Activates only when you lock eye contact with someone, making locking eye contact with a geneticist deadlySpace Panda wrote:new power:
x-ray
it makes you shoot x-ray with your eyes, slowly irradiating everything you see
and you can only see people as skeletons
Search found 92 matches
- Mon Jul 13, 2020 5:48 pm
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 11012
Re: New Power to replace X-ray
- Wed Jul 08, 2020 7:40 pm
- Forum: General Chat
- Topic: ooo you wanna tell me your total bans and notes ooooo
- Replies: 65
- Views: 12757
Re: ooo you wanna tell me your total bans and notes ooooo
Wouldn't that be the opposite since manuel means you're more prone to being banned fnrTimonk wrote:ok mr manuel
- Wed Jul 08, 2020 2:03 pm
- Forum: General Chat
- Topic: ooo you wanna tell me your total bans and notes ooooo
- Replies: 65
- Views: 12757
Re: ooo you wanna tell me your total bans and notes ooooo
Niknak ruined my 0 / 0 streak by giving me a high prio note that just reads "His First Note"
- Tue Jul 07, 2020 8:29 pm
- Forum: Off Topic
- Topic: How did you get your username?
- Replies: 43
- Views: 10911
Re: How did you get your username?
Megaman battle network. Copies of bass.exe.
My alt name is the one I’m happier with it’s just that I can’t change my byond name so rip
My alt name is the one I’m happier with it’s just that I can’t change my byond name so rip
- Thu Feb 20, 2020 6:17 pm
- Forum: Video Games
- Topic: Armello
- Replies: 7
- Views: 2084
Re: Armello
My friends temporarily banned me from playing Barnaby because I have always been a Barnaby main
CLANG
CLANG
- Wed Feb 19, 2020 10:12 pm
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16377
Re: remove boxstation from the map rotation
Back in my day people would oxytank suicide hopline if it wasn't box
I'd be pretty sad to see it go just over a bug but I dunno how deep said bug goes.
I'd be pretty sad to see it go just over a bug but I dunno how deep said bug goes.
- Tue Feb 18, 2020 6:07 pm
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13062
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
If a lawyer is around, ask him to stamp it. If it gets denied then risk building it anyway and sec breaking it up. These things create conflict and ... role play. MRP servers attempt to add an extra layer of potential experiences aside from simple gameplay mechanics. Your fellow players become mean...
- Thu Feb 13, 2020 8:13 pm
- Forum: Closed Policy Discussion
- Topic: Manuel - Naming Policy
- Replies: 66
- Views: 16296
Re: Manuel - Naming Policy
I am putting eternal dibs on Strikes-The-Youth.Grazyn wrote:snip
- Wed Feb 12, 2020 9:45 pm
- Forum: Closed Policy Discussion
- Topic: Manuel - Naming Policy
- Replies: 66
- Views: 16296
Re: Manuel - Naming Policy
send the people who cant come up with a normal name back to lrp if your name is a food or is something like "kat green" or "kat orange" (what the fuck is with "cat color" names and catgirls) then you deserve to be taken out back and shot Food names should be allowed bu...
- Tue Feb 11, 2020 6:55 pm
- Forum: General Chat
- Topic: The Joy of MRP
- Replies: 30
- Views: 7924
Re: The Joy of MRP
What're you doing out of the hutFlatulent wrote:why did you make a pat yourself on the back thread and also fucking pin it lmao
- Mon Feb 10, 2020 7:50 pm
- Forum: General Chat
- Topic: The Joy of MRP
- Replies: 30
- Views: 7924
Re: The Joy of MRP
I think I've seen a broken beepsky like two times at most, and every time his baton was still there Every time a Mime's grabbed my Clown rather than throwing me into the vending machine or smashing me into a table it's been to drag me for some kind of fun activity I've been able to actually act as a...
- Fri Feb 07, 2020 3:17 pm
- Forum: Coding Feedback
- Topic: Testmerge #49042: 'Adds speech sounds'
- Replies: 39
- Views: 8564
Re: Manuel Testmerge #49042: 'Adds speech sounds'
You are welcome to read and comment on the PR as well, I wont bother repeating everything here. https://github.com/tgstation/tgstation/pull/49042 Happy to read that Inflections are part of the current thoughts, it throws me off when I HMM? when I was meaning to HMM!! I have a pro microphone but I h...
- Thu Feb 06, 2020 10:09 pm
- Forum: Closed Policy Discussion
- Topic: Do I have to be he one banned to make the appeal?
- Replies: 12
- Views: 2637
Re: Do I have to be he one banned to make the appeal?
You aren’t oranges so its gonna be closed and trigger happy mods (NOT PKP BC HES A HERO) will place you on post approval ? I think this would fall to the decision of a headmin, but as a general rule I'd say you need permission from the player you're appealing for, because if you for example appeal ...
