Search found 145 matches
- Sun Oct 01, 2017 8:55 pm
- Forum: Ideas
- Topic: Bee-Based Weapon for Chaplain Null Rod, Similar to Carp-Sie
- Replies: 13
- Views: 3540
- Sun Oct 01, 2017 4:31 pm
- Forum: Ideas
- Topic: Basilisk Hacks
- Replies: 8
- Views: 2276
- Sun Oct 01, 2017 4:28 pm
- Forum: Ideas
- Topic: Halloween is coming up and we're pretty not-spooky
- Replies: 27
- Views: 6616
Re: Halloween is coming up and we're pretty not-spooky
make one of the roundend audio files a clip from Spooky Scary Skeletons
- Sun Oct 01, 2017 4:24 pm
- Forum: Ideas
- Topic: antag/gamemode idea: Stalkers
- Replies: 2
- Views: 850
antag/gamemode idea: Stalkers
this may have been suggested already but i don't care anyways What these basically are is a bunch of creepy black creatures with long sharp claws that went out into into spess and decided to kill everyone on board SS13 because the station could be of use to them for whatever reason. Traits Is pitch ...
- Sat Sep 30, 2017 3:09 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1062845
Re: ITT: We make shitty suggestions and come up with poor id
Plasma Gun basically, take a plasma canister. now put it into a gun. now make 3 versions of that gun: Normal : Craftable by R&D. Has 2 firing functions, Stun(sets victim on fire long enough to put them into crit, but heals them shortly afterwards and fire doesn't spread to others) and Kill(imag...
- Sat Sep 30, 2017 2:54 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1062845
Re: ITT: We make shitty suggestions and come up with poor id
Omni-Environment Suit A type of hardsuit built to withstand hazards. The Omni-Environment Suit provides protection against all non-weapon hazards. It is fireproof, spaceproof, acid proof, radiation proof, provides protection against bombs, biological threats, and does not burn in lava. It also prov...
- Tue Sep 26, 2017 8:39 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 850243
Re: Stories of rage, tears and regret
>be HoP
>have my ID stolen almost every single time because i'm unrobust and they move fast and i leave it in there when processing ids because i have a custom id loaded
>wonder why the fuck they don't change their access instead of outright stealing my id
>have my ID stolen almost every single time because i'm unrobust and they move fast and i leave it in there when processing ids because i have a custom id loaded
>wonder why the fuck they don't change their access instead of outright stealing my id
- Fri Sep 22, 2017 12:11 pm
- Forum: Closed Complaints
- Topic: [Cannot Remember] Allowing AI to state nostate laws
- Replies: 26
- Views: 4541
Re: [Cannot Remember] Allowing AI to state nostate laws
you can just lock this then if that's the case
- Fri Sep 22, 2017 8:12 am
- Forum: Closed Complaints
- Topic: [Cannot Remember] Allowing AI to state nostate laws
- Replies: 26
- Views: 4541
[Cannot Remember] Allowing AI to state nostate laws
Byond account and character name: Huehuehue1 - Rodrigo Seldner Admin: [Cannot Remember] Time and Server(Bagil or Sybil) incident occurred: Sybil, dunno about time, probably happened sometime in August Detailed summary: i can't really remember much of it, though i can just say this: >playing round no...
- Fri Sep 22, 2017 7:41 am
- Forum: Off Topic
- Topic: SPIN ME RIGHT ROUND RIGHT ROUND
- Replies: 7
- Views: 5581
Re: SPIN ME RIGHT ROUND RIGHT ROUND
i'm going to necro this for no specific reason other than because fuck you
- Fri Sep 22, 2017 6:23 am
- Forum: Resolved Appeals
- Topic: Perma Ban Apeal (Tigermata-Ban Evasion)
- Replies: 14
- Views: 3808
Re: Perma Ban Apeal (Tigermata-Ban Evasion)
'scuse my grammar nazi
but
Perma Ban *Appeal
but
Perma Ban *Appeal
- Fri Sep 22, 2017 4:03 am
- Forum: Resolved Appeals
- Topic: kpeculier/EchoGrafix
- Replies: 14
- Views: 3119
Re: kpeculier/EchoGrafix
it's probably solved considering that the ban has probably endedExcessiveJMadison wrote:What's the situation on this appeal
i dunno tho
Spoiler:
- Tue Sep 05, 2017 8:52 pm
- Forum: Resolved Appeals
- Topic: [Dorsidwarf] Arianya - Note Appeal
- Replies: 15
- Views: 3486
Re: [Dorsidwarf] Arianya - Note Appeal
security, shit or not, finds it generally fun to beat shitters into submission, 'specially if said shitter is very shitty.ExcessiveCobblestone wrote:Why isn't he banned yet if he's a consistent shitler?
i think
- Mon Sep 04, 2017 6:09 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1062845
Re: ITT: We make shitty suggestions and come up with poor id
that's not bad my liggaDemonFiren wrote:Taking enough brute to your head should blur your vision, make you vomit and cause brain damage.
Concussions are fun!
