Search found 568 matches
- Tue Nov 25, 2014 7:22 pm
- Forum: Resolved Appeals
- Topic: [Antonkr] Roxy Morgenstern - Job Ban
- Replies: 2
- Views: 1098
Re: [Antonkr] Roxy Morgenstern - Job Ban
paradoxspace banned by antonkr from Captain for 10080 Minutes because "Braindead at roundstart as HoS" on 2014-11-30 22:36:41
- Tue Nov 25, 2014 7:39 am
- Forum: Ideas
- Topic: Limit Field of View
- Replies: 29
- Views: 5009
Re: Limit Field of View
Errorage tried doing this, I think I remember it being a little slow and I remember getting a headache if you moved in multiple directions too quickly because the camera kept shifting. Indeed, while Errorage's test was not with a refined system for handling the vision change; it was pretty clear fr...
- Sun Nov 23, 2014 2:56 pm
- Forum: Spriting and Mapping
- Topic: Asteroidstation! [aka Rockbase aka TGstation 3]
- Replies: 167
- Views: 51759
Re: Asteroidstation! [aka Rockbase aka TGstation 3]
Thanks everyone for the feedback, the following issues have been fixes in version 6. The circled conveyer belt is backwards, no metal can get into the stacker. * There aren't any sinks in botany. Ideally, there'd be at least TWO. * The ore redemption machine only seems to recognize ore delivered to ...
- Sun Nov 23, 2014 12:04 pm
- Forum: General Chat
- Topic: I need help mapping
- Replies: 8
- Views: 2820
Re: I need help mapping
Those are sorting junctions, normal junctions are grey. Sorting junctions route tagged packages. Items entering from downstream of the pipe that have the same ID as the pipe junction will be send perpendicularly and pop out whichever bin the pipe is connected to; there should only be one.
- Fri Nov 21, 2014 11:41 pm
- Forum: Spriting and Mapping
- Topic: Random Mapping
- Replies: 33
- Views: 11957
Re: Random Mapping
Oh geez, I thought you were joking when you said 'rectangle station'.
- Fri Nov 21, 2014 7:29 am
- Forum: Spriting and Mapping
- Topic: Boxstation General Feedback
- Replies: 322
- Views: 87591
Re: Boxstation General Feedback
-snip- You'd have to manually replace all the wires by hand since every direction is still the same path. There is a replace function, done by selection the whole map and then right click > find/replace in selection, but it doesn't work for wires because of the path issue, it makes them all half wi...
- Fri Nov 21, 2014 7:13 am
- Forum: Resolved Appeals
- Topic: [blessedheretic] Fireybanana42- banned, never went on server
- Replies: 5
- Views: 2391
Re: [blessedheretic] Fireybanana42- banned, never went on se
CID isn't generated by computer model.An0n3 wrote:Your CID is shared by a long line of terrible players who have been banned many times. Is it perhaps a computer model that is just popular with griefers or a case of someone making a bunch of CKEYS and changing their IP
- Thu Nov 20, 2014 9:11 am
- Forum: Spriting and Mapping
- Topic: Asteroidstation! [aka Rockbase aka TGstation 3]
- Replies: 167
- Views: 51759
Re: Asteroidstation! [aka Rockbase aka TGstation 3]
v5 is done featuring less runtiming pipes. No solars. Intentional, the asteroid is large enough that to block the sun for 3/4 of it's orbit meaning solars are unable to power the station by themselves; you can always still build them during the round if you want. Malf AI will be godmode, because you...
- Wed Nov 19, 2014 9:41 am
- Forum: General Chat
- Topic: What happened to the forum archive?
- Replies: 19
- Views: 6506
Re: What happened to the forum archive?
The tensioner is and has been unused for ages.
- Wed Nov 19, 2014 5:37 am
- Forum: General Chat
- Topic: What happened to the forum archive?
- Replies: 19
- Views: 6506
Re: What happened to the forum archive?
To my knowledge it's not hosted anywhere on the internet anymore; TLE probably still has the archive on disk however.Arty wrote:Is it down for good now?
- Tue Nov 18, 2014 12:08 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] DyslexicGrampa - Perm for metacoms [weeks back]
- Replies: 5
- Views: 1727
Re: [Saegrimr] DyslexicGrampa - Perm for metacoms [weeks bac
This was resolved in PMs I'm told.
- Tue Nov 18, 2014 5:23 am
- Forum: Closed Policy Discussion
- Topic: Code delta
- Replies: 15
- Views: 3252
Re: Code delta
I remember talking with SoS about this; it's basically a null rule, don't do it. SoS has said he doesn't want people getting executed for not following orders in Delta. I made a PR changing the config files for but closed it after we decided it'd be easier to just ask SoS to change the config files,...
