FUCk moth
Search found 106 matches
- Thu Aug 12, 2021 2:30 am
- Forum: Off Topic
- Topic: Moth Thread
- Replies: 22
- Views: 3494
- Mon Aug 09, 2021 1:21 am
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67812
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
The fact that server is still very popular and whenever someone tries to make a "tg station but only with the GOOD CHANGES" server it generally fails miserably seems like an objective indication that something's working Because of all the things you need for a server - code, admins, hosti...
- Mon Aug 09, 2021 12:23 am
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67812
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
If there's any place you want to talk about "the community having little say in the development of a game they frequently enjoy"--the game where we accept hundreds of community contributions a month and discuss everything behind absolutely zero closed doors is the last place to do it. Non...
- Mon Aug 09, 2021 12:21 am
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67812
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
lclick and rclick are not "button-combos," they are single clicks. Combat mode allows you to harm and disarm without button presses to switch. Hence it changes 2 button presses into one button press, "4," to switch into combat mode (and that's assuming it's off). Meanwhile inten...
- Sun Aug 08, 2021 11:23 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67812
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
You currently have a negative Fix/Feature pull request delta of -4. Maintainers may close this PR at will. Fixing issues or improving the codebase will improve this score.Rohen_Tahir wrote:What? Why do you think that?sinfulbliss wrote:I'm not sure why it's seen as taboo for coders to add features or things which are fun,
- Sun Aug 08, 2021 10:38 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67812
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
Combat mode changes 4 buttons into 2 buttons with no loss of functionality while simultaneously getting rid of the most complex and wonky part of TG's interface to the new player. That's pretty amazing in itself. Wrong. 4 buttons are now 4 button-combos: lclick, rclick, combat-lclick, combat-rclick...
- Sun Aug 08, 2021 9:55 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67812
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
The sentiment "players don't know what they want" is true to an extent. Beestation has a democratic vote on most features and large code changes, yet this holds them back in many ways - they are still on intent mode since players are stubborn and don't want to change the status-quo. This ...
- Sat Aug 07, 2021 3:00 am
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67812
Re: !!MSO ran out of weed!!
Holy based, fork it fork it fork it
- Thu Aug 05, 2021 1:32 am
- Forum: Player's Club
- Topic: Yet another Rule 11 peanut
- Replies: 137
- Views: 24413
Re: Yet another Rule 11 peanut
sad, I enjoyed playing with him. we lost a real nigga today.
- Tue Aug 03, 2021 6:07 am
- Forum: General Chat
- Topic: rip toxins
- Replies: 42
- Views: 6518
Re: rip toxins
You couldn't possibly make up a more soulless name than "Ordnance".
- Tue Jul 27, 2021 3:41 pm
- Forum: General Chat
- Topic: rip nanites
- Replies: 65
- Views: 13187
Re: rip nanites
virology next please
- Fri Jul 16, 2021 10:45 pm
- Forum: Closed Policy Discussion
- Topic: Meta-protected entities and initiating conflict
- Replies: 18
- Views: 4767
Re: Meta-protected entities and initiating conflict
if the conflict is in good faith, example: officer forces arrested prisoner to wear maid outfit while he is in cuffed or captain forces woman to wear burka for religious reasons, its ok as it generates abuse rp and action. if its used in bad faith, like ai going full cop and reporting petty crimes ...
- Fri Jul 16, 2021 2:28 pm
- Forum: Player's Club
- Topic: THE EVENT KEEPS GOING ON AND ON PEANUT
- Replies: 46
- Views: 8224
Re: THE EVENT KEEPS GOING ON AND ON PEANUT
Seasonal events are cringe as fuck and so is anyone who attends them
- Wed Jun 30, 2021 9:38 pm
- Forum: Player's Club
- Topic: Banned for reading open source code?
