Search found 415 matches
- Tue May 21, 2024 1:36 pm
- Forum: Policy Discussion
- Topic: Should we treat flashing roundstart as an antag tell
- Replies: 27
- Views: 955
Re: Should we treat flashing roundstart as an antag tell
-snip- snab snoy :DDDD it does butt up against them because part of the impetus for the initial callout is knowing that if you hear flashing, there may be revs just as well as BB. you can rule out revs once the callout has been made - even by kicking in the heads of the two people suspected with a ...
- Tue May 21, 2024 12:50 pm
- Forum: Policy Discussion
- Topic: Should we treat flashing roundstart as an antag tell
- Replies: 27
- Views: 955
Re: Should we treat flashing roundstart as an antag tell
-snip- I genuinely feel that 1 is worse than 2, not only do you run the risk of killing a nonantag, people are conditioned on LRP to ahelp at the end of the round (or even don't by that time) because roundstart RR is usually very clear antag action. (Telling people to ahelp after being killed doesn...
- Mon May 20, 2024 1:13 pm
- Forum: Policy Discussion
- Topic: Should we treat flashing roundstart as an antag tell
- Replies: 27
- Views: 955
Re: Should we treat flashing roundstart as an antag tell
To be clear this is specifically on the case of flashing within 5 minutes of roundstart and at all levels of RP = instant kill And killing the flashed as well -snip- I'm referring to all levels, this is not MRP-specific, RPR doesn't do anything for LRP This isn't a matter of whether flashing can be...
- Sun May 19, 2024 6:06 pm
- Forum: Policy Discussion
- Topic: Should we treat flashing roundstart as an antag tell
- Replies: 27
- Views: 955
Re: Should we treat flashing roundstart as an antag tell
this seems like an instance where RPR 4 and 6 would be useful to limit the harns we're concerned about: preemptive attack and overpunishment. even if you think somebody's been converted, it doesn't become a reason to kill them on its own on MRP. there are less-restrictive options which should be pur...
- Thu May 16, 2024 8:34 pm
- Forum: Admin Feedback
- Topic: xzero314
- Replies: 7
- Views: 467
Re: xzero314
Incredibly thoughtful, enthusiastic, and cheerful admin watching their conduct with players. Quick to recruit others in getting the best answer, accounts themselves well both in tickets and internal discussions. Also, highly-literate sillycon, command, and sec player - their good game sense shines t...
- Thu May 16, 2024 8:32 pm
- Forum: Admin Feedback
- Topic: TheDuffelBag
- Replies: 4
- Views: 252
Re: TheDuffelBag
Heavy lifter, cheerful, quick to learn and ask about things they don't know to do better by players. Has been a brief but hopefully continuing pleasure to admin with on Manny.
- Thu May 16, 2024 12:17 pm
- Forum: Player's Club
- Topic: vtuber postnut
- Replies: 94
- Views: 2375
- Tue May 14, 2024 10:51 pm
- Forum: Player's Club
- Topic: they're in the walls peanut [reserved]
- Replies: 58
- Views: 1154
Re: they're in the walls peanut [reserved]
thanks for the thoughtful replies. i'll have another essay to deploy but in the interim i'd like to say that i have no desire to stop roundstart threat reports. i used to think that it might be nice to make the report lie more often, but i've since questioned this - i think it would lead to people ...
- Tue May 14, 2024 10:37 pm
- Forum: Player's Club
- Topic: they're in the walls peanut [reserved]
- Replies: 58
- Views: 1154
Re: they're in the walls peanut [reserved]
Mind me asking what the formula for raising it is though? My meagre understanding is that it's split between starting threat level (i.e star colour) vs time passed (i.e start/midround) vs casualties? I might be very wrong here. I don't think axing reports is a good move, but Captain should be able ...
- Tue May 14, 2024 10:16 pm
- Forum: Player's Club
- Topic: they're in the walls peanut [reserved]
- Replies: 58
- Views: 1154
Re: they're in the walls peanut [reserved]
tl;dring my shit: the price of anything happening in any round may be that some things people hope for happen in no rounds, or fewer rounds than they have a reasonable shot at [...] Threat Reports are also a really cool feature, I think. Maybe shifts like a Blue Star can leave it on Green Alert to ...
- Tue May 14, 2024 10:06 pm
- Forum: Player's Club
- Topic: they're in the walls peanut [reserved]
- Replies: 58
- Views: 1154
Re: they're in the walls peanut [reserved]
I should add I have nothing against Greenshifts, but IMHO nobody should know they're Greenshifts. Keep that scary factor up. (EDIT: Not sure how that would work with the star announcements?? [replace green star announcements with whatever one has the next lowest threat?]) that'll be my policy sugge...
