Thank god, I always felt like economy just existed because people thought it should be there, without thinking of whether it actually made things better.
Would cargo be going back to the original cargo points sytem?
Search found 31 matches
- Wed Mar 11, 2020 9:29 pm
- Forum: Coding Feedback
- Topic: Note on economy
- Replies: 80
- Views: 19344
- Tue Feb 12, 2019 10:06 pm
- Forum: Coding Feedback
- Topic: Proposed change - Merge chemistry and botany
- Replies: 96
- Views: 24334
Re: Proposed change - Merge chemistry and botany
I think Xenobotany makes more sense, since if Xenobio is being included, it doesn't make sense as part of a resource production department. Xenobio(the slime extract parts of it at least) is more about becoming a knockoff wizard with your supply of cores than about producing resources. Also because ...
- Thu Feb 11, 2016 8:41 pm
- Forum: Ideas
- Topic: Plasmaman, Playable race.
- Replies: 56
- Views: 11864
Re: Plasmaman, Playable race.
Mostly because breathcode a shit. Anyways, the bug with plasmamen that got them disabled was that nukeops plasmamen would spawn without gear and die. I thought i fixed it but that fix somehow got broken, and then i got caught up in fusion and feature freeze and such. I am actively working towards br...
- Sun Dec 20, 2015 7:46 am
- Forum: General Chat
- Topic: ATMOS IS OP: THE FUSING
- Replies: 13
- Views: 3616
Re: ATMOS IS OP: THE FUSING
https://tgstation13.org/phpBB/viewtopic.php?f=10&t=5408
Can you atleast check before making shitty meme threads?
Can you atleast check before making shitty meme threads?
- Sat Dec 19, 2015 5:14 pm
- Forum: Coding Feedback
- Topic: Fusion!
- Replies: 43
- Views: 10861
Re: Fusion!
At the moment fusions main non-antag function is in power generation, but as we expand more function onto the atmos system it'll be a pre-requisite for a lot of the higher energy reactions.
- Sun Nov 15, 2015 8:22 pm
- Forum: Coding Feedback
- Topic: Plasmamen at Roundstart (MERGED!)
- Replies: 196
- Views: 48276
Re: Plasmamen at Roundstart (MERGED!)
Huh, I figured the no virus thing would prevent Appendicitis. I can do that one pretty easy. Also in regards to food, as far as I understand it, you won't take the passive nutrition loss, but things that make you lose nutrition will still decrease it. Anyways, you can always just eat in a plasma fil...
- Mon Nov 02, 2015 2:28 am
- Forum: Spriting and Mapping
- Topic: DiscStation Thread: Out of Rotation for Maintence
- Replies: 162
- Views: 53279
Re: DiscStation Thread: Slowly fixing everything
Chemistry in particular and medbay in general are pretty low on supplies. A few boxes of beakers, syringes, a dropper or two, all that goes quite a long way. I think virology could also probably use some beakers.
- Fri Oct 16, 2015 3:02 am
- Forum: Coding Feedback
- Topic: Plasmamen at Roundstart (MERGED!)
- Replies: 196
- Views: 48276
- Sun Oct 11, 2015 2:19 am
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 44778
Re: Drama is at a dangerous low
Well MSO stickybanned Goof and Oranges removed his patreon support, so that's some nice drama.
- Sun Apr 05, 2015 12:35 am
- Forum: Former Admins
- Topic: [No longer admin]Bluespace
- Replies: 141
- Views: 37244
Re: Bluespace
Basically what Jeb said. Made a terrible quasi-revolution round and basically encouraged greytiding and valid hunting in their purest forms. Not even an interesting idea for an event, but coupled with the poor execution it was just bad in general. 2/10.
- Tue Mar 31, 2015 10:50 pm
- Forum: Coding Feedback
- Topic: Slime Changes
- Replies: 18
- Views: 3717
Re: Slime Changes
It should still be in the normal 25%-35% range. However if you inject slimes with epinepherine it'll lower the mutation chance ,and if you inject them with plasma/expose them to plasma gas it'll raise the mutation chance.
- Sat Mar 14, 2015 7:01 pm
- Forum: Coding
- Topic: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
- Replies: 124
- Views: 32017
Re: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
I guess option 1 would be better because it's supposed to become part of science now right? It seems really weird in option 2 that Chemistry despite being part of science doesn't have the direct connection while genetics which is barely part of science at this point does.
- Sat Mar 07, 2015 8:37 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 69655
Re: BATTLE OF THE SERBERS
I guess I'll sign up to fight for Basil.
- Sun Feb 08, 2015 9:55 pm
- Forum: Spriting and Mapping
- Topic: Trio Station (Feedback wanted)
- Replies: 22
- Views: 5682
Re: Trio Station (Feedback wanted)
That is one sexy atmos setup.
- Tue Jan 13, 2015 12:29 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 531807
Re: Simple Questions Thread
There's a rune that summons an artificer shell and also you can have a talisman that also does that.That explains the wizard.
