Search found 186 matches
- Wed Feb 15, 2017 5:10 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 938470
Re: Minor Suggestions
Allow us to place a positronic brain inside an augmented body and have it come back to life.
- Wed Feb 15, 2017 5:02 am
- Forum: Ideas
- Topic: People in backpack slots
- Replies: 4
- Views: 1572
Re: People in backpack slots
I love this, but only if you can add people to the people in your backpack slot's backpack slot in order to stack limbless people
- Wed Feb 15, 2017 4:57 am
- Forum: Ideas
- Topic: Wiznerds suggestions
- Replies: 10
- Views: 2852
Re: Wiznerds suggestions
I'm guessing any kind of firable magical type deal including the spellblade. Even a wand of nothing if you're into being a big idiot. The 'timer' should be pretty quick (to make up for the fact you have to stand still which is a huge no no), enough for a smart, on the ball person to dip but a rabid ...
- Wed Feb 15, 2017 4:54 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1041388
Re: ITT: We make shitty suggestions and come up with poor id
Just stick a slime core in your regular stun baton, thats literally the same thing.
- Wed Feb 15, 2017 4:52 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839242
Re: Stories of rage, tears and regret
secplayers.txt
- Tue Feb 14, 2017 2:48 am
- Forum: Ideas
- Topic: Wiznerds suggestions
- Replies: 10
- Views: 2852
Re: Wiznerds suggestions
Here's a question, if your ID got shat on in its thread why the fuck are you shitting up MINE with it?
- Sun Feb 12, 2017 4:28 pm
- Forum: Coding Feedback
- Topic: Toolbox sprites
- Replies: 246
- Views: 51196
Re: Toolbox sprites
I prefer the old sprites. I mean 'cleaner perspective' or whatever nonsense that is only really works if you do a goddamn top to bottom overhaul of every sprite ever. Plus the poor will look stupid if you change the sprite, think of the floorbots.
- Sun Feb 12, 2017 2:05 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 613302
Re: Pet Peeves Thread - Little things that REALLY annoy you
Toxins isn't real science and provides absolutely no constructive benefit.
- Sun Feb 12, 2017 12:24 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 613302
Re: Pet Peeves Thread - Little things that REALLY annoy you
When nobody works on RnD so you take it and work on it and then you get blown up because "I was going to work on it later!" Even though the fucking acid was still untouched however stealing from departments breaks the NAP so you can't even ahelp if you do get blown up because your grief T...
- Sun Feb 12, 2017 12:16 am
- Forum: Coding Feedback
- Topic: Toolbox sprites
- Replies: 246
- Views: 51196
- Sun Feb 12, 2017 12:14 am
- Forum: Ideas
- Topic: Alternative Mechanics (Dumb bullshit do not read)
- Replies: 3
- Views: 1304
Alternative Mechanics (Dumb bullshit do not read)
Just some dumb ideas themed musings, don't think of these as 'implement this right now' type ideas but rather 'aimless hypothetical' type conjecture. Crew Rotation Shuttle: A second shuttle or alternative to the arrivals shuttle, the crew rotation shuttle arrives and departs from the station in inte...
- Sat Feb 11, 2017 11:46 pm
- Forum: Ideas
- Topic: Wiznerds suggestions
- Replies: 10
- Views: 2852
Re: Wiznerds suggestions
Netherportal: Basically a grodey gem you buy for two points, when deployed it vanishes and creates a gnarly portal into the planes of evil. If a ghost flies over it / joins from it they spawn in as a red skinned humanoid 'devil', they got obvious red tails, red skin and horns. Devils are as sturdy a...
- Sat Feb 11, 2017 11:34 pm
- Forum: Ideas
- Topic: ITT we brainstorm new Ops game modes.
- Replies: 39
- Views: 9480
Re: ITT we brainstorm new Ops game modes.
