Goof is coding it so dont count on that.confused rock wrote:most importantly this really does sound like lifeweb health so the only thing that'd make me harder for this is if it was actually finished
Search found 146 matches
- Thu Jan 31, 2019 12:24 pm
- Forum: Ideas
- Topic: New health system needs ideas for traumas and their interactions
- Replies: 42
- Views: 14773
Re: New health system needs ideas for traumas and their interactions
- Sat Jan 26, 2019 4:28 pm
- Forum: Coding Feedback
- Topic: 4DPlanner + Oranges
- Replies: 54
- Views: 14954
Re: 4DPlanner + Oranges
I have used evidence if you clicked the links Guys, I'm shaking. I'm fucking shaking. This guy is literally ruining my perfectly laid plan. The perfect alt, I spent months guiding and creating. It honestly fucking hurts knowing that he managed to find my discord comments I stupidly made about. I'd ...
- Wed Jan 23, 2019 7:53 pm
- Forum: Ideas
- Topic: remove roboticists
- Replies: 9
- Views: 2453
Re: remove roboticists
Remove assistants, fold them into ghost roles.
- Wed Jan 23, 2019 6:17 pm
- Forum: Ideas
- Topic: Fostering a lacking departmental interaction
- Replies: 11
- Views: 2547
Re: Fostering a lacking departmental interaction
Used to interact with other departments prior to techwebs. Now I have no reason to. Also botanists won't need to do jack shit for chem with this but I can't explain why for fear of it being removed.
- Tue Jan 22, 2019 10:42 pm
- Forum: Ideas
- Topic: On Chemistry
- Replies: 66
- Views: 16729
Re: Chemistry is a disease
I'm sure the folks it should matter to will find a way to blow it off.Shadowflame909 wrote:Can't disagree with that thinking.
- Tue Jan 22, 2019 10:35 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
Yeah where can we see the results of the player poll?
- Mon Jan 21, 2019 10:11 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
Let's remove this.
- Mon Jan 21, 2019 12:58 am
- Forum: Ideas
- Topic: Round length
- Replies: 81
- Views: 24783
Re: Round length
also lmfao trying to get longer rounds after removing cloning prescanning Yeah, even if engineers can fix the station, if most people are dead waiting to be cloned then I am just gonna call the shuttle. I'm not letting them be bored to fucking tears. See but you’re thinking of this as a game meant ...
- Sat Jan 19, 2019 3:39 pm
- Forum: Ideas
- Topic: On Chemistry
- Replies: 66
- Views: 16729
Re: Chemistry is a disease
You're not, half these people don't even play enough to know chemistry from the hole in their ass. They don't care what anyone actually experiencing the content thinks, they just know better than the playerbase, or to be totally realistic, absolutely anyone that disagrees with them. It's getting pre...
- Fri Jan 18, 2019 7:59 pm
- Forum: Ideas
- Topic: On Chemistry
- Replies: 66
- Views: 16729
Re: Chemistry is a disease
Which is why oranges must fuck with it.somerandomguy wrote: Current chem is fine though imo
- Thu Jan 17, 2019 1:48 pm
- Forum: Ideas
- Topic: Misc. ghost role changes?
- Replies: 41
- Views: 11381
Re: Misc. ghost role changes?
Lifebringers have all they need to conquer lavaland, they just need to grow it. Space tobacco to survive no oxygen, earthsblood+mannitol for heals, killer tomatoes/gatfruit for weapons. They don't need a hardsuit.
And leave golems alone.
And leave golems alone.
- Mon Jan 14, 2019 1:59 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
New changes are good. Now youll typically only get stupidly stank if you are knee deep in blood, encouraging people to not walk around looking like a fucking slash movie villain. I still think it should be a moodlet and not a miasma generator. Changes aren't inherently good just because they exist ...
- Mon Jan 14, 2019 1:05 am
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
The only feedback you're taking seriously is the handful of posts that will allow you to keep it. You're ignoring the majority that say the core concept doesn't fit and isn't wanted. Your refusal to acknowledge that in good faith is why you're being compared to goof. i dont take you serious is what...
- Sun Jan 13, 2019 4:51 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
The only feedback you're taking seriously is the handful of posts that will allow you to keep it. You're ignoring the majority that say the core concept doesn't fit and isn't wanted. Your refusal to acknowledge that in good faith is why you're being compared to goof. i dont take you serious is what...