- Mon Nov 17, 2014 5:23 am
- Forum: General Chat
- Topic: Server bandwidth
- Replies: 5
- Views: 2554
Re: Server bandwidth
Are those statistics for both game servers combined?
- Sat Nov 15, 2014 6:58 am
- Forum: Coding
- Topic: WORST CHANGE EVER
- Replies: 18
- Views: 4692
Re: WORST CHANGE EVER
I was actually corrected somewhat; the OP change is tied with 'Dangercon 2011' (a.k.a. engineer glove 'removal') at -20 downvotes each. http://code.google.com/p/tgstation13/source/detail?r=1490 Though Dangercon has many more positive votes, so the net amount of negative votes is offset. Most of tho...
- Fri Nov 14, 2014 11:35 am
- Forum: Spriting and Mapping
- Topic: Asteroidstation! [aka Rockbase aka TGstation 3]
- Replies: 167
- Views: 51759
Re: Asteroidstation! [aka Rockbase aka TGstation 3]
Been rather busy recently leading to lack of time to update until now; v4 of the map has been added to the OP.QuartzCrystal wrote:Can we get an update on this?
- Fri Nov 14, 2014 6:24 am
- Forum: Off Topic
- Topic: Where are old people?
- Replies: 147
- Views: 35943
Re: Where are old people?
I keep hearing mentions of Kudzu being on various Pub servers. Either people have drifted away from tgstation or ss13 altogether.
- Fri Nov 14, 2014 6:21 am
- Forum: Spriting and Mapping
- Topic: Readme: Asset Licensing
- Replies: 11
- Views: 9800
Re: Readme: Asset Licensing
The OP and global forum rules have been updated.
- Fri Nov 14, 2014 5:46 am
- Forum: Auditorium
- Topic: New headmins and existing deputy heads
- Replies: 9
- Views: 16158
Re: New headmins and existing deputy heads
The page is accurate as of whatever date listed on it; this is the first thing I've heard of TBM not being the head of trials anymore, did you step down?
- Thu Nov 13, 2014 9:57 am
- Forum: Spriting and Mapping
- Topic: Readme: Asset Licensing
- Replies: 11
- Views: 9800
Re: Asset Licensing
The point here is only regarding content which users post onto these forums, the codebase is already licensed as cc-by-sa and thus any contribution to it uses the same license. There is however ambiguity as to what license should be used if one is not specified by the creator and whether we're corre...
- Thu Nov 13, 2014 1:41 am
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 230575
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
The recent spate of connection issues is due to memory leaking issues with the latest version of BYOND and OVH, the hosting provider, having teething network problems.
- Tue Nov 11, 2014 7:50 pm
- Forum: Auditorium
- Topic: Tentative Code Blue changes
- Replies: 9
- Views: 15560
Re: Tentative Code Blue changes
But a blue alert is a normal shift; it happens literally every round.QuartzCrystal wrote:It exists to kinda prep the crew that this shift may not be a normal shift
- Tue Nov 11, 2014 5:37 pm
- Forum: Auditorium
- Topic: User title's on the forum.
- Replies: 7
- Views: 14631
Re: User title's on the forum.
While I agree that there's a problem with people who don't play the game getting overly-involved in changes that won't actually affect them, I am opposed to such titles for what are mostly personal reasons and opinions. It is not however something I am going to act on sans agreement from other admins.
- Tue Nov 11, 2014 1:46 pm
- Forum: Admin Feedback
- Topic: Forum Moderator/Admin Feedback/Complaints General
- Replies: 149
- Views: 64035
Re: Forum Moderator/Admin Feedback/Complaints General
Yes, moderator positions are independent of admin position. An0n3 is the only new headmin who wasn't already a global moderator and he'll only get made one if he wants to be.
- Sat Nov 08, 2014 5:42 am
- Forum: Resolved Appeals
- Topic: [AN0n3] Killed a guy during nuke ops
- Replies: 38
- Views: 12389
Re: [AN0n3] Killed a guy during nuke ops
I think this has gone on long enough past both administration and user resolutions.
- Fri Nov 07, 2014 4:22 am
- Forum: Off Topic
- Topic: /tg/station P&P Night
- Replies: 301
- Views: 67661
Re: /tg/station P&P Night
Sounds fun; although from what I remember of last time we tried this, organization is a constant nightmare, especially if people aren't from similar time zones.
- Thu Nov 06, 2014 5:40 pm
- Forum: Spriting and Mapping
- Topic: Readme: Asset Licensing
- Replies: 11
- Views: 9800
Re: Asset Licensing
I would presume that given the open source and easily accessible nature of the code project and commonality for people to attach links to a dmi for their creations that anything posted onto these forums has an implied license of Public Domain or in the very least CC BY-SA.
