Search found 10 matches

by SardarKreuz
Tue Mar 16, 2021 9:28 pm
Forum: Off Topic
Topic: Who are you people
Replies: 11
Views: 3218

Re: Who are you people

BasedBro1337 wrote:...Who are you?...
A player of the life game, who logged on server Earth and created a character there.
Like everyone else. :lol:

:ai: :clean: :tile: :medbot: :thelaw: :cardborg:
by SardarKreuz
Tue Mar 16, 2021 7:40 pm
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 24772

Re: What the hell is tg stations design philosophy even?

Very good insights and thoughts, Bonermaster. ...The base of this is a mafia style game where you as antag can just ignore the part where they vote to hang you and instead fucking kill everybody, while everybody else must shut the fuck up and play target practice.... ...The answer is, there is no an...
by SardarKreuz
Tue Mar 16, 2021 12:55 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3331
Views: 859565

Re: What are you fucks playing?

Amongus.

:ninja: :honkman: :silentman: :unknownman: :owlman: :monkey: :xeno: :engie: :newcop: :cardborg: :pigman:
by SardarKreuz
Tue Mar 16, 2021 12:44 am
Forum: TGMC General Discussion
Topic: Engineer players are too defensive
Replies: 4
Views: 12569

Re: Engineer players are too defensive

As an engineering main, I've found that the prevailing strategy among my wrench-based peers in the game is to spend the preponderance of engineering assets on the FOB. My basic argument is this: a quickly assembled base at the front line is going to be far more helpful ensuring a marine win than a ...
by SardarKreuz
Tue Mar 16, 2021 12:33 am
Forum: Closed Policy Discussion
Topic: Remove rule 8
Replies: 22
Views: 4710

Re: Remove rule 8

poorly written and encourages admin overreach refocus it to explicitly be banning ERP between players Yeah, this rule seems "too loose". A player "MEing" something about the character farting on someone else's face, peeing over, shitting, etc... would be totally eschatological, ...
by SardarKreuz
Tue Mar 16, 2021 12:13 am
Forum: Coding Feedback
Topic: combat mode feedback
Replies: 96
Views: 23730

Re: combat mode feedback

... CTRL-click for small mob dragging is broken, but you can still pull them by shift-right clicking and selecting pull from the drop down menu. Oh my, I would entirelly miss this. Or have to code-dive. Thx a lot Farquaar. :D (Whatever this issue have something to do with combat mode or not, it's n...
by SardarKreuz
Sun Mar 14, 2021 8:50 pm
Forum: Ideas
Topic: Idea of new department/field : IT
Replies: 17
Views: 4113

Re: Idea of new department/field : IT

... In reality, I don't think IT fits into the game beyond telecommunications. Actually it does considering some objects. There are floppies everywhere on station. And servers. And computers. And also terminals / totems / etc. And don't forget the AI. IT could be a specialized type of engineer, lik...
by SardarKreuz
Sun Mar 14, 2021 8:43 pm
Forum: Ideas
Topic: Possible change to uplinks (for traitors)
Replies: 73
Views: 18909

Re: Possible change to uplinks (for traitors)

Floating an idea that I think could have merit here around changes to uplinks for traitors, want to see what people think.... (...) ...Difficult Main objective Simple sub objectives that you have to complete to build up a gear set for your main one. There are many merits on this. Some alternative i...
by SardarKreuz
Sun Mar 14, 2021 7:48 pm
Forum: Coding Feedback
Topic: combat mode feedback
Replies: 96
Views: 23730

Re: combat mode feedback

Can you believe I cane here just to comment on this feature? Well, know it's BRILLIANT! Made the very old martial arts actually useable without much effort. And I can picture it doing interesting things, like making a spear a melee weapon with one click and throwable with other, creating alt-fire wi...
by SardarKreuz
Sun Mar 14, 2021 7:13 pm
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 24772

Re: What the hell is tg stations design philosophy even?

I'm seriously confused on what's even the mindset that maintainers have.... That's the very reason I never dared to code for this server. Stuff comes, stuff goes, and the main impression is there's nothing like an actual mindset in it. ...It's a lot like evolution. Many mutations (PRs) come into ex...