Search found 166 matches
- Wed Apr 08, 2015 3:33 pm
- Forum: Ideas
- Topic: Gunsmithing; And how it works
- Replies: 93
- Views: 26666
Re: Gunsmithing; And how it works
What is expected to come from this if it does get coded and put in? The majority of those contributing to the thread have made it clear that they think guns should still be kept under the control of security but what is the point of replacing the lawyer with a gun workshop? What gameplay purpose doe...
- Wed Apr 08, 2015 11:56 am
- Forum: Closed Policy Discussion
- Topic: On the position of headmin and host.
- Replies: 87
- Views: 22117
Re: On the position of headmin and host.
There is no point in arguing about public logs. I respect the current host entirely and appreciate what he is trying to do but arguing about public logs with him is completely pointless. It will either end up as a dead discussion or it will end with 'I know what's best even if you guys don't like it...
- Sun Apr 05, 2015 1:39 pm
- Forum: Coding Feedback
- Topic: Proposed Crit Changes Feedback/Discussion
- Replies: 21
- Views: 4974
Re: Proposed Crit Changes Feedback/Discussion
I''ve explained why this is a bad idea before and I'm too tired to do it again but basically these sum it up. I'm opposed to this on the basis that a lot of stuff in the game is balanced around how long it takes to crit someone, changes to that can affect the entire system. I respect that you don't ...
- Sat Apr 04, 2015 11:41 pm
- Forum: Resolved Requests
- Topic: Works-The-Corner doesn't understand silicon
- Replies: 31
- Views: 9334
Re: Works-The-Corner doesn't ujnderstand silicon
I was present during the round. People were being executed for being cultists, it was hectic. Everyone execution was authorized by HoS/Cap and most were ordered by the HoS. Not sure why a security officer should have to care about a cyborgs law's being asimov as long as he doesn't hurt it for trying...
- Sat Mar 28, 2015 1:20 pm
- Forum: Coding Feedback
- Topic: Security helmet Camera Vote Or Die Edition
- Replies: 101
- Views: 23153
Re: Security helmet Camera Vote Or Die Edition
Welp, I guess ebows, stunprods and cable cuffs apparently also wreck headsets now or is that not a valid way to call for help anymore? Or are you just worried that maybe an antagonist might, oh no, drag his target somewhere else? It literally sounds like you're just angry you got sneak attacked and ...
- Sat Mar 28, 2015 1:03 pm
- Forum: Coding Feedback
- Topic: Security helmet Camera Vote Or Die Edition
- Replies: 101
- Views: 23153
Re: Security helmet Camera Vote Or Die Edition
Are security officers literally blind babies that aren't expected to look out for themself anymore? Staying on topic. What I'm seeing is a clash of ideology on this issue, some people think that Officers should be easy to take out and kill stealthily, while others think that while Officers can be ea...
- Mon Mar 23, 2015 3:03 pm
- Forum: General Chat
- Topic: HEADMIN ELECTION 2: RETURN OF THE VOTE
- Replies: 201
- Views: 70217
Re: HEADMIN ELECTION 2: RETURN OF THE VOTE
I'm throwing my hat in the ring.
- Sat Mar 21, 2015 4:12 pm
- Forum: General Chat
- Topic: Roundtable 3/20 6pm EST
- Replies: 138
- Views: 34154
Re: Roundtable 3/20 6pm EST
You need someone responsible for the servers, a host who looks over them beyond just making sure that all the lights are on. Why is Anon3 that person? Just because he was elected a headmin by the players doesn't automatically mean he should be put in a host position, especially without community in...
- Sat Mar 21, 2015 1:54 pm
- Forum: General Chat
- Topic: Roundtable 3/20 6pm EST
- Replies: 138
- Views: 34154
Re: Roundtable 3/20 6pm EST
Being melodramatic much? It's clear that SoS is fine with physically hosting it. There is no need for an immediate replacement in the administrative capacity that is essentially being chosen by the replacement. We aren't going to fall into a 'void of insecurity' where our fate is 'questionable for G...
