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Re: add extra slots to mining

The problem is if you have a ton of people in lavaland, then suddenly all the difficulty of lavaland is gone. Also, instead of being a sideshow it becomes basically a main focus, with another ten or so people effectively out of the round. Then you have to compete with everyone for loot. The rounds w...
by Amelius
Sat Jul 23, 2016 3:17 pm
 
Forum: Coding Feedback
Topic: add extra slots to mining
Replies: 20
Views: 1439

Re: Ash storms

Nevermind, it seems like it was a bug. Closing BYOND and restarting seemed to fix it. /thread.

Odd one though.
by Amelius
Sat Jul 23, 2016 5:00 am
 
Forum: Coding Feedback
Topic: Ash storms
Replies: 6
Views: 1009

Ash storms

Someone made ash storms impenetrable (you can't see at all, instead of partial transperency), thereby making specialty mining equipment that you can find that allows you to walk around in a storm 100% useless and making it impossible to survive being caught outside in an ash storm, especially in com...
by Amelius
Fri Jul 22, 2016 7:41 pm
 
Forum: Coding Feedback
Topic: Ash storms
Replies: 6
Views: 1009

Re: More survival-streak rewards?

The one caveat I will say, is that it will double the butthurt from admins having meme rounds with deathsquads and stuff, or even just messing up. I'm sure there will eventually be several admincomplaint threads to the effect of 'muh survival streak rewards'. That's the only major concern I really h...
by Amelius
Wed Jul 20, 2016 4:45 pm
 
Forum: Ideas
Topic: More survival-streak rewards?
Replies: 25
Views: 2038

Re: More survival-streak rewards?

I think the flashy beards are stupid, but the idea itself is good. I think as a whole it has a potential to: a) reduce roundstart suicide b) make people play safer, more "realistically" c) reduce greytide and griefing. What could be added? Maybe some kind of exclusive jumpsuits? Meme-grey...
by Amelius
Wed Jul 20, 2016 2:37 pm
 
Forum: Ideas
Topic: More survival-streak rewards?
Replies: 25
Views: 2038

Re: Ratvar feedback thread

oranges wrote:I wouldn't merge Amelius pr's anyway

MWAHAHAHAHA


Aren't you feeling sardonic today?
by Amelius
Tue Jul 19, 2016 10:21 pm
 
Forum: Coding Feedback
Topic: Ratvar feedback thread
Replies: 32
Views: 3447

Re: Ratvar feedback thread

Glad to see every single dissenting post, even with plenty of solutions offered and supported with evidence and player support from the other thread was locked, deleted and thrown by the wayside. I'm not going to repeat my suggestions, I'm just going to make my PR in a day or two, explain my rationa...
by Amelius
Tue Jul 19, 2016 6:31 pm
 
Forum: Coding Feedback
Topic: Ratvar feedback thread
Replies: 32
Views: 3447

Re: Crafting food with TGUI

Archie700 wrote:It's not just food crafting.

The fucking SUIT SENSORS window causes clients to lagcrash sometimes. (Yes, some people actually use suit sensors to find dead bodies or location of alive people.)


Don't worry, it'll be fixed!
Spoiler:
by 2020
.
by Amelius
Thu Jul 14, 2016 12:13 pm
 
Forum: Coding Feedback
Topic: Crafting food with TGUI
Replies: 27
Views: 2372

Re: Crafting food with TGUI

Can we just like, remove TGUI? I swear, I feel like you guys are trying to make chef as frustrating and awful as possible, between the TGUI changes and the testmerge of a wholly negatively received PR (muh rotting food) that wasn't even tested (even fucking salt and pepper melt). Besides, what the f...
by Amelius
Thu Jul 14, 2016 11:49 am
 
Forum: Coding Feedback
Topic: Crafting food with TGUI
Replies: 27
Views: 2372

Re: Chinese Cartoons

FLCL S2 where Naoto is grown up and living a relatively normal life when Haruko comes back, and we get a similar deconstruction of what it is to be a young adult http://timetravel.institute/uploads/monthly_2016_06/57587a4c985c3_The_Monkeys_Paw.jpg.ba3849c5a539ff1de8383f9b2d2e5309.jpg http://www.ani...
by Amelius
Thu Jul 14, 2016 11:37 am
 
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1372
Views: 313120

Re: Chinese Cartoons

I've seen worse in terms of suffering. I give it props for starting out like a harem anime and then taking a detour into some dark spaces, but it keeps trying to turn back into a harem anime too much. It's hard to take seriously when the MC flip flops between weird fourth-wall breaking anime identi...
by Amelius
Thu Jul 14, 2016 11:35 am
 
