Search found 483 matches
- Sun Apr 02, 2017 9:07 pm
- Forum: Ideas
- Topic: Make megafauna spawns have a minimum distance
- Replies: 82
- Views: 17617
Re: Make megafauna spawns have a minimum distance
>Not just luring megafauna into their nest Get good Just means I have to deal with the fauna myself after to loot the place and it doesn't teach the same lesson as throwing them individually into the lava next to their eggs. >not cutting their brains out with their own spears to deliver to robo shi...
- Sun Apr 02, 2017 9:05 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Feemjmeem
- Replies: 22
- Views: 6859
Re: Feemjmeem
Jumped in several times when ive been handling ahelps and had to go. Good guy. Does fun events.
- Sun Apr 02, 2017 9:01 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Qbopper
- Replies: 65
- Views: 25411
Re: Qbopper
hes a good boy
- Sun Apr 02, 2017 8:56 pm
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 37611
Re: Da Ebow
so are we fixing the ebow to be less of a piece of shit or no
- Sun Apr 02, 2017 8:56 pm
- Forum: Ideas
- Topic: Make megafauna spawns have a minimum distance
- Replies: 82
- Views: 17617
Re: Make megafauna spawns have a minimum distance
>Not just luring megafauna into their nest Get good Just means I have to deal with the fauna myself after to loot the place and it doesn't teach the same lesson as throwing them individually into the lava next to their eggs. >not cutting their brains out with their own spears to deliver to robo shi...
- Sun Apr 02, 2017 8:50 pm
- Forum: Coding Feedback
- Topic: The supermatter is pointless when solars exist
- Replies: 41
- Views: 9874
Re: The supermatter is pointless when solars exist
It's about time tbh.Qbopper wrote:https://github.com/tgstation/tgstation/pull/25820
We've drifted off topic but I made a PR addressing the above
- Sun Apr 02, 2017 1:08 am
- Forum: Coding Feedback
- Topic: The supermatter is pointless when solars exist
- Replies: 41
- Views: 9874
Re: The supermatter is pointless when solars exist
If CE and QM team up nobody has to get ate by murderengines.ExcessiveCobblestone wrote:People sure do love their dangerous engines until the dangerous part actually comes to play...
#freesolars
- Sun Apr 02, 2017 1:01 am
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 37611
Re: Da Ebow
danno is right shadow is le meme
plz fix bad item
plz fix bad item
- Wed Mar 29, 2017 10:43 pm
- Forum: Video Games
- Topic: Women's studies majors make a video game (Mass Effect 4)
- Replies: 560
- Views: 131405
Re: Women's studies majors make a video game (Mass Effect 4)
I like how the characters complained of you trying to get natural gas, what not only would get the colony an important advantage at surviving, and also avoid a violent conflict with exiles, but eh, muh ecologism, In an irradiated hellhole that only supports a few plants and hostile bugs . Quality w...
- Wed Mar 29, 2017 9:28 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 632985
Re: Pet Peeves Thread - Little things that REALLY annoy you
People who run around in gas masks for no reason. You might as well print a big sign on your head that says "I rolled antag, dunk me." One time I put on a gas mask and used a chameleon ID and a mirror to disguise myself as Zoey Webb and performed a couple of murders. It was faaaaaaaaaaant...
- Wed Mar 29, 2017 12:34 am
- Forum: Video Games
- Topic: Women's studies majors make a video game (Mass Effect 4)
- Replies: 560
- Views: 131405
Re: Women's studies majors make a video game (Mass Effect 4)
pfffffffffffftoranges wrote:[youtube]7KWkao73HuU[/youtube]
- Wed Mar 29, 2017 12:02 am
- Forum: Town Hall
- Topic: Trialmin Review: Doctor Pork
- Replies: 24
- Views: 5827
Re: Trialmin Review: Doctor Pork
yeah tbh i shouldnt drink and postdanno wrote:lol, gay?
heck me
- Tue Mar 28, 2017 10:14 pm
- Forum: Town Hall
- Topic: Trialmin Review: Doctor Pork
- Replies: 24
- Views: 5827
Re: Trialmin Review: Doctor Pork
I feel so loved. Thank you everyone. Even if I don't get fullminned it was still super fun memeing with all of you cool cats.
