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Re: [FatalX1] Daybanned for selfdefense

For the context, the first moment i talked about attacking an intern was when they shot at someone, that didn't touch them, but still As I stated above, the first thing in the attack logs that is from Fred, the intern, is from when you ran him over That means, he cannot have fired his gun previousl...
by Fatal
Tue Oct 20, 2020 3:28 pm
 
Forum: Resolved Appeals
Topic: [FatalX1] Daybanned for selfdefense
Replies: 6
Views: 523

Re: [FatalX1] Daybanned for selfdefense

Alright, just to clear up the thing with the codes here and put some context into this The Captain had been turned into a fly person via the teleporter, and had requested from centcomm, some mutation toxin to fix the problem, I sent 2 interns with a locked briefcase containing said mutation toxin, a...
by Fatal
Mon Oct 19, 2020 3:52 pm
 
Forum: Resolved Appeals
Topic: [FatalX1] Daybanned for selfdefense
Replies: 6
Views: 523

Re: final fantasy xiv general

It's a pain to invite people because I have to actually join your world server to do it whilst you are online

easiest way to get an invite is to just DM me on discord when you are on the game
by Fatal
Tue Sep 22, 2020 3:36 pm
 
Forum: Video Games
Topic: final fantasy xiv general
Replies: 228
Views: 23251

Re: [FatalX1] Banned for trying to surivie on a SM shuttle hellhole

Okay, thanks for taking the time to appeal As you say, the shuttle was an absolute mess, and after investigating the entire incident fully from all parties involved, it was pretty impossible to find a single person who was directly at fault for everything, there was a QM who brought the SM shard ont...
by Fatal
Tue Sep 22, 2020 6:31 am
 
Forum: Resolved Appeals
Topic: [FatalX1] Banned for trying to surivie on a SM shuttle hellhole
Replies: 2
Views: 262

Re: [FatalX1] Artilljerist - permaban

Right, for some reason you are getting caught up in someone else's ban, that issue should be resolved now, try connecting whenever As for the round in question, I did give you a note after you disconnected: In a confusing round, was demoted from security, came back and attacked the HOS for this late...
by Fatal
Fri Sep 18, 2020 3:22 pm
 
Forum: Resolved Appeals
Topic: [FatalX1] Artilljerist - permaban
Replies: 2
Views: 181

Re: [MRP] Fuck Dynamic, don't put it on Manuel.

I've seen plenty of dynamic rounds with low threat on Terry which were so peaceful security were suiciding, convinced it was a green shift

Is it possible to simply lower the limit of threat?
by Fatal
Thu Sep 10, 2020 5:48 pm
 
Forum: Policy Discussion
Topic: [MRP] Fuck Dynamic, don't put it on Manuel.
Replies: 37
Views: 1184

Re: Trialmin Review: Atexhoffman69

Was always solid on event hall back when we had pop on it, promote
by Fatal
Sun Sep 06, 2020 7:31 am
 
Forum: Town Hall
Topic: Trialmin Review: Atexhoffman69
Replies: 3
Views: 280

Re: [<Stickymayhem>] Goodoldtimes - Pushing MRP policy on an LRP server

As the one who was doing the button pressing here, I'l explain what happened in detail from that perspective Despite the OP stating it was a greenshift, it wasn't, there was actually 2 changelings roaming around but they were not doing a great deal and what they did, was pretty stealthy, at around t...
by Fatal
Mon Aug 31, 2020 7:55 am
 
Forum: Resolved Appeals
Topic: [<Stickymayhem>] Goodoldtimes - Pushing MRP policy on an LRP server
Replies: 5
Views: 513

Re: [<FatalX1>] Flopodil - noted for doing basic detective work as sec

Okay I'll leave this up for headmins to look at and get a second opinion

As for not caring about a note? You are completely in your right to appeal a note, I got no issue with that

Just remember, a note is not a punishment, merely a record of "This is what happened"
by Fatal
Sun Aug 30, 2020 3:52 pm
 
Forum: Resolved Appeals
Topic: [<FatalX1>] Flopodil - noted for doing basic detective work as sec
Replies: 9
Views: 909

Re: [Candidates Currently Admin] How seriously do you take your position?