Spoiler:
- Sun Sep 03, 2017 10:42 pm
- Forum: Thinking Cap
- Topic: no
- Replies: 295
- Views: 59526
Re: no
i just have to say this fucking w e w lad alright i said it now to fuck off and be autistic https://www.google.com/imgres?imgurl=http%3A%2F%2Fi0.kym-cdn.com%2Fentries%2Ficons%2Foriginal%2F000%2F006%2F707%2Fnothing-to-do-here-template.jpg.scaled500.jpg&imgrefurl=http%3A%2F%2Fknowyourmeme.com%2Fme...
- Sun Aug 27, 2017 2:35 pm
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
not meant to beReece wrote:I-Is that Chernabog?
You know Disney sends killteams for copyright infringement right.
Spoiler:
- Sun Aug 27, 2017 9:09 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1062845
Re: ITT: We make shitty suggestions and come up with poor id
Give the wizard a spell which renders everyone on the station only able to speak the words "NORMIE" "REEEEEEEEEEEEE" and "FUCKING".
- Sun Aug 27, 2017 7:59 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
don't think i don't know thatpubby wrote:The sprites need a ton of work. The directionals aren't even consistent.
- Sun Aug 27, 2017 4:59 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
oArmhulen wrote:you can take one face of the dmi and copy paste it, then flip it if you don't wanna worry about the sides getting offset
- Sun Aug 27, 2017 4:42 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
- Sun Aug 27, 2017 4:34 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
okExcessiveCobblestone wrote:make new project > make dmi file > import
thank you
i have east, west, and south done
not north tho
i'll get that done tomorrow
- Sun Aug 27, 2017 4:25 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
okArmhulen wrote:dmi is what the game uses for sprites, go to git and download the code. From there, you can take a look at dmis and familiar yourself with the sprites of the game, I think it'll help ya improve
but how do i conv PNG to DMI, if possibru?
- Sun Aug 27, 2017 4:15 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
call me a skrub
but
what do you mean by DMI
edit:
fuck me nvm
now how do i convert stuff to dmi
but
what do you mean by DMI
edit:
fuck me nvm
now how do i convert stuff to dmi
- Sun Aug 27, 2017 4:11 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
k, done with second side
program i used wouldn't let me switch
so i had to recreate it
program i used wouldn't let me switch
so i had to recreate it
- Sun Aug 27, 2017 3:37 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
oh, and did this too
- Sun Aug 27, 2017 3:36 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
i had a quick round with it, went okay. http://i.imgur.com/8r0x2pP.png http://i.imgur.com/oGxznnh.png \ And obviously I think it needs some work, but if you keep working on it, maybe you'll get a sprite in the game for more than an admin playing around. dare i ask how people reacted to this? some g...
- Sun Aug 27, 2017 3:20 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
dare i ask how people reacted to this?Armhulen wrote:i had a quick round with it, went okay.
\Spoiler:
And obviously I think it needs some work, but if you keep working on it, maybe you'll get a sprite in the game for more than an admin playing around.
- Sun Aug 27, 2017 2:56 am
- Forum: Spriting and Mapping
- Topic: Tramstation (choo CHOO)
- Replies: 157
- Views: 64286
Re: another attempt at semi-unique map concept
>crew quarters right next to command >greytiders spawn in cq >grab tools, break into command, cause a shitstorm may want to rework the layout a lil The tide will do as it pleases, no matter what you do to circumvent it. People breaking into the command area is as much of an issue on this map as it'...
- Sun Aug 27, 2017 2:47 am
- Forum: Spriting and Mapping
- Topic: Tramstation (choo CHOO)
- Replies: 157
- Views: 64286
Re: another attempt at semi-unique map concept
>crew quarters right next to command
>greytiders spawn in cq
>grab tools, break into command, cause a shitstorm
may want to rework the layout a lil
>greytiders spawn in cq
>grab tools, break into command, cause a shitstorm
may want to rework the layout a lil
- Sun Aug 27, 2017 2:45 am
- Forum: Ideas
- Topic: pussy magnet
- Replies: 13
- Views: 3346
Re: pussy magnet
i came here expecting a shit suggestion
i was wrong
it's beautiful
i was wrong
it's beautiful
- Sun Aug 27, 2017 2:43 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
oh wowArmhulen wrote:see? i think we can make something work here my manSpoiler:
we may actually come up with a new ___tag(pro or ant)
i can't code
but i can make sprites
so
yeah
new thingy in teh works
although
yeah
his sprite may(MAY) need some reworking
- Sun Aug 27, 2017 2:41 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
now look
i made him
A N G E R Y
i made him
A N G E R Y
- Sun Aug 27, 2017 2:32 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
Re: so i made this for no reason at all
okArmhulen wrote:hahhahahaahahahhah ok i'm gonna use this but hahahahahaha
i'm now going to automatically assume you code
because
Armhulen wrote:ok i'm gonna use this
Armhulen wrote:i'm gonna use this
- Sun Aug 27, 2017 2:28 am
- Forum: Ideas
- Topic: so i made this for no reason at all
- Replies: 27
- Views: 5260
so i made this for no reason at all
the reason i'm posting this in Ideas is that so people/coders can make what they will of it and make it better(and maybe even add it to the game itself). i call it the Shadow Devil. alternate names that i thought of include Ethereal Wanderer and Ascended Revenant. feel free to say stuff in the comme...
