large amounts of those lit floors blinking in unison.
Re: Subject
Vague and tangential story ended with a poorly constructed reason to even make this post
- Mon Aug 10, 2015 4:22 pm
- Forum: Ideas
- Topic: Ling Rework
- Replies: 21
- Views: 5114
Re: Ling Rework
I used the armblade sting plus EMP to rek my target today. If that's your doing then A+++. Instead of giving the ling flesh clothes why not let it store items in itself? Give it a chest wardrobe, chest ID/PDA holder/ and chest backpack. Chest wardrobe and ID/pda holder are infinite in capacity but o...
- Mon Aug 10, 2015 1:25 pm
- Forum: Off Topic
- Topic: Let's talk American politics
- Replies: 106
- Views: 47952
Re: Let's talk American politics
first past the post is shit Certainly. But the United States was created on the Republican ideal of a hierarchy of representatives with one representative from each area (Each city ward gets a city councilor, each state senatorial district gets a state senator, each state house of representatives d...
- Sat Aug 08, 2015 11:53 pm
- Forum: General Chat
- Topic: Play2win, why shouldn't I?
- Replies: 132
- Views: 31610
Re: Play2win, why shouldn't I?
Because you don't have to kill him just because he has itm
- Thu Aug 06, 2015 2:34 pm
- Forum: Coding Feedback
- Topic: Guardian Spirits
- Replies: 94
- Views: 29108
Re: Guardian Spirits
Fire needs some fixing. Maybe lower the amount of fire it sets you on? Or make the ignite on hit?
Also, how does the teleport Guardia work? Do the bolts just teleport randomly ala blink/hand tele/RD's armor?
Also, how does the teleport Guardia work? Do the bolts just teleport randomly ala blink/hand tele/RD's armor?
- Thu Aug 06, 2015 2:28 pm
- Forum: General Chat
- Topic: Play2win, why shouldn't I?
- Replies: 132
- Views: 31610
Re: Play2win, why shouldn't I?
Because sometimes winning isn't fun.
- Tue Aug 04, 2015 12:58 pm
- Forum: General Chat
- Topic: Mirror mirror on the wall, who is the robustest one of all?
- Replies: 78
- Views: 19833
Re: Mirror mirror on the wall, who is the robustest one of a
Burer.
Dante was pretty good if just for the fact that he could yakety sax like a pro.
Dante was pretty good if just for the fact that he could yakety sax like a pro.
- Sun Aug 02, 2015 3:48 pm
- Forum: Coding Feedback
- Topic: Rebalancing Constructs
- Replies: 51
- Views: 12297
Re: Rebalancing Constructs
Correct, but you can sac your manifested ghosts which nets you a shard.
- Sat Aug 01, 2015 10:13 pm
- Forum: Coding Feedback
- Topic: ei nath nerfs and drama and stuff
- Replies: 51
- Views: 11089
Re: ei nath nerfs and drama and stuff
The issue with any nerf to Ei Nath is that you take remove the greatest fear of Wizard: Being removed from the round with absolutely no way of stopping it. Movement is necessary for obvious reasons, but suppose you're the captain and that highly mobile wizard poofs into your office. Why do you juke ...
- Thu Jul 30, 2015 6:46 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 720552
Re: Little things you learned that are game changing
Reactions do not happen on the ground, only in containers.Screemonster wrote: If beaker contents mix upon spilling their contents on the same tile, that could make for some serious hilarity.
- Mon Jan 26, 2015 12:42 pm
- Forum: Coding Feedback
- Topic: Soul Shards
- Replies: 34
- Views: 8468
Re: Soul Shards
Here's why >Scientist >Cult, yay. >Team up with cult pals, sac RD >Leave to go get a medibot >Suddenly a shade points at me >Stunned, cuffed, and lasered to death wordlessly on the spot >Immediately soul sharded before I can ghost. >made into a shade, I can see who cultists are even though my master...
- Mon Jan 26, 2015 2:17 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2759
- Views: 967061
- Wed Jan 21, 2015 8:46 pm
- Forum: Off Topic
- Topic: Moot is giving up 4chan
- Replies: 20
- Views: 7673
Moot is giving up 4chan
Exactly what the title says.
https://www.4chan.org/news
I don't know if he's selling it, or just letting it go the way of Something Awful, but it can't be good.
https://www.4chan.org/news
I don't know if he's selling it, or just letting it go the way of Something Awful, but it can't be good.
