Search found 145 matches
- Mon Jul 30, 2018 3:51 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
wiznerds have a 1 in 10 chance of throwing an actual explosive magical moab every time they pull off their ei nath thing
- Sun Jul 15, 2018 8:30 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
there's a rare chance that when eating a banana a part of your body becomes bananium
- Tue Jun 19, 2018 5:49 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
when becoming the mini ash drake using that one item i can't be bothered to remember there's a 5% chance you'll be ghosted as the mini ash drake goes feral
- Wed Jun 13, 2018 4:41 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
you can't see what's not in front of you
- Fri Jun 08, 2018 2:50 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
whenever you are struck in the head there's a 10-15% chance you'll get amnesia and forget everything said and done in the past 2-4 minutes
- Mon May 28, 2018 4:46 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
vr mini station
complete with all the disasters that can happen on the ordinary station
complete with all the disasters that can happen on the ordinary station
- Fri Apr 20, 2018 12:27 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
most ayylien races speak broken english and will revert to their native languages if a sentence is deemed too complex
- Wed Apr 18, 2018 7:20 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 848856
Re: Stories of rage, tears and regret
>be me >ai >spending all my time saving the failing SM as lings keep breaking shit >EXPLOSION >scientist is trying to kill/steal me >borg drags me off to gateway >gateway is ok nobody tries to kill me >time passes, asher kills people in the hallways on stims and I cant really stop him >I finally fu...
- Fri Apr 13, 2018 4:40 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
fund and code it
now
now
- Wed Apr 11, 2018 8:31 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
redo the chrono legionarres gun instead of erasing them from the timeline the first time it sends them backwards to about 4-6 minutes ago and gives them a chance to do things differently when they encounter the legionarre again(the entire server pop isn't warped back that'd be dumb, instead it just ...
- Tue Apr 10, 2018 1:56 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
merge all 3 servers into one server, and have 3 separate stations for people to play on
sybil v bagil when
sybil v bagil when
- Tue Apr 03, 2018 4:35 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
add in alzheimer's disease as a trait
ingame the trait consistently deletes things said ingame on your screen, makes you forget antag objectives and removes/randomizes faces/makes objects look different
ingame the trait consistently deletes things said ingame on your screen, makes you forget antag objectives and removes/randomizes faces/makes objects look different
- Sat Mar 31, 2018 5:28 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
getting high while drunk not only makes you sober, but faster and stronger
- Fri Mar 30, 2018 11:21 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
ah yes it wouldn't be a me post if you didn't snark on itDemonFiren wrote:even your shitty ideas posts are awful
how do you manage that
- Fri Mar 30, 2018 1:22 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
remove the HoP replace him with a minature ai that processes ids like this ahem •Greytide McShithead inserts id into a wall mounted terminal, types in what access he wants(i.e. AA) •request is processed by ai •McShithead either gets accepted or denied •M̶c̶S̶h̶i̶t̶h̶e̶a̶d̶ ̶k̶i̶l̶l̶s̶ ̶a̶i̶ ̶a̶n̶d̶ ...
- Sat Mar 24, 2018 8:19 pm
- Forum: Spriting and Mapping
- Topic: so i did some sprites right out of the blue fnr
- Replies: 9
- Views: 3250
Re: so i did some sprites right out of the blue fnr
i'm not that good at spriting you knowSaegrimr wrote:They're noisy and flat, like zero depth. Looks like some 2005 era guild emblem you see next to someone's name in a low level area that's just him and his buddies.
if you wanna improve them fine by me i honestly consider them nothing more than templates
- Sat Mar 24, 2018 6:52 pm
- Forum: Spriting and Mapping
- Topic: so i did some sprites right out of the blue fnr
- Replies: 9
- Views: 3250
- Sat Mar 24, 2018 2:15 pm
- Forum: Spriting and Mapping
- Topic: so i did some sprites right out of the blue fnr
- Replies: 9
- Views: 3250
Re: so i did some sprites right out of the blue fnr
k laterFrozenGuy5 wrote:do some more
- Sat Mar 24, 2018 7:01 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 652863
Re: Stories of Awesome (Or something close to it.)
>malf ai >gotta assasinate a greyshit >"should be easy" >round goes along, hacking apcs and gaining speshul abilities >me and borgo find out where our target is >he's dead in the mourge >uh oh >cap found out, goes crazy >decide to comply since the greyshit was gone and i didn't have enough...
