Search found 416 matches
- Wed Feb 28, 2024 10:51 pm
- Forum: Player's Club
- Topic: If a peanut is angry enough maybe it will explode like popcorn?
- Replies: 77
- Views: 3083
Re: If a peanut is angry enough maybe it will explode like popcorn?
What's the general policy on ejecting sec from a department anyway? Is illegal to disposal one if they're not there to deal with a crime? it's fine, just stay within escalation and be prepared to take the IC consequences that might come from it - on MRP, there's RP rule 6 requiring it be proportion...
- Wed Feb 28, 2024 3:11 am
- Forum: Closed Policy Discussion
- Topic: Remove Security Policy regarding Borgs.
- Replies: 38
- Views: 3301
Re: Remove Security Policy regarding Borgs.
maybe replace "kill" here with "permanently remove?"
- Tue Feb 27, 2024 7:27 am
- Forum: Player's Club
- Topic: Blacklist confused by blacklisted nutter
- Replies: 26
- Views: 1588
Re: Blacklist confused by blacklisted nutter
S a slight mischaracterization, git history can't meaningfully be altered and also I don't think was ever under contention no, yeah, that's fair to bring up, and I'm pretty sure other licenses apply to contributions made on git over stuff like erasure - just to keep in mind that we're dealing with ...
- Tue Feb 27, 2024 6:28 am
- Forum: Player's Club
- Topic: Blacklist confused by blacklisted nutter
- Replies: 26
- Views: 1588
Re: Blacklist confused by blacklisted nutter
What is GDPR https://gdpr-info.eu/ Essentially a regime that allows you to go back and request deletion/anonymization of personal accounts/data. https://gdpr-info.eu/issues/right-to-be-forgotten/ You can imagine how this might come to be a headache when exercised about a 2D space game run by volunt...
- Sun Feb 25, 2024 9:12 pm
- Forum: Policy Discussion
- Topic: Remove "Punishment" from Asimov Policy
- Replies: 8
- Views: 1471
Re: Remove "Punishment" from Asimov Policy
The idea of an AI punishing for human harm fit in with the theme of rewriting silicon policy. That the AI is a dangerous tool of the corporation that is hard to control and unpredictable. Its utmost priority is the prevention of harm and it can punish anyone or anything that causes harm to humans, ...
- Sun Feb 25, 2024 3:22 am
- Forum: Admin Feedback
- Topic: NecromancerAnne
- Replies: 64
- Views: 26651
Re: NecromancerAnne
Straightforward, composed, and incredibly thoughtful in everything they do with the game - an even advocate to players who uses neutral, fair communication that doesn't lack for a sense of care.
- Sun Feb 25, 2024 3:17 am
- Forum: Admin Feedback
- Topic: Isratosh
- Replies: 19
- Views: 8860
Re: Isratosh
an exceptionally patient, focused, and level-headed person to learn from about the game and helping run it. shows through always reasonable but lighthearted responses to issues that never seem to lose sight of what's keeping people having fun here (which probably helps explain part of how he's been ...
- Sun Feb 25, 2024 3:15 am
- Forum: Admin Feedback
- Topic: WalterTruck
- Replies: 13
- Views: 4610
Re: WalterTruck
incredibly chill, level-headed, and willing/available with advice - been a model to learn from and a pleasure to see with his events and little interventions
- Sat Feb 24, 2024 11:28 pm
- Forum: Policy Discussion
- Topic: Remove "Punishment" from Asimov Policy
- Replies: 8
- Views: 1471
Remove "Punishment" from Asimov Policy
An Asimov silicon cannot punish past harm if ordered not to, only prevent future harm. should instead read Asimov silicons cannot reject Law 2 orders made by humans who have previously caused human harm except where following the Law 2 order would directly facilitate human harm. This fits in much m...
- Sat Feb 24, 2024 10:53 pm
- Forum: Closed Policy Discussion
- Topic: Blob antag should override all other antag datums like brainwashing or Lunatic.
- Replies: 10
- Views: 1133
Re: Blob antag should override all other antag datums like brainwashing or Lunatic.
we were a week and one absent Melbert pr away from having a Valentine's blob policy thread, and we're the lesser for it.