- Wed Nov 05, 2014 9:41 am
- Forum: Closed Complaints
- Topic: [Jordie0608] Uriel Sutton - Antagonizing gets you badmined
- Replies: 20
- Views: 5158
Re: [Jordie0608] Uriel Sutton - Antagonizing gets you badmin
Well since apparently that many laws would be an "attempt to crash the ai" it seems illogical to present them in that fashion. I'm sure 5 laws of this length is insignificant to the ai's client. Combining them into 5 laws doesn't spam the AI or the players with a bunch of laws clogging co...
- Wed Nov 05, 2014 8:42 am
- Forum: Resolved Requests
- Topic: Non antag murder
- Replies: 1
- Views: 835
Re: Non antag murder
They were banned, I may not have gotten back to you about it.
- Wed Nov 05, 2014 8:30 am
- Forum: Closed Complaints
- Topic: [Jordie0608] Uriel Sutton - Antagonizing gets you badmined
- Replies: 20
- Views: 5158
Re: [Jordie0608] Uriel Sutton - Antagonizing gets you badmin
For reference these were the laws you uploaded prior to the AI being made an antag with the objective to kill you. [01:56:46]LAW: Uriel Sutton used 'Freeform' Core AI Module on Lollerderby/(A.O.). The law specified All laws proceeding this law must be understood, Unless there are no preceding laws i...
- Tue Nov 04, 2014 5:21 am
- Forum: For No Reason Trash
- Topic: [Hornygranny] LNGLY - DON'T TRIGGER ME WITH MEAN WORDS
- Replies: 10
- Views: 2963
[Hornygranny] LNGLY - DON'T TRIGGER ME WITH MEAN WORDS
steno was funny enough to overcome my nazi urge to purge with fire; moved here instead.
- Mon Nov 03, 2014 4:40 am
- Forum: Coding Feedback
- Topic: No-click-delay Related Bug
- Replies: 6
- Views: 1142
Re: No-click-delay Related Bug
We have a Github page for bug reports.
- Sun Nov 02, 2014 5:42 am
- Forum: Archived/Deleted
- Topic: Headmin Election General
- Replies: 199
- Views: 51961
Re: Headmin Election General
How many abstain votes were there?
- Sat Nov 01, 2014 6:41 am
- Forum: Closed Complaints
- Topic: [BlessedHeretic]belligerence
- Replies: 17
- Views: 5279
Re: [BlessedHeretic]belligerence
Getting mixed results on if or if not this was ahelped at the time or not. Was it? From what I recall of the round before I left, Lum did ahelp the leader being afk however he got back shortly after that. [08:07:00]ADMIN: HELP: Lumipharon/(Cyber*Inc Operative #3): our leader seems afk. - heard by 2...
- Sat Nov 01, 2014 6:38 am
- Forum: Resolved Appeals
- Topic: [Unknown] EmGee - Command Jobban
- Replies: 4
- Views: 1695
Re: [Unknown] EmGee - Command Jobban
To have this lifted get in contact with Blessed or direct any admin in-game to this thread.
- Sat Nov 01, 2014 6:18 am
- Forum: Ideas
- Topic: Nuke Ops Whitelist Based on Traitor Greentext
- Replies: 20
- Views: 4081
Re: Nuke Ops Whitelist Based on Traitor Greentext
I believe the server host has said he doesn't want any whitelisting of this nature and that sentiment is generally supported by a majority of players, admins and coders; that said I guess you could call the security and heads restriction a whitelist, however i'd be better described as a time-based b...
- Fri Oct 31, 2014 11:30 am
- Forum: Resolved Appeals
- Topic: [Unknown] EmGee - Command Jobban
- Replies: 4
- Views: 1695
Re: [Unknown] EmGee - Command Jobban
Theses are all the logs for you from the round in question. [08:05:14]ACCESS: Login: EmGee/(Bjorn Mikkelsen) || BYOND v506 [08:08:15]SAY: Bjorn Mikkelsen/EmGee : <i>All heads report in!</i> [08:09:20]ADMIN: HELP: EmGee/(Bjorn Mikkelsen): GTG, sorry. - heard by 3 non-AFK admins who have +BAN. [08:09:...
- Fri Oct 31, 2014 11:00 am
- Forum: Closed Complaints
- Topic: (All Admins) Constant button pushing
- Replies: 42
- Views: 11859
Re: (All Admins) Constant button pushing
1. Global Forum rules apply ☑ 2. If you are not an admin or directly involved with the complaint (You are the guy who was banned, you saw what happened, you were his victim, etc.) then do not post in the complaint.☑ 3. Use the template. Failure to use the template will cause your appeal to take lon...
