Search found 8 matches
- Fri Jan 16, 2015 4:00 pm
- Forum: Coding Feedback
- Topic: Sleepers.
- Replies: 125
- Views: 28207
Re: Sleepers.
If you're going to remove or hinder sleepers in an effort to make doctors use their medical supplise then give doctors a better way to replenish medical supplies. Maybe they can get cellulose from botany for bruisepacks and use asteroid-sand to make ointment. But I also agree that the problem is, to...
- Wed Dec 03, 2014 9:53 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 942163
Re: Minor Suggestions
It'd be nice if the CMO/Virologist could set a a particular virus (by name) to not appear with the disease icon on the Medical HUD. It'd help traitors mask their pathogen-pertinent plans and make it so beneficial viruses don't have medstaff scanning passerby every five seconds.
- Wed Dec 03, 2014 9:46 pm
- Forum: Coding Feedback
- Topic: Emergency Response Team
- Replies: 76
- Views: 14893
Re: Emergency Response Team
I think it'd be more sensible to have that worked into its own medipen. Analog to epinephrine or atropine, or give it its own silly name like resuscitussin.soulgamer wrote:Why not give the med ERT a one handed defib?
- Fri Oct 31, 2014 3:23 pm
- Forum: Ideas
- Topic: [POLL] Should paramedics be added to /tg/station?
- Replies: 47
- Views: 13635
Re: [POLL] Should paramedics be added to /tg/station?
Even so this is a pretty cool start. I've always wanted to see defibs in SS13 if only for the cliche value alone. Besides which, if there are balance concerns, I see enough factors here that can be adjusted. (Revival time, charges, maybe make it so the defib needs to have a costly replacement made i...
- Wed Oct 29, 2014 12:43 am
- Forum: Ideas
- Topic: [POLL] Should paramedics be added to /tg/station?
- Replies: 47
- Views: 13635
Re: [POLL] Should paramedics be added to /tg/station?
You asked for it, here comes the tl;dr. I've actually thought about this a bit, since I enjoy playing Medical Doctor but I can definitely admit the role isn't exactly a complex one and often times you more or less end up a glorified sleeper door-opener. Many rounds I just end up taking bottles full ...
- Tue Oct 28, 2014 7:04 pm
- Forum: General Chat
- Topic: Your clown name.
- Replies: 64
- Views: 21094
Re: Your clown name.
I wanted to run with the idea of the clown being a melodramatic, self-important idiot instead of a wacky prankster. So "Scaramouche" was really the only option. As I heard it, it's a archetype/stock character from classic comedy/theatre- the vain but often ultimately impotent guy who gets ...
- Tue Oct 28, 2014 2:07 pm
- Forum: Ideas
- Topic: [POLL] Should paramedics be added to /tg/station?
- Replies: 47
- Views: 13635
Re: [POLL] Should paramedics be added to /tg/station?
Most rounds I end up setting up cryo and then playing the Medical Doctor role as Paramedic/EMT anyhow. But a lot of times people will drag the injured to medical's doorstep on their own; I feel like the question becomes one of what tools and/or circumstances would make the response of a Paramedic di...
- Mon Aug 11, 2014 5:59 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 942163
Re: Minor Suggestions
I take no credit for this, but I sadly can't recall who first came up with it:
Medbay should have a box of lollipops to give to good patients. Make them equippable as face-slot items like cigarettes, except they can also be added as an accessory to clown masks.
Medbay should have a box of lollipops to give to good patients. Make them equippable as face-slot items like cigarettes, except they can also be added as an accessory to clown masks.