- Tue Jan 20, 2015 2:46 pm
- Forum: General Chat
- Topic: Imaginary 1000 player station
- Replies: 78
- Views: 35656
Re: Imaginary 1000 player station
So the Cooks are a hiveminde superorganism, cooking silently in unison and guarded by 20 goats.
What about Atmos? An enormous jungle of pipes, filled with gas masked savages wielding fire axes and swinging from pipe vines?
What about Atmos? An enormous jungle of pipes, filled with gas masked savages wielding fire axes and swinging from pipe vines?
- Wed Jan 14, 2015 10:33 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3775
- Views: 1031456
Re: Minor Suggestions
And who's going to get those faxes? IC issues are IC issues, stop trying to drag the admins into them. It gives you a fax back after a few minutes. The contents of the fax are randomized replies with absolutely no relation to the round ("Yes", "No", "That is classified, cea...
- Sun Jan 11, 2015 3:06 pm
- Forum: Coding Feedback
- Topic: Non-cult constructs
- Replies: 10
- Views: 2603
Re: Non-cult constructs
Why not just give wizard different sprites for his constructs? He still gets Arty, Jugg, and Wraith, but they're ~magical~ pink instead of obsidian.
- Fri Jan 09, 2015 3:52 am
- Forum: Ideas
- Topic: New stuff/changes for cult
- Replies: 13
- Views: 4104
Re: New stuff/changes for cult
Changeling grab-absorption takes a time of 150 per step (There are 3) to complete and drawing a rune as it currently is takes 50. Putting handcuffs on someone takes 30 seconds.
So like 100 seconds for a single man conversion, 50 for a 2 man conversion, and instant for 3?
So like 100 seconds for a single man conversion, 50 for a 2 man conversion, and instant for 3?
- Thu Jan 08, 2015 8:43 pm
- Forum: Ideas
- Topic: New stuff/changes for cult
- Replies: 13
- Views: 4104
Re: New stuff/changes for cult
Yes. The idea being that it would be a "living" item like MMI's and Soulstones. It would occasionally twitch and scream and stuff, could only communicate via the Commune ability (Which non-cultists would just hear as it wailing endlessly). The issue with it was whether or not it should be ...
- Thu Jan 08, 2015 6:37 pm
- Forum: Ideas
- Topic: New stuff/changes for cult
- Replies: 13
- Views: 4104
New stuff/changes for cult
So, I decided to take a crack at coding stuff for cult. Only, I quickly ran out of ideas. So far what I've got working is: -The tome now works like the crayon. That is, you translate the words and input them into the tomes dictionary. When the required words for a rune are translated and input, you ...
- Thu Jan 08, 2015 2:29 pm
- Forum: Ideas
- Topic: AI voice overhaul.
- Replies: 55
- Views: 11478
Re: AI voice overhaul.
https://dl.dropboxusercontent.com/u/9654207/AYB_Welcome.wav Played around a bit, how would this sound for an AI personality? Sounds like the AI is a 70 year old ex smoker with a hole in its throat. I like the voice from the"Wow, this is just like one of my Japanese animes!" (Specifically,...
- Wed Jan 07, 2015 3:26 pm
- Forum: Ideas
- Topic: Highlighting important text
- Replies: 5
- Views: 2699
Re: Highlighting important text
Would limiting to just the AI and codeword antags ease the process? Or would it then just check if every player is an antag/AI when they hear something?Miauw wrote:its doable but
>having literally every player do expensive string checking operations for lots of phrases every time they hear something
- Wed Jan 07, 2015 3:24 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 720552
Re: Little things you learned that are game changing
Roller beds are best. If sec puts a tracking implant in you, you can self surgery to remove it and give yourself a face lift. Roller beds offer the advantage that you can move room to room to keep sec from getting suspicious. (Start surgery with drapes in medbay, scalpel chest in bar, retractors in ...
- Tue Jan 06, 2015 5:47 pm
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 12610
Re: My first experiences as a HoS. AKA why being HoS sucks.
Personally I've found some success in splitting my Officers into two squads and making them patrol together. One of the biggest challenges I face as the HoS comes to communication from my Officers. I simply cannot understand why a lot of Sec Officers either miss or ignore a order call in order, and...
- Mon Jan 05, 2015 7:48 pm
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 12610
Re: My first experiences as a HoS. AKA why being HoS sucks.
Probably the most bizarre HoS round I've ever had happened a few days ago. I latejoin, and the station is a mess. Right off the bat I catch a traitor and toss him in perma. The Mime is hanging around the brig being a LE LET EVERYONE OUT OF THE CELLS XD prick, the janitor is slipping people, and the ...