- Tue May 14, 2024 10:05 pm
- Forum: Player's Club
- Topic: they're in the walls peanut [reserved]
- Replies: 58
- Views: 1154
Re: they're in the walls peanut [reserved]
tl;dring my shit:
the price of anything happening in any round may be that some things people hope for happen in no rounds, or fewer rounds than they have a reasonable shot at
the price of anything happening in any round may be that some things people hope for happen in no rounds, or fewer rounds than they have a reasonable shot at
- Tue May 14, 2024 9:51 pm
- Forum: Player's Club
- Topic: they're in the walls peanut [reserved]
- Replies: 58
- Views: 1154
Re: they're in the walls peanut [reserved]
[...] Relax and do what? Greenshifts in general aren't a good thing. We have antagonists for a reason greenshifts in general aren't a good thing but variance is. changing things up regularly reminds us that this game is a roleplaying sandbox and is at its best when people approach different situati...
- Sat May 11, 2024 1:18 am
- Forum: Player's Club
- Topic: These are the kinda fucking admins banning our players!!
- Replies: 10
- Views: 560
Re: These are the kinda fucking admins banning our players!!
idk there's a bunch of mormon housewives who are really into you too, im not knocking their taste just saying u got range
how do u feel about pyramids
- Thu May 09, 2024 5:07 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
Re: Polcon wars- Return of the Frenchy
Fun thought experiment - think of random stuff you do with your non-dominant hand. We play a lot of card games at work, and my friends pointed a very perculiar quirk I have. Despite being steadfastly right-hand dominant, I shuffle, deal and hold cards left-handed. I don't even know where I picked u...
- Thu May 09, 2024 12:41 am
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
Re: Polcon wars- Return of the Frenchy
I just don't get the angle of a term which is itself a shortening used by a semi-organised in-group in the first place that for a decade now has been overwhelmingly used by and for people and communities with a certain attitude being forcibly applied back to everyone who could ever, theoretically, ...
- Wed May 08, 2024 8:49 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
Re: Polcon wars- Return of the Frenchy
you don't have to ignore who's in the community and what they're doing to recognize that the community or label doesn't belong to them until it actually does - until then, we should avoid analysis by labels if we don't want collateral damage
- Wed May 08, 2024 8:33 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
Re: Polcon wars- Return of the Frenchy
[...] I really think that message is lost when the word has been claimed by a group of people that blames all their loneliness on women and uses it as an excuse to hate them. Especially so when it's filtered to "autist" here, and "autist" is already controversial in itself and m...
- Wed May 08, 2024 8:19 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
- Wed May 08, 2024 2:02 am
- Forum: Player's Club
- Topic: me when i want to rp in the mrp server
- Replies: 171
- Views: 4642
Re: me when i want to rp in the mrp server
Canto 1 IN the midway of this our mortal life, I found me in a gloomy wood, astray Gone from the path direct: and e'en to tell It were no easy task, how savage wild That forest, how robust and rough its growth, Which to remember only, my dismay Renews, in bitterness not far from death. Yet to disco...
- Wed May 08, 2024 12:23 am
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
Re: Polcon wars- Return of the Frenchy
Third spaces do exist! [...] these things do exist - they require resources and a sense of efficacy and possibility that a lot of people lack, especially if they're already prone to marginalization or feel marginal. the bind is in part that not participating in these sorts of spaces nor developing ...
- Tue May 07, 2024 9:49 pm
- Forum: Player's Club
- Topic: Suggest weird jobs for me
- Replies: 107
- Views: 1319
Re: Suggest weird jobs for me
Not in an office? Road crew with a government shop - go around fixing shit in the open air, seeing people, playing with big iron. Attendant on trains or ferries if you've got them. School or university groundskeeping/maintenance. Kids' camp/enrichment program coordinator - take what you used to do, ...
- Tue May 07, 2024 9:23 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
Re: Polcon wars- Return of the Frenchy
context matters. it's worth returning to the dictionary definition somebody would expect with no context, then adding the context, and then asking how it would read or sound to people without. "involuntarily celibate" describes the 37 year-old woman with a disability who can't get out to m...
- Mon May 06, 2024 2:32 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
Re: Polcon wars- Return of the Frenchy
seconding the change on the filterNecromancerAnne wrote: ↑Mon May 06, 2024 1:13 pm This is incredibly fucking stupid and I would like to formally ask for the word filter to please direct towards any other word.
Change it to 'plank' or something entirely harmless.
- Mon May 06, 2024 5:46 am
- Forum: Policy Discussion
- Topic: Security and the armory
- Replies: 30
- Views: 2509
Re: Security and the armory
[truth] it's that we're meant to begin every round on a space station where everything is fine, and our headspace when interacting with this scenario shouldn't be like buying an awp at the start of a CT round in full expectation that we'll be running off to use it immediately, but rather that you'r...
