Search found 299 matches
- Wed Dec 27, 2017 6:08 pm
- Forum: General Chat
- Topic: circuit craigslist: post your cool stuff you made
- Replies: 112
- Views: 48785
Re: circuit craigslist: post your cool stuff you made
I am planning to put most some devices on map loadout. I ask community for design, worth to be placed as working tool for different departments.
- Wed Dec 27, 2017 7:48 am
- Forum: Ideas
- Topic: Remove girls
- Replies: 29
- Views: 6504
Re: Remove girls
maybe I should start lewding this thread with examples of fetish content,which won't be deleted.
- Wed Dec 27, 2017 7:37 am
- Forum: General Chat
- Topic: circuit craigslist: post your cool stuff you made
- Replies: 112
- Views: 48785
Re: circuit craigslist: post your cool stuff you made
Also farmbot MK 4.2. Now it can eat blumpkins to refill fertilizers. Also it is very simplier to set up.Just get it in botany next to water tank.Put several bottles of fertilizer on ground and stick battery in. It will fill it's storage(fertilizer from bottles,water from water tank) and start to tak...
- Wed Dec 27, 2017 7:21 am
- Forum: General Chat
- Topic: circuit craigslist: post your cool stuff you made
- Replies: 112
- Views: 48785
Re: circuit craigslist: post your cool stuff you made
Portable Reagent Grinder WIB9999 {"assembly":{"type":"type-a electronic mechanism","name":"Portable Reagent Grinder WIB999","opened":1},"components":[{"type":"sensor"},{"type":"toggle button"...
- Wed Dec 27, 2017 4:57 am
- Forum: Coding Feedback
- Topic: Circuits
- Replies: 87
- Views: 23441
Re: Circuits
It's only reason, why it was added.
Well not only.As I said, useful means demanded.So I tired to make one device every single round.It is just irrirating.
Well not only.As I said, useful means demanded.So I tired to make one device every single round.It is just irrirating.
- Wed Dec 27, 2017 12:03 am
- Forum: Coding Feedback
- Topic: Circuits
- Replies: 87
- Views: 23441
Re: Circuits
1.I am planning to make circuits distingush types.
2.about menus,I'll try to stick there HTML5 block scheme redactor. Not sure, if I'll win.
2.about menus,I'll try to stick there HTML5 block scheme redactor. Not sure, if I'll win.
- Mon Dec 25, 2017 11:32 pm
- Forum: Ideas
- Topic: Remove girls
- Replies: 29
- Views: 6504
Re: Remove girls
I've seen persons, who masturbated to asphalt and white noise.And it wasnt just urge to masturbate to anything.It was their fetish.
If you want to remove all fetish content from game, you should remove the game.
If you want to remove all fetish content from game, you should remove the game.
- Sun Dec 24, 2017 2:30 pm
- Forum: Ideas
- Topic: Detoxify dispensers, manifest mutagen
- Replies: 75
- Views: 16780
Re: Detoxify dispensers, manifest mutagen
Just give botanists fucking starting mutagen and fucking saltpetre.Better if you give dispenser.
- Fri Dec 22, 2017 11:35 pm
- Forum: Ideas
- Topic: Mass construction using blueprints.
- Replies: 6
- Views: 1926
Re: Mass construction using blueprints.
I like this idea.
- Thu Dec 21, 2017 4:19 pm
- Forum: Ideas
- Topic: Detoxify dispensers, manifest mutagen
- Replies: 75
- Views: 16780
Re: Detoxify dispensers, manifest mutagen
Where plants needs nerf or rework--kudzu. Because you barely can do anything with this shit, if you haven't army of goats. Or didn't killed it at very start.
- Thu Dec 21, 2017 4:04 pm
- Forum: Ideas
- Topic: Detoxify dispensers, manifest mutagen
- Replies: 75
- Views: 16780
Re: Detoxify dispensers, manifest mutagen
1.I like idea of giving for chemists stationary cauldron with packing unit.to just pour there 300 chlorine.300phosphorus.300 radium.And pack it into 18 bottles.Or something else.Possibly it must be stationary machine. 2.Idea of putting all needed botany fuel in biogenerator is very acceptable. Also ...