- Sun Jan 13, 2019 1:07 am
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
The only feedback you're taking seriously is the handful of posts that will allow you to keep it. You're ignoring the majority that say the core concept doesn't fit and isn't wanted. Your refusal to acknowledge that in good faith is why you're being compared to goof.
- Sat Jan 12, 2019 2:43 am
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
I honestly think it's just a fetish thing. My viewpoint of /tg/Station as I've said about everywhere is a fast-paced and streamlined version of the classic ss13 experience. No 3-hour rounds, No gate mechanics that force you to toddle off and sign 10-page contracts because the HoP told you to do so....
- Fri Jan 11, 2019 9:26 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
Have you ever considered not being such an abrasive asshole to people that you want to discuss things with? Maybe you're not getting the amount of consideration you think you deserve because they're assuming you're posting in bad faith, and don't deserve a measured response. You should say this to ...
- Fri Jan 11, 2019 7:04 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
there is like, zero correlation there. I'm not insulting you because you gave criticism, I'm insulting you because you have such little reading comprehension that even comments that in no single way are about showering are somehow about showering to you. He's not talking about that one specific PR ...
- Fri Jan 11, 2019 1:58 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
https://github.com/tgstation/tgstation/pull/42312 for the people 2 lazy to look at github, small tweak PR while i work on the bigger PR They're not lazy, they just don't think periodic showering is a fun feature. what does that have to do with showering you mouthbreather. I just said they're too la...
- Fri Jan 11, 2019 1:02 am
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Please remove stench.
Don't give them outs by giving them tweaks to fix. Stench cloud or not, miasma or not, periodic showering isn't a fun concept and it doesn't fit the playstyle people come to tg for.
- Fri Jan 11, 2019 12:13 am
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
They're not lazy, they just don't think periodic showering is a fun feature.Qustinnus wrote:https://github.com/tgstation/tgstation/pull/42312
for the people 2 lazy to look at github, small tweak PR while i work on the bigger PR
- Thu Jan 10, 2019 9:50 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3957
- Views: 1140783
Re: ITT: We make shitty suggestions and come up with poor ideas.
Make it so people have to take regular, fully nude showers and will start getting people sick if they don't.
- Wed Jan 09, 2019 3:52 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
Lol okay hence why we're dicussing how to tweak hygiene's design so it's less shit.Grazyn wrote:Design isn't part of development because it's just an open repository where everyone can contribute. The name "project" is misleading
- Wed Jan 09, 2019 3:15 pm
- Forum: Coding Feedback
- Topic: Hygiene Removal
- Replies: 254
- Views: 67773
Re: Hygiene Removal
i feel like starting your suggestion with "as an aspiring game designer" really useless because it holds as much value to me as all the other suggestions. I understand that it's generally annoying for critics/players to tell game designers how to do their job; I concede that but thought m...
- Thu Jan 03, 2019 3:12 pm
- Forum: Coding Feedback
- Topic: New coding direction/vision
- Replies: 34
- Views: 12157
Re: New coding direction/vision
my problems with getting important shit merged disappeared 100% after just pinging oranges in irc and asking him what he thinks of the idea no news is good news most times this is literally all you have to do to not "waste time" developing, just ask them if it's okay first The fact that s...
- Wed Jan 02, 2019 3:47 pm
- Forum: Coding Feedback
- Topic: New coding direction/vision
- Replies: 34
- Views: 12157
Re: New coding direction/vision
Tip to OP: If you ask a more specific question, you might get a more specific answer. We all know there will be no straight answer. Just making him make it as clear as possible. Not only does he think the players should shove it, he's above even describing his plans (or lack thereof) to the communi...
- Sat Dec 29, 2018 10:47 pm
- Forum: Coding Feedback
- Topic: New coding direction/vision
- Replies: 34
- Views: 12157
New coding direction/vision
Can we get a break-down on what exactly this new direction the coders want to take the server in is? I keep seeing it being referred to but I haven't seen any details on what it actually is, as a whole.
- Sat Dec 29, 2018 1:35 pm
- Forum: General Chat
- Topic: Permissible to Make Gaseous Alcoholic Cabbage (used)?
- Replies: 16
- Views: 4449
Re: Permissible to Make Gaseous Alcoholic Cabbage (used)?
This is why you put mutation toxins into 100 potency bananas and warn the crew not to eat them.
