Search found 236 matches

by Atticat
Sun May 29, 2016 1:06 am
Forum: General Chat
Topic: Basil returns
Replies: 59
Views: 16017

Basil returns

Our once dead server is now beginning to consistently receive higher population counts than Sybil after being opened to the HUB; are the end times near, or is the dawning of a new golden era upon us?
by Atticat
Thu May 05, 2016 12:15 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 128673

Re: Secborg replacement: Peacekeeper Borg

I came into this skeptical, after reading about the HARM ALARM I must fully support it.
by Atticat
Thu May 05, 2016 12:13 am
Forum: Ideas
Topic: Deadly Combat
Replies: 39
Views: 5595

Re: Deadly Combat

If you get hit in the leg with a laser, it should be serious, you should risk losing that entire leg, forced to crawl yourself across the station, screaming. If the chef takes a butcher knife to my hand, I should be in danger of losing fingers, or the whole hand. If somebody hits your arm with an Es...
by Atticat
Wed May 04, 2016 3:16 am
Forum: Ideas
Topic: Deadly Combat
Replies: 39
Views: 5595

Re: Deadly Combat

We could always do it like Lifeweb does it and make tasers require you to stun every individual body part, but put them down for much longer. Then again this would need a lot of fundamental changes with the medical system to work so I'm not sure how doable it'd be. This is the single worst idea I'v...
by Atticat
Wed Feb 24, 2016 12:39 am
Forum: Ideas
Topic: Dark vision cone behind your back
Replies: 37
Views: 9614

Re: Dark vision cone behind your back

This looks legitimately interesting and a perfect example of "Paranoia" I feel like this is just going to result in idle people spinning around, which won't add any of the immersion that this change seems to be seeking. It's more like now shifty eyed people will actually look shifty-eyed....
by Atticat
Tue Feb 23, 2016 11:38 pm
Forum: Ideas
Topic: My ""design"" notes
Replies: 59
Views: 13145

Re: My ""design"" notes

This is beautiful, and I love your idea about a very difficult game of successfully keeping a ship running as it travels to a destination.
by Atticat
Thu Feb 18, 2016 10:39 pm
Forum: Ideas
Topic: A new taser and light laser
Replies: 98
Views: 18667

Re: A new taser and light laser

Artyom returns
by Atticat
Thu Feb 18, 2016 12:20 pm
Forum: Ideas
Topic: Balancing amount/power of antags vs. number of sec
Replies: 29
Views: 6217

Re: Balancing amount/power of antags vs. number of sec

Security was never meant to be balanced against antags, and people who think it should be need to be banned under rule 0 Whether you care to admit it or not, security more or less exists to act as the antagonists' primary opposition. Anybody who denies that sec act as antag hunters is denying how t...
by Atticat
Thu Feb 18, 2016 12:12 pm
Forum: General Chat
Topic: Turn the AI off for a week
Replies: 188
Views: 56487

Re: Turn the AI off for a month

I would be super sad if the AI was removed, considering it's the best way to mess with your crew as captain. But I also think it's really important we observe how antags fare without some invisible god watching their every move and calling out their actions.
by Atticat
Wed Feb 17, 2016 11:44 pm
Forum: Coding Feedback
Topic: Fly people should not be heads
Replies: 35
Views: 7263

Re: Fly people should not be heads

Yo real talk: I don't care how many races we add to this game, but I find it quite amusing that the slippery slope people who were vehemently against lizards turned out to be correct.
by Atticat
Wed Feb 17, 2016 12:02 pm
Forum: Closed Policy Discussion
Topic: Ghosting after being abducted by ayys
Replies: 49
Views: 12139

Re: Ghosting after being abducted by ayys

keep in mind there's a difference between "erp surgery" and "changing every visual aspect of someone so when you toss them back on station nobody knows who they are and are vomiting spiders" one is creepy, one is a funny gimmick for abductors A little creepyness isn't always bad...
by Atticat
Wed Feb 17, 2016 10:23 am
Forum: General Chat
Topic: Turn the AI off for a week
Replies: 188
Views: 56487

Re: Turn the AI off for a month

One of my biggest issues is that cyborgs often don't know weather to follow their laws of their AI master's orders. The game doesn't do anything to instruct the player on what takes priority, causing more confusion. I've had countless security cyborgs on asimov arrest me (when I had committed no har...
by Atticat
Wed Feb 17, 2016 10:07 am
Forum: General Chat
Topic: Why do maps rotate when everyone only likes Boxstation?
Replies: 49
Views: 11529

Re: Why do maps rotate when everyone only likes Boxstation?