Ayys who have unique Ayy only equipment and one job, power their doom-ray: They have essentially hand held versions of the swarmer recycler and their job is to go onto the station and suck up as much power as they can for their fusion cannon. As the cannon powers up more and more bad shit happens to...
Re: Ling Ops
...Christ, every single person in this thread assumes I meant changelings with a full nuke ops armory, huh? No one bothered to read the part where I said they'd have no equipment? I got what you mean, trick is even four regular lings without any special equipment could easily bring the station to i...
- Sat Feb 11, 2017 10:34 pm
- Forum: Coding Feedback
- Topic: Slaughter/Laughter Demon Is Insane
- Replies: 27
- Views: 7598
Re: Slaughter/Laughter Demon Is Insane
*teleports behind you* NOTHIN' PERSONELLE KIIIIIIDDDD *destroys everything, just fucking breaks it all from the cloners to telecoms to your face*
- Sat Feb 11, 2017 10:30 pm
- Forum: Closed Policy Discussion
- Topic: talking mimes
- Replies: 38
- Views: 9512
Re: talking mimes
I attack talking mimes regardless of validity, its an abomination and needs to be stamped out.
- Sat Feb 11, 2017 10:29 pm
- Forum: General Chat
- Topic: How would SS13 have been with fixed round lengths?
- Replies: 12
- Views: 3389
Re: How would SS13 have been with fixed round lengths?
It would be a boring one size fits none solution, some rounds are slow some rounds are quick. Depends on way too many factors to codify in a system. If I was going to do a 'fixed length' type of system I'd make it more of a dead man's switch type thing where the shuttle auto-calls itself at times mi...
- Sat Feb 11, 2017 10:25 pm
- Forum: Ideas
- Topic: Make Nar'Sie cult summon similar to Clock Cult
- Replies: 28
- Views: 6602
Re: Make Nar'Sie cult summon similar to Clock Cult
InsaneHyena wrote:Remove clock cult when?Kor wrote:It is becoming increasingly silly to maintain two cult modes since they both grapple with the same game play issues and get similar solutions for them
- Sat Feb 11, 2017 10:22 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 938470
Re: Minor Suggestions
If you really cared about immersion you could just do a quick pallet swap for the few main toolbox types and be done with it, like with medbots.
- Sat Feb 11, 2017 10:20 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839242
Re: Stories of rage, tears and regret
*Salty quotepile* Zero healing Chems my man and there was two people in med, you and me. Definitely not a crazy shoving guy trying to get in med Convenient that the round is so long gone there's no conceivable way it can be proved either way but the fact you're still lying about it this long after ...
- Fri Feb 10, 2017 11:09 am
- Forum: General Chat
- Topic: Gender reassignment gone?
- Replies: 135
- Views: 34871
Re: Gender reassignment gone?
Please give me a dick organ / vagina organ and let us use organ manipulation so I can harvest the stations dicks and add them to my collection of functional cocks attached at random to my body parts including eyes and throat.
- Fri Feb 10, 2017 10:57 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1041388
Re: ITT: We make shitty suggestions and come up with poor id
Make it so solars can rip free of their moorings and slice holes through the station, necessitating a round restart.
Re: Ling Ops
I know the motive behind this is: Recycle code but make new gamemode.
I'd love to see a nuke type gamemode but instead of nuke ops its Ayys with crazy alien equipment, robotic exosuits, plasma rifles, weird bio weapons, basically xcom nuke ops
I'd love to see a nuke type gamemode but instead of nuke ops its Ayys with crazy alien equipment, robotic exosuits, plasma rifles, weird bio weapons, basically xcom nuke ops
- Fri Feb 10, 2017 10:50 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 613302
Re: Pet Peeves Thread - Little things that REALLY annoy you
People who break into a department than expect the royal treatment by the staff even though their soul motive was 'do things for me, Shithead Nobody the staff assistant' than they get REAL salty when they wind up thrown down disposals.
Double points for if they try and break back in when removed.