- Sat Dec 22, 2018 11:19 pm
- Forum: Ideas
- Topic: replace hivemind by bringing back shadowlings
- Replies: 7
- Views: 1976
Re: replace hivemind by bringing back shadowlings
This isn’t part of the vision the coders have for their server. Naming policy and economy are more important. Can we close the thread please?
- Fri Dec 21, 2018 11:04 pm
- Forum: Coding Feedback
- Topic: remove golems (not literally remove i just wanted an eye catchy subject)
- Replies: 61
- Views: 16386
Re: remove golems (not literally remove i just wanted an eye catchy subject)
The game would be more fun if I always won. Can we please remove anything that might make me lose? I’m not very robust.
- Fri Dec 21, 2018 9:27 pm
- Forum: General Chat
- Topic: How much do we want to redefine death on /tg/ station?
- Replies: 62
- Views: 18361
Re: How much do we want to redefine death on /tg/ station?
I’d rather the game stayed fast and fun. If I wanted a more immersive game, I’d go elsewhere. Make a separate RP server if y’all want it that much. Stop trying to force all this crap on players that are here for the clusterfuck that we love. Add posthumous organ harvesting or some shit if the docs r...
- Thu Dec 20, 2018 11:54 pm
- Forum: Closed Policy Discussion
- Topic: Setting New Free Golem Policies
- Replies: 73
- Views: 34433
Re: Setting New Free Golem Policies
I ded plz remove the game
The station declared war on golems because their own clown BOH bombed the brig.
Frankly seems like more of an issue with BOH bombs. Do we really need something this destructive and easy to get?
The station declared war on golems because their own clown BOH bombed the brig.
Frankly seems like more of an issue with BOH bombs. Do we really need something this destructive and easy to get?
- Sat Dec 15, 2018 7:39 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 36263
Re: Removal of auto cloning and pre scanning
This is where the phrase "learn 2 code" comes in - even if you had the best ideas, you cannot force a volunteer coder to implement them; you would have to do it youself. Except that's what I did and my PR got shot down. Usually it gets merged unless your code is bad, your feature is unbal...
- Fri Dec 14, 2018 10:02 pm
- Forum: Ideas
- Topic: add diona [suggestion]
- Replies: 4
- Views: 1607
Re: add diona [suggestion]
Forget diona, let’s do something original: shambling mounds. Starts out as a carnivorous plant that can gib bodies, feed it enough and it can be harvested into a sentient mass of plant matter. Either after the fact or prior to harvest, allow the possibility for it to be modified by the DNA manipulat...
- Wed Dec 12, 2018 9:55 pm
- Forum: Coding Feedback
- Topic: Removal of auto cloning and pre scanning
- Replies: 154
- Views: 36263
Re: Removal of auto cloning and pre scanning
Why do we even have feedback threads if the only thing that matters is what some dbag coder that doesn't even fuckin play thinks? And in regards to the notion that they're not trying to increase RP on tg, between this, economy and clamping down on naming policy, I get a different impression. Players...
- Mon Dec 10, 2018 12:18 pm
- Forum: Ideas
- Topic: Harshness as a motivator
- Replies: 26
- Views: 5810
Re: Harshness as a motivator
Not an RP server. Stop trying to make it one.
- Sun Dec 09, 2018 2:57 am
- Forum: Ideas
- Topic: Some Ideas to make hivemind not such a shitty mode.
- Replies: 49
- Views: 11940
Re: Some Ideas to make hivemind not such a shitty mode.
You wouldn’t need to make this thread if it was well designed.
- Wed Dec 05, 2018 10:28 pm
- Forum: Ideas
- Topic: Some Ideas to make hivemind not such a shitty mode.
- Replies: 49
- Views: 11940
Re: Some Ideas to make hivemind not such a shitty mode.
How about you donkeys come up with this shit before merging such poorly designed garbage? Is it really so hard to just, like, spend 5 minutes contemplating how things might play out?
- Mon Dec 03, 2018 9:40 pm
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 73795
Re: Economy System Feedback Thread
Then remove it.