Now if we had seperate servers for each of these maps, (or created a z-level to z-level thing where all stations are in the game at round start) it would be managable, because no one would be forced to play them, but those who enjoyed doing so could go over there and play with people who agree with...
by Atticat
Wed Feb 17, 2016 2:43 am
Forum: Ideas
Topic: Drone and Silicon vision of humans
Replies: 47
Views: 9103

Re: Drone and Silicon vision of humans

I am definitely in favor of the spirit of this idea. The invisible antag hunter and his army of asimov violaters can always use some limitations.
by Atticat
Wed Feb 17, 2016 12:11 am
Forum: Closed Policy Discussion
Topic: Disallow murder sprees on Basil.
Replies: 92
Views: 20571

Re: Disallow murder sprees on Basil.

Jeez, and here I am hoping Basil would be given a no-rules status.
by Atticat
Tue Feb 16, 2016 9:14 pm
Forum: Coding Feedback
Topic: Paranoia on a deathtrap
Replies: 222
Views: 45612

Re: Paranoia on a deathtrap

I agree with you Kor, wholeheartedly. I believe it will take somebody with a singular vision to create a spinoff of ss13 that is horror/suffering/paranoia based. I don't think it's possible to change TG station to something like this. It's currently happening, so I hope things work out unlike every ...
by Atticat
Tue Feb 16, 2016 1:31 pm
Forum: Coding Feedback
Topic: Paranoia on a deathtrap
Replies: 222
Views: 45612

Re: Paranoia on a deathtrap

I totally understand we all have our own opinions and in no way do I think mine is important by any means, I simply state my beliefs because I care about and love ss13. I see alot of potential for this game to be scary or different. Apparently, the creator of lifeweb is working on his own version of...
by Atticat
Tue Feb 16, 2016 12:18 pm
Forum: Coding Feedback
Topic: Paranoia on a deathtrap
Replies: 222
Views: 45612

Re: Paranoia on a deathtrap

You act like it's impossible, but lifeweb has proven you can create a game filled with paranoia and consequences; have you played it? I assure you, losing both hands in a firefight makes you think twice about starting confrontations. Having your eyes cut out, making you completely blind, makes you t...
by Atticat
Tue Feb 16, 2016 1:22 am
Forum: Coding Feedback
Topic: Paranoia on a deathtrap
Replies: 222
Views: 45612

Re: Paranoia on a deathtrap

In my view, fear comes from anticipation. Why isn't it fun to be insta-killed by the tesla machine? Because it teleports randomly to you. The player has no way of seeing it coming. In contrast, players can often watch as the singularity tears the station apart and desperately attempt to avoid it. If...
by Atticat
Thu Feb 11, 2016 2:29 am
Forum: Coding Feedback
Topic: Paranoia on a deathtrap
Replies: 222
Views: 45612

Re: Paranoia on a deathtrap

Make death more punishing. As Lumi said, there needs to be something to lose, a consequence to death. Revamp the medical system so people are afraid of getting hurt. These days in ss13 nothing is scary because one stay in a self-serve cryotube is pretty much guarenteed to fix any ailment. Getting hi...
by Atticat
Thu Jan 14, 2016 3:05 am
Forum: Resolved Requests
Topic: Zeela Takk/Atticat - demoting an officer for arresting a cri
Replies: 17
Views: 8311

Re: Zeela Takk/Atticat - demoting an officer for arresting a

I didn't witness Anda Lucia taking Maricio's ID, but you can be sure I would have granted him leeway if he had told me. Unfortunately, I walked into brig where Amnestik was stunning Lucia over and over in the brig lobby, even though she was cuffed and detained by Terry Mcfall. I told Amnestik to sto...
by Atticat
Thu Jan 14, 2016 1:09 am
Forum: Coding Feedback
Topic: Lizards as donator only privlege
Replies: 54
Views: 13022

Re: Lizards as donator only privlege

Incoming wrote:Locking new cosmetic options that don't impact game balance at all: Fine
Locking anything else: No
Locking existing features: Literally a meme

Please don't lock anything beyond cosmetics behind paywalls :cry:

Maybe I will make some more ghost sprites for donators...
by Atticat
Thu Jan 14, 2016 1:05 am
Forum: Closed Policy Discussion
Topic: Make Basil a No-Rulz Fun Zone (Locked by OP)
Replies: 28
Views: 6198

Re: Make Basil a No-Rulz Fun Zone

I like this idea.
by Atticat
Thu Jan 07, 2016 10:30 pm
Forum: General Chat
Topic: What do you love most about tg?
Replies: 35
Views: 7703

Re: What do you love most about tg?