- Replies: 332
- Views: 56043
Re: Banned for reading open source code?
oranges wrote:in awe at the amount of rent free coders living in your head that you consider them to have had anything to do with this banYenwodyah wrote:In awe at the amount of coder/admin seethe this man generates by just existing
- Wed Jun 30, 2021 6:26 pm
- Forum: Player's Club
- Topic: Banned for reading open source code?
- Replies: 332
- Views: 56043
Re: Banned for reading open source code?
In awe at the amount of coder/admin seethe this man generates by just existing
- Tue Jun 15, 2021 2:59 pm
- Forum: Coding Feedback
- Topic: nightmare discussion, aka please help i am being batonged for existing
- Replies: 16
- Views: 4128
Re: nightmare discussion, aka please help i am being batonged for existing
This is the only actual issuenianjiilical wrote: a) they cant do much to people dragging lights behind them
Nightmares are an “annoy the station” antag, not a “kill everyone” antag. They’re not supposed to be strong.
- Thu Jun 10, 2021 1:40 pm
- Forum: Player's Club
- Topic: secnut tidenut
- Replies: 82
- Views: 14137
Re: secnut tidenut
Deserved tbh
- Mon Jun 07, 2021 3:51 am
- Forum: Closed Policy Discussion
- Topic: Banish all nsfw writing and art from the library officially?
- Replies: 136
- Views: 25903
Re: Banish all nsfw writing and art from the library officially?
1. we also have a rule saying "Erotic/creepy stuff is not allowed." And the way it's been interpreted for the past 6 years is as a ban on live ERP, not as a ban on everything sexual or pornographic. Just saying "but it's against the rules" isn't valid when it clearly isn't agains...
- Sun Jun 06, 2021 7:02 am
- Forum: Player's Club
- Topic: Cragnut: Medbay Madness
- Replies: 92
- Views: 17701
Re: Cragnut: Medbay Madness
lol, manuel
- Fri May 28, 2021 1:28 am
- Forum: Player's Club
- Topic: Blurbob peanut
- Replies: 28
- Views: 6025
Re: Blurbob peanut
Discord was a mistake
- Tue May 18, 2021 3:44 am
- Forum: General Chat
- Topic: What is next for /tg/station 13?
- Replies: 21
- Views: 4242
Re: What is next for /tg/station 13?
Keep everything exactly the same as it is right now, forever.
- Sun May 09, 2021 6:58 am
- Forum: Coding Feedback
- Topic: Cult - What can be fixed?
- Replies: 54
- Views: 15074
Re: Cult - What can be fixed?
Yeah, I don't think it's fair to say that cult is just a worse version of rev (or vice versa). They both use conversion, yes, but they offer different experiences. Cult needs to work to maintain stealth: It's easy to identify a cultist, it's easy to identify a cult base, it's easy to fuck up a conve...
- Sun May 09, 2021 2:45 am
- Forum: Coding Feedback
- Topic: Cult - What can be fixed?
- Replies: 54
- Views: 15074
Re: Cult - What can be fixed?
Cult gives you a billion bespoke ways to complete your task, while ignoring the rest of what the station has to offer. If you think it "embraces sandbox" in any way, especially compared to revs, then we just have a fundamental disagreement on what the sandbox of SS13 *is*. This is a littl...
- Sat May 08, 2021 8:24 am
- Forum: Player's Club
- Topic: "Security scaling increase should be reversed " Banana nut bread
- Replies: 16
- Views: 3784
Re: "Security scaling increase should be reversed " Banana nut bread
You are not a game designer. You are glorified middle management for a department completely separate from game design. You were told your ideas on game design were incorrect by the actual experts who have been doing this for over 10 years. You then chose to ignore them and force the change you want...
- Sat May 08, 2021 7:52 am
- Forum: Coding Feedback
- Topic: Merging Shenanigans
- Replies: 69
- Views: 19061
Re: Merging Shenanigans
You're completely correct, but nothing can be done about it. Maintainers believe that they cannot be wrong about game design and the playerbase has no way of effecting change to maintainer policy or the maintainer team, except perhaps by electing a headmin willing to support the nuclear option of sw...