If not in code, it makes perfect sense for me in-game that blobbing comes first.
If not in code, it makes perfect sense for me in-game that blobbing comes first.
- Sat Feb 24, 2024 10:48 pm
- Forum: Closed Policy Discussion
- Topic: Security Metaprotections, Combative Crowds, And You
- Replies: 23
- Views: 1914
Re: Security Metaprotections, Combative Crowds, And You
separate from "interfering in arrests for close to 0 reason" being a national passtime, it is more interesting with the current setup. If your metaprotections rely on following the procedures, approaching a person in a group and announcing your intent to arrest them gives everyone a dramat...
- Sat Feb 24, 2024 10:18 pm
- Forum: Player's Club
- Topic: security officer cannot articulate probable cause nut
- Replies: 78
- Views: 3551
Re: security officer cannot articulate probable cause nut
in 2564 it is a crime to merely be a virologist
the fish doctor shadow government has gained control
this is good actually
the fish doctor shadow government has gained control
this is good actually
- Fri Feb 23, 2024 10:49 pm
- Forum: General Chat
- Topic: G*lag Users
- Replies: 34
- Views: 21567
Re: G*lag Users
since arcmining, I have heard and been suggesting halving point totals when people are considering gulag sentences. It takes a bit longer than it used to now.
- Fri Feb 23, 2024 7:57 pm
- Forum: Player's Club
- Topic: Fear RP: the peanut
- Replies: 31
- Views: 1258
Re: Fear RP: the peanut
forcing people to be true doom murderheads and die on their feet is as cringe as forcing them to be woobies that run, hide, or give up at their first encounter with a threat
good to strike the note from the record, bad to apply either of those approaches to any of the servers
good to strike the note from the record, bad to apply either of those approaches to any of the servers
- Thu Feb 22, 2024 10:36 pm
- Forum: Player's Club
- Topic: Manuelmin (the)drag(meme)s AI through the mud like a nut
- Replies: 108
- Views: 5560
Re: Manuelmin (the)drag(meme)s AI through the mud like a nut
Players rightly object to no-win and forced scenarios. A deathsquad (or any ERT to a lesser degree) is functionally the world saying "time to die" and tipping the scales against what players in the world have affected. Part of the disjunct is that the deathsquad doesn't appear in any of th...
- Wed Feb 21, 2024 6:06 pm
- Forum: Player's Club
- Topic: Manuelmin (the)drag(meme)s AI through the mud like a nut
- Replies: 108
- Views: 5560
Re: Manuelmin (the)drag(meme)s AI through the mud like a nut
Samson deals with friends much differently as sec Should this be actionable? Should sec be forced to be fair to metafrens and give them actual sentences? I try to be, at least. 2. Similar to how characters are allowed to know everything about in-game mechanics or antagonists under rule 2, character...
- Tue Feb 20, 2024 7:46 pm
- Forum: Player's Club
- Topic: Manuelmin (the)drag(meme)s AI through the mud like a nut
- Replies: 108
- Views: 5560
Re: Manuelmin (the)drag(meme)s AI through the mud like a nut
Meta-conmentary: Having some sort of area for ghosts to spawn and vibe, perhaps with vendors and supplies to custom design their spot, is something Skyrat and other downstreams have done. It allows people to run segregated lore/character events where they can still be seen and where people can gener...
- Sun Feb 18, 2024 9:16 am
- Forum: Player's Club
- Topic: this is a discord ban appeal peanut
- Replies: 24
- Views: 1067
Re: this is a discord ban appeal peanut
just testing to see if this went through
- Sun Feb 18, 2024 2:56 am
- Forum: Player's Club
- Topic: The Players Club Corner
- Replies: 1155
- Views: 186744
Re: The Gupta Corner
Why tf would you put a doorknob in a corner
- Sun Feb 18, 2024 2:29 am
- Forum: Candidate Debates
- Topic: What do you think of Spies, and what do you want to see more of in the game?