- Sat Mar 24, 2018 6:10 am
- Forum: Spriting and Mapping
- Topic: so i did some sprites right out of the blue fnr
- Replies: 9
- Views: 3250
Re: so i did some sprites right out of the blue fnr
i suppose whatever you want them to be if you don't like them being either artifacts or organsSaegrimr wrote:PKPenguin321 wrote:What are they
- Sat Mar 24, 2018 2:46 am
- Forum: Spriting and Mapping
- Topic: so i did some sprites right out of the blue fnr
- Replies: 9
- Views: 3250
so i did some sprites right out of the blue fnr
tell me what you think
- Fri Mar 23, 2018 7:56 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
Remove the captain. Replace him with a 3-7 man council/board of Executives. Each of these executives is given a round start objective to complete, which can vary wildly from mine X units of Y ore, power the station with solars, build Z number of borgs, kill specific person or maintain station integ...
- Tue Mar 20, 2018 2:19 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
new gas: radrogen extremely radioactive gas that only acts deadly in contact with extreme cold(i.e. space, freon etc.) combine this in a canister with freon, stick said canister on a flamethrower and wear a rad suit then you get to fling superheated radioactive death at anything in sight and then ge...
- Tue Mar 20, 2018 2:10 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor ideas.
block it out with something much worseQbopper wrote:how do i unread a post
- Tue Feb 27, 2018 1:42 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675792
Re: Little things you learned that are game changing
lines were crossedScreemonster wrote:*gay shit*
- Mon Feb 19, 2018 4:34 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675792
Re: Little things you learned that are game changing
Wardens can play Five Nights at Freddys using the cameras. If a camera is down at a location, be sure to alert the rest of sec (it'll be labeled as "Destroyed") as there's a gaurantee that there's some shit going down there Five Nights at Freddys i don't mean to sound like a complete tool...
- Sat Feb 03, 2018 3:44 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 848856
Re: Stories of rage, tears and regret
Xango wrote:>Get HOPling using my secret exploit of the occupation system
Xango wrote:secret exploit of the occupation system
OwO what's thisXango wrote:secret exploit
- Mon Jan 29, 2018 10:05 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
the traitor ai can get a surveillance upgrade that allows this, unless you're talking basic assimov aiSlignerd wrote:Give AI nightvision
- Sat Jan 27, 2018 10:11 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
Re-add and refactor malfunction mode. Malfunction will now play similar to Blob with one player chosen to play as a computer virus and a select few players (scaling with population) chosen to be synths that have replaced a few of the crew members to assist the virus with its takeover. The synths ha...
- Thu Jan 25, 2018 12:22 am
- Forum: Ideas
- Topic: ContinuousStation, a alternative to the round system
- Replies: 13
- Views: 4054
Re: ContinuousStation, a alternative to the round system
on the subject of continuous rounds without restarts, you could just have the crew fly in to the station via another shuttle after mulling around on the nt station so that there'd be no restarts and that anyone playing would have something to do other than salt up ooc and get it globally muted it pr...
- Wed Jan 24, 2018 4:35 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
if a phazon is destroyed it's core has a small chance of melting down, creating a blast about a third larger than a maxcap and leaves radiation scattered all over the surrounding area
- Tue Jan 23, 2018 3:45 pm
- Forum: General Chat
- Topic: Mildly interesting stories that aren't really that special
- Replies: 47
- Views: 12622
Re: Mildly interesting stories that aren't really that speci
here's another one from yesterday >latejoin >spawn as syndie comms agent >mull around for a bit >get bored >pray for something else to do >cedar's online >informed of a machine that i can use to mess with the crew >find it, can't figure out how to turn it on >suddenly asked if i can handle responsib...
- Mon Jan 22, 2018 4:35 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
clown shoes have a 20/80 chance to turn whoever wears them into a clown killer tomatoes can evolve into sentient killer plants a la little shop of horrors wiznerd's fireball can melt certain objects/walls/floors on impact holoparasites/guardian spirits have a 1 in 10 chance of spawning with a jojo s...
- Fri Jan 19, 2018 8:46 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
using an emag on any of the ------sky's has a 50/50 chance of blowing up the potato that powers them
- Sat Jan 06, 2018 1:01 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675792
Re: Little things you learned that are game changing
Urist McOblivious says "wtf why am i dead in a locker who did this reeeee"Denton wrote:You know how you can deliver wrapped packages with the destination tagger? You can deliver wrapped lockers and chests. With people inside.
- Wed Jan 03, 2018 9:15 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
no, it needs a whip aswellAnonmare wrote:Book stacking mech for the Curator when?