- Tue Mar 28, 2017 8:54 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 862932
Re: Stories of rage, tears and regret
Just goes to show when you see a ligger, pull the trigger.DemonFiren wrote:That's what you get for your negative attitude towards the reptilian conspiracy.
It's not too late to join us.
- Mon Mar 27, 2017 9:31 pm
- Forum: Ideas
- Topic: Merge doctors and chemists
- Replies: 103
- Views: 21136
Re: Merge doctors and chemists
Just gonna put this here and get it out of the way for the week. See you in 7 days.Doctor Pork wrote:Weekly "You should just remove genetics and put chemlab there with dual med/sci access and just have taggers and boxes to deliver chems. Also add 100ml jugs you can make using chemmaster" post.
- Mon Mar 27, 2017 9:27 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3941
- Views: 1080231
Re: ITT: We make shitty suggestions and come up with poor id
Anonmare wrote:What about being able to use an airlock painter on a canvas to make a picture of an airlock and then being able to hang the canvas on a wall?
- Sun Mar 26, 2017 11:30 pm
- Forum: Coding Feedback
- Topic: Toxins Bombs
- Replies: 52
- Views: 11807
Re: Toxins Bombs
I like bombs. More fun than desword murderbone.
- Sun Mar 26, 2017 6:47 pm
- Forum: Town Hall
- Topic: Trialmin Review: Doctor Pork
- Replies: 24
- Views: 5827
Re: Trialmin Review: Doctor Pork
lol ok you can remember it however you like I guessIcePacks wrote:there was that time in the bus when he and sweaterkittens screeched at me because i didn't like kitten's idea and neither of them could engage me with anything but profanity but that doesn't reflect any player-admin interactions per se
- Sat Mar 25, 2017 12:26 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3941
- Views: 1080231
Re: ITT: We make shitty suggestions and come up with poor id
Better yet, make it a wizard spell.Togopal wrote:With enough bluespace technology, the Research and Development team can make prototype paintings, that you can jump into to travel across time and space to get to an area you want on a different z-level. Teleporters are a thing of the past!
- Fri Mar 24, 2017 9:22 pm
- Forum: Ideas
- Topic: Merge doctors and chemists
- Replies: 103
- Views: 21136
Re: Merge doctors and chemists
Weekly "You should just remove genetics and put chemlab there with dual med/sci access and just have taggers and boxes to deliver chems. Also add 100ml jugs you can make using chemmaster" post.
- Fri Mar 24, 2017 9:19 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 862932
Re: Stories of rage, tears and regret
thats because im not a lizardconfused rock wrote:the borg was played by jarek tho
this story is so depressing seriously you have no idea how it felt
- Thu Mar 23, 2017 10:05 pm
- Forum: Video Games
- Topic: Japanese Man Builds Perfect Sex Machine
- Replies: 39
- Views: 8789
Re: Japanese Man Builds Perfect Sex Machine
im incaptain sawrge wrote:see topicDoctor Pork wrote:does it have waifu bootycaptain sawrge wrote:no, this one takes place 10,000 years after the first and is like 99% its own self contained storyDoctor Pork wrote:do i need to play the first one to get it
- Thu Mar 23, 2017 9:57 pm
- Forum: Video Games
- Topic: Japanese Man Builds Perfect Sex Machine
- Replies: 39
- Views: 8789
Re: Japanese Man Builds Perfect Sex Machine
does it have waifu bootycaptain sawrge wrote:no, this one takes place 10,000 years after the first and is like 99% its own self contained storyDoctor Pork wrote:do i need to play the first one to get it
- Thu Mar 23, 2017 9:51 pm
- Forum: Video Games
- Topic: Japanese Man Builds Perfect Sex Machine
- Replies: 39
- Views: 8789
Re: Japanese Man Builds Perfect Sex Machine
do i need to play the first one to get it
- Thu Mar 23, 2017 9:37 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 862932
Re: Stories of rage, tears and regret
its impossible for a ligger to btfo a human tbhconfused rock wrote:I don't think you get it fam you just got btfo
- Thu Mar 23, 2017 9:04 pm
- Forum: Town Hall
- Topic: Trialmin Review: Doctor Pork
- Replies: 24
- Views: 5827
Re: Trialmin Review: Doctor Pork
I miss you too fam. Being back on my work schedule sucks.Fiz Bump wrote:He's a good boy. Promote.
Come back to late night Sybil bby.