- Replies: 4
- Views: 963
What do you think of Spies, and what do you want to see more of in the game?
Or, "what sort of stuff would you like to see develop with the game itself, and how would you direct policy to accommodate it?" Some events and antagonists prompt us with new challenges to react to at the time - recent examples being the un/rerestriction of changeling, the current live con...
- Sun Feb 18, 2024 1:24 am
- Forum: Player's Club
- Topic: 🌙 Headmin Election 19 Discussion Thread 🌙
- Replies: 325
- Views: 13723
Re: 🌙 Headmin Election 19 Discussion Thread 🌙
... The reality is that depending on what kind of changes you want to see, being an admin can be a negative. A generally hands-off and anti-admin-intervention platform is almost impossible to push as an admin. Your views tend to be in such a minority they're simply ignored and it's difficult to ref...
- Sat Feb 17, 2024 11:59 pm
- Forum: Player's Club
- Topic: 🌙 Headmin Election 19 Discussion Thread 🌙
- Replies: 325
- Views: 13723
Re: 🌙 Headmin Election 19 Discussion Thread 🌙
I'm not sure that I can get to shaps's conclusion just off of ban #s, and Timber's account suggests kieth was active, productive, and communicative - as a headmin, with headmins. policy discussions and ban appeals take place on the forums and discord. given how much of how the game feels and how the...
- Sat Feb 17, 2024 10:55 pm
- Forum: Player's Club
- Topic: this is a discord ban appeal peanut
- Replies: 24
- Views: 1067
Re: this is a discord ban appeal peanut
calling the police in against somebody is an act of violence and one that can (and more often in the US at least often does) have deadly consequences it seems like their case is that "but nobody would take this dumb space game that seriously," but they do, and have. the consequences can be...
- Fri Feb 16, 2024 11:45 pm
- Forum: Player's Club
- Topic: Ciggie smoker gets burnt out
- Replies: 11
- Views: 578
Re: Ciggie smoker gets burnt out
My favorite defense on the use of that slur in anger was when somebody once told me "you have no idea how many dicks I've sucked"
I did not
Otherwise looks like a pretty sympathetic appeal if they otherwise had no history. Hope they're in a better spot in a month.
I did not
Otherwise looks like a pretty sympathetic appeal if they otherwise had no history. Hope they're in a better spot in a month.
- Fri Feb 16, 2024 12:55 am
- Forum: General Chat
- Topic: Power problems?
- Replies: 13
- Views: 2272
Re: Power problems?
I’ve been seeing people calling the current power system uninteresting and boring, which is fair enough not much detail in yellow wires. But what are the current major issues and annoyances with current power systems? annoyances none really issues none really either it's serviceable with relatively...
- Fri Feb 16, 2024 12:38 am
- Forum: Player's Club
- Topic: The format of a nut
- Replies: 6
- Views: 403
Re: The format of a nut
i like the new format, I know a bit of what I'm about to read before even getting to the narrative
- Fri Feb 16, 2024 12:28 am
- Forum: Player's Club
- Topic: 🌙 Headmin Election 19 Discussion Thread 🌙
- Replies: 325
- Views: 13723
Re: 🌙 Headmin Election 19 Discussion Thread 🌙
Wemembew dat da fowum is... ummu... fuwwy unwocked temowwow! owo If yew hab any quesduns abowt my widdle pwatfowm, feew fwee tew swide in thewe wif yow peets when da fowum is unwockied!
(buwu)b
(buwu)b
- Fri Feb 16, 2024 12:23 am
- Forum: Closed Policy Discussion
- Topic: Valentines and the concept of AI laws and revolution
- Replies: 20
- Views: 2193
Re: Valentines and the concept of AI laws and revolution
The laws are supposed to be binding in-universe. Love, except for four days a year, is unfortunately not. If they're going to get a pass to play around and even outside the standard laws, they should get a law 0 saying "Love is the Law, Love under Will" for the duration of the event. Other...