What I hate most is the captain spawning with a dorky bowman headset.

What I like most is map rotation!
by Atticat
Fri Jan 01, 2016 1:46 pm
Forum: General Chat
Topic: Teach atticat to code! (paying $50 - $100)
Replies: 11
Views: 2067

Teach atticat to code! (paying $50 - $100)

Anybody willing to teach how to code in byond at a VERY BASIC level (enough that I can fix some grammar mistakes and code some simplistic ideas like making the captain immune to alcohol) will receive a large sum. I am willing to negotiate the price beforehand. Heck if you do a good job I'd be willin...
by Atticat
Thu Dec 31, 2015 1:20 am
Forum: Ideas
Topic: Wanted posters
Replies: 22
Views: 4652

Wanted posters

Print them out and pin them all over the station; what do you think?
by Atticat
Wed Dec 30, 2015 8:31 pm
Forum: Ideas
Topic: New medbay uniforms
Replies: 16
Views: 3870

New medbay uniforms

So I designed a new medbay uniform and wanted to see what you peeps think; the main change would be a color theme that I find interesting. Please comment if you desire and give me any kind of feedback you have in mind :)
by Atticat
Mon Dec 21, 2015 1:11 pm
Forum: General Chat
Topic: Making Basil public? [Officially happening!]
Replies: 50
Views: 13665

Re: Making Basil public? [Officially happening!]

can confirm leefweebs has twisted the psyches of most players :surprised:
by Atticat
Fri Dec 11, 2015 12:50 pm
Forum: General Chat
Topic: Lifeweb got taken down
Replies: 93
Views: 34016

Re: Lifeweb got taken down

enoch lives
by Atticat
Fri Dec 11, 2015 3:48 am
Forum: General Chat
Topic: Lifeweb got taken down
Replies: 93
Views: 34016

Re: Lifeweb got taken down

Patreon just went down. RIP Randy.


Tzchernobog come!!!
by Atticat
Fri Dec 11, 2015 12:01 am
Forum: General Chat
Topic: Lifeweb got taken down
Replies: 93
Views: 34016

Re: Lifeweb got taken down

the community is mostly great tbh
by Atticat
Thu Dec 10, 2015 12:54 pm
Forum: General Chat
Topic: Lifeweb got taken down
Replies: 93
Views: 34016

Re: Lifeweb got taken down

and the question remains...party this weekend? stay tuned for updates :happy:





Image
by Atticat
Tue Dec 08, 2015 10:50 pm
Forum: General Chat
Topic: Lifeweb got taken down
Replies: 93
Views: 34016

Re: Lifeweb got taken down

madness :c4:
by Atticat
Fri Nov 27, 2015 3:05 am
Forum: Coding Feedback
Topic: detective has telebaton why
Replies: 46
Views: 7979

Re: detective has telebaton why

I argue they are indeed head weapons regardless of shite status. They were given specifically to heads for a specific goal of enforcing authority over underlings, as you said yourself.
by Atticat
Wed Nov 25, 2015 10:22 pm
Forum: Coding Feedback
Topic: On the subject of assistants.
Replies: 42
Views: 9734

Re: On the subject of assistants.

Jobban anyone who messes around as assistant. It's not an important job anyway - like how you'd droneban a drone for something minor, assistantban an assistant for being bad. Problem solved, now we only have helpful assistants that actually assist! I was under the impression the majority of drone b...
by Atticat
Wed Nov 25, 2015 8:57 pm
Forum: Coding Feedback
Topic: detective has telebaton why
Replies: 46
Views: 7979

Re: detective has telebaton why

shut this thread down
by Atticat
Wed Nov 25, 2015 12:45 pm
Forum: Coding Feedback
Topic: Shuttles should leave during rev rounds
Replies: 15
Views: 3087