I take it fairly seriously and you have to up to a point, but you have to balance with it and have fun with it as well, otherwise you just burn out on it

My only issue and I will always admit this is I don't play enough of the game anymore, easily 90% of my time is ghosting / adminning
by Fatal
Sun Aug 30, 2020 8:35 am
 
Forum: Candidate Debates
Topic: [Candidates Currently Admin] How seriously do you take your position?
Replies: 5
Views: 271

Re: [<FatalX1>] Flopodil - noted for doing basic detective work as sec

As the previous admin stated, notes are a record, not a punishment As for doing basic detective work? There was absolutely no suspected cult at the time of the arrest, the roboticist in question had a gas mask, pale skin (it was only after I applied the note that I actually found it was from albino)...
by Fatal
Sun Aug 30, 2020 8:19 am
 
Forum: Resolved Appeals
Topic: [<FatalX1>] Flopodil - noted for doing basic detective work as sec
Replies: 9
Views: 909

Re: final fantasy xiv general

Alright for anyone on the aether data center we made a cross world linkshell, I did think it could be across any world but I was sadly wrong

Just ask in here / discord if you want an invite
by Fatal
Fri Aug 28, 2020 4:24 pm
 
Forum: Video Games
Topic: final fantasy xiv general
Replies: 228
Views: 23251

Re: final fantasy xiv general

If nobody has made one yet, we should make a cross world linkshell for people, I know there's a fair amount of us who play on here
by Fatal
Wed Aug 26, 2020 6:07 pm
 
Forum: Video Games
Topic: final fantasy xiv general
Replies: 228
Views: 23251

Re: Disable assistant maint?

Worth a trial run perhaps but I don't see a major reason for this As other people have said, this could lead to people simply dropping assistant, picking the jobs which do have maint, and just doing whatever it is they did before, which would then also possibly restrict job slots for those people wh...
by Fatal
Tue Aug 25, 2020 6:30 am
 
Forum: Candidate Debates
Topic: Disable assistant maint?
Replies: 11
Views: 530

Re: MRP Bans

I don't particularly admin on MRP very much at all so take this as you will As far as I'm concerned, I'm against this, if you can't follow the rules on one server why should you get a free pass to join another server (or set of), that defeats the point of the ban entirely and would make punishments ...
by Fatal
Tue Aug 25, 2020 6:26 am
 
Forum: Candidate Debates
Topic: MRP Bans
Replies: 12
Views: 396

Re: Bark but no Bite: Showing You Are Trying To Make A Difference

The only thing I have pushed recently is my low pop murderbone thread, and I haven't mentioned it in the candidacy because it's still on page 1 on the policy forum https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27118 This mostly comes from event hall having absolutely minimal pop, which, I w...
by Fatal
Mon Aug 24, 2020 9:05 pm
 
Forum: Candidate Debates
Topic: Bark but no Bite: Showing You Are Trying To Make A Difference
Replies: 9
Views: 404

Re: Fatal - Something catchy here

Okay found the policy thing, this is from before I was an admin and I think escalation at the time was pretty new

viewtopic.php?f=33&t=17640
by Fatal
Mon Aug 24, 2020 8:53 pm
 
Forum: Player's Headmin Election
Topic: Fatal - Something catchy here
Replies: 10
Views: 830

Re: Fatal - Something catchy here

I'll put a quick overview of what I mean, sure Right now, this is escalation: If a player wrongs you(theft, attacks, etc), you may retaliate. If you choose to retaliate with violence, you in turn have opened yourself up to violence. If you choose this route, do not expect admins to help you out if y...
by Fatal
Mon Aug 24, 2020 8:48 pm
 
Forum: Player's Headmin Election
Topic: Fatal - Something catchy here
Replies: 10
Views: 830

Re: Manuel - but dynamic?

Certainly doesn't seem unreasonable to see if Manuel players want this, I'm surprised nobody brought it up already to be honest in policy (or they did and I missed it)
by Fatal
Mon Aug 24, 2020 6:04 pm
 
Forum: Candidate Debates
Topic: Manuel - but dynamic?
Replies: 10
Views: 333

Re: About admin attitude towards newer players

Bit of a wierd one for me here because the complaint in question in the policy thread is my own, but I'l clarify more what I've said in that complaint here for the purpose of this Our punishment system, that being bans and notes, exist to get the rules followed by all as much as possible, which is a...
by Fatal
Mon Aug 24, 2020 2:22 pm
 
Forum: Candidate Debates
Topic: About admin attitude towards newer players
Replies: 7
Views: 366

Re: You've probably mentioned it, but: Public Bans?