- Sun May 02, 2021 1:34 am
- Forum: Coding Feedback
- Topic: Departmental officers pairing
- Replies: 5
- Views: 2178
Re: Departmental officers pairing
For example: I just had a round in which there were three officers roundstart and all three of us were assigned to cargo. This change is kind of killing the point of departmental officers (except maybe on Terry, I'm not a yuro).
Edit: And the exact same thing happened on the following round.
Edit: And the exact same thing happened on the following round.
- Sat May 01, 2021 9:06 pm
- Forum: Coding Feedback
- Topic: Departmental officers pairing
- Replies: 5
- Views: 2178
Departmental officers pairing
The PR: https://github.com/tgstation/tgstation/pull/57685 This is kind of late feedback but only because I legit thought this was a bug because of how dumb it is. Here's the rationale: As a security officer, your survival and fun are greatly increased when pairing up with a fellow security officer. ...
- Sat May 01, 2021 7:05 pm
- Forum: Player's Club
- Topic: "Security scaling increase should be reversed " Banana nut bread
- Replies: 16
- Views: 3784
Re: "Security scaling increase should be reversed " Banana nut bread
c*ders absolutely SEETHING that someone else gets to force shitty balance changes
- Sat Apr 24, 2021 6:55 am
- Forum: Closed Policy Discussion
- Topic: Assistant slots population scaling
- Replies: 54
- Views: 12700
Re: Assistant slots population scaling
Greytiders existing is good, they add low-stakes conflict. Trying to remove tiding is just going to make the game more boring.
- Mon Mar 29, 2021 12:34 am
- Forum: Closed Policy Discussion
- Topic: Make an Anarchy Server
- Replies: 59
- Views: 14003
Re: Make Bagil an Anarchy Server
people like the person above are why we need an nrp server
- Wed Mar 17, 2021 6:31 am
- Forum: Player's Club
- Topic: Note Peanut
- Replies: 13
- Views: 3378
Re: Note Peanut
>mime
>lizard
>wig
Instant sign of a shit-tier player (and probably a furry too)
>lizard
>wig
Instant sign of a shit-tier player (and probably a furry too)
- Sat Mar 13, 2021 6:35 pm
- Forum: Off Topic
- Topic: Where has the ACLU been for the last year?
- Replies: 13
- Views: 3613
Re: Where has the ACLU been for the last year?
you could have googled that bro
https://www.aclu.org/other/aclus-covid-19-response
https://www.aclu.org/other/aclus-covid-19-response
- Thu Mar 11, 2021 1:09 am
- Forum: Coding Feedback
- Topic: What the hell is tg stations design philosophy even?
- Replies: 100
- Views: 27591
Re: What the hell is tg stations design philosophy even?
Cloning only made death "consequential" for doctors and traitors Cloning: You die -> you take a time out while you get cloned. If you're a traitor you permadeath unless you set up autocloning. Post-cloning: You die -> you take a time out while some doctor fixes your corpse. Unless you're a...
- Thu Mar 11, 2021 1:00 am
- Forum: Coding Feedback
- Topic: Cult - What can be fixed?
- Replies: 54
- Views: 15074
Re: Cult - What can be fixed?
Cult is fine as it is right now
- Mon Mar 01, 2021 8:39 am
- Forum: Closed Policy Discussion
- Topic: Tighten up RP expectations on LRP
- Replies: 39
- Views: 7071
Re: Tighten up RP expectations on LRP
No thanks. Greytiding and fighting against greytiders is fun. If you want more opportunities to pretend you're a real person on a space station, make another MRP server. Also, there should definitely be a server poll if you're going to redefine what LRP means. I would like to see people who tide the...
- Sun Feb 21, 2021 4:54 pm
- Forum: Player's Club
- Topic: Coffee Spare Complaint Peanut
- Replies: 35
- Views: 7167
Re: Coffee Spare Complaint Peanut
I logged on to the griefing server and players are griefing, how could this be happening to me???