- Thu Dec 21, 2017 2:19 am
- Forum: Ideas
- Topic: Detoxify dispensers, manifest mutagen
- Replies: 75
- Views: 16780
Re: Detoxify dispensers, manifest mutagen
Another option.Give chemists way to mass produce reagents.To fast make for botanists shitloads of reagents. because making 1500 u total of reagents is annoying and devastating for chemists. I am not against limiting access.I am against conflict of interests, when even existance of another department...
- Thu Dec 21, 2017 12:09 am
- Forum: Ideas
- Topic: Detoxify dispensers, manifest mutagen
- Replies: 75
- Views: 16780
Re: Detoxify dispensers, manifest mutagen
usual set:800 saltpetre,100 cryoxadone,600 mutagen. If "botanists stole my dispenser" is so often problem, why not just give them it?Botanic needs ridiciously big amounts of reagents. So it's logical to provide them dispenser. Otherwise we have situation, where one profession needs to eith...
- Wed Dec 20, 2017 1:15 pm
- Forum: Ideas
- Topic: Medical Doctor and Medbay Ideas
- Replies: 85
- Views: 16964
Re: Medical Doctor and Medbay Ideas
If we're gonna balance medbay,we shouldn't do it like with science.
- Tue Dec 19, 2017 9:19 pm
- Forum: General Chat
- Topic: Beep Bots
- Replies: 3
- Views: 1513
Re: Beep Bots
there was better idea. Just make preferences option, if someone wants to hear sounds from circuits.Turn it off--no spam.
I really don't want to restrict amount by type.
I really don't want to restrict amount by type.
- Tue Dec 19, 2017 6:16 pm
- Forum: Ideas
- Topic: Detoxify dispensers, manifest mutagen
- Replies: 75
- Views: 16780
Re: Detoxify dispensers, manifest mutagen
Yes,just give botanist fucking dispenser. Maybe simplified. In 99%cases,botanists needs only saltpetre,mutagen and cryoxadon. But shitloads of them.sometimes they need sugar for traitoring/griefing.
- Tue Dec 19, 2017 9:53 am
- Forum: General Chat
- Topic: Beep Bots
- Replies: 3
- Views: 1513
Re: Beep Bots
You possibly can max it to 10 BPS. And you can't get more technically.
What?I don't care about any amount of beeps. I have no speaker on computer.
What?I don't care about any amount of beeps. I have no speaker on computer.
- Tue Dec 19, 2017 6:20 am
- Forum: Ideas
- Topic: Medical Doctor and Medbay Ideas
- Replies: 85
- Views: 16964
Re: Medical Doctor and Medbay Ideas
Also I want to remind one more time.It's future.Big and strange machines,like autosurgeon system,or automatic patient treatment is acceptable.As well as complex set up of these machines.
- Mon Dec 18, 2017 8:33 pm
- Forum: Ideas
- Topic: Medical Doctor and Medbay Ideas
- Replies: 85
- Views: 16964
Re: Medical Doctor and Medbay Ideas
I think, that doctors on TG shouldn't only make patients feel beter.They should make patients be better.
Also it will stop nerf circus^Why you should nerf x-ray lasers, when after good medic It just not enought to kill?
Also it will stop nerf circus^Why you should nerf x-ray lasers, when after good medic It just not enought to kill?
- Mon Dec 18, 2017 7:33 pm
- Forum: Ideas
- Topic: Medical Doctor and Medbay Ideas
- Replies: 85
- Views: 16964
Re: Medical Doctor and Medbay Ideas
Tg can't abbord long term medical work, since rounds are relatively short. So if you gonna make medicine harder, it shouldn't be something, that will need much effort. But it should need much knowlege. -----preparing------It's about wht medics should do at round start 1.1.virology and sterilization....
- Sun Dec 17, 2017 9:02 pm
- Forum: General Chat
- Topic: circuit craigslist: post your cool stuff you made
- Replies: 112
- Views: 48785
Re: circuit craigslist: post your cool stuff you made
I proudly present you farmbot MK3. It can water,fertilize,harvest and deweed. To get fertilizer it drains bottles(all default types, from robust harvest to dyethylamine), which it can find on floor.Be careful, throught. More empty bottles--more time is needed to find full one. {"assembly":...