I don't think public bans are a good idea because it's likely to cause more drama than it's worth, players can look at their own notes and ban history, I see no reason to share it with other players However if people want to make their own bans and notes public for some reason I can't see an issue w...
by Fatal
Mon Aug 24, 2020 10:39 am
 
Forum: Candidate Debates
Topic: You've probably mentioned it, but: Public Bans?
Replies: 9
Views: 358

Re: Fatal - Something catchy here

A prolonged period of being a ghost and not actually playing very much means I am not as robust as I once was (which was never amazing but fairly decent)

I'm better in the combat on TGMC honestly
by Fatal
Mon Aug 24, 2020 10:35 am
 
Forum: Player's Headmin Election
Topic: Fatal - Something catchy here
Replies: 10
Views: 830

Re: Gamer Words

Despite long ago, me saying I would BAN THE N-WORD if I ran for headmin, I unfortunately know that trying to ban it would cause a ridiculous amount of drama for something I don't feel that strongly about, but it's something I would certainly bring up with other admins if people felt it's something w...
by Fatal
Mon Aug 24, 2020 8:37 am
 
Forum: Candidate Debates
Topic: Gamer Words
Replies: 11
Views: 778

Re: Greytiding - How much is too much?

Something I've personally being having a crackdown recently on terry with is this very issue Tiding is a part of the game, it will always be there, and does create IC conflict in a round which can stop it being stale, however, for me, the main issues are: Attacking the Captain / HoP for no reason ot...
by Fatal
Mon Aug 24, 2020 8:25 am
 
Forum: Candidate Debates
Topic: Greytiding - How much is too much?
Replies: 8
Views: 348

Fatal - Something catchy here

Alright, after over 18 months as an admin now, it's time to put myself forward for this crazy job we call being a Headadmin But who is this guy, I hear you ask, if you haven't played on event hall or terry, you probably haven't seen me much, the main reason for that is I became a trial admin right a...
by Fatal
Mon Aug 24, 2020 7:30 am
 
Forum: Player's Headmin Election
Topic: Fatal - Something catchy here
Replies: 10
Views: 830

Re: [FatalX1] Ricardomilos - Lousy ruling

I believe you need 15h as cyborg to unlock AI, but I could be wrong However, that's a policy issue, the AI in question, was the AI, he had low playtime as AI, and made a mistake SS13 is a complex and intricate game, which is imperfect just like it's players, that's what makes it so fun most of the t...
by Fatal
Thu Aug 13, 2020 7:49 am
 
Forum: Closed Complaints
Topic: [FatalX1] Ricardomilos - Lousy ruling
Replies: 11
Views: 1124

Re: [FatalX1] Ricardomilos - Lousy ruling

The AI failed in it's understanding of it's laws by thinking that your law 4 wouldn't work As I explained to you, I told the AI that the law 4 was valid and that it made a mistake The AI in question had 2 hours of playtime as AI when I checked (I did not check it's borg playtime as borgs usually jus...
by Fatal
Tue Aug 11, 2020 12:44 pm
 
Forum: Closed Complaints
Topic: [FatalX1] Ricardomilos - Lousy ruling
Replies: 11
Views: 1124

Re: [FatalX1] Misleading Note, and also just generally factually incorrect

You are right, I'm not convinced I don't see anywhere where they kill baited people, they attacked a mime twice with a spear, stunned 3 people 6 times for around 1 second each (I'm unsure on the numbers) And the fact is, they stunned you once 25 minutes prior to you killing them It's all well and go...
by Fatal
Wed Aug 05, 2020 5:51 pm
 
Forum: Resolved Appeals
Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
Replies: 13
Views: 1368

Re: [FatalX1] Misleading Note, and also just generally factually incorrect

Alright, I can see they did respond, I missed those logs, that's my bad Even so, I don't think that's enough evidence to round remove someone, the stuns they gave you weren't harmful and they never actually harmed you in that round besides a single punch, and they only triggered that on you once, wh...
by Fatal
Wed Aug 05, 2020 4:56 pm
 
Forum: Resolved Appeals
Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
Replies: 13
Views: 1368