- Thu Feb 15, 2024 4:38 pm
- Forum: Player's Club
- Topic: The Players Club Corner
- Replies: 1155
- Views: 186744
Re: The Gupta Corner
this is the best essay on turbotax ive ever read
- Thu Feb 15, 2024 4:05 pm
- Forum: Player's Club
- Topic: 🌙 Headmin Election 19 Discussion Thread 🌙
- Replies: 325
- Views: 13723
Re: 🌙 Headmin Election 19 Discussion Thread 🌙
Skyrat had a thing on the discord where players could propose events and admins would sometimes pick them up- a discord forum thing could work for letting people provide ideas maybe. a discord channel or Ideas threads for events on the forums would work well for this, but it's worth keeping in mind...
- Wed Feb 14, 2024 9:26 pm
- Forum: Player's Club
- Topic: 🌙 Headmin Election 19 Discussion Thread 🌙
- Replies: 325
- Views: 13723
Re: 🌙 Headmin Election 19 Discussion Thread 🌙
We should do a weighted random headmins vote, let God decide I want you to run on this platform Also I'd like more elaboration on Timber's ideas about what changes to make to support the kinds of play he's identified between LRP and MRP besides the rule condensing and keeping the lights on (both ve...
- Tue Feb 13, 2024 10:45 pm
- Forum: Player's Club
- Topic: mentlegen antag codenut
- Replies: 39
- Views: 2052
Re: mentlegen antag codenut
preachPapaMichael wrote: ↑Fri Feb 09, 2024 10:33 pm it's good.
lolswat is lolwrong, the random items, having to choose which items to go for, and using those items to improvise whatever plot you're cooking is fun
the broader range of target items (and an actual use for the black market to try to get them back) rocks too
- Tue Feb 13, 2024 10:14 pm
- Forum: Player's Club
- Topic: HOW 2 CAPTAIN, COOL KIDZ ONLY! volume 1
- Replies: 29
- Views: 1485
Re: HOW 2 CAPTAIN, COOL KIDZ ONLY! volume 1
less brain more skull mean more move room
thinking hard. guide make Captain easy
thinking hard. guide make Captain easy
- Sat Feb 10, 2024 6:14 pm
- Forum: Player's Club
- Topic: favorite character gimmick?
- Replies: 21
- Views: 1023
Re: favorite character gimmick?
I have an abiding fondness for quad-amputee Jim Football when I see him come out - so obviously somebody playing their own game and having fun with it, you love to see it folks, happy Superbowl handegg weekend
- Sat Feb 10, 2024 6:53 am
- Forum: Resolved Appeals
- Topic: [higgin] empressmaia, note with no context what so ever
- Replies: 5
- Views: 1085
Re: [higgin] empressmaia, note with no context what so ever
I'm not going to change this note, but you're welcome to request a review. It'll otherwise expire in four months. this is what you said after getting bonked the first time: [2024-02-10 02:17:15.158] GAME-SAY: EmpressMaia/(Shinrarta 'Doc' Dezhra) (mob_3502) "i play with 100 ping and dont optimiz...
- Fri Feb 09, 2024 11:55 pm
- Forum: Player's Club
- Topic: HIGH RISK ITEMS: Carry or Vault?
- Replies: 39
- Views: 1594
Re: HIGH RISK ITEMS: Carry or Vault?
most of the petkilling and theft objectives are dumb if you think about "why does the syndicate even want this" for more than a second
but they're functional as RP prompts and an excuse for people to stick their necks out and fuck around in areas they wouldn't otherwise
but they're functional as RP prompts and an excuse for people to stick their necks out and fuck around in areas they wouldn't otherwise
- Fri Feb 09, 2024 10:37 pm
- Forum: Closed Policy Discussion
- Topic: What is the place of the Grey Tide in MRP?
- Replies: 23
- Views: 2633
Re: What is the place of the Grey Tide in MRP?
It's actually incredibly easy to RP yourself into a situation where being disruptive is sensible instead of setting out to ruin people's days unprompted my advice for it would be creating "a reason" is easy - the part so many people fail at is stopping when it stops being a good time for ...