- Sat Feb 20, 2021 3:04 am
- Forum: Player's Club
- Topic: Closed appeals from an absolute retard peanut
- Replies: 15
- Views: 3745
Re: Closed appeals from an absolute retard peanut
Doom 1 > Doom 2
- Sat Feb 20, 2021 3:00 am
- Forum: Player's Club
- Topic: Jackrip complaint peenut
- Replies: 428
- Views: 90500
Re: Jackrip complaint peenut
Krusvik did nothing wrong
- Fri Feb 19, 2021 3:32 am
- Forum: Former Admins
- Topic: [No Longer Admin] BorisVcBorisvon
- Replies: 6
- Views: 4564
Re: BorisVcBorisvon
plays too much music
- Sat Feb 06, 2021 8:00 pm
- Forum: Player's Club
- Topic: clown car peanut
- Replies: 16
- Views: 4457
Re: clown car peanut
Can we disown Manuel already
- Sat Feb 06, 2021 7:39 pm
- Forum: Coding Feedback
- Topic: combat mode feedback
- Replies: 96
- Views: 25629
Re: combat mode feedback
Probably not any worse than intents, but not any better, either.
Edit: Except for batons, those need to be switched back to normal ASAP
Edit: Except for batons, those need to be switched back to normal ASAP
- Fri Feb 05, 2021 4:04 am
- Forum: Coding Feedback
- Topic: combat mode feedback
- Replies: 96
- Views: 25629
Re: combat mode feedback
Yes well done on not sucking every last ounce of fun out of the game (yet)Jaredfogle wrote:yet youre still playing, so we must be doing something right
- Wed Feb 03, 2021 9:34 pm
- Forum: Player's Club
- Topic: golem peanut
- Replies: 25
- Views: 4895
Re: golem peanut
Malkraz wrote: just remove golem at this point then lol
- Sat Jan 16, 2021 8:24 pm
- Forum: Closed Policy Discussion
- Topic: Think about just disabling wizard, once and for all
- Replies: 89
- Views: 19233
Re: Think about just disabling wizard, once and for all
And that would be entirely fine, if those ludicrously overpowered stuff weren't ending up in dynamic. While I don't think wizard is a good mode, I think the main issue is the fact it cannot coexist with other modes. A lone wizard is fine, summon ghosts doesn't matter when there is only a wizard run...
- Fri Jan 15, 2021 8:13 am
- Forum: General Chat
- Topic: Why do you hate lizards?
- Replies: 25
- Views: 5530
Re: Why do you hate lizards?
Lizards are fine actually. Probably the best nonhuman race.
- Thu Jan 14, 2021 7:39 am
- Forum: Player's Club
- Topic: AA Ban Appeal legume
- Replies: 36
- Views: 8102
Re: AA Ban Appeal
Did they let another manuelmin out of their pen?
- Mon Jan 11, 2021 8:38 am
- Forum: Player's Club
- Topic: Self Perma Peanut
- Replies: 8
- Views: 2404
Re: Self Perma Peanut
I still don't know what a herald is
- Tue Dec 29, 2020 5:57 am
- Forum: Coding Feedback
- Topic: give us back our paychecks
- Replies: 129
- Views: 29885
Re: give us back our paychecks
The idea that mining is "enjoyable" grind is ludicrous, it's an extremely boring job, made only palatable because the rewards are outrageously good for skilled players. It's in the firing line because it's specifically an example of the worst possible type of design. The journey of gettin...
- Wed Dec 23, 2020 7:43 pm
- Forum: Player's Club
- Topic: Gogo complaint peanut
- Replies: 118
- Views: 18552
Re: Gogo complaint peanut
delete manuel
- Thu Dec 17, 2020 7:16 pm
- Forum: Player's Club
- Topic: Affectionate cat peanut
- Replies: 170
- Views: 34793
Re: Affectionate cat peanut
delete manuel