Re: [FatalX1] Misleading Note, and also just generally factually incorrect

Nanite logs: https://tgstation13.org/parsed-logs/terry/data/logs/2020/08/05/round-143591/nanites.html Attack logs: https://tgstation13.org/parsed-logs/terry/data/logs/2020/08/05/round-143591/attack.txt Game logs (for all the chat): https://tgstation13.org/parsed-logs/terry/data/logs/2020/08/05/round...
by Fatal
Wed Aug 05, 2020 2:56 pm
 
Forum: Resolved Appeals
Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
Replies: 13
Views: 1368

Re: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion

I think given the sheer volume of offences here, the head admins need to make the final decision However, for my part in this, this is a hard no. You were told back in April to stick to one Ckey, so you have no excuses of not knowing you should have stuck to one, instead you multikeyed not once but ...
by Fatal
Wed Aug 05, 2020 8:08 am
 
Forum: Resolved Appeals
Topic: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
Replies: 12
Views: 1000

Re: Nerf Cigarette Lung Damage

If you have the negative quirk and / or are playing hardcore mode, use the nicotine gum instead

But yeah the lung damage is pretty intense and should be toned down significantly
by Fatal
Mon Aug 03, 2020 10:26 am
 
Forum: Coding Feedback
Topic: Nerf Cigarette Lung Damage
Replies: 25
Views: 938

Re: fetus1 Enut

I guess crowbarring floor tiles and taking down bookcases counts as a serious negative impact to a round now
by Fatal
Thu Jul 23, 2020 7:24 pm
 
Forum: Off Topic
Topic: fetus1 Enut
Replies: 75
Views: 3343

Re: [FatalX1] NamelessFairy - Non-Antags destroying department is allowed if its the library

Was what the AI did lame? Yes However, I don't class removing all the floors (the tiles anyway) and all the bookshelves as destroying your department personally And yes, nobody uses the library, it's a fact, that's why the curator exists as they do now and not the librarian, there's more to the job ...
by Fatal
Thu Jul 23, 2020 6:41 am
 
Forum: Closed Complaints
Topic: [FatalX1] NamelessFairy - Non-Antags destroying department is allowed if its the library
Replies: 8
Views: 1260

Re: Forbid low pop murderbone

I already posited a partial code solution to this issue (reworking traitor uplinks), but it won't stop certain players who think the height of robustness is going on a server with 20 people and killing them all. That's an administrative problem I can't do anything about. As oranges said, this is no...
by Fatal
Wed Jul 22, 2020 5:53 pm
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2696

Re: [all servers] Job Standards

Just want to point out that we already do ban engineers who make a habit of ignoring power and fucking off, especially if they fuck off to space, without making any effort to do their job, if it's something they do repeatedly However most of the time a simple talking to about the engineers in questi...
by Fatal
Mon Jul 20, 2020 6:41 am
 
Forum: Policy Discussion
Topic: [all servers] Job Standards
Replies: 28
Views: 1281

Re: Forbid low pop murderbone

Its fairly easy to spot if someone is chasing after you with weapons and you kill them versus someone just doing their job and you kill them indiscriminately, and I'm not saying we chase people down and ban them for this sort of thing All I'm saying is, even if it's just a small edit to the rules, w...
by Fatal
Fri Jul 17, 2020 12:44 pm
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2696

Re: Forbid low pop murderbone

I already said what the definition of this was If there's roughly 10 or less, down to admin discretion, do not murderbone (and by that I mean clearly don't go on a indiscriminate killing spree) As for sending an ERT, I'm always against sending an ERT because someone murderbones because that feels li...
by Fatal
Fri Jul 17, 2020 8:36 am
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2696

Forbid low pop murderbone

Alright, here we go again I know this has been brought up many times in the past but, I will explain why I feel the need to bring it up again Since the summer ball killed off the event hall population, event hall is often on single digit pop numbers, or thereabouts, players who see this in the hub, ...
by Fatal
Fri Jul 17, 2020 7:20 am
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2696

Re: [FATALX1] Caped_candle ban evasion missunderstanding

Alright, previously other admins have asked in these sorts of situations for pictures to prove such things However, in this case I find it pretty pointless, if I unban you, we have absolutely no evidence that the person playing is you, or your brother, and the whole "it was my brother" def...
by Fatal
Sat Jun 13, 2020 9:07 am
 
Forum: Resolved Appeals
Topic: [FATALX1] Caped_candle ban evasion missunderstanding
Replies: 17
Views: 1285