- Sat Aug 26, 2017 12:15 am
- Forum: General Chat
- Topic: Stupid Reasons We've Seen For Calling The Shuttle
- Replies: 75
- Views: 17361
- Sat Aug 19, 2017 11:39 pm
- Forum: General Chat
- Topic: Stupid Reasons We've Seen For Calling The Shuttle
- Replies: 75
- Views: 17361
Re: Stupid Reasons We've Seen For Calling The Shuttle
Most of these reasons seem perfectly standard to me, somehow? yeah like this one https://feen.us/pg5ivy6d.png granted this was during nukies nibber we got's to get some of that B O N E L E S S pizzas also i find it funny how the admins actually did get boneless pizza
- Sat Aug 19, 2017 3:32 pm
- Forum: General Chat
- Topic: Stupid Reasons We've Seen For Calling The Shuttle
- Replies: 75
- Views: 17361
Re: Stupid Reasons We've Seen For Calling The Shuttle
That announcement wasn't me and that shuttle call wasn't me, it was one of the assistants from the short bus who stole all access and pretended to be me Im pretty sure that same round I specified that but didnt want to recall because it was actually shit, like nobody wants to deal with greyshits wi...
- Sat Aug 19, 2017 6:26 am
- Forum: General Chat
- Topic: Stupid Reasons We've Seen For Calling The Shuttle
- Replies: 75
- Views: 17361
Re: Stupid Reasons We've Seen For Calling The Shuttle
oh i have 1 more but first, backstory: i was playing as the HoP. I got into the captain's office and made this announcement(after logging in with an all-access pass, of course): Captain's Announcement: Everything's gone to shit. Accept it. (bear in mind at the time everything kinda was going to shit...
- Sat Aug 19, 2017 5:22 am
- Forum: General Chat
- Topic: HoP all access guidelines that could be in HoP's inventory
- Replies: 31
- Views: 9665
Re: HoP all access guidelines that could be in HoP's invento
Wow. Lotsa shiz happened while i buggered off. Anyways... what if you're lisa/runtime/poly/another pet ¯\_(ツ)_/¯ Not a SINGLE FUCKING PERSON OTHER THAN THE CAPTAIN has roundstart all access, and for good reason. No, heads of staff neither deserve nor require AA roundstart without a very good reason....
- Sat Aug 19, 2017 12:42 am
- Forum: General Chat
- Topic: Stupid Reasons We've Seen For Calling The Shuttle
- Replies: 75
- Views: 17361
Re: Stupid Reasons We've Seen For Calling The Shuttle
Priority Announcement The emergency shuttle has been called. It will arrive in 10 minutes. Nature of emergency: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA Call signal traced. Results can be viewed on any communications console. Priority Announcement The emergency shuttle has been called. It will arrive...
- Sat Aug 19, 2017 12:30 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1062845
Re: ITT: We make shitty suggestions and come up with poor id
Make an actual shitcurity role, where your job is to mercilessly arrest every low ranking personnel on the station(clowns, mimes, assistants, the roles which noone likes to play as or noone uses but do anyways such as the cook or botanist)
- Thu Aug 10, 2017 3:10 pm
- Forum: General Chat
- Topic: HoP all access guidelines that could be in HoP's inventory
- Replies: 31
- Views: 9665
Re: HoP all access guidelines that could be in HoP's invento
Would you do this (give sec all access) if sec could be traitor? So if you kill an officer, you not only get a rad disguise and the nigh unstoppable taser, but you get all access? Not the greatest system you have. These are kinda meant to be guidelines for newbz(on both sides), hence why it doesn't...
- Thu Aug 10, 2017 2:29 pm
- Forum: General Chat
- Topic: HoP all access guidelines that could be in HoP's inventory
- Replies: 31
- Views: 9665
Re: HoP all access guidelines that could be in HoP's invento
>handing out all-access to security >handing out all-access to fellow headstaff You disgust me. They are the more... ahem "trustworthy" staff of the station. I request that you amend this to fit under the "Assistant" section. Honkscum do not deserve all-access any more than aver...
- Thu Aug 10, 2017 4:34 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1062845
Re: ITT: We make shitty suggestions and come up with poor id
Rip and Tear mode for Death Squads/Syndicate Ops. Clowns start with all access and a fully loaded H.O.N.K. mech. Traitors start next to the captain. Spiders/Xenos/Blobs all start at the same time for a specific event and work together. All antags spawn near each other and must work together to get d...
- Thu Aug 10, 2017 4:25 am
- Forum: General Chat
- Topic: HoP all access guidelines that could be in HoP's inventory
- Replies: 31
- Views: 9665
HoP all access guidelines that could be in HoP's inventory
y'know, so he doesn't start a greytide and get his ass jobbanned yes, i'm speaking from experience don't h8 me for it also woo first post ------------------------------------------------------------------------------------------------------------------------------------------------------------------...