- Sat Mar 21, 2015 1:29 pm
- Forum: General Chat
- Topic: Roundtable 3/20 6pm EST
- Replies: 138
- Views: 34154
Re: Roundtable 3/20 6pm EST
I would prefer if it was 3 someone elses, duly elected by the admins, the players and the SoS/Coder vote and aware that their term is only 6 months, rather than one person, who was in the right place at the right time to give themselves an essentially unbounded term as sole controller of the the fu...
- Thu Mar 19, 2015 1:42 am
- Forum: Coding
- Topic: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
- Replies: 124
- Views: 32785
Re: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
This isn't goonstation goofball jesus But seriously, moving chemistry into science as well makes no sense and is a bad idea. Think about how what you change will effect other parts of the game please. If you want chemists to be able to test grenades then connect it to the testing lab somehow, but ch...
- Sun Mar 15, 2015 11:33 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70790
Re: BATTLE OF THE SERBERS
We've confirmed what we've always thought
Basil is full of scrubs
good game though
Basil is full of scrubs
good game though
- Sat Mar 14, 2015 9:51 pm
- Forum: Coding
- Topic: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
- Replies: 124
- Views: 32785
Re: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
The morgue is kind of in an odd spot. Have you considered switching it with surgery? It could still be connected to the main hall and surgery would no longer be hidden away in the back as well.
- Sat Mar 14, 2015 7:07 pm
- Forum: Coding
- Topic: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
- Replies: 124
- Views: 32785
Re: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
The in-between spaces should be bigger/exist and since genetics is both a medical and research department it might be a good idea to separate it like the current genetics if that's possible. Chemistry's testing lab should be the same testing lab as the rest of the science department. Option 1 needs ...
- Fri Mar 13, 2015 1:06 pm
- Forum: Admin Feedback
- Topic: Administration General Feedback
- Replies: 200
- Views: 92301
Re: Administration General Feedback
Because of this rule, along with all the stuff everyone has already said multiple times in other threads, and the fact he went directly against the person who unbanned him's wishes to not start shit. We’re all here to have a good time. If you’re intentionally trying to ruin everyone else’s good time...
- Thu Mar 12, 2015 12:58 pm
- Forum: Admin Feedback
- Topic: Administration General Feedback
- Replies: 200
- Views: 92301
Re: Administration General Feedback
Fragnostic man, can you really not understand why Pap was banned? His alt account started off rude and abrasive so saying he tried to stay reasonable is silly. All of the OOC issues you brought up are valid reasons because they were in official /tg/station channels. It isn't the server and forums th...
- Wed Mar 11, 2015 1:32 pm
- Forum: Closed Policy Discussion
- Topic: How much is too much?
- Replies: 14
- Views: 3536
Re: How much is too much?
I believe each situation warrants a different approach when considering how much is too much and because of this attempting to set up a policy against it would be mostly futile.
- Tue Mar 10, 2015 4:03 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 961627
Re: Minor Suggestions
A hydroponics cyborg. Instead of a bunch of different modules they would have some basic plants that are constantly growing as well as the basic botanist loadout.
- Tue Mar 10, 2015 3:45 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 543194
Re: Simple Questions Thread
Speed up cooking at the cost of more messes/malfunctions.DemonFiren wrote:1. Aggressive grab, then click on self.
2. There's a verb in the Alien tab.
3. Grab a hold of any item you can and mash the arrow keys (or WASD in hotkey mode).
Now for my question, what does the power setting on microwaves do, again?
- Tue Mar 10, 2015 3:02 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70790
Re: BATTLE OF THE SERBERS
the more you outnumber us the more nerds from badger we get to dunk
- Mon Mar 02, 2015 1:41 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70790
Re: BATTLE OF THE SERVERS
Put me in for Sybil.
I'm on the east coast.
I'm on the east coast.
- Mon Mar 02, 2015 12:20 am
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70790
Re: Server Tourney Thing
Make it happen space cowboy
- Mon Feb 02, 2015 1:52 pm
- Forum: Resolved Requests
- Topic: Ban Max Fattkins From HoP
- Replies: 22
- Views: 5947
Re: Ban Max Fattkins From HoP
I've ran into Max IC as well. He does the aforementioned things every time he is the HoP and he gives just about everyone a difficult time, even after they've run around to get the three stamps. Usually when HoPs do stuff like this it should stay an IC issue but he's signing up as HoP often and goin...