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1372
Views: 313120

Re: Chinese Cartoons

Uh... today's ReZero episode was... Holy shit. Betelgeuse is surprisingly likeable. Though Subaru has pretty severe issues, especially if what he does to his later lifeless corpse is any indication. We'll probably get a second season eventually. Not quite sure how far the LN is, since that's the so...
by Amelius
Mon Jul 11, 2016 2:47 pm
 
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1372
Views: 313120

Re: Make gangs great again

FYI, the preferences changed from 'vastly preferred' to 'vastly hate' after they made mass-gang conversions more difficult by increasing the cost of loyalty implants and scaling pen cooldowns to the size of the gang, making the gang presence far more difficult, meaning flukegangs happens all the tim...
by Amelius
Mon Jul 11, 2016 2:25 pm
 
Forum: Ideas
Topic: Make gangs great again
Replies: 41
Views: 3714

Re: do you sleep on your back, stomach, or side (need input)

Zilenan91 wrote:I actually fell asleep while jacking off the other day. Has anyone else ever done that?


Sort of? Usually whenever I schlick to orgasm I wind up knocked out for a good 10-15 minutes or so. Usually get too tired, too quickly to hit that point though.
by Amelius
Sun May 08, 2016 7:02 pm
 
Forum: Off Topic
Topic: do you sleep on your back, stomach, or side (need input)
Replies: 71
Views: 8355

Re: Chinese Cartoons

Macross Delta is pretty entertaining. Better than most of the other Macrosses thus far, hopefully it keeps up. Has anyone watched Mayoiga? This shit is...something else. >reads my list enough to be mean about me not watching jojos >doesn't notice Mayoiga yes I'm watching it, yes it's good. If by 'go...
by Amelius
Sun May 08, 2016 2:43 am
 
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1372
Views: 313120

Re: Your IC has 1 Main / Sub Skill, what is it?

Ememely Ranger. Main Skill: Level Playing Field - Effect: Can make any sort of slippery substance into an extraordinarily dangerous weapon. Has a small chance to backfire in a hilarious fashion. - Sub Skills: Slippery Motherfucker - Quadruple difficulty in handling her as a prisoner, even while cuff...
by Amelius
Thu Apr 14, 2016 8:11 pm
 
Forum: Roleplaying
Topic: Your IC has 1 Main / Sub Skill, what is it?
Replies: 96
Views: 16200

Re: official shoe discussion thread

A nice pair of burgandy ankle boots with a bit of a heel is god-tier. Definitely don't go overboard though, too much of one and they're useless if it's anything but a beautiful day.
by Amelius
Thu Apr 14, 2016 7:44 pm
 
Forum: Off Topic
Topic: official shoe discussion thread
Replies: 13
Views: 1508

Re: I'm not even mad, I'm impressed thread

>hop >talos captain >says he wants to be miner, wants to fuck off to.mining >organizes a mining expedition, wants people to come >oh I'll be acting cap- >two other heads say yes >fuck this I'm going too >prepare for trip with command plus a lizard who tagged in >talos starts to have second thoughts...
by Amelius
Thu Apr 14, 2016 2:35 am
 
Forum: General Chat
Topic: I'm not even mad, I'm impressed thread
Replies: 10
Views: 1675

Re: The future of CULT: 2 competing updates (LONG)

I'd say that the biggest issue I have, is that, by moving so many core functions to talisman-only, it necessitates paper to even do the simplest of cult actions. There isn't enough accessible paper on Boxstation to create or upkeep a cult when you have to spend 1 to veil, 1 to reveal, and 1 to provi...
by Amelius
Tue Apr 12, 2016 4:17 pm
 
Forum: Coding Feedback
Topic: The future of CULT: 2 competing updates (LONG)
Replies: 21
Views: 2021

Re: Should conversion antags be req. to attempt their object

I'm of the opinion that gang bosses are not obligated to do anything, since they are essentially, independent antagonists. Starting cultists should be obligated to achieve objectives. If you don't want to play as a cultist, have it deactivated. Playing -1, or having someone reveal the cult early can...
by Amelius
Thu Apr 07, 2016 3:52 pm
 
Forum: Policy Discussion
Topic: Should conversion antags be req. to attempt their objective?
Replies: 44
Views: 3640

Re: Counter Strike: Global Offensive

I think this thread proves, at least to me, the reason why /tg/ makes terrible balancing decisions. Almost everyone here has terrible, irrational, uneducated opinions. I'm LE. The P250 is not OP in the slightest (420weed is hilarious and silly, but kind of endearing. Kinda like Steelpoint] v.s. a on...
by Amelius
Thu Apr 07, 2016 2:10 pm
 
Forum: Video Games
Topic: Counter Strike: Globaly Offensive Players
Replies: 70
Views: 7338

Re: do you sleep on your back, stomach, or side (need input)

Sometimes back. Sometimes side. 50/50.