Double points for if they try and break back in when removed.
- Fri Feb 10, 2017 10:40 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839242
Re: Stories of rage, tears and regret
weepo is actually a really terrible player, he spent all round acting hostile to the whole science department after he steals from RnD. Every time i'd ask for something he would throw it at me to hurt me. He threw around a lot of items in RnD like a temper tantrum, some into disposals, all the way ...
- Wed Feb 08, 2017 9:31 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839242
Re: Stories of rage, tears and regret
sounds like you're reaching , I don't even know his in game name.
Lollin' at 'steals from RnD' though
Lollin' at 'steals from RnD' though
- Wed Feb 08, 2017 9:22 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839242
Re: Stories of rage, tears and regret
weepo is actually a really terrible player, he spent all round acting hostile to the whole science department after he steals from RnD. Every time i'd ask for something he would throw it at me to hurt me. He threw around a lot of items in RnD like a temper tantrum, some into disposals, all the way ...
- Mon Feb 06, 2017 2:57 pm
- Forum: Spriting and Mapping
- Topic: Birdboatstation (No longer maintained)
- Replies: 97
- Views: 28763
Re: Birdboatstation (No longer maintained)
Birdstation: Ironic badstation is still badstation
- Mon Feb 06, 2017 1:10 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 938470
Re: Minor Suggestions
Carlos you FUCKERDemonFiren wrote:would that make them heavies?
- Mon Feb 06, 2017 1:07 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 645640
Re: Stories of Awesome (Or something close to it.)
This is an old one I probably should have wrote up on the day but I still remember most of it. >Just had a fuckawful clock cult round, really boring, everyone got culted and nothing fun really happened. >next round >roboticist, start making salty anti-clock cult named cleanbots and generally spreadi...
- Mon Feb 06, 2017 12:12 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 938470
Re: Minor Suggestions
imblyings wrote:reinforced lights
- Mon Feb 06, 2017 12:07 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 613302
Re: Pet Peeves Thread - Little things that REALLY annoy you
I get what birdboat was trying to do but the problem is with /tg/station's community its basically just the map equivalent of the grey tide.
- Mon Feb 06, 2017 12:03 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 438680
Re: Memorable Quotes
Please allow pizza to be used in place of paper for cultist spells
- Mon Feb 06, 2017 11:59 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839242
Re: Stories of rage, tears and regret
I do actually, I did it for the mediborg, but I didn't have the mats to borg this guy plus he'd been nothing but turds all round so I wasn't gonna either way.Doctor Pork wrote:LOOK EVERYBODY THIS GUY DOESNT KNOW HOW TO MAKE BORGS INDEPENDENT FROM THE AIWeepo wrote:snip
- Mon Feb 06, 2017 11:17 am
- Forum: Ideas
- Topic: move eye damage/blindness to an eye organ
- Replies: 15
- Views: 3939
Re: move eye damage/blindness to an eye organ
Reece wrote:Let Sleeping carp pull out eyeballs like in Kill Bill.
- Mon Feb 06, 2017 11:14 am
- Forum: Ideas
- Topic: The incinerator shouldn't kill devils.
- Replies: 6
- Views: 1886
Re: The incinerator shouldn't kill devils.
I agree with this idea barring the cases wherein the devil is vulnerable to being incinerated.
- Mon Feb 06, 2017 11:02 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839242
Re: Stories of rage, tears and regret
fite me you dumb reptile.DemonFiren wrote:ITT: Weepo is shit.
Who woulda guessed.
Even if I decided to put his brain in a borg I had no metal or glass to make one with.
- Mon Feb 06, 2017 9:51 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839242
Re: Stories of rage, tears and regret
> Latejoin 9 minutes into the round. > Be Assistant, 'cause I wanna be borged. > Stand in front of Roboticist, knock occasionally in hops to get the Roboticists attention. > Roboticist are already in meta-mode and think AI is rogue, aussault the mediborg and cut cameras and ignore me. > Like 5 minu...