Re: Shuttles should leave during rev rounds

im surprised by the amount of players that STILL will go to a shuttle during rev and just sit there expecting it to take off.
by Atticat
Wed Nov 25, 2015 1:59 am
Forum: Coding Feedback
Topic: detective has telebaton why
Replies: 46
Views: 7979

Re: detective has telebaton why

allow detective to butt with gun? that'd be pretty cool
by Atticat
Wed Nov 25, 2015 1:43 am
Forum: Coding Feedback
Topic: detective has telebaton why
Replies: 46
Views: 7979

Re: detective has telebaton why

Same reason why dets don't have tasers or even cuffs until I gave him a pair. Because it's a thematic thing. Think less "police detective" and more "noir private investigator" The detective has always been more about style than function. He probably only got a telebaton to repla...
by Atticat
Wed Nov 25, 2015 12:51 am
Forum: Coding Feedback
Topic: detective has telebaton why
Replies: 46
Views: 7979

Re: detective has telebaton why

That's debatable. Telebatons have infinite charge. That counts for something
by Atticat
Wed Nov 25, 2015 12:48 am
Forum: Coding Feedback
Topic: detective has telebaton why
Replies: 46
Views: 7979

Re: detective has telebaton why

telebaton > stunbaton though
by Atticat
Wed Nov 25, 2015 12:45 am
Forum: Coding Feedback
Topic: detective has telebaton why
Replies: 46
Views: 7979

detective has telebaton why

:o :o :o :o why does Mr.loosecannon have a department head weapon?
by Atticat
Tue Nov 24, 2015 11:45 pm
Forum: Coding Feedback
Topic: Round length forced extensions
Replies: 35
Views: 7713

Re: Round length forced extensions

Zilenan91 wrote:But that's shit, because you know there'd be chucklefucks who'd wait the maximum time possible and spam these to piss people off.

I'd rather trace their location and go on a manhunt than wait around and do nothing though, annoying as that IS.
by Atticat
Tue Nov 24, 2015 11:28 pm
Forum: Coding Feedback
Topic: Round length forced extensions
Replies: 35
Views: 7713

Re: Round length forced extensions

I'd rather we add something allowing antags to more easily recall than make people wait an hour during traitor/changeling rounds + 15 minutes. Like an item you could buy (portable recaller) for X amount of TC. At least this way when your shuttle is recalled you have an event; hunting down the recall...
by Atticat
Sun Nov 22, 2015 10:10 pm
Forum: Coding Feedback
Topic: Remove Steal Hand Teleporter, slime extract, etc objectives.
Replies: 32
Views: 6969

Re: Remove Steal Hand Teleporter, slime extract, etc objecti

Steal objective are for noobs and offer nothing interesting to traitor rounds. One can even argue they take away from them. just my opinion..
by Atticat
Tue Nov 17, 2015 1:20 pm
Forum: Coding Feedback
Topic: The flash needs a purpose outside of borg murdering
Replies: 29
Views: 4452

Re: The flash needs a purpose outside of borg murdering

remove detective telebaton
by Atticat
Mon Nov 16, 2015 7:24 pm
Forum: Ideas
Topic: RP Features
Replies: 40
Views: 8864

Re: RP Features

more audio clip buttons please for yells and cries and screams
by Atticat
Tue Nov 03, 2015 10:30 pm
Forum: Resolved Requests
Topic: Wilson Stockwell (stun and cuffing cult teammates)
Replies: 24
Views: 4327

Re: Wilson Stockwell (attacking cult teammates)

The bartender had a tome and may have given some to other cultists. Again, you prove you misdirected your anger at the only person willing to help you and answer your requests.
by Atticat
Tue Nov 03, 2015 10:28 pm
Forum: Resolved Requests
Topic: Wilson Stockwell (stun and cuffing cult teammates)
Replies: 24
Views: 4327

Re: Wilson Stockwell (attacking cult teammates)

I tried to help you; you didn't show at lockers so I went to look for you. HOWEVER, I did not hunt you down and cuff you for failing to arrive at lockers. I went looking for you. Unfortunately, you had something else in mind. You being frustrated is not good enough, imho.
by Atticat
Tue Nov 03, 2015 10:26 pm
Forum: Resolved Requests
Topic: Wilson Stockwell (stun and cuffing cult teammates)
Replies: 24
Views: 4327

Re: Wilson Stockwell (attacking cult teammates)

So the question of the day is "Does being frustrated at your converter who tried to help you grant the right to stun and cuff them?"