- Sun Nov 25, 2018 4:46 pm
- Forum: General Chat
- Topic: Admins disappeared my thread
- Replies: 222
- Views: 56825
Re: Admins disappeared my thread
Another goof fangirl desperate to blame anyone but poor widdle goof.iksyp wrote:>goof was going against the tos so there should be no argument in his defense
the argument is against the tos not against goof's ban being valid or not wetods
- Sat Nov 24, 2018 5:50 pm
- Forum: General Chat
- Topic: Admins disappeared my thread
- Replies: 222
- Views: 56825
Re: Admins disappeared my thread
Okay, let me just say this. Goof, while I normally think you are a disgusting and toxic asshole and one of the worst people I have ever met(which, honestly, prooobably applies to a T to me as well, honk.), having your entire portfolio of 6 years removed is still a bit much, especially if it effecti...
- Fri Nov 23, 2018 5:43 pm
- Forum: General Chat
- Topic: Admins disappeared my thread
- Replies: 222
- Views: 56825
Re: Admins disappeared my thread
imagine unironically putting your programming portfolio on the same git account that you knowingly break the rules with you absolute troglodyte you can say that github's rules regarding that sort of stuff is retarded and maybe you're right but you're also pretty retarded if you think the tg shadow ...
- Fri Nov 23, 2018 5:03 pm
- Forum: General Chat
- Topic: Admins disappeared my thread
- Replies: 222
- Views: 56825
Re: Admins disappeared my thread
Lmfao @ goof asking people to stop shitposting in a "serious" thread. What a salty faggot.
And lets be real here, coding a handful of half-assed ideas, most of which get removed because they're crap, isn't a career.
And lets be real here, coding a handful of half-assed ideas, most of which get removed because they're crap, isn't a career.
- Tue Nov 20, 2018 5:14 pm
- Forum: Coding Feedback
- Topic: Chef CQC combat is beyond broken and needs fixing
- Replies: 42
- Views: 9770
Re: Chef CQC combat is beyond broken and needs fixing
I didn't imply it, I declared it. You're probably an alt too if you're disagreeing with me.
- Tue Nov 20, 2018 2:35 pm
- Forum: Coding Feedback
- Topic: Chef CQC combat is beyond broken and needs fixing
- Replies: 42
- Views: 9770
Re: Chef CQC combat is beyond broken and needs fixing
Agreed, cook should just ahelp it if they can't handle the kitchen tide. Remove their traitor item and handle it normally.
- Tue Nov 20, 2018 2:14 pm
- Forum: Coding Feedback
- Topic: Chef CQC combat is beyond broken and needs fixing
- Replies: 42
- Views: 9770
Re: Chef CQC combat is beyond broken and needs fixing
That's goofcode for ya. Stop merging his garbage. It was Naksu who made it get your facts right instead of immediately jumping to blame goofball for everything you hate. https://github.com/tgstation/tgstation/pull/35417 Goofcode is just a euphemism for shit code, relax, you spaz. >his garbage >just...
- Tue Nov 20, 2018 1:18 pm
- Forum: Coding Feedback
- Topic: Chef CQC combat is beyond broken and needs fixing
- Replies: 42
- Views: 9770
Re: Chef CQC combat is beyond broken and needs fixing
Goofcode is just a euphemism for shit code, relax, you spaz.BeeSting12 wrote:It was Naksu who made it get your facts right instead of immediately jumping to blame goofball for everything you hate. https://github.com/tgstation/tgstation/pull/35417Zarniwoop wrote:That's goofcode for ya. Stop merging his garbage.
- Tue Nov 20, 2018 1:11 pm
- Forum: Coding Feedback
- Topic: Chef CQC combat is beyond broken and needs fixing
- Replies: 42
- Views: 9770
Re: Chef CQC combat is beyond broken and needs fixing
That's goofcode for ya. Stop merging his garbage. Pretty sure the only reason chef cqc was even kept is because he PR'd an even worse idea - chaplain monk cqc - alongside it, making chef cqc look tame in comparison.
- Mon Nov 19, 2018 11:13 pm
- Forum: General Chat
- Topic: Some changes.
- Replies: 41
- Views: 64828
Re: Some changes.
This actually matters to you? Coulda fooled me with all the shitposting some of the staff around here does in serious topics. Seems like unprofessional and shitty is par for the course.MrStonedOne wrote: Its unprofessional and kinda shitty
- Thu Nov 15, 2018 11:23 pm
- Forum: Ideas
- Topic: Expensive Economy Cosmetics/Items Suggestions
- Replies: 25
- Views: 5073
Re: Expensive Economy Cosmetics/Items Suggestions
Economy is so good we're spending our time coming up with things that are intended to not be used.