- Fri Jan 30, 2015 3:02 pm
- Forum: Video Games
- Topic: Space House 3
- Replies: 177
- Views: 43605
Re: Space House 3
Reed Glover and Orlando Faust.
- Wed Jan 28, 2015 3:42 am
- Forum: Former Admins
- Topic: [No Longer Admin] Tedward1337
- Replies: 30
- Views: 11197
Re: Tedward1337
You think so? In my opinion he probably interacts with the community more than most.peoplearestrange wrote:Seems to be pretty active on servers, answers ahelps fairly promptly but I dont see him interact with people all that much outside of admining (not necessarily a good or bad thing, just an obs)
- Sat Jan 17, 2015 6:49 pm
- Forum: Off Topic
- Topic: Three word game
- Replies: 441
- Views: 91310
Re: Three word game
by the Hitlers
- Thu Jan 15, 2015 7:54 pm
- Forum: Off Topic
- Topic: Three word game
- Replies: 441
- Views: 91310
Re: Three word game
that shit I
- Thu Jan 15, 2015 2:34 pm
- Forum: Off Topic
- Topic: Three word game
- Replies: 441
- Views: 91310
Re: Three word game
his mom's spaghetti
- Thu Jan 15, 2015 4:39 am
- Forum: Off Topic
- Topic: Three word game
- Replies: 441
- Views: 91310
Re: Three word game
He's nervous, but
- Mon Jan 12, 2015 5:43 am
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Discussion
Multiple people have told me he got deadminned for a bit over it and implied that it was an adminstrative issue, wow I am making myself look like an ass because I got information from misinformed people. Aside from direct fuck ups, I think most people think most situations can be handled better in r...
- Mon Jan 12, 2015 5:07 am
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
I literally posted the wrong thread because Sticky was involved in two singularity incidents. I can't find the other one but you know which one I'm talking about, that was handled poorly. The second fuck up of a high profile admin. The situation was extremely clear cut with him being in the wrong, y...
- Mon Jan 12, 2015 1:18 am
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
I am literally telling you what the incidents are. If you want to dig them up in the archives you can. They aren't even in the trash bin. Found one for you. Go get the rest if you want to. https://tgstation13.org/phpBB/viewtopic.php?f=23&t=2081 This was handled poorly, do not lie. I am not conte...
- Mon Jan 12, 2015 1:10 am
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
It'd be nice if you could site some examples to back up any of that. Show me the mistakes. If there are so many and so great injustices wrought under our noses it shouldn't be hard. You're acting like I said there are a lot of incidents that have been handled poorly. Everyone is aware the incidents...
- Mon Jan 12, 2015 1:04 am
- Forum: Off Topic
- Topic: Three word game
- Replies: 441
- Views: 91310
Re: Three word game
he rapped quickly
- Mon Jan 12, 2015 12:54 am
- Forum: Admin Feedback
- Topic: Administration General Feedback
- Replies: 200
- Views: 92301
Re: Administration General Feedback
Well without being too rediculous about it, I just think precedent should have some weighting with regard to rulings, along with recognizing that a infraction doesn't always have the same impact on the game (even when the same ruling is broken) To elaborate on this, I think what really needs to be ...
- Mon Jan 12, 2015 12:34 am
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
What proceeding? You two weren't even clear what the point of this thread was when it was made, seeing as one of you thought it was a deciding factor and the other thought it was just a guideline. No actual discussion was ever going to take place, there was no actual discussion to even take place. Y...
- Mon Jan 12, 2015 12:16 am
- Forum: Admin Feedback
- Topic: Administration General Feedback
- Replies: 200
- Views: 92301
Re: Administration General Feedback
Since I requested this be made I should probably highlight what I think the current administration should work on, as well as what is a problem. - Communication . In the Tedward trial thread one of the headmins say that it is just a general guideline for their decision while the other says it is the...
- Mon Jan 12, 2015 12:01 am
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
The edit was more directed at Anon3 repeated comments that he's going to stop asking for feedback. Thank you for opening the feedback thread.