- Thu Feb 01, 2024 12:29 am
- Forum: Closed Policy Discussion
- Topic: I FOUGHT THE LAW
- Replies: 46
- Views: 4304
Re: I FOUGHT THE LAW
the last thing i want is to turn a 6 minute sentence into a half an hour ordeal that distracts everyone long enough for every antag in the galaxy to greentext in the background. sometimes that distraction is a lot more interesting than the procedural copypaste antag play that people will get up to ...
- Wed Jan 31, 2024 10:34 pm
- Forum: Player's Club
- Topic: sever tribalism: the thread
- Replies: 82
- Views: 4189
Re: sever tribalism: the thread
Just got out of my Campbell goon cave what's going on in this thread
- Tue Jan 30, 2024 1:11 am
- Forum: Player's Club
- Topic: Wubli hate thread
- Replies: 143
- Views: 40553
Re: Wubli hate thread
6'2" is still pretty tall man idk
- Mon Jan 29, 2024 11:52 pm
- Forum: Player's Club
- Topic: The BRAWLENING: Thoughts and Retrospectives
- Replies: 64
- Views: 3098
Re: The BRAWLENING: Thoughts and Retrospectives
Now, before I get into it, I would like to say I'm gonna make some adjustments that I think will probably help the situation. Mostly for the sake of parity. can we get a bit of a scoop as to what you're thinking here? giving non-unarmed attacks a stamina damage coefficient? making knockdowns with r...
Re: AI upload
or some sort of timer with a notice on AI law changes, but yeah, the way upload control is currently set up sucks dick
- Sat Jan 27, 2024 9:19 am
- Forum: Player's Club
- Topic: Boykisser leads to gay nut
- Replies: 33
- Views: 2078
Re: Boykisser leads to gay nut
when i read appeals like this it rips me right out of the model UN larp we like to do and i realize how dumb so much of this shit is man like what the fuck am i even reading consult the bylaws and see how many motions to move from subcommittee and introductions are necessary to amend the definition...
- Thu Jan 25, 2024 12:20 am
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 158645
Re: Enforce Human Authority: 0
Why do people enjoy dystopian fiction? Why do people play 4X games and become dictators? serious answer, but there's a difference between "fiction within dystopia/crapsack world" vs. "fiction in which you are the executor/beneficiary of the dystopia/crapsack world" in the case o...
- Wed Jan 24, 2024 10:53 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 158645
Re: Enforce Human Authority: 0
It can be great if it's self-aware, but there are hard edges to it where the privilege it offers is not to do something symbolic and recognized as a goof by both sides, but to get a hard mechanical leg over other players and be a dick. even thoughtful satire with a clarity of purpose has trouble in...
- Wed Jan 24, 2024 10:31 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 158645
Re: Enforce Human Authority: 0
lot of mixed and not entirely connected thoughts about this after a while 1. if code-server separation is an actual principle here, any discussion of developer intent does not matter. it'd be nice for there to be harmony, but if there's a better case for running the game in a way contrary to design ...
- Fri Jan 19, 2024 11:15 pm
- Forum: Player's Club
- Topic: Stealthtags and You: Stories and Thoughts
- Replies: 41
- Views: 2514
Re: Stealthtags and You: Stories and Thoughts
if they were stealthtags i wouldn't have stories
- Thu Jan 18, 2024 10:24 pm
- Forum: Player's Club
- Topic: I'm movin' different
- Replies: 12
- Views: 1522
Re: I'm movin' different
ONE FLOORPILL IS NEVER ENOUGH
- Sat Jan 13, 2024 11:15 am
- Forum: Player's Club
- Topic: Peanut
- Replies: 103
- Views: 15203
Re: Peanut
ban type: Evil Ban is some jutsu I've never heard of, what did Thunder do to unlock that one
- Wed Jan 10, 2024 10:37 pm
- Forum: Player's Club
- Topic: Better antagonist Callouts
- Replies: 40
- Views: 15867
Re: Better antagonist Callouts
pretty much nails it dead on the head More generally, I'd say that not calling a heretic a heretic doesn't make them stop being a heretic if that's what they are. I think a lot of the underlying frustration is that if you're trying to be anything more or less than just Harry Tick, the first thing t...