- Thu Oct 30, 2014 4:42 pm
- Forum: Archived/Deleted
- Topic: Headmin Election General
- Replies: 199
- Views: 51961
Re: Headmin Election General
Anyone on the admins.txt.
- Thu Oct 30, 2014 3:39 pm
- Forum: Closed Complaints
- Topic: [BlessedHeretic]belligerence
- Replies: 17
- Views: 5279
Re: [BlessedHeretic]belligerence
From what I recall of the round before I left, Lum did ahelp the leader being afk however he got back shortly after that.QuartzCrystal wrote:Why not just adminhelp about the 2 afk ops and have them replaced?
- Thu Oct 30, 2014 2:46 pm
- Forum: Closed Complaints
- Topic: [BlessedHeretic]belligerence
- Replies: 17
- Views: 5279
Re: [BlessedHeretic]belligerence
This ban has been overturned pending response from headmins and/or BlessedHeretic.
- Thu Oct 30, 2014 7:23 am
- Forum: Resolved Appeals
- Topic: [unkown?] Nukas - Virologist ban from ages ago
- Replies: 6
- Views: 2270
Re: [unkown?] Nukas - Virologist ban from ages ago
It wasn't, but is now lifted.
- Wed Oct 29, 2014 3:17 am
- Forum: Resolved Appeals
- Topic: [gamarr] ErikHanson - Round start logout as HoP
- Replies: 4
- Views: 1586
Re: [gamarr] ErikHanson - Round start logout as HoP
This has been lifted.
- Sun Oct 26, 2014 5:23 am
- Forum: Former Admins
- Topic: [No longer admin]Aranclanos
- Replies: 5
- Views: 1877
Re: Aranclanos
Locked by user request.
- Wed Oct 22, 2014 2:03 pm
- Forum: Spriting and Mapping
- Topic: Asteroidstation! [aka Rockbase aka TGstation 3]
- Replies: 167
- Views: 51759
Re: Asteroidstation! [aka Rockbase aka TGstation 3]
First update complete, still plenty of stuff to do but this revision is functional enough to run.
Download is on OP.
See here or the OP for an abridged list of changes.
Download is on OP.
See here or the OP for an abridged list of changes.
- Wed Oct 22, 2014 3:42 am
- Forum: Closed Policy Discussion
- Topic: [POLL]New rule 1 addendum: Extreme cases of Murderbone
- Replies: 61
- Views: 16064
Re: [POLL]New rule 1 addendum: Extreme cases of Murderbone
This was essentially already discussed.
https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1508
https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1508
- Tue Oct 21, 2014 9:08 pm
- Forum: Resolved Appeals
- Topic: [jordie0608]yocutzo ban appeal
- Replies: 3
- Views: 1136
Re: [jordie0608]yocutzo ban appeal
If you want, it'll get denied however.
- Tue Oct 21, 2014 9:00 pm
- Forum: Resolved Appeals
- Topic: [jordie0608]yocutzo ban appeal
- Replies: 3
- Views: 1136
Re: [jordie0608]yocutzo ban appeal
You weren't actually unbanned; there was a error with the ban database a while after you were permabanned previously which meant said ban got lost, hence you were able to connect when you were meant to be permabanned.
- Tue Oct 21, 2014 3:50 am
- Forum: Spriting and Mapping
- Topic: Steelstation (AKA: Shitty_Station13)
- Replies: 89
- Views: 23440
Re: Steelstation (AKA: Shitty_Station13)
I realised a bit too late that you need to built maintenance alongside making departments. Hence why I had the idea of the new station using the underground maintenance. Sadly, as far as I know, you can't transfer pipes/wires/disposals to other Z-Levels. It would still serve its purpose in reaching...
- Mon Oct 20, 2014 6:25 pm
- Forum: Coding Feedback
- Topic: AI defense is getting ridiculous
- Replies: 73
- Views: 16591
Re: AI defense is getting ridiculous
Edit: There is a PR but the code is of poor quality and cannot be merged in its current condition once better code for it is done then its sorted: https://github.com/tgstation/-tg-station/pull/5229 #BlameJordie Oh whoops, I meant to close that a week ago since it's a snowflakey bandaid fix and so s...
- Mon Oct 20, 2014 6:20 pm
- Forum: General Chat
- Topic: [GLOBAL] Server move complete, lingering log in issues.
- Replies: 3
- Views: 1323
Re: [GLOBAL] Server move complete, lingering log in issues.
For browsers which support it, deleting all cookies from the last week or so should work too.