- Mon Jan 05, 2015 7:36 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 573187
Re: Simple Questions Thread
Pretty sure the AI also has an actual icon for it on the new AI hud. I don't play AI much however, so I may be wrong.Not-Dorsidarf wrote:No, the shuttle consoles, peoplearestrange.
- Mon Jan 05, 2015 2:53 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 573187
Re: Simple Questions Thread
How do you make a " Attention: " announcement as the AI? Doesn't seem to be through the request console as I thought it might have been. Communication console. AI/Borgs automatically log into it and can call shuttle (but not recall) and make announcements via it Hence why you can always t...
- Sat Jan 03, 2015 10:31 pm
- Forum: Closed Policy Discussion
- Topic: Killing staff of change/wand of polymorph creatures
- Replies: 33
- Views: 11990
Re: Killing staff of change/wand of polymorph creatures
Do staff of changes aliums count as friendly?
Assuming there isn't a queen pooping aliums or they aren't going around murdering people, then obviously all bets are off.
Assuming there isn't a queen pooping aliums or they aren't going around murdering people, then obviously all bets are off.
- Sat Jan 03, 2015 8:37 pm
- Forum: Spriting and Mapping
- Topic: Emoji guide!
- Replies: 6
- Views: 3707
Re: Emoji guide!
ooc
- Sat Jan 03, 2015 8:36 pm
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 287448
Re: Sprite Requests
Hi. I'd like to request a blood red egg on a chain (similar to the behelit from Berserk but in no way shape or form an actual one because lolcopyright). If possible, I would like the on person sprite to swing, like the Chain of Command does.
- Sat Jan 03, 2015 8:31 pm
- Forum: Spriting and Mapping
- Topic: HYDROPONICS UPGRADE 2: ELECTRIC BOOGALOO
- Replies: 36
- Views: 12692
Re: HYDROPONICS UPGRADE 2: ELECTRIC BOOGALOO
The Parsnip could be a single use wirecutter. Get it? Parsnip? It could be insulated, given that it is single use.
- Sat Jan 03, 2015 5:15 pm
- Forum: Closed Policy Discussion
- Topic: Sharing dispute resolutions with claimants
- Replies: 39
- Views: 9729
Re: Sharing dispute resolutions with claimants
Someone said earlier that the issue is people being able to deduce antag status and the like by even innocuous responses. IE, >I get dunked by some dude in maint unprovoked. >adminhelp, WTF SOME SHITLER SCRUB JUTS MURDERIZIEEDED ME WTF BANNU HIM >Admin checks, says he's looking into it. What exactly...
- Sat Jan 03, 2015 5:06 pm
- Forum: Closed Policy Discussion
- Topic: Killing staff of change/wand of polymorph creatures
- Replies: 33
- Views: 11990
Re: Killing staff of change/wand of polymorph creatures
Wouldn't killing shitlers who got polymorphed and grief as a cow/xeno/syndiborg be the the exact same as people who use black slime on themselves as an excuse for LE GRIFF XD?
That is, dunk and forget about them?
That is, dunk and forget about them?
- Fri Jan 02, 2015 7:47 pm
- Forum: General Chat
- Topic: [POLL] Favorite revolver skin
- Replies: 31
- Views: 7674
Re: [POLL] Favorite revolver skin
Original skin, "15 brute damage" or "cry about it".
- Fri Jan 02, 2015 12:04 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 573187
Re: Simple Questions Thread
So if you fully augment yourself you take 120 damage...?ExplosiveCrate wrote:I'm probably remembering things wrong but it's a flat 20 damage per limb.
Which can be fixed with a bit of welding.
- Thu Jan 01, 2015 5:25 am
- Forum: General Chat
- Topic: Little things you do in-game while bored
- Replies: 69
- Views: 21154
Re: Little things you do in-game while bored
You can refill welding tanks, hit yourself while holding down pg down with the duck, or speed open your backpack for a similar effect.Xhuis wrote:Break into the morgue, go onto a morgue tray, and spamclick it until one of the doctors comes in and tells me to stop.
- Wed Dec 31, 2014 4:38 pm
- Forum: General Chat
- Topic: How to git gud at malf?
- Replies: 21
- Views: 6558
Re: How to git gud at malf?
Move all beacons to the toxins burn chamber. Set the teleporter up, then bolt open the door. Impersonate someone dead saying you've hacked the teleporter open and it leads to the AI sat.DemonFiren wrote:Move ALL OF THE BEACONS. Bolt all of the doors except teleporter. Watch hilarity?