But not the cult. You don't seem to be getting at what I'm getting at - how does the first construct shell that exists in a cult round come into existence?
- Wed Oct 08, 2014 1:09 am
- Forum: Roleplaying
- Topic: google images
- Replies: 52
- Views: 25314
- Fri Oct 03, 2014 4:10 pm
- Forum: General Chat
- Topic: Your clown name.
- Replies: 64
- Views: 21032
Re: Your clown name.
HonkBeard the pirate.
- Mon Sep 08, 2014 1:13 am
- Forum: Ideas
- Topic: Ideas for High-End cargo content
- Replies: 60
- Views: 13415
Re: Ideas for High-End cargo content
You guys know the gravity generator is "invincible" right? If it gets bombed, you throw some plates on it and its good as new. I still have no idea where you came from. Actually didn't know that and I suspect few people do. There's actually a sheet of paper which describes how to repair i...
- Mon Aug 25, 2014 9:08 pm
- Forum: General Chat
- Topic: Efficient Bombs
- Replies: 41
- Views: 17210
Re: Efficient Bombs
Wow. Glad to be remembered.FreakyM wrote:I've passed on my secrets to my chosen avatar of annihilation. That one goes by the name Mandurrh. Seek me out in IRC, amuse me, and you might be chosen too.
- Tue Jul 29, 2014 10:02 pm
- Forum: NTStation Coding
- Topic: [MERGED] Enable reactions in mobs
- Replies: 8
- Views: 5609
Re: [POLL] [PR] Enable reactions in mobs
Oh god, this is amazing. Time to use this for elaborate poisoning action.
- Wed Jul 16, 2014 12:59 am
- Forum: Spriting and Mapping
- Topic: MetaStation (Old Thread, Please Lock)
- Replies: 69
- Views: 22846
Re: MetaStation (v39L 24/04/14) and Mapping Help
If someone job transfers into science they won't have the PDA cartridge.
Personally I think they should just put a blue toolbox in toxins and call it a day.
Personally I think they should just put a blue toolbox in toxins and call it a day.
- Sat Jul 12, 2014 6:50 pm
- Forum: Resolved Requests
- Topic: Ban Request Chloe Wood
- Replies: 6
- Views: 2771
Re: Ban Request Chloe Wood
I was the CE this round, the reason everyone was annoyed with you was because you spent half the round complaining over chat about not being able to get augmented(Despite not giving a single reason for why you wanted to be). Later in the round you got tied up by her and since you couldn't speak you ...
- Mon Jun 30, 2014 8:23 pm
- Forum: General Chat
- Topic: A Question About Tele-Science
- Replies: 13
- Views: 4513
Re: A Question About Tele-Science
Actually I'm pretty sure the Xenobio crystals don't work. A while back I tested it with ones I got spawned in by admins and it would still only fit in one more than usual and they didn't boost it more than the ones that come preloaded inside. Later I also looked at the code and it has a hard limit o...
- Sun Jun 29, 2014 3:53 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 438677
Re: Memorable Quotes
I still have no idea how you got into Atmos. If I recall there was no AI that round.Kraso wrote:Trevor Donklestoop slaps Alex's ass with his left hand and kisses Alex's cheek.
Alexander Reach [145.9] says, "Dinner and a movie first Trevor"
- Fri Jun 27, 2014 4:10 pm
- Forum: General Chat
- Topic: A Question About Tele-Science
- Replies: 13
- Views: 4513
Re: A Question About Tele-Science
You don't. Or you can try and pray to a mod to have them Var-Edit the crystal cap off.
- Tue Jun 24, 2014 2:03 am
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 137176
Re: General Character Discussion
Alexander Reach originally was a free-lance thief after a certain SOMEONE slaved his home planet Finster . Anyways, since he started using Telescience for his robberies Nanotrasen just payed him more to research shit to them then he got stealing from them, he still steals stuff though, just when nob...
- Fri Jun 20, 2014 9:22 pm
- Forum: Roleplaying
- Topic: Last whispers
- Replies: 37
- Views: 14992
Re: Last whispers
"If these lasers are so hot.... why am I.... so cold...."
- Thu Jun 12, 2014 8:35 pm
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 137176
Re: General Character Discussion
Probably with the rest of the science crew while staring daggers at August.
- Thu Jun 12, 2014 4:10 pm
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 137176
Re: General Character Discussion
Alexander Reach is chaotic neutral normally. Lawful evil when a traitor.
- Wed May 28, 2014 12:58 am
- Forum: Roleplaying
- Topic: Mega Anime Avatar Creator Thread!
- Replies: 175
- Views: 87013
Re: Mega Anime Avatar Creator Thread!
See attached file for half-assed attempt at Alexander Reach.
- Mon May 26, 2014 1:42 am
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 137176
Re: General Character Discussion
Sean Maher.