- Sat Dec 16, 2017 4:02 am
- Forum: Closed Policy Discussion
- Topic: Enable IC_PRINTING in game_options.txt
- Replies: 113
- Views: 26599
Re: Enable IC_PRINTING in game_options.txt
Anout material cost I'll think about it
- Sat Dec 16, 2017 4:00 am
- Forum: Closed Policy Discussion
- Topic: Enable IC_PRINTING in game_options.txt
- Replies: 113
- Views: 26599
Re: Enable IC_PRINTING in game_options.txt
Ahem. So now assemblies will be damageable.
Later I'll link printer to techwebs. So for advanced machines you'll need advanced tech.
Later I'll link printer to techwebs. So for advanced machines you'll need advanced tech.
- Sat Dec 16, 2017 1:26 am
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
What do you think about possibility to gib corpses for grinder circuit?
- Fri Dec 15, 2017 2:43 pm
- Forum: Ideas
- Topic: Make consoles/tablets useable
- Replies: 8
- Views: 2252
Re: Make consoles/tablets useable
Kevinz, I'll start making advantage my next PR. I'll make some machines to recieve NTnet signal.And operate with commands
- Fri Dec 15, 2017 2:12 pm
- Forum: Coding Feedback
- Topic: Rnd techwebs
- Replies: 215
- Views: 49463
Re: Rnd techwebs
I know, that it was nerfed on puprose, but it was a mistake.Even instacrit things shouldn't be nerfed. Because IRL single bullet can instacrit and kill you.Instead there should be more ways to forsee it's coming. To be ready for some assistant,who gone to killing spree. For example, there must be al...
- Fri Dec 15, 2017 11:55 am
- Forum: Coding Feedback
- Topic: Rnd techwebs
- Replies: 215
- Views: 49463
Re: Rnd techwebs
Okay.I have suggestion. Wipe the fuck up entire point system. And give scientists research scanner. research scanner can record events nearby. Like plasma fire, fusion, electric bolt and other things.Observing of certain events will give access to techwebs. Also give cool things back to scientists, ...
- Fri Dec 15, 2017 4:34 am
- Forum: Ideas
- Topic: Make consoles/tablets useable
- Replies: 8
- Views: 2252
Re: Make consoles/tablets useable
I like idea of custom programs for tablets. And idea of programs which can be modifyed ingame.
But not sure,how to achieve it. Because it must be something less crash dangerous than NTSL. And must have wider uses,which can't be covered with one script.
But not sure,how to achieve it. Because it must be something less crash dangerous than NTSL. And must have wider uses,which can't be covered with one script.
- Fri Dec 15, 2017 1:07 am
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
locator can't deal with turfs yet.
- Fri Dec 15, 2017 12:21 am
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
Also I need Ideas about this moments: 1.How to avoid thrower and gun stacking to ridicolous levels? Many whining about it.Im a not gonna put limits of number of any component. but maybe I should put capacitor to restrict max energy use/s. Do you have other suggestions? But still you must be able to ...
- Thu Dec 14, 2017 7:05 pm
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
I need ideas,how to implement mining scaner and drill.
How is better to make control of them? And how mining scaner will represent data?
How is better to make control of them? And how mining scaner will represent data?
- Tue Dec 12, 2017 8:39 pm
- Forum: General Chat
- Topic: circuit craigslist: post your cool stuff you made
- Replies: 112
- Views: 48785
Re: circuit craigslist: post your cool stuff you made
JStheguy,If you want to process much of commands, try to use list search+pulse demux, insted of loads of gates.It is much more efficient.
- Mon Dec 11, 2017 7:31 am
- Forum: Ideas
- Topic: Gunsmithing vs Circuits
- Replies: 34
- Views: 8450
Re: Gunsmithing vs Circuits
wait.Have you coded guns, or just dreaming about it?
- Sun Dec 10, 2017 7:57 pm
- Forum: Ideas
- Topic: Gunsmithing vs Circuits
- Replies: 34
- Views: 8450
Re: Gunsmithing vs Circuits
I like idea of gunsmithing.
Honestly,I like idea to make modular EVERYTHING.from guns and devices to every single machine.
Honestly,I like idea to make modular EVERYTHING.from guns and devices to every single machine.
