Search found 188 matches

by JStheguy
Thu Apr 06, 2017 11:08 pm
Forum: Planet Station Development
Topic: Ian?
Replies: 17
Views: 7445

Re: Ian?

Wait wait wait, Ian needs to be a ghost role. >Before ship crashed goodguy assistant shoved all the pets into a pod and launched them to the planet below. >A pod with Runtime, Ian, Crab thing, Pugsly, Citris, and Poly crash lands in the middle of a thicc jungle. >Each animal has skills >Ian: the br...
by JStheguy
Wed Mar 29, 2017 3:58 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 272913

Re: Sprite Requests

Armhulen wrote:Reminder that we still need cuck cult sprites
'Aight, here you go
Image
by JStheguy
Tue Mar 28, 2017 3:55 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061986

Re: ITT: We make shitty suggestions and come up with poor id

Replace ID card based locks with physical key locks and make each type of access it's own key. So if some chuckle-fuck wants all-access he's going to have to pay the price of constantly rummaging through his key-ring for the right key for a given lock.
by JStheguy
Sat Mar 25, 2017 8:45 am
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1181
Views: 399160

Re: Mislabeled Filenames

Image
beepsky.png
by JStheguy
Thu Mar 23, 2017 7:28 am
Forum: General Chat
Topic: Please put gang back in rotation
Replies: 75
Views: 17494

Re: Please put gang back in rotation

Revolution is a pure and simple game mode with most of the filler cut out. Gang was a over complicated game mode that relied massively on the competence, but also RNG, of the placement and viability of the Gang Leaders. Here are the main issues Gang Mode had. Security was in a weird place. The game...
by JStheguy
Thu Mar 23, 2017 6:19 am
Forum: General Chat
Topic: Please put gang back in rotation
Replies: 75
Views: 17494

Re: Please put gang back in rotation

Revolution is a pure and simple game mode with most of the filler cut out. Gang was a over complicated game mode that relied massively on the competence, but also RNG, of the placement and viability of the Gang Leaders. Here are the main issues Gang Mode had. Security was in a weird place. The game...
by JStheguy
Wed Mar 22, 2017 3:48 pm
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1181
Views: 399160

Re: Mislabeled Filenames

https://www.youtube.com/watch?v=5FjWe31S_0g
THEESCAPESHUTTLEHASBEENCALLED.wmv
by JStheguy
Thu Mar 16, 2017 3:37 am
Forum: General Chat
Topic: spooky russian codebase
Replies: 261
Views: 70022

Re: spooky russian codebase

>see a remie post in the thread >excited as fuck >read the post >die inside A bunch of cunts emerged from the woodworks to bully Remie on a github PR, a lot from outside our community but some from ours. Like it was a little disagreement but then a bunch of people just swooped in with straight up n...
by JStheguy
Thu Mar 16, 2017 1:48 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061986

Re: ITT: We make shitty suggestions and come up with poor id

Give the chaplain a horse so he can have a mighty steed to truly complete his crusader cosplay.
by JStheguy
Mon Mar 13, 2017 6:10 pm
Forum: Spriting and Mapping
Topic: JStheguy's Sprite Thread
Replies: 12
Views: 4970

Re: JStheguy's Sprite Thread

What were the Rusty Structures originally for? They were supposed to be for a set of ancient ruins I never made with an aesthetic and functionality that would make said ancient ruins actually feel like they're old and outdated. The hatch especially was supposed to be a big part of it, being slow an...
by JStheguy
Mon Mar 13, 2017 2:57 am
Forum: Spriting and Mapping
Topic: JStheguy's Sprite Thread
Replies: 12
Views: 4970

Re: JStheguy's Sprite Thread

Do you mind posting the .dmi for the rusty structures and the venetian blinds? The rusty structures would play nice into adding more interesting visuals for things like ruins and the blinds might fit nicely as custom shutters for the detective's office. Actually, the rusty structures and venetian b...
by JStheguy
Sun Mar 12, 2017 4:22 pm
Forum: Spriting and Mapping
Topic: JStheguy's Sprite Thread
Replies: 12
Views: 4970