- Thu Feb 06, 2020 8:36 pm
- Forum: Video Games
- Topic: Synthetik
- Replies: 17
- Views: 6074
Re: Synthetik
Scavenging is a broken stat and getting it from a level 1 upgrade box as Engineer is the difference between peasantry and godhood Engineer's got some really neat little strats to it, I like to nab Transmute and then sell off an item ASAP for the 1/10 towards Blackjack, 10 drone zeal, and 1/3 towards...
- Thu Feb 06, 2020 8:01 pm
- Forum: Coding Feedback
- Topic: Paramedic feedback
- Replies: 59
- Views: 12959
Re: Paramedic feedback
Do we get roundstart crew monitor in our belt now or did I buy one, put it in my belt, and then proceed to stroke out the last time I played EMT? Syringes need to go, I like the idea of having a pen that can be refilled but has to be refilled using a specific machine or dispenser along walls similar...
- Thu Feb 06, 2020 2:12 pm
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 112673
Re: CLONING REMOVAL FEEDBACK
A mindswap device would be pretty killer, big machine with two seats that you gotta strap dudes into and lower the dome hats onto em then pull a frankenstein style lever and use a bunch of power and shwoomp, brains get swapped out Loving the idea that NT technology just keeps regressing further and...
- Wed Feb 05, 2020 6:53 pm
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 112673
Re: CLONING REMOVAL FEEDBACK
Changeling suck makes you not viable for revival, that part is intentional and was like that before cloning removal as well. You get ling succed? You're out, permanently. Should probably just replace the brain organ with a dried out/shrunk one though to make it more clear to doctors as they extract...
- Wed Feb 05, 2020 5:34 pm
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 112673
Re: CLONING REMOVAL FEEDBACK
Had a really fucked up round last night on Manuel where a muderboning lingtraitor killed me almost immediately into a round. I was a traitor myself, so I waited through being husked and recovered as my body was taken to medbay for repairs. They didn't dehusk me, and rather took my brain out to put i...
- Thu Jan 16, 2020 9:13 pm
- Forum: Closed Policy Discussion
- Topic: Manuel: Valuing Your Own Life
- Replies: 6
- Views: 1569
Re: Manuel: Valuing Your Own Life
So VYOL has always been one of those terms that I understand yet irrationally hate. We're in a world where life should matter to each spaceman, yet a supercompany over our heads consistently devalues us and treats us as a disposable resource. (Not gonna bring up cloning as that already was discussed...
- Fri Jan 10, 2020 4:21 am
- Forum: General Chat
- Topic: .
- Replies: 78
- Views: 19487
Re: Manuel feedback and suggestions
Manuel gets all the pop
Suddenly becomes Bagil 3 LRP
I want to die
Suddenly becomes Bagil 3 LRP
I want to die
- Wed Jan 08, 2020 8:28 pm
- Forum: General Chat
- Topic: .
- Replies: 78
- Views: 19487
Re: Manuel feedback and suggestions
After playing and seeing people appearing SSD a few times just in random spots I definitely liked what one of the doctors was doing - Taking SSDs and putting them in a room full of beds that they had hollowed out Genetics for, any SSDs were just tucked in gettin their good nights sleep. This room i...
- Wed Jan 08, 2020 7:07 pm
- Forum: General Chat
- Topic: .
- Replies: 78
- Views: 19487
Re: Manuel feedback and suggestions
As a clown I'd like to know what Manuel rulings on clown names are gonna be like - If I spawn my clown will yall just lemme know if you want a change, or am I gonna get a bad bwoink for doin what I have for the last while - My clown's a fourth wall breaking joke but everyone just calls me Clown anyw...
- Wed Jul 03, 2019 6:09 pm
- Forum: General Chat
- Topic: Petition: disable wizard on Terry
- Replies: 7
- Views: 2276
Re: Petition: disable wizard on Terry
If EU people are all bad wizard then how did Hogwarts? Checkmate magic-hater
- Tue Feb 27, 2018 3:57 pm
- Forum: Video Games
- Topic: Metal Gear Shit Storm - The shittin'nnnn
- Replies: 10
- Views: 2562
Re: Metal Gear Shit Storm - The shittin'nnnn
I like it, could be much worse. Dust mechanic is pretty awesome, atmospherically it feels good. My BIG issue with the game is not having the ability to queue into people, the number of people doing quick find for co-op is pretty much nil on PC, and I want to get some more materials before I continue...
- Tue Sep 05, 2017 5:29 am
- Forum: General Chat
- Topic: important psa
- Replies: 24
- Views: 6386
Re: important psa
I had a dude who was tricked into gunning me down when I was playing a Detective Clown, the real Detective walked into the office as I was setting my stuff up, the rev implied to him that I was the clown that killed his family back home, and I was trying to replace him by taking his identity, there ...