- Wed Mar 22, 2017 10:37 pm
- Forum: Town Hall
- Topic: Trialmin Review: Doctor Pork
- Replies: 24
- Views: 5827
Re: Trialmin Review: Doctor Pork
Doesn't meet his ban quotas.
TehSteveo's sleeper agent in adminbus.
Doesn't actually have his doctorate.
Deadmin.
TehSteveo's sleeper agent in adminbus.
Doesn't actually have his doctorate.
Deadmin.
- Wed Mar 22, 2017 9:28 pm
- Forum: Town Hall
- Topic: Trialmin Review: Qbopper
- Replies: 29
- Views: 6155
Re: Trialmin Review: Qbopper
Defeated the box ghost.
Admin now.
Admin now.
- Tue Mar 21, 2017 8:42 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 862932
Re: Stories of rage, tears and regret
>Lizards who only ever murderbone are the main proponents of desword "being fine"
hmmmmmm
hmmmmmm
- Tue Mar 21, 2017 8:39 pm
- Forum: Town Hall
- Topic: Trialmin Review: Lollerderby
- Replies: 17
- Views: 2988
Re: Trialmin Review: Lollerderby
Deadmin now. Too much fun. Too nice.
- Mon Mar 20, 2017 9:34 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 862932
Re: Stories of rage, tears and regret
>act a shitQbopper wrote:Reece wrote:I'd have murdered you the second time you walked into the bridge.confused rock wrote:snip
>try to ahelp when you get killed
this is why bran respects was closed.
- Fri Mar 17, 2017 11:32 pm
- Forum: Town Hall
- Topic: Trialmin Review: Sawrge
- Replies: 120
- Views: 27951
Re: Trialmin Review: Sawrge
Poor sense of humor. Also all that other shit people say he did.
- Thu Mar 16, 2017 11:54 pm
- Forum: Ideas
- Topic: Overload: The new chemical to blow your socks off.
- Replies: 13
- Views: 3652
Re: Overload: The new chemical to blow your socks off.
It offers up the monkey to ghosts with the objective to go bananas on the crew.D&B wrote:Maybe it should make the user explode and cause strong brute damage to those in a two tile radius.
My question is, what happens if you inject a monkey with this?
- Wed Mar 15, 2017 3:06 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 632985
Re: Pet Peeves Thread - Little things that REALLY annoy you
it's commonly accepted among smart people that the shittier the station looks, the shittier the crew becomes mushrooms in the halls is a sign that the station is a free for all and the shuttle will be called in an amount of time that directly correlates to the number of mushrooms Have you ever late...
- Tue Mar 14, 2017 11:29 pm
- Forum: Ideas
- Topic: Merge doctors and chemists
- Replies: 103
- Views: 21136
Re: Merge doctors and chemists
Genetics is half science, who gets the custody case if the RD suddenly wants to turn geneticists into science staff and gets in a raging arguement with the MD who wants the geneticists to be medical staff. if you get rid of genetics and make the chemlab an overlapping access area with sci problem s...
- Tue Mar 14, 2017 5:16 pm
- Forum: General Chat
- Topic: spooky russian codebase
- Replies: 261
- Views: 70830
Re: spooky russian codebase
heck those people
HECK THEM RIGHT IN THEIR HECKIN BUTTS
HECK THEM RIGHT IN THEIR HECKIN BUTTS
- Tue Mar 14, 2017 5:13 pm
- Forum: Ideas
- Topic: Merge doctors and chemists
- Replies: 103
- Views: 21136
Re: Merge doctors and chemists
Remove genetics, turn chem into a separate (secure) room in the back of medbay, buff chemmaster containers to make jugs (100cc containers), Remove genetics. Did I mention remove genetics? Edit: ACTUALLY TURN GENETICS INTO CHEMLAB AND GIVE THEM BOXES AND A DESTINATION TAGGER EZPZ PHARMACEUTICAL DELIV...
- Sun Mar 12, 2017 1:11 pm
- Forum: General Chat
- Topic: spooky russian codebase
- Replies: 261
- Views: 70830
Re: spooky russian codebase
Remie Richards wrote:Expect delays, I've just about lost all my goodwill for the SS13 community.
- Sat Mar 11, 2017 2:19 am
- Forum: Off Topic
- Topic: What are you doing (or not doing) at work?