Re: JStheguy's Sprite Thread

Sprite Dump (03/12/17) -Added 40 new posters because why not -Massively expanded the "Rusty Structures" sprite sheet -Added new Desert Eagle sprites, including some additional finishes -Added more vending machines and a meteor gun Been making use of Danno's Spaceman palette for most of my ...
by JStheguy
Fri Jun 10, 2016 7:23 am
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 272913

Re: Sprite Requests

I need onground and inhand sprites for a skateboard. I'm making it so you can pick up the skateboard and swing it around. The skateboard vehicle in the game looks like this: http://puu.sh/phjwc/444c301ba0.png (also if anybody wants to resprite the skateboard vehicle be my guest) Alright, I tried to...
by JStheguy
Mon Dec 22, 2014 12:03 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 915731

Re: Screenshots General

http://a.pomf.se/vhlnki.jpg We had 30 minutes to make a shuttle. Turns out that although my plan of compartmentalising the shuttle was good in theory, in practice, with 40+ crewmen an seemingly as much random shit (janitcarts, tables, welding tanks) as they could cram on, made for a tight fit. Shut...
by JStheguy
Wed Dec 17, 2014 6:34 pm
Forum: Coding Feedback
Topic: [POLL] Security Sprite Changes
Replies: 164
Views: 37893

Re: [POLL] Security Sprite Changes

Paprika has indicated he wants to another sprite PR to replace all sec sprites with the newly created dues ex sprites made from singulo. Should make a new poll, thread for that if/when it arrives. Done, new poll for Dual Sex Vs Ausops Vs Paprika: https://tgstation13.org/phpBB/viewtopic.php?f=11&...
by JStheguy
Tue Dec 16, 2014 11:04 pm
Forum: Spriting and Mapping
Topic: [Poll] Super Security Sprite Shootout
Replies: 14
Views: 4591

[Poll] Super Security Sprite Shootout

So, Paprika made some security sprites that got merged to replace the ausops sprites, and also we have these new security sprites from an anonymous user on Singulo.io. Time for another poll, then. http://i.imgur.com/u5jXdUM.png Left: Paprika Security, Middle: Ausops Security, Right: Anonymous User o...
by JStheguy
Tue Dec 16, 2014 4:03 am
Forum: Coding Feedback
Topic: The New Asteroid Lawyer's Office Fucking Sucks
Replies: 10
Views: 3465

Re: The New Asteroid Lawyer's Office Fucking Sucks

The only problem I really see with this office is that the various wall gubbins on the bottom wall could be moved elsewhere to make room for a window/shutter combo like boxstation has.
by JStheguy
Mon Dec 15, 2014 11:04 pm
Forum: Ideas
Topic: More Uses for Space Lube
Replies: 26
Views: 7005

Re: More Uses for Space Lube

Lubing machines causes them to get a temporary buff, like they work a bit faster? Yeah, sure, something along those lines. I was trying to think of specific examples outside the auto/protolathe, though. Maybe it could have some effect on borgs, as well? Not sure how. Perhaps they use a bit less cha...
by JStheguy
Mon Dec 15, 2014 10:14 pm
Forum: Closed Policy Discussion
Topic: Law-Purged Silicons
Replies: 31
Views: 10072

Re: Law-Purged Silicons

Violaceus wrote:
Spacemanspark wrote:Then that admin needs a complaint thread and those silicons need a ban.
Ban for doing something that admin allowed??
Yes, the admin's judgement flew right in the face of official policy, and the actions of those players did much the same.
by JStheguy
Mon Dec 15, 2014 10:11 pm
Forum: Ideas
Topic: More Uses for Space Lube
Replies: 26
Views: 7005

Re: More Uses for Space Lube

Lubing machines causes them to get a temporary buff, like they work a bit faster?
by JStheguy
Mon Dec 15, 2014 10:45 am
Forum: Ideas
Topic: Gamemode: Abduction!
Replies: 28
Views: 7603

Re: Gamemode: Abduction!