- Wed Jul 19, 2017 2:08 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Armhulenn
- Replies: 154
- Views: 63098
Re: Armhulennnn
Added some new life to Sybil, has made everything a pretty good time, always lights up OOC with greetings when he is on the server.
He's a capable shitposter while also being a good admin, takes care of issues, learns from his mistakes, and adds something to the rounds he oversees.
He's a capable shitposter while also being a good admin, takes care of issues, learns from his mistakes, and adds something to the rounds he oversees.
- Fri Dec 23, 2016 4:23 pm
- Forum: Video Games
- Topic: Friday the 13th: The Vidya - NES Jason update
- Replies: 150
- Views: 42348
Re: Friday the 13th: The Vidya - BETA EXTENDED
Alright, I've got one key left if anybody wants it since it's been extended now
- Wed Dec 21, 2016 9:55 pm
- Forum: Ideas
- Topic: PDA Tamagotchi minigame
- Replies: 6
- Views: 1844
Re: PDA Tamagotchi minigame
Would be unfortunate to remove a lighthearted ghostrole while also making it something you work towards and may never actually receive the reward for if nobody's going PAI during a roundIncomptinence wrote:Make evolving a tamagotchi the only way to get pais
- Wed Dec 21, 2016 7:05 pm
- Forum: Video Games
- Topic: Friday the 13th: The Vidya - NES Jason update
- Replies: 150
- Views: 42348
Re: Friday the 13th: The Vidya - Teleporting Jason
The preorder beta's til the 23rd, at least thats what their backerkit saysArmhulen wrote:wait whatCopybass wrote:It's over in 2 days
- Wed Dec 21, 2016 6:53 pm
- Forum: Video Games
- Topic: Friday the 13th: The Vidya - NES Jason update
- Replies: 150
- Views: 42348
Re: Friday the 13th: The Vidya - Teleporting Jason
It's over in 2 days but I have 4 keys to share if anybody else wants.
- Wed Dec 21, 2016 6:06 pm
- Forum: Ideas
- Topic: ooc map links
- Replies: 8
- Views: 1913
Re: ooc map links
It'd be kinda funny if every job had their own shitty hand drawn map that suits them, cap has a nice proper map, clown has an inaccurate map of best places to honk people, greytide has a map covered in Xs and a legend where X = Stuff to take, security has a map with the brig and then a huge area lab...
- Wed Dec 21, 2016 5:35 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86598
Re: Security is more or less impossible to deal with IC
I feel if a real guideline for security was made, then real sec brutality could be lessened. Having it all be vague and up to players to define only serves for it to swerve back and forth on "regular/oldfags that are lax" and "pubbies and new players that are harsh." And having ...
- Wed Dec 21, 2016 4:45 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86598
Re: Security is more or less impossible to deal with IC
Let's go back to talking about how a theoretical IAA can attempt to deal with security IClyAtlanta-Ned wrote:Welp, that's another policy thread thoroughly derailed. Good job, everyone.
- Tue Dec 20, 2016 7:53 pm
- Forum: Video Games
- Topic: Danganronpa V3
- Replies: 7
- Views: 2303
Re: Danganronpa V3
Snip I somehow managed to avoid spoilers for both DR1 and DR2 before playing them, I feel like I was just lucky because I played them only once they came out on PC so the initial spoiler burst from the Vita was already done and gone. Snip I feel like DR is an acquired taste, if you weren't a fan of...
- Tue Dec 20, 2016 7:42 pm
- Forum: Video Games
- Topic: Danganronpa V3
- Replies: 7
- Views: 2303
Danganronpa V3
>jazz opening theme remix >slick visuals >futuristic setting >female protagonist, still the old ahoge >raiden-esque ultimate robot >new Ultimate Detective partner >new gameplay I dunno if there are that many people here who play truth bullet game, but this opening's got me real ready for 2017. [yout...
- Tue Dec 20, 2016 7:26 pm
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 84201
Re: Station Concept: Progress
I didnt even see that prison wing before, that is a work of art. I'm excited to see the finished product on this.
- Tue Dec 20, 2016 6:17 pm
- Forum: Video Games
- Topic: Deff Wang
- Replies: 200
- Views: 50314
Re: Deff Wang
I dont get the thought behind not having actual progression. It doesnt make sense.