Never stomach unless I literally collapse. It's too uncomfortable with my chest =/.
by Amelius
Fri Mar 25, 2016 4:55 pm
 
Forum: Off Topic
Topic: do you sleep on your back, stomach, or side (need input)
Replies: 71
Views: 8355

Re: "How many hours have you wasted?" thread

> Hello amelius, since logging started in January 2013, you connected to TGStation 6016 times. Your first connection was on 2013-04-14 17:24:03 (1067 days ago). You probably played in about 3166 rounds, or somewhere in the ballpark of 210475 minutes, which is 3507.9 hours, or 146.1 full days, or 4.8...
by Amelius
Wed Mar 16, 2016 9:24 pm
 
Forum: General Chat
Topic: "How many hours have you wasted?" thread
Replies: 144
Views: 16446

Re: Chinese Cartoons

>BokuDake 10 Well It was nice and climacatic, but it triggered too many Frodos for me to fully enjoy it, especially since it was obvious from basically the first episode. I mean, Satoru, why can't you just slip out of the seatbelt which is intended for a grown adult, not a small child? Why not figh...
by Amelius
Wed Mar 16, 2016 1:57 am
 
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1372
Views: 313120

Re: XCOM2 - More like SyndiCOM

Really? I only saw it once near the beginning so I assumed it only happened once.

I ended in like, September or something on Commander.
by Amelius
Mon Mar 07, 2016 6:07 pm
 
Forum: Video Games
Topic: XCOM2 - More like SyndiCOM
Replies: 277
Views: 29019

Re: racism

Gas the liggers, race war now. No seriously, grow a bloody backbone. Ban this, ban that, holy crap can't you just, like, deal with it IG instead of mandating that the server bans everyone on the server who speaks out of line? Christ, I hate your types. EDIT: Yes, I agree Tyrone Thundercock saying 'n...
by Amelius
Sat Mar 05, 2016 3:04 am
 
Forum: Policy Discussion
Topic: racism
Replies: 39
Views: 4175

Re: Doing something to the point it disrupts others repeated

Speaking to one player in particular, if the one tactic you use to kill people gets nerfed specifically because of you, you're most likely on thin ice. Oh, I think someone's talking about me~! Though, I haven't played in like half a year, I don't know why you're complaining about me. The idea of &q...
by Amelius
Sat Mar 05, 2016 2:53 am
 
Forum: Policy Discussion
Topic: Doing something to the point it disrupts others repeatedly
Replies: 52
Views: 5143

Re: Meta-grudging

searching you first when gangs/cult/etc. show up, AI frequently checking on you I know these feels. Many-a-time I've killed someone silently in some dead part of the station and the AI will be tracking me at the time, solely due to my notoriety. I remember back when gang was relatively new I'd be t...
by Amelius
Tue Mar 01, 2016 3:13 am
 
Forum: Policy Discussion
Topic: Meta-grudging
Replies: 21
Views: 1958

Re: Meta-grudging

I rarely see certain players get into perma. In most (and on ban requests) cases, these players get shot to crit, gibbed, cremated, or spaced immediately. Can confirm that Ememely Ranger has a 110% gib/cremation rate whenever she flukes because I'm 'too dangerous to sec', even in perma. Also, switc...
by Amelius
Tue Mar 01, 2016 3:04 am
 
Forum: Policy Discussion
Topic: Meta-grudging
Replies: 21
Views: 1958

Re: Policy on borgs destroying gang dominators.

> Gangsters can't manage to defend a dominator from a lone cyborg. > Something that has to be in melee range to hit the dom in the first place. > Gangsters literally want their greentext handed to them on a silver platter. Jesus christ, the fact you people are seriously thinking about it worries me,...
by Amelius
Tue Mar 01, 2016 2:54 am
 
Forum: Policy Discussion
Topic: Policy on borgs destroying gang dominators.
Replies: 30
Views: 2929

Re: XCOM2 - More like SyndiCOM

Just finished XCOM 2. Impressions: > Defence turret add-on is exceedingly useless and expensive, given that you are only hunted once in a single campaign, and even then, the mission is not very difficult since you get to put ten trillion units on the battlefield, and you can always just squadsight t...
by Amelius
Tue Mar 01, 2016 2:45 am
 