- Sun Jan 11, 2015 11:48 pm
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
Can you really not admit you made mistakes in the past? Where would you like problems with past grievances to go? Stop trying to push this onto the community. You are the headmin. You and the other two do not have to hold up to some standard that was established in the past. You didn't have to deadm...
- Sun Jan 11, 2015 11:20 pm
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
We're going in circles. It has been acknowledged what he did was wrong. People have accepted he should be punished. People do not think he should have been punished like he was. As I have said multiple times in previous posts, the outrage is directed at how you are handling this compared to how you ...
- Sun Jan 11, 2015 10:54 pm
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
People keep posting or referencing examples of admins affecting other players rounds, spawning items for them, on them, or affecting their mobs. It's ALSO bad behavior but it's a different kind of bad behavior and is handled differently. The point was that this is being handled with far more severi...
- Sun Jan 11, 2015 10:45 pm
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
My questioning whether incidents such as this will be put to a vote was more rhetorical and in response to this, as well as you trying to invalidate what oranges said with it. It's ALSO bad behavior but it's a different kind of bad behavior and is handled differently. I think we're misunderstanding ...
- Sun Jan 11, 2015 10:20 pm
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
Making a complaint about an admin over how they handled a complaint about an admin probably wouldn't result in anything, considering situations like those actually require a community discussion. So are you also saying that from now on all instances of admins abusing their privileges to give themsel...
- Sun Jan 11, 2015 10:04 pm
- Forum: Closed Complaints
- Topic: [ScaredOfShadows]Griffing and abuse of power
- Replies: 94
- Views: 29075
Re: [ScaredOfShadows]Griffing and abuse of power
Any discussion going on in this thread is pointless. What is the expected outcome from talking about this? He is very clearly in the wrong, it's obvious nothing is going to happen. Nobody's mentioned the OOC IC and identifying himself as an admin to gain an in-round advantage in addition to all the ...
- Sun Jan 11, 2015 9:53 pm
- Forum: Town Hall
- Topic: Tedward1337 Community Discussion
- Replies: 104
- Views: 38380
Re: Tedward1337 Community Trial
Tedward shouldn't have even been deadminned. He should have been scolded, maybe had his abilities revoked for a couple days. Not deadminned. I realize you don't want past issues dredged up, but how is this more involved with community trust than someone who has made more than several bad decisions i...
- Wed Jan 07, 2015 7:56 pm
- Forum: Coding Feedback
- Topic: Security Sprites: 2015 Edition
- Replies: 116
- Views: 27367
Re: Security Sprites: 2015 Edition
I like the vest in Paprika's but the overall look is better in Steelpoint's, in my opinion. Specifically the red color. Would it be possible to do a hybrid? I'm sure the broken armband could be fixed in both other sprites. Anyway I'm still working on the clothing set picking thing but there's been c...
- Sun Dec 14, 2014 8:34 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 71873
Re: New antagonist policy
It should be noted that currently the poll in the feedback forums is 21 in favor and 17 against.
- Sun Dec 14, 2014 5:59 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 71873
Re: New antagonist policy
Lots of words Cult - You're supposed to do your objectives and get out. Nothing says you can't call the shuttle. It isn't murderboning with constructs if you turn them into constructs. Wizards - Wizards are supposed to fight the entire crew. Staff of change'd people are fair game as they are creatu...
- Sun Dec 14, 2014 5:35 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 71873
Re: New antagonist policy
People shouldn't be looking at this policy like it's a ban against killing more than whoever you need to when you're an antag. The purpose of it is to put a stop to the people who do nothing as antags but kill everyone in uncreative ways. /Tg/station is the middle ground and will remain to be the mi...
- Sun Dec 14, 2014 4:55 am
- Forum: General Chat
- Topic: New antagonist policy - repealed
- Replies: 256
- Views: 71873
Re: New antagonist policy
This policy has been a long time coming, while killing everyone may be fun it also really stifles any opportunity for interesting situations to arise during the round. Traitors shouldn't be going around with an entire armory killing everything that moves for the hell of it. Yes, it isn't a decision ...