Search found 18 matches

by Samuel Hayden
Mon Sep 06, 2021 4:40 am
Forum: Coding Feedback
Topic: Families 4.0 Feedback Thread
Replies: 40
Views: 9467

Re: Families 4.0 Feedback Thread

iamgoofball wrote:
I agree with this, and I think I'll be making this change. However, I'll need to highlight who the starting gangsters are name-wise for communications purposes, and this'll reduce the snowball of gang sizes I think.
Absolutely beautiful.
by Samuel Hayden
Mon Sep 06, 2021 4:39 am
Forum: Coding Feedback
Topic: Families 4.0 Feedback Thread
Replies: 40
Views: 9467

Re: Families 4.0 Feedback Thread

Even if not, the admins have made clear that security is NOT ALLOWED to engage MEMBERS of the family that did not engage security first This is not the case with this iteration of families. Who told you it was? I was not made aware that this iteration of families had different rules of engagement. ...
by Samuel Hayden
Sun Sep 05, 2021 11:55 pm
Forum: Coding Feedback
Topic: Families 4.0 Feedback Thread
Replies: 40
Views: 9467

Re: Families 4.0 Feedback Thread

Posting because the person in question asked me to
1.PNG
by Samuel Hayden
Sun Sep 05, 2021 10:18 pm
Forum: Coding Feedback
Topic: Families 4.0 Feedback Thread
Replies: 40
Views: 9467

Re: Families 4.0 Feedback Thread

I would like to add more to my previous post since I've played families a few more times and noticed a few extra things. - Heads can join gangs. This is weird for two reasons: -- 1: Absurd amounts of power can be given to a family as a result. : As mentioned in my previous post, families do not want...
by Samuel Hayden
Sun Sep 05, 2021 9:42 pm
Forum: Coding Feedback
Topic: Families 4.0 Feedback Thread
Replies: 40
Views: 9467

Re: Families 4.0 Feedback Thread

Porting feedback over from github. In an attempt to show honesty and give some credit to my comment, I'd like to preface with this: Goof, you probably don't remember me, but we only interacted 3 times, and all of those you were extremely rude without trying to understand my actions inside the game....
by Samuel Hayden
Thu Jul 01, 2021 3:10 am
Forum: Player's Club
Topic: Game Show Permaban Peanut Thread 2: Electric Boogaloo
Replies: 246
Views: 30396

Re: Game Show Permaban Peanut Thread 2: Electric Boogaloo

I've been following this whole ban situation with some interest (just out of curiosity), and I'm having a real hard time understanding how what Athath said could be considered an exploit. When I first learned about this, I expected something along the lines of: "Hey, team Y can do X to lag the ...
by Samuel Hayden
Sat Jun 12, 2021 5:00 pm
Forum: Closed Policy Discussion
Topic: Making Station Heads protected roles
Replies: 54
Views: 10906

Re: Making Station Heads protected roles

I am very against making head of staff protected roles. The increased access and authority gives the traitor more avenues for traitoring, instead of just "hehe ebow esword funneh". I have seen traitors head of staff pull gimmicks in Manuel, or even just feats that would be ignored/impossib...
by Samuel Hayden
Mon Jun 07, 2021 4:18 am
Forum: Off Topic
Topic: manuel discord review
Replies: 56
Views: 7946

Re: manuel discord review

Wait, you mean the metacomms discord?

The discord you can constantly join any audio channel and see 3 to 10 people literally metacomming about the current manny round, while playing, every single day?

Idk man, kinda cool?
7/10
by Samuel Hayden
Sun May 23, 2021 5:54 pm
Forum: Former Admins
Topic: [No Longer Admin]Harricross
Replies: 24
Views: 9341

Re: Harricross

Refuses to pay child support to our 17 children.
Dodges my requests like a pro.

Absolutely great guy, been ticket-handled by him a few times and got a polite and friendly answer every time.
by Samuel Hayden
Sun Mar 28, 2021 5:33 pm
Forum: Resolved Appeals
Topic: "Gamer Talk" note appeal
Replies: 5
Views: 2191

Re: "Gamer Talk" note appeal

Yup! Thank you for making the change, the diminished level of severity is more than enough!
by Samuel Hayden
Fri Mar 26, 2021 12:43 pm
Forum: Resolved Appeals
Topic: "Gamer Talk" note appeal
Replies: 5
Views: 2191

Re: "Gamer Talk" note appeal

Initial post edited as per Sylpeht`s request. @Deathril: You know what man? Sweet, I'll take it! Thank you for taking the time to answer me, and sorry for the inconsistency in the appeal, it's been a while and the memory is spotty. I'm satisfied with the outcome, so just feel free to lock/delete th...
by Samuel Hayden
Fri Mar 26, 2021 12:57 am
Forum: Resolved Appeals
Topic: "Gamer Talk" note appeal
Replies: 5
Views: 2191

"Gamer Talk" note appeal

BYOND account: Mirino Character name: Samuel Hayden Noting adming: Deathril Ban type: Note, low severity Ban length: Permanent Ban reason: Warned - OOC term's and language in IC. Especially keep it off of Manuel. Understand's to make the distinction Time ban was placed: 2020-09-08 02:06:27 Server y...
by Samuel Hayden
Thu Mar 18, 2021 3:34 am
Forum: Coding Feedback
Topic: Regarding ID changes (mainly Agent ID card)
Replies: 1
Views: 1418

Regarding ID changes (mainly Agent ID card)

Hi there! I'm making this post in regards to the recent ID system changes made by TimberTOES. First, let's get this outta the way: tl;dr: System good! Need tweaking, tho. Agent ID dead now, increase it's slots, or allow me to scan ALL ids I have, but quickly select which ones I need to use, maybe? P...
by Samuel Hayden
Wed Mar 17, 2021 8:41 pm
Forum: Former Admins
Topic: [No Longer Admin] Cimika
Replies: 38
Views: 14769

Re: Cimika

Absolutely hate this person.

There's nothing I hate more than being treated with compassion, fairness and an uppity attitude in every ahelp.
BRING ME BACK MY JADED, UNHELPFUL ADMEMES.
GET THESE COOL, CHARISMATIC PEOPLE OUT!
by Samuel Hayden
Fri Jan 15, 2021 12:30 pm
Forum: Town Hall
Topic: Dynamic Feeback [MRP]
Replies: 13
Views: 4444

Re: Dynamic Feeback [MRP]

Hi! The way I see it, there are two problems with dynamic in MRP right now: First: Antag value: Often enough we find ourselves in rounds that have 8 traitors (one of 'em, a malf AI) , a ninja (+ the pirates or swarmers it spawns), a wizard and spiders.Or a dragon. Or a blob. Not exactly in this comb...
by Samuel Hayden
Wed Jan 13, 2021 8:07 pm
Forum: Closed Policy Discussion
Topic: [MRP] Dynamic ruleset
Replies: 20
Views: 4373

Re: [MRP] Dynamic ruleset

Another thing that I think would help dynamic out, besides working on the values of each antag, is how those "purchases" the gamemode does are applied. Instead of "buying x antags at the 15 min mark", these purchases should be spread out. The feeling that I have on dynamic is tha...
by Samuel Hayden
Tue Jan 05, 2021 4:54 am
Forum: For No Reason Trash
Topic: [Wesoda25] Headmin banning
Replies: 20
Views: 7889

Re: [Wesoda25] Headmin banning

As we have seen from the videos, you're a terrible person to play with, and a terrible influence to new players.

This ban should remain.