- Sun May 05, 2024 5:33 pm
- Forum: Policy Discussion
- Topic: Security and the armory
- Replies: 30
- Views: 2509
Re: Security and the armory
my feeling on mrp (and who used to be a warden/sec main) i'll give what i'd consider "alternative" (not more lethal but perhaps more effective) items from the armoury after the threat level is escalated. i never gave out guns unless there was an active threat and we were co-ordinating to ...
- Sun May 05, 2024 4:58 pm
- Forum: Policy Discussion
- Topic: MRP let ninjas fucking kill people and what not
- Replies: 23
- Views: 613
Re: MRP let ninjas fucking kill people and what not
They are a midround, not a roundstart or latejoin, and should not be shifted to displace those as the major unrestricted threats on MRP more than other antags (with defined win conditions, conversion for dead/ghosts, and built-in global threats like blob, nukies, dragon, and malf) already do. (all ...
- Sun May 05, 2024 4:52 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2340
Re: Polcon wars- Return of the Frenchy
I dislike the filter. "autist" might be recognizable and make people think "this person using this term like a dipshit sounds even more like a dipshit," but it doesn't need to point at ASD to have a similar effect imo - maybe something without content like "twizzler?" I...
- Sun May 05, 2024 4:36 pm
- Forum: Policy Discussion
- Topic: MRP let ninjas fucking kill people and what not
- Replies: 23
- Views: 613
Re: MRP let ninjas fucking kill people and what not
Ninjas should not be unrestricted. They can become unrestricted in how the crew treats them due to their actions. Many of the things ninjas do are annoying and destructive - leading towards this. They have a lot of escapes and tools at their disposal which play into them being able to annoy the crew...
- Sat May 04, 2024 12:54 am
- Forum: Player's Club
- Topic: What ruins do you guys like?
- Replies: 13
- Views: 419
- Sat May 04, 2024 12:53 am
- Forum: Player's Club
- Topic: Homeless person aggresively oinks at the police
- Replies: 44
- Views: 1461
Re: Homeless person aggresively oinks at the police
it's only woke if the seccie was a non-human
- Sat May 04, 2024 12:50 am
- Forum: Player's Club
- Topic: Play on Sybil today :>
- Replies: 51
- Views: 1704
Re: Play on Sybil today :>
the sea peoples got them
- Thu May 02, 2024 2:43 pm
- Forum: Player's Club
- Topic: Homeless person aggresively oinks at the police
- Replies: 44
- Views: 1461
- Mon Apr 29, 2024 7:00 pm
- Forum: Policy Discussion
- Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
- Replies: 36
- Views: 1897
Re: Raise the amount of heretics on MRP from 1 to 2 (or more)
anom neutralizer (engi or sci) kills emNot-Dorsidarf wrote: ↑Mon Apr 29, 2024 5:54 pmScience can do things about ugly-ass heretic influences everywhere?
- Mon Apr 29, 2024 6:58 pm
- Forum: Policy Discussion
- Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
- Replies: 36
- Views: 1897
Re: Raise the amount of heretics on MRP from 1 to 2 (or more)
The issue with increasing the amount of heretics onboard the station is that you'll end up with situations where every single corner and square inch if the station will be covered in rifts that remove people's limbs and make them want to kill themselves. Science never does anything about them eithe...
- Sat Apr 27, 2024 4:56 pm
- Forum: Player's Club
- Topic: admiun abuse
- Replies: 38
- Views: 1202
Re: admiun abuse
can we get a storytiem?
- Fri Apr 26, 2024 4:07 pm
- Forum: Policy Discussion
- Topic: Restrict Combat Mech Construction to Red/Delta Alert
- Replies: 44
- Views: 4065
Re: Restrict Combat Mech Construction to Red/Delta Alert
[...] [...] What I'm discussing is that we have roles whose own gameplay involves handling their departmental direction, or keeping the station from getting out of control as sec. If the RD, Captain or Sec say not to have a combat mech without an obvious use, then they're within their rights. And t...
- Fri Apr 26, 2024 3:49 pm
- Forum: Player's Club
- Topic: Rulebending racist retard rages rigorously
- Replies: 45
- Views: 1386
Re: Rulebending racist retard rages rigorously
I generally tend to qualify anything about the use of slurs with "in anger" because as Vekter points up, intent and context are what matter here - the disposition of bigotry or prejudice - not the words themselves. that said, I also tend to avoid using even the ones that I might apply to m...