- Sun Dec 10, 2017 2:06 pm
- Forum: General Chat
- Topic: circuit craigslist: post your cool stuff you made
- Replies: 112
- Views: 48785
Re: circuit craigslist: post your cool stuff you made
farmbot,which can uproot weed and harvest. {"assembly":{"type":"electronic drone","name":"Farmbot","opened":1},"components":[{"type":"list advanced locator","inputs":[[1,0,["hydroponics tray"...
- Sun Nov 19, 2017 2:34 pm
- Forum: Closed Policy Discussion
- Topic: Enable IC_PRINTING in game_options.txt
- Replies: 113
- Views: 26599
Re: Enable IC_PRINTING in game_options.txt
Yeah, goof right. Enabling blueprints you are protecting wrist health of most creative players of the game.
Did you know, that tunnel syndrom needs an operation to be healed?
Did you know, that tunnel syndrom needs an operation to be healed?
- Sun Nov 19, 2017 12:43 am
- Forum: Closed Policy Discussion
- Topic: Enable IC_PRINTING in game_options.txt
- Replies: 113
- Views: 26599
Re: Enable IC_PRINTING in game_options.txt
NTSL failed because of next reasons: 1.server crash. NTSL was messing with fabric of byond too much. Circuit script can't crash server. There aren't until loops. It can assemble circuit.Or not assemble circuit. No other option. 2.lack of potential uses. Telecomms fuckery may be fun. But not fun enou...
- Sun Nov 19, 2017 12:33 am
- Forum: Closed Policy Discussion
- Topic: Enable IC_PRINTING in game_options.txt
- Replies: 113
- Views: 26599
Re: Enable IC_PRINTING in game_options.txt
why is it restricted again?
- Thu Nov 16, 2017 11:46 pm
- Forum: Coding Feedback
- Topic: Circuits
- Replies: 87
- Views: 23441
Re: Circuits
Issue not with selflooping, but with cooldown somewhere.
- Wed Nov 15, 2017 10:36 pm
- Forum: Closed Policy Discussion
- Topic: Enable IC_PRINTING in game_options.txt
- Replies: 113
- Views: 26599
Re: Enable IC_PRINTING in game_options.txt
I also suggest to turn it on. Becuse the whole point of my work was to make this system useful. Which is impossible, when you can't load design. It just don't worth effort otherwise.
- Wed Nov 15, 2017 12:32 pm
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
need to make plant module kill space vines
Re: Moodlets
To be clear.I think, your idea is good.But only with traits and lewdness.
Why?Because you can pick set of fetishes and roam the station for related events.Collecting arousal points can be hilarious.
Why?Because you can pick set of fetishes and roam the station for related events.Collecting arousal points can be hilarious.
- Sat Nov 11, 2017 9:37 pm
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
1.hm.
2.I like idea. but it depends mostly not on drones,but on networks.
3.i like it.
4.health already implemented.
5.hm.
2.I like idea. but it depends mostly not on drones,but on networks.
3.i like it.
4.health already implemented.
5.hm.
Re: Moodlets
without perverted ones it it's not worth IMO.
Re: Moodlets
I think that it might be better if it combined with trait system.
I suggest to make it possible to choose some psychological traits including perverted ones, which can a djust effect from various situations.
I suggest to make it possible to choose some psychological traits including perverted ones, which can a djust effect from various situations.
- Sat Nov 11, 2017 8:33 pm
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
you already can make shitty minebot.It can mine all the rock without difference,store it in stacked grabbers. then it can take all the ore to given dps coordinates. It can either be powered by special recharging station, or drink welding fuel itself. But there are bags for plants and bio.So why modu...
- Sat Nov 11, 2017 6:05 pm
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
Kor, you already can put plasma cutter or accelerator into turret and mine.
Also,Ninja and Antur approved IE for testmerge.I was told to bug you about it.
Also,Ninja and Antur approved IE for testmerge.I was told to bug you about it.
- Sat Nov 11, 2017 3:23 pm
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Re: Integrated electronics
well...sindie IE modules may gonna happen.
explain about transfer values.
explain about transfer values.
- Sat Nov 11, 2017 1:31 pm
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5894
Integrated electronics
Hello.I've started this theme for suggestions about further improvements of integrated electronics.I am recieving many suggestions, so I decided to start this theme to collect them. 1.mining locator 2.color 2 text converter and reverse 3.id card slot to allow bot open dooors. 4.fingerprint scanner-b...