Forum: Video Games
Topic: XCOM2 - More like SyndiCOM
Replies: 277
Views: 29019

Re: Who the fuck nerfed the slime processors

> Slimes extracts hardly used to great effect. > Xenobio still takes roughly the same period of time as it used to (post-buff) to get things, it's just less clunky. > Let's nerf the buffed recylcer rate so that you can't do shit without spamming greys, when it's one of the most active long-term jobs...
by Amelius
Wed Jan 06, 2016 9:27 pm
 
Forum: Coding Feedback
Topic: Who the fuck nerfed the slime processors
Replies: 29
Views: 2334

Re: [HotelBravoLima] Zilenan91 - ERT/DS Jobban

The ban reason may as well read 'was TOO effective as an ERT officer and dispatched the threat singlehandedly despite IC admin intervention and the swift, immediate death of most of the ERT.' Basically if you don't want the threat neutralized or to at least to even the fighting odds (say, zero sec i...
by Amelius
Sat Dec 26, 2015 7:12 pm
 
Forum: Resolved Appeals
Topic: [HotelBravoLima] Zilenan91 - ERT/DS Jobban
Replies: 10
Views: 899

Re: [Hornygranny] Deskdrawer - Misunderstanding

Just gonna say that, from the perspective of admins, the situation you described is textbook banbaiting. You greytided, you acted like a shitter, and even in the brig cell you, as you yourself admitted, shit talked the person (or people) in charge of your sentence and adminhelped FOR being treated l...
by Amelius
Fri Dec 25, 2015 5:03 pm
 
Forum: Resolved Appeals
Topic: [Hornygranny] Deskdrawer - Misunderstanding
Replies: 8
Views: 1110

Re: NukeOp general gunprice renovation

Shield changes were unneeded and unwanted, and the lack of a block ability for spears and so forth makes an already ignored, expensive weapon even more undesirable. The stunbaton used to be the great equalizer - shield blocked three taser shots and you're out of ammo? Well, you can always use the pr...
by Amelius
Fri Dec 25, 2015 7:36 am
 
Forum: Coding Feedback
Topic: NukeOp general gunprice renovation
Replies: 81
Views: 5975

Re: NukeOp general gunprice renovation

http://www.ss13.eu/tgdb/tg/stats_2015-10-29_to_2015-11-28.html#mode_nuclear_emergency Ops win very consistently outside of extreme high pop why do people think they need to be immune to doors? That's literally only because they kill or subvert the AI 99.99% of the time. If the AI was a factor, it w...
by Amelius
Thu Dec 24, 2015 9:03 pm
 
Forum: Coding Feedback
Topic: NukeOp general gunprice renovation
Replies: 81
Views: 5975

Re: NukeOp general gunprice renovation

lumipharon wrote:or simply make it destroy/wreck the airlock, since as it is, it's super counterable.


This is what it needs to do. It would be unwieldy and not an alternative to raping the AI if you couldn't just shoot and go.
by Amelius
Tue Dec 22, 2015 7:34 am
 
Forum: Coding Feedback
Topic: NukeOp general gunprice renovation
Replies: 81
Views: 5975

Re: Traitor AI is incredibly balanced

The only thing I don't like about tatormalf is having un-emaggable borgs with no feedback. Malf AIs are easy to take down solo if you have a single pair of insuls, a flash, and a full suite of tools. Bonus points for a projectile weapon, c4, thermite, ion rifle, RPD (either kind), core access, EMP i...
by Amelius
Tue Dec 22, 2015 7:29 am
 
Forum: Coding Feedback
Topic: Traitor AI is incredibly balanced
Replies: 43
Views: 3259

Re: Witchcraft

No adding witchcraft until we can make funeral pyres to burn them. That is all.
by Amelius
Mon Dec 21, 2015 7:10 am
 
Forum: Coding Feedback
Topic: Witchcraft
Replies: 19
Views: 1875

Re: NukeOp general gunprice renovation

but perhaps the should only be able to penetrate 1 wall rather than an unlimited number. The point is that it's a significant TC investment for the sniper rifle, and the penetrator rounds themselves are by no means cheap enough to spam. They would hardly be worth it if they could only penetrate one...
by Amelius
Mon Dec 21, 2015 7:02 am
 
Forum: Coding Feedback
Topic: NukeOp general gunprice renovation
Replies: 81
Views: 5975

Re: Borgs tied to Traitor AI are immune to emags

Cik wrote:i still think that emagging a 'magged borg should simply add your name to the list of syndicate agents.