- Wed Jan 03, 2018 1:02 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
"Decontamination" exosuit design. A mech for the janitor! Why not? A quick, purple, stompy monstrosity loaded with the latest in cleaning tools! Its feet are also scrubbers! No mess can stand up to your MIGHTY STOMP! Equipment options could include: - A water/cleaning foam/drying agent sp...
- Sun Dec 31, 2017 9:52 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 622191
Re: Pet Peeves Thread - Little things that REALLY annoy you
Objective 1: Assassinate Diggy Never-Returns-To-the-Station, Shaft Miner *has bullshit armor and an animated mace, ready to either teleport away to fuck all so you can never kill him or transform into a drake and straight up kill you* and even if he hasn't killed any megafauna or found anything int...
- Tue Dec 26, 2017 7:15 pm
- Forum: General Chat
- Topic: Mildly interesting stories that aren't really that special
- Replies: 47
- Views: 12622
Re: Mildly interesting stories that aren't really that speci
ah yes here's one i remember >botanist, a jobi never asked for >roll tator >ok dunno what to do since it's my first time >another botanist is with me >we do stuff for a little bit >he goes into backroom >has a screwdriver >why does he need a screwdriver >suddenly he stabs himself >over and over >he...
- Tue Dec 26, 2017 4:59 pm
- Forum: General Chat
- Topic: Mildly interesting stories that aren't really that special
- Replies: 47
- Views: 12622
Re: Mildly interesting stories that aren't really that speci
ah yes here's one i remember >botanist, a jobi never asked for >roll tator >ok dunno what to do since it's my first time >another botanist is with me >we do stuff for a little bit >he goes into backroom >has a screwdriver >why does he need a screwdriver >suddenly he stabs himself >over and over >he ...
- Tue Dec 26, 2017 4:49 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 848856
Re: Stories of rage, tears and regret
factoryman942 wrote: >in transit to station
>guy in mech accidentally shoots cayenne
>cayenne explodes, leaving just one op and assault borg alive on shuttle, and one that presumably got flushed into space but got to the station anyway
how do you accidentally shoot something herefactoryman942 wrote: accidentally
how
- Wed Dec 20, 2017 4:12 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675792
Re: Little things you learned that are game changing
radical, dudeDenton wrote:Getting high lets you speak Beachbum. Who needs a Codespeak manual when you can just smoke weed instead?
- Fri Dec 15, 2017 11:37 pm
- Forum: General Chat
- Topic: Mildly interesting stories that aren't really that special
- Replies: 47
- Views: 12622
Re: Mildly interesting stories that aren't really that speci
well this isn't exactly one of the threads i expected to have new posts on
but ok carry on
but ok carry on
- Fri Dec 15, 2017 5:26 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675792
Re: Little things you learned that are game changing
If you're stealthminned and use dsay it generates a random admins name, but in a joke/ass way. DicknakFUCK MrDrunkenOne Soggymare Assops PeopleareFURRY etc. very amazing and i spent like 30 minutes getting as many different names as I could. make a seperate thread and give us more names there pleas...
- Fri Dec 15, 2017 5:24 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
wrong threadAnonmare wrote:Target the head to knock someone's cap off
- Mon Dec 11, 2017 9:10 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675792
Re: Little things you learned that are game changing
most people know that you can pry out a bomb payload and slap a c4 on it to get a highly mobile bomb with a shorter countdown and the same explosion radius, but i have also found out that you can detonate a clown bomb payload the same way and it still spawns the clowns. however, they spawn hostile ...
- Fri Dec 08, 2017 5:31 pm
- Forum: Ideas
- Topic: Can someone make the binary channel more noticable?
- Replies: 15
- Views: 4581
Re: Can someone make the binary channel more noticable?
make it play a noise andhave it be colored chrome
- Fri Dec 08, 2017 4:31 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
Ghost bustas event. Randomly anomaly event that creates a cult-like crystal at a random point on the station, allowing ghosts to manifest as shades of their former selves in a small area around the crystal, letting the smash shit and kill anyone that gets in range. As time goes on, crystal corrupts...
- Fri Dec 08, 2017 1:06 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 848856
Re: Stories of rage, tears and regret
i got one >drone >wandering around >hear over radio someone emagged orion trail >wanna see what it's like >get there, quite a few organics there so i wait my turn >they go away, i start new game >a guy named Iggy Miller messes with the model ship >it explodes >most of departures is gone and only 1 p...
- Tue Dec 05, 2017 1:34 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060076
Re: ITT: We make shitty suggestions and come up with poor id
by godScreemonster wrote:[youtube]n4PR9NZlAB4[/youtube]
add this fucking thing as a side-antag