- Replies: 90
- Views: 22342
Re: What are you doing (or not doing) at work?
I cut meat. Beef specifically.
- Sat Mar 11, 2017 1:27 am
- Forum: General Chat
- Topic: Things that bring you joy
- Replies: 224
- Views: 59443
Re: Things that bring you joy
>tfw you're an antag and some fool tries to step up to you >Feel content in the knowledge you're in the clear to exercise your girff license to kill them >be traitor chaplain >captain requests i report to bridge immediately >oh shit >gives secret mission to disrupt science as much as possible >go i...
- Sun Mar 05, 2017 1:33 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 632985
Re: Pet Peeves Thread - Little things that REALLY annoy you
Setting up an admin event or an assistant gimmick and then having it bombed immediately. Related peeve "Its admin spawned so its valid." quote tree meme but seriously holy shit me and doctor pork did a stupid gimmick where we built up tension, it was spooky, etc. and then it was actually ...
- Sun Mar 05, 2017 1:29 am
- Forum: General Chat
- Topic: spooky russian codebase
- Replies: 261
- Views: 70830
Re: spooky russian codebase
Stepladders.PKPenguin321 wrote:after this is done I want to try to code grappling hooks you can throw up or down holes to climb them
Tablecrafted cable harnesses with a x% chance of failure and you breaking all your bones.
Jetpacks should be able to drop down/go up zlevels so ops can tactical breach.
- Sat Mar 04, 2017 10:01 pm
- Forum: General Chat
- Topic: spooky russian codebase
- Replies: 261
- Views: 70830
Re: spooky russian codebase
>finally a use for reinforced floors
>rcd buff
its time
ITS TIME
>rcd buff
its time
ITS TIME
- Fri Mar 03, 2017 10:58 pm
- Forum: Town Hall
- Topic: Trialmin Review: Sweaterkittens
- Replies: 43
- Views: 10132
Re: Trialmin Review: Sweaterkittens
Tackled the can of worms that is silicon policy and emerged unscathed.
Great guy, cool to admin with, generally nice when dealing with ahelps. +1.
Great guy, cool to admin with, generally nice when dealing with ahelps. +1.
- Tue Feb 28, 2017 9:35 pm
- Forum: General Chat
- Topic: spooky russian codebase
- Replies: 261
- Views: 70830
Re: spooky russian codebase
porting things when
- Tue Feb 28, 2017 3:19 am
- Forum: Coding Feedback
- Topic: War ops is entirely pointless when shotguns exist
- Replies: 58
- Views: 11585
Re: War ops is entirely pointless when shotguns exist
i mean yeah, thats the tradeoffInsaneHyena wrote:No, this is about every round with war ops. War ops always lose. They are outnumbered and outgeared.Doctor Pork wrote:ha. is this about the round last night?
because i was the QM, sorry mining and I got shit done
- Tue Feb 28, 2017 2:56 am
- Forum: Coding Feedback
- Topic: War ops is entirely pointless when shotguns exist
- Replies: 58
- Views: 11585
Re: War ops is entirely pointless when shotguns exist
ha. is this about the round last night?
because i was the QM, sorry mining and I got shit done
because i was the QM, sorry mining and I got shit done
- Mon Feb 27, 2017 11:55 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 862932
Re: Stories of rage, tears and regret
>extended >admins spawn zombies because of course >they immediately die >they send in a shuttle full of naked people and give players control over them >i am one >grab a skateboard and scoot around like a pro >hos walks up and tases me >uh what did i do fam? >he asks me if im one of the people cent...
- Mon Feb 27, 2017 8:03 pm
- Forum: Site, Forums, And Wiki
- Topic: THE SECOND "ANNUAL" WIKI DRIVE: OVER: FULL LEADERBOARD
- Replies: 79
- Views: 20115
Re: THE SECOND "ANNUAL" WIKI DRIVE: OVER: FULL LEADERBOARD
Yep add me on steam.XDTM wrote:bandit, just visit the page adding ?action=purge to the url, so it flushes the cache.
Doctor Pork, is Darkest Dungeon ok?
- Mon Feb 27, 2017 3:37 am
- Forum: Former Admins
- Topic: [No longer an admin]Sweaterkittens
- Replies: 51
- Views: 17041
Re: Sweaterkittens
Kewl lad. Really nice, enjoyable to admin with.