My issue with this is the abductors have very limited options. You've given them the exact tools to kidnap people in a specific way with no variations. Abductor's having some kind of way to make their rounds a little more unique would be a good idea to prevent the exact same scenario playing out ov...
by JStheguy
Mon Dec 15, 2014 10:39 am
Forum: Ideas
Topic: Wizards Den/Ship
Replies: 47
Views: 23721

Re: Wizards Den/Ship

Alternate better/worse idea: put it ON the syndie planet but separated by a line of trees you can't see through. Like, the wiz den is just on the other side of a shitty tiny cluster of trees from the syndie outpost and no one noticed.
by JStheguy
Sun Dec 14, 2014 10:28 pm
Forum: Video Games
Topic: Hours played
Replies: 24
Views: 6389

Re: Hours played

Image
CANT STOP WONT STOP
by JStheguy
Sun Dec 14, 2014 2:00 am
Forum: Coding
Topic: The Colorening
Replies: 5
Views: 2069

Re: The Colorening

WJohnston, it's not adding, it's overlay.
by JStheguy
Wed Dec 10, 2014 11:45 pm
Forum: Roleplaying
Topic: google images
Replies: 52
Views: 25515

Re: google images

Terry Synth:
Image
by JStheguy
Sun Dec 07, 2014 7:04 pm
Forum: Ideas
Topic: Space Valhalla
Replies: 71
Views: 19531

Re: Space Valhalla

Because the thunder-dome is really dull and boring. Half the !!fun!! of spessmans combat is using the environment to your advantage, something that can't be done in what is literally an empty square.
by JStheguy
Sun Dec 07, 2014 7:01 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 272913

Re: Sprite Requests

Eh, I'd think it would be better to have the cursor appearance be based off of your chosen Interface design preference.
by JStheguy
Wed Nov 26, 2014 2:44 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061986

Re: ITT: We make shitty suggestions and come up with poor id

Add tool and weapon degredation, plus give engineers some tools/machines that are able to repair degraded items.
by JStheguy
Tue Nov 25, 2014 3:00 pm
Forum: Town Hall
Topic: Events...
Replies: 129
Views: 34437

Re: Event Ideas Suggestion

How about a grey goo round where every drone has syndrone lawset and is tasked with replacing the entire crew with drones? That is a brilliant idea. We should totally have an event like that, but how would drones turn humans into drones? would it be like monkey mode or something? Give drones the ab...
by JStheguy
Fri Nov 21, 2014 10:21 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061986

Re: ITT: We make shitty suggestions and come up with poor id

Miauw wrote:
Random Players wrote:Allow a pair of medical belts to be combined and then worn in your chest slot, for maximum Traitor Chemist Syringe Gun goodness. Oh, and regular doctoring I suppose.
this actually sounds pretty fun and badass
Yeah, do that and add similar functionality to the rest of the belts.
by JStheguy
Wed Nov 19, 2014 1:16 am
Forum: Spriting and Mapping
Topic: JStheguy's Sprite Thread
Replies: 12
Views: 4970

Re: JStheguy's Sprite Thread

Added a bunch of shit.
I need your feedback, nerds.
by JStheguy
Mon Nov 17, 2014 7:00 pm
Forum: Roleplaying
Topic: Ask Nanotrasen
Replies: 108
Views: 36575

Re: Ask Nanotrasen

Dear Nanotrasen,
What kind of shitty background checks do you do on personnel that allows syndicate agents to get in with such worrying frequency, including several incidents where high-ranking officials were such agents?
by JStheguy
Sat Nov 15, 2014 11:33 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 676932

Re: Little things you learned that are game changing

miggles wrote:why are rods force 9
thats the same as a seclite
Because it's made out of metal, why wouldn't it do some damage when you bash something with it?
by JStheguy
Sat Nov 15, 2014 11:31 pm
Forum: General Chat
Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
Replies: 508
Views: 230633

Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH

God damn, we need a plumber for all these leaks.
by JStheguy
Sat Nov 15, 2014 2:30 pm
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1181
Views: 399160

Re: Mislabeled Filenames


Song_of_shitcurity.avi
by JStheguy
Fri Nov 14, 2014 7:59 pm
Forum: Spriting and Mapping
Topic: The Metastation-Ministation Situation
Replies: 21
Views: 6687

Re: The Metastation-Ministation Situation

I'd be willing to maintain meta and/or mini.
by JStheguy
Thu Nov 13, 2014 9:51 pm
Forum: Roleplaying
Topic: GET DAT FUKKEN DISK
Replies: 110
Views: 37578