- Fri Apr 26, 2024 3:32 pm
- Forum: Policy Discussion
- Topic: [UPDATE] Give Cyborgs speeding tickets
- Replies: 48
- Views: 4186
Re: [UPDATE] Give Cyborgs speeding tickets
This has been good
- Wed Apr 24, 2024 11:01 pm
- Forum: Policy Discussion
- Topic: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
- Replies: 20
- Views: 1801
Re: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
A is the better option between the two in terms of safety and ease of application.
- Tue Apr 23, 2024 12:53 am
- Forum: Policy Discussion
- Topic: Security and the armory
- Replies: 30
- Views: 2509
Re: Security and the armory
make the contraband locker into a secure boobytrapped crate with a puzzle. there are already locked evidence lockers for captured shit that get used just as often. security should be able to use what they're given and eat the consequences of misuse or overuse - I tend with san's opinion in the origi...
- Tue Apr 23, 2024 12:33 am
- Forum: Policy Discussion
- Topic: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
- Replies: 20
- Views: 1801
Re: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
A is cleaner and still leaves a lot of freedom if an AI picks an interpretation and sticks to it. In the example with B, that law still implies a need for the AI to be there and active to be able to prevent human harm. It should not be considered purged. Something like "THERE ARE 7 HUNGRY MACAB...
- Tue Apr 23, 2024 12:12 am
- Forum: Policy Discussion
- Topic: solving problems, adding options
- Replies: 30
- Views: 2634
Re: solving problems, adding options
nobody's going to go to basil for this alone. pop has gravity. basil has a small, personal pop and a niche as a more chill lowpop spot for the people who hang out there, sometimes newer players wanting to test stuff out, and sibyl players are following the pop, not the rules (as in the ruleset - not...
- Thu Apr 18, 2024 2:22 pm
- Forum: Player's Club
- Topic: me when i want to rp in the mrp server
- Replies: 171
- Views: 4642
Re: me when i want to rp in the mrp server
sorry, but only sane and reasonable characters are allowed on the rp server
if you want to rp on the rp server, you are insane
you are therefore excluded from the rp server
we call this the Catch-Terry-2
if you want to rp on the rp server, you are insane
you are therefore excluded from the rp server
we call this the Catch-Terry-2
- Tue Apr 16, 2024 1:43 pm
- Forum: Player's Club
- Topic: How many paragraphs can we write before getting to the point?
- Replies: 72
- Views: 1800
Re: How many paragraphs can we write before getting to the point?
If Yobro reads this, general piece of advice: Put the main points you want somebody to take action on up front, at the end, and keep the middle limited to the stuff that supports those points (primacy and recency effects.) In this case, lead with something like "I want this ban lifted or the no...
- Sun Apr 14, 2024 3:20 pm
- Forum: Player's Club
- Topic: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy!
- Replies: 215
- Views: 5381
Re: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy
nothing about rushing the vault for gamer gear every round is or should be protected. you get stung doing it and not being interested to play outside of being able to do it. it's persistent, lame, and involves messing with the vault (source of several antag targets) preemptively and then leaving the...
- Sun Apr 14, 2024 3:06 pm
- Forum: Player's Club
- Topic: SSS+ Tier MetaGruder is actually just attentive?!
- Replies: 25
- Views: 1253
Re: SSS+ Tier MetaGruder is actually just attentive?!
Better for feedback if anything but mostly seems like an unwillingness to accept the ruling based on what seems to have been sound reasoning on Dunham's part across both rounds. Should be reformatted into feedback or closed with Rule 10 and an admonition against using complaints like this.
- Sun Apr 14, 2024 2:41 pm
- Forum: Policy Discussion
- Topic: If the ban doesn't fit, you must acquit.
- Replies: 16
- Views: 1961
Re: If the ban doesn't fit, you must acquit.
-snip- This is some bullshit. The ban was founded on literally incorrect evidence. Throw it all out and give this person a clean record. The admin's failure to do due diligence should not be rewarded. This should be the policy going forward for situations like this, as rare as it is. not to put it ...
- Sat Apr 06, 2024 8:42 am
- Forum: Former Admins
- Topic: [No Longer Admin] Lorwp
- Replies: 11
- Views: 11422
Re: Lorwp
Fun, fast, and fair in all the tickets I've had with her as a player - quick to help and supportive as an admin - knows how to make a round both insane and entertaining with her events.
- Thu Apr 04, 2024 6:03 pm
- Forum: Policy Discussion
- Topic: Can we bump threat on manny a little bit?
- Replies: 28
- Views: 2535
Re: Can we bump threat on manny a little bit?
I could also see bumping heretics again with how they seem to have been doing - especially with Spies displacing some of the threat that previously went towards progtots going dummy at any point they appeared (rather than now being without progression as latejoin/midrounds,) the one roundstart heret...