- Tue Dec 20, 2016 6:14 pm
- Forum: Off Topic
- Topic: ill give you a lizard name if you post in this thread
- Replies: 248
- Views: 174455
Re: ill give you a lizard name if you post in this thread
>the moment someone starts maining lizard they immediately say lewd thingsGrazyn wrote:I main lizard now, do me
When do we get the thinking emoji in our list
- Tue Dec 20, 2016 6:08 pm
- Forum: Video Games
- Topic: Astroneer - Four player Co-op base building profit game
- Replies: 22
- Views: 5076
Re: Astroneer - Flour player Co-op base building profit game
I thought it was intentional and I was missing some kind of game related joke about minecrafty farming simulationTimbrewolf wrote:>Flour Player
Did I make this mistake or did someone vandalize my thread what
- Tue Dec 20, 2016 3:57 pm
- Forum: Admin Feedback
- Topic: Atlanta-Ned
- Replies: 137
- Views: 63582
Re: Atlanta-Ned
Hangs out on Sybil so instant plus
Hosted the hilarious Mildly Perturbed Mages
Happy now?
Edit: Why does your feedback link still go to that deleted thread
Hosted the hilarious Mildly Perturbed Mages
Happy now?
Edit: Why does your feedback link still go to that deleted thread
- Tue Dec 20, 2016 3:46 pm
- Forum: Roleplaying
- Topic: Lore time - Where is the station?
- Replies: 20
- Views: 7228
Re: Lore time - Where is the station?
It doesn't exist. SS13 is just a simulation the Syndicate put stolen Nanotrasen employee brains through to devise strategies. The best traitors are offered a once in a life time deal - to board the shuttle one last time and be unplugged to a new life in the Red and Black. The escape shuttle isn't j...
- Tue Dec 20, 2016 12:25 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 727826
Re: SS13 Related Art / Hand Drawn Art
Have you ever noticed that 90% of players commissions themself as the detective
- Mon Dec 19, 2016 8:04 pm
- Forum: General Chat
- Topic: Admin availability problem
- Replies: 41
- Views: 9145
Re: Admin availability problem
Assuming I make it past candidancy you'll be seeing me hopefully filling in the time slots that don't have admins in my time zone. I do stay up very very fucking late. meh. Since the initial complaint was about a lack of Sybil admins at certain times, will you be stopping by Sybil more often, or wi...
- Mon Dec 19, 2016 5:37 am
- Forum: Town Hall
- Topic: Trialmin Review: DennyB
- Replies: 10
- Views: 3868
Re: Trialmin Review: DennyB
Denny's pretty cool, and hangs out on Sybil so instant plus.
- Sat Dec 17, 2016 1:10 am
- Forum: General Chat
- Topic: Admin availability problem
- Replies: 41
- Views: 9145
Re: Admin availability problem
why did all the sybil admins and regulars jump ship from sybil in the first place? it seemed so out of nowhere. I saw some people complaining about extreme validhunting or whatever. Strangely something I don't see when I admin Sybil, so I dunno. I'm also probably going to start adminning and playin...
- Fri Dec 16, 2016 8:54 pm
- Forum: Closed Policy Discussion
- Topic: How much Metacom is too much Metacom?
- Replies: 57
- Views: 15637
Re: How much Metacom is too much Metacom?
I dunno about you guys but every time I've taught someone through text and actual roleplay when I found out it was their first shift I've had a great time, especially seeing said player continuing to do what you taught them. Speech explaining every little thing or not interacting and encouraging tha...
- Fri Dec 16, 2016 8:26 pm
- Forum: Ideas
- Topic: [POLL] ATV Ideas.
- Replies: 7
- Views: 1686
Re: [POLL] ATV Ideas.
Syndie ATV skin requires emag?
Something else emag can do?
Hacking panel that can include pulsing for features like cutting the brake wires killing the headlights and hotwiring to override someone else's key?
Installable personality slot for NIGHTRIDER capabilities!?
Something else emag can do?
Hacking panel that can include pulsing for features like cutting the brake wires killing the headlights and hotwiring to override someone else's key?
Installable personality slot for NIGHTRIDER capabilities!?
- Thu Dec 15, 2016 10:32 pm
- Forum: Coding Feedback
- Topic: Kevinz000's pAIs
- Replies: 30
- Views: 7761
Re: Kevinz000's pAIs
i'm not sure if making them mobile was a good idea. pAIs need to be good, not turned into something else (that also may be good) just give them modules that are cheap, numerous, moderately powerful, that's all they need really. I mean the mobility thing is okay, but would be better if it was hyper ...
- Thu Dec 15, 2016 10:19 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86598
Re: Security is more or less impossible to deal with IC
Ignored, shit on, and overall frustrated at having to command an army of different coloured greytiders?oranges wrote:Perhap's a Sargeant role, a second level head like the QM is to the HoP
- Thu Dec 15, 2016 10:13 pm
- Forum: Coding Feedback
- Topic: Kevinz000's pAIs
- Replies: 30
- Views: 7761
Re: Kevinz000's pAIs
I like anything that improves pAIs and makes them not eternally ignored but mine up and walked away on me last night and ended up just transforming and butting their head into things instead of being my survival buddy, so it kinda doesn't follow the idea of pAIs just in that a pAI should be immediat...