Search found 15 matches

by Massa100
Fri Nov 17, 2017 8:57 pm
Forum: Closed Policy Discussion
Topic: Is it time for an assistant cap again?
Replies: 94
Views: 17138

Re: Is it time for an assistant cap again?

Anonmare wrote:Make being an assistant valid to kill on sight but assistants aren't allowed to fight back if they're not antags.
this idea is simply flawless and not retarded in any capacity and will be beneficial for the longevity of SS13 and tgstation

headmin stand down this man knows what is best
by Massa100
Fri Nov 17, 2017 8:05 pm
Forum: Closed Policy Discussion
Topic: Is it time for an assistant cap again?
Replies: 94
Views: 17138

Re: Is it time for an assistant cap again?

Just crack down more on greytiding and the problem will solve itself. I mean I agree but as has been said before we can't have half the admins cracking down more and half not. A decision like that has to be agreed upon by adminbus in general. I think greytiding would be less severe if the staff als...
by Massa100
Sat Jul 29, 2017 2:55 pm
Forum: Town Hall
Topic: Trialmin Review: Armhulennn
Replies: 24
Views: 6807

Re: Trialmin Review: Armhulennn

yeah this guy seems solid

not a douche, just an aight admong with a good head on hisself

should be full :reallyhappy:
by Massa100
Sun Jun 18, 2017 8:24 pm
Forum: Resolved Appeals
Topic: Confusing permanent ban with unknown reason
Replies: 4
Views: 1159

Confusing permanent ban with unknown reason

Byond account and character name: Massa100 (Jose/Julia Toolbox) Banning admin: Sawrge(???) - Banned by Host Ban type (What are you banned from?): Permanent, Server Ban reason and length: "Regards sent!", Permanent Time ban was placed (including time zone): 2017-06-07 2:18:19, unknown timez...
by Massa100
Fri May 12, 2017 2:17 pm
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

Just had a round, where cult was spotted early. Immediately, red alert shuttle was called. The round lasted less than half an hour. This shit needs to stop. https://github.com/tgstation/tgstation/pull/27104 Manifest spirits just got even stronger so it is unlikely that security will stop running I ...
by Massa100
Thu May 11, 2017 9:08 pm
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

if only there was an engineering and medical staff like, the point of the game has shifted from "try to hold the station together while antags try to thwart you at that, calling the shuttle means admitting defeat" and that is sad Engineering can't reconstruct the entire station after it's...
by Massa100
Thu May 11, 2017 7:02 pm
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

BOTH https://abs.twimg.com/emoji/v2/72x72/1f44f.png CULT https://abs.twimg.com/emoji/v2/72x72/1f44f.png MODES https://abs.twimg.com/emoji/v2/72x72/1f44f.png AREN'T https://abs.twimg.com/emoji/v2/72x72/1f44f.png FUN https://abs.twimg.com/emoji/v2/72x72/1f44f.png FOR https://abs.twimg.com/emoji/v2/72...
by Massa100
Thu May 11, 2017 7:00 pm
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

Let's say an antag decides to mass toxins max-cap bomb the entire station 10 minutes in. Medbay, bridge, brig, telecomms, science, and arrivals are completely gone, and the entire station is losing air rapidly. Half the crew are dead and even more will be dead if they can't find a spacesuit. Surviv...
by Massa100
Thu May 11, 2017 6:44 pm
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

I'll be honest, conversion gamemodes(or at least the constant increase in them) are completly changing the game. Something needs to be done, either completly accepting that this is how we want to go(shorter rounds since it's unsustainable for security/command to go against cults) or start changing ...
by Massa100
Thu May 11, 2017 6:29 pm
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

Well, this thread blew up. You guys all seem to want to avoid conversion/dying, which is inherently the part of the game that we play for. If you don't want to get converted/want the cult to lose/don't EVER want Xenos to play then yes call the shuttle immediately. On the other side of the pond, ther...
by Massa100
Thu May 11, 2017 3:01 pm
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

I agree with this thread, but at some point, the shuttle has to be called on a conversion based round- and better sooner than later for security. I usually make a good effort to take down the cult, and if they are still winning despite security's best efforts, it's time to call it. That's usually f...
by Massa100
Thu May 11, 2017 2:56 pm
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

Also your reward for staying and somehow hunting down every last cultist hiding on lavaland is... ...getting to call the shuttle anyway! Either that or you just killed for the crime of existing in a round with no antagonists left such as https://tgstation13.org/phpBB/viewtopic.php?f=37&t=3788&a...
by Massa100
Thu May 11, 2017 3:27 am
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

snib I said that because I ahelped one time reccomending this (in fewer words) and was told exactly "admins don't like doing stuff." sorry i hurt ur feeling sthough i didn' tmean to To the meat of what you said, though, I very much do think it's required. I've only ever seen admins interf...
by Massa100
Thu May 11, 2017 3:15 am
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Re: Shuttle Calls shouldn't be because the game happened

It's tough to force a policy on shuttle calls because sometimes extenuating circumstances make sense If the round has been going on for 4 hours and nothing is happening it's probably safe to call the shuttle (assuming the crew is okay with it, but in a hilarious case like this they most certainly w...
by Massa100
Thu May 11, 2017 3:01 am
Forum: Closed Policy Discussion
Topic: Shuttle Calls shouldn't be because the game happened
Replies: 178
Views: 42526

Shuttle Calls shouldn't be because the game happened

I'll preface this by saying the emergency shuttle is for emergencies. Mass bombings, overrun xeno infestations, a wild syndicate nuke team slaughtering is shuttle call worthy. "Cult", "Traitors", and "Xenos" should NEVER be considered emergencies. Especially when they'r...