Fund it. That would be absolutely fucking hilarious.
by Amelius
Mon Dec 21, 2015 7:00 am
 
Forum: Coding Feedback
Topic: Borgs tied to Traitor AI are immune to emags
Replies: 10
Views: 958

Re: NukeOp general gunprice renovation

80 TC for a borg is just way too insane of a price to ever consider one. There's literally no reason to buy a borg now that snipers are IG - their entire purpose is replaced by a single sniper rifle with one mag of penetrator rounds which is around 15~ TC. EDIT: Plus, you can just buy two reinforcem...
by Amelius
Mon Dec 21, 2015 1:29 am
 
Forum: Coding Feedback
Topic: NukeOp general gunprice renovation
Replies: 81
Views: 5975

Re: Nukeops Incendiary Mech: The (Twisted) Firestarter

Exactly my point - if magboots are 3TC, something actually useful should be more expensive. (I'd still vote for three blocks of C4 over a set of magboots.) I guess they're useful if you disable gravity and need your backpack to store guns or something? If anything, the inverse argument makes more s...
by Amelius
Mon Dec 21, 2015 12:25 am
 
Forum: Ideas
Topic: Nukeops Incendiary Mech: The (Twisted) Firestarter
Replies: 13
Views: 1299

Re: Nukeops Incendiary Mech: The (Twisted) Firestarter

Could easily afford elite hardsuits in challenge ops though. The point is that getting a suit that does the same thing as your own with added fire immunity for 8 TC (last I checked) is not worth it. Damage is pretty much irrelevant for most ops anyway - a death is almost always preceeded by a stun....
by Amelius
Sun Dec 20, 2015 10:08 pm
 
Forum: Ideas
Topic: Nukeops Incendiary Mech: The (Twisted) Firestarter
Replies: 13
Views: 1299

Re: Being a shitter after being demoted

Depending if you were demoted for a valid reason or not. For instance, stripping all access from a random engineer and giving him a fucktarded name FNR? Valid as salad for the engineer, imho.
by Amelius
Sun Dec 20, 2015 10:05 pm
 
Forum: Policy Discussion
Topic: Being a shitter after being demoted
Replies: 21
Views: 1645

Re: Nukeops Incendiary Mech: The (Twisted) Firestarter

It's useless for one major reason: Nuke op firesuits are not fireproof, ergo it's suicide to use something that spreads fire. This mandates elite hardsuits which are fairly expensive. Combat mechs mean only one person gets all the fun and the pilot is almost always piss-poor, making them less than i...
by Amelius
Sun Dec 20, 2015 8:41 pm
 
Forum: Ideas
Topic: Nukeops Incendiary Mech: The (Twisted) Firestarter
Replies: 13
Views: 1299

Re: Borgs tied to Traitor AI are immune to emags

Borgs are already difficult to subdue, especially subtly, have a billion tells, and are baseline powerful and evasive with few weaknesses. If the emag isn't guaranteed to work on them without any feedback then I could see people just killing them. It's also a pretty hefty nerf to roboticist traitors...
by Amelius
Sun Dec 20, 2015 8:39 pm
 
Forum: Coding Feedback
Topic: Borgs tied to Traitor AI are immune to emags
Replies: 10
Views: 958

Re: New New New New New^50 Cult Feedback Thread

I think a lot of people seem to be looking at cult the wrong way. What you need to do is set up a stun rune that's hidden in a maint hallway, then you all need to hide in lockers and shit around it. Wait for some poor fuck to run over it, then you beat him to death before he can react. YOU DO NOT C...
by Amelius
Sat Dec 19, 2015 12:31 am
 
Forum: Coding Feedback
Topic: New New New New New^50 Cult Feedback Thread
Replies: 137
Views: 11351

Re: New New New New New^50 Cult Feedback Thread

I've noticed in a lot of rounds cult usually just sacrifices exclusively braindeads and suicides. It's getting kind of lame for both sides. I didn't like LOLWIN stunpaper, but cult really knows that anyone who's gonna get captured the conventional way will immediately scream out, it sort of forces ...
by Amelius
Fri Dec 18, 2015 4:33 pm
 
Forum: Coding Feedback
Topic: New New New New New^50 Cult Feedback Thread
Replies: 137
Views: 11351

Re: Security Override Key

Red alert only and it needs a sizeable delay. No restrictions on it grants an all-too-powerful item at roundstart to security which already has a plethoria of stupidly powerful equipment when applied properly. Given that you only need really 3 charges to reach any area of the station and respond to ...
by Amelius
Fri Dec 18, 2015 6:28 am
 
Forum: Ideas
Topic: Security Override Key
Replies: 24
Views: 2571
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