- Mon Feb 06, 2017 9:38 am
- Forum: Ideas
- Topic: The Best Gravgen Idea Ever
- Replies: 37
- Views: 7143
Re: The Best Gravgen Idea Ever
this is actually the worst idea
you have my support
you have my support
- Mon Feb 06, 2017 9:30 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1041388
Re: ITT: We make shitty suggestions and come up with poor id
Have mining take you to a fallout 13 server
- Mon Feb 06, 2017 3:02 am
- Forum: Spriting and Mapping
- Topic: Birdboatstation (No longer maintained)
- Replies: 97
- Views: 28763
Re: Birdboatstation (No longer maintained)
Birdboat, I fucking hated you the most. This map was nice thematically in that you really felt like you were trapped on an underfunded rickety piece of shit where even if you legitimately wanted to do your job, you just couldn't. Just take the feeling of being a roboticist with no metal or glass, or...
- Sat Feb 04, 2017 4:33 pm
- Forum: Coding Feedback
- Topic: Jaws of Life
- Replies: 22
- Views: 7018
Re: Jaws of Life
what a cool and powerful secret items, any guides on how to get it????????
- Sat Feb 04, 2017 11:24 am
- Forum: General Chat
- Topic: Drone Gimimcks
- Replies: 23
- Views: 5604
Re: Drone Gimimcks
I got dronebanned but as drone I like making absolutely shitloads of cleanbots while robotics is off fucking around.
- Sat Feb 04, 2017 11:20 am
- Forum: Ideas
- Topic: Please give engineering an early warning system
- Replies: 31
- Views: 6550
Re: Please give engineering an early warning system
I'm for it, anything for early warning that isn't SINGLOOSE SHUTTLE CALL
- Fri Feb 03, 2017 4:58 pm
- Forum: Ideas
- Topic: Time-release capsules
- Replies: 7
- Views: 1978
Re: Time-release capsules
nigga wat, the idea is you inject this shit surreptitiously than about thirty seconds later you suddenly start gasping choking and drop dead because some guy managed to stick you with carcerand poison and you didn't know.
- Fri Feb 03, 2017 4:36 pm
- Forum: Ideas
- Topic: possible implementation for VR sleepers
- Replies: 12
- Views: 2872
Re: possible implementation for VR sleepers
make the lavaland labour shuttle a VR brig, allow the warden to punish prisoners with monsters, but killing more monsters awards more points followed by release into the real world
- Fri Feb 03, 2017 12:54 pm
- Forum: Coding Feedback
- Topic: Monkey Logic
- Replies: 35
- Views: 7813
Re: Monkey Logic
I think a bigger question we need to ask is: Are these fucking chimps or are they spider monkies or what? Because its really inconsistent, they can crawl through vents but they can also lift your dumbass into disposals and punch like fucking tyson, I actually do think this needs clearing up once and...
- Fri Feb 03, 2017 12:48 pm
- Forum: Coding Feedback
- Topic: Stop making "quality of life" changes
- Replies: 19
- Views: 4014
Re: Stop making "quality of life" changes
just make ss13 a fucking atmos simulation again.
- Fri Feb 03, 2017 12:46 pm
- Forum: Coding Feedback
- Topic: In this thread we discuss borg riding.
- Replies: 7
- Views: 1450
Re: In this thread we discuss borg riding.
*INITIATING RODEO PROTOCAL*
- Fri Feb 03, 2017 12:45 pm
- Forum: Ideas
- Topic: "Prepare to leave" button for those who have to go.
- Replies: 20
- Views: 3975
Re: "Prepare to leave" button for those who have to go.
I don't like this idea for a whole host of reasons, I'd just add a special functionality that reports to the HoP when someone goes braindead / returns so they can assign the job to someone else at discretion, make up some fitting sounding bullshit about Chronic stress induced catatonia or temporary ...