Re: GET DAT FUKKEN DISK

Continue my epic quest to the place where Vekter be at.
by JStheguy
Tue Nov 11, 2014 2:10 am
Forum: Spriting and Mapping
Topic: The 7th Z
Replies: 22
Views: 6186

Re: The 7th Z

This is probably relevant,
Image
Huge Image of the various locations: http://i.imgur.com/0bfjdYs.png
I went ahead and made a z7 design.
Edit: Fuck I used the old image
by JStheguy
Thu Nov 06, 2014 10:40 pm
Forum: Spriting and Mapping
Topic: The 7th Z
Replies: 22
Views: 6186

Re: The 7th Z

Maybe some sort of abandoned rev/cult/syndie/whatever outpost in an asteroid or something?
by JStheguy
Sun Nov 02, 2014 9:22 pm
Forum: Ideas
Topic: Vending machine food change
Replies: 79
Views: 18293

Re: Vending machine food change

Maybe make chefs food have heating/cooling properties like what some drinks (Ie coffee) do.
by JStheguy
Sat Nov 01, 2014 1:22 am
Forum: Roleplaying
Topic: Mega Anime Avatar Creator Thread!
Replies: 175
Views: 87841

Re: Mega Anime Avatar Creator Thread!

Image
Can I join the bandwagon too?
by JStheguy
Sun Oct 26, 2014 8:17 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954804

Re: Minor Suggestions

Add an entertainment monitor network camera to the court.
by JStheguy
Wed Oct 15, 2014 1:05 am
Forum: Spriting and Mapping
Topic: Random Mapping
Replies: 33
Views: 11959

Re: Random Mapping

Image
Spess criminal hideout, complete with spess rape van.
by JStheguy
Sun Oct 12, 2014 7:33 pm
Forum: Spriting and Mapping
Topic: JStheguy's Sprite Thread
Replies: 12
Views: 4970

JStheguy's Sprite Thread

NOTE: As of April 6th, 2017, I have completely redone this post, removing most of my older work. So basically ignore all the replies before April 6th because they are about things that no longer exist. https://puu.sh/vbEPc/ac95dd8a8b.png Various structural elements and items from a perpetually revi...
by JStheguy
Sat Oct 11, 2014 4:50 am
Forum: Coding Feedback
Topic: Braindamage Chat Filter
Replies: 50
Views: 13559

Re: Braindamage Chat Filter

Gun Hog wrote:"Lifelike texture ;_;" Needs to die.
Better idea: Replace with "Lifelike texture; semi-colon, underscore, semicolon."
by JStheguy
Fri Oct 10, 2014 1:26 pm
Forum: Roleplaying
Topic: GET DAT FUKKEN DISK
Replies: 110
Views: 37578

Re: GET DAT FUKKEN DISK

Kill that motherfucking assistant to death.
by JStheguy
Thu Oct 09, 2014 8:36 pm
Forum: Roleplaying
Topic: Your IC has 1 Main / Sub Skill, what is it?
Replies: 105
Views: 51918

Re: Your IC has 1 Main / Sub Skill, what is it?

Main: Shanking
Effects: Attacks with screwdrivers, shards of glass, and knives result in the target getting immobilized.
Sub: Eggs
Effects: Ability to make egg-based dishes that are so fucking delicious people die of enjoyment.
by JStheguy
Thu Oct 09, 2014 1:08 am
Forum: General Chat
Topic: Pet Likes Thread - Little things that make you smile
Replies: 102
Views: 29872

Re: Pet Likes Thread - Little things that make you smile

When people actually eat food the chef makes instead of shovling 4nos.
by JStheguy
Sat Oct 04, 2014 4:32 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 915731

Re: Screenshots General

Cuboos wrote:Image

Floor is Lava
Dat lava-proof labcoat.
by JStheguy
Sat Oct 04, 2014 4:41 am
Forum: Off Topic
Topic: Pizza wars
Replies: 88
Views: 23899

Re: Pizza wars

Reimoo wrote:>Not one person has mentioned Chicago deep dish pizza yet

Faggots, all of you.

Image
THAT
IS
STUFFED PIZZA!