Re: [FATALX1] Caped_candle ban evasion missunderstanding

Okay, let's take a brief look at the chance you are in fact, telling the truth

Is there any reason you can think of that we might think you are a ban evader, such as being on the same network as someone else, or a family member using your computer?
by Fatal
Fri Jun 12, 2020 4:17 pm
 
Forum: Resolved Appeals
Topic: [FATALX1] Caped_candle ban evasion missunderstanding
Replies: 17
Views: 1285

Re: [FatalX1] WhatAPity - Multiple Ban Evasions

Because this is more an appeal for your ban evasion and not the 3 day ban I think this needs to be handled by the headmins
by Fatal
Wed May 27, 2020 2:02 pm
 
Forum: Resolved Appeals
Topic: [HeadAdmins] WhatAPity - Multiple Ban Evasions
Replies: 4
Views: 712

Re: [FatalX1] iksxde - Ban evading

Well despite barely acknowledging what you did, there is more that you have done since then which is probably why you are trying to get yourself unbanned from here

Yeah this is denied

If the headmins want to explain the rest that's up to them
by Fatal
Fri May 22, 2020 3:28 pm
 
Forum: Resolved Appeals
Topic: [FatalX1] iksxde - Ban evading
Replies: 2
Views: 316

Re: Random hardcore feedback

I don't think anything should be blacklisted but, they should give you significantly more points The majority of traits are passive, bad, but passive However, brain tumour gives you a lot to manage properly, especially if you aren't working in medical, or you can hope medical knows how to deal with ...
by Fatal
Wed May 20, 2020 8:41 am
 
Forum: Coding Feedback
Topic: Random hardcore feedback
Replies: 27
Views: 1903

Re: [Faithx] Sasukexsakura1337 killing ian

Alright I dunno who this "FaithX" person is but I'll handle this instead (I'm just kidding I'll edit the OP(Oh I can't some kind person edit that please)) Anyway, this ban expired ages ago, so this is just a note appeal This is the note in question Killed Ian, apparently to avoid being stu...
by Fatal
Sat May 16, 2020 9:43 am
 
Forum: Resolved Appeals
Topic: [Fatalx1] Sasukexsakura1337 killing ian
Replies: 12
Views: 1049

Re: Random hardcore feedback

One thing I would like to see

In the scoreboard at the end, list the traits the hardcore people had, it saying "X survived as X and earned X points" doesn't mean a great deal
by Fatal
Fri May 15, 2020 5:00 pm
 
Forum: Coding Feedback
Topic: Random hardcore feedback
Replies: 27
Views: 1903

Re: Random hardcore feedback

Blindness was fine when I had it, deafness gives you a much worse penalty in my opinion It would be nice if it didn't force you as a human every time also Other than that it's great However, perhaps change the "all or nothing" approach, right now you have to evac on the shuttle to get any ...
by Fatal
Thu May 14, 2020 8:13 am
 
Forum: Coding Feedback
Topic: Random hardcore feedback
Replies: 27
Views: 1903

Re: Being valid for calling someone slurs?

It's clear the only answer is to ban the n-word
by Fatal
Wed May 13, 2020 8:45 am
 
Forum: Policy Discussion
Topic: Being valid for calling someone slurs?
Replies: 33
Views: 1654

Re: [FatalX1] Allowing blatant rulebreaking to go unpunished

Alright despite showing as round 0, Arianya informed me the logs do exist This is where you succumbed, you had quite a lot of health left [2020-04-23 21:44:39.295] ATTACK: Bucovineanu/(Ionel Ionescu) Has whispered his final words while in hard critical with -54.3 points of health! (Vault (84, 162, 2...
by Fatal
Fri Apr 24, 2020 10:55 am
 
Forum: Closed Complaints
Topic: [FatalX1] Allowing blatant rulebreaking to go unpunished
Replies: 10
Views: 1165

Re: [FatalX1] Allowing blatant rulebreaking to go unpunished

Alright, let's clear a few things up As Istoprocent mentioned, you succumbed / death whispered, and as the logs weren't working for that round I can't go back and look at how much health you had when this happened As mentioned also, the vault, is a high security area, yes, you were trying to fix som...
by Fatal
Fri Apr 24, 2020 7:05 am
 
Forum: Closed Complaints
Topic: [FatalX1] Allowing blatant rulebreaking to go unpunished
Replies: 10
Views: 1165
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