Oh that's evil. Excellent job.leibniz wrote:>build a simple RAGE CAGE in the bar
>make disposal chutes so people can enter
>make bridge announcement that the cage fight winner is going to get confiscated syndicate items
twist:Spoiler:
Search found 29 matches
- Sat Mar 18, 2017 4:31 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 651327
Re: Stories of Awesome (Or something close to it.)
- Fri Mar 17, 2017 2:01 am
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 83992
Re: Cerestation (WIP)
I think this station would be better off merging from 9 separate pieces into only 4. Perhaps join science and medbay at one corner, security at another, then cargo and engineering, and then have all the fluff jobs to a certain section. The map is just waaaay too big as it currently is for proper gam...
- Mon Feb 06, 2017 3:18 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 537731
Re: Simple Questions Thread
What all can take someone's head off? By pure beating I mean. I know eswords and surgery stuff as well as spears. Anything else that's able to with enough thrashing?
- Sat Aug 16, 2014 1:06 am
- Forum: Off Topic
- Topic: Do you sit, or stand?
- Replies: 35
- Views: 9589
Re: Do you sit, or stand?
I stand because I am not an ape, my spinal column is perfectly capable of sustaining myself in an upright position.
- Sat Aug 16, 2014 1:02 am
- Forum: General Chat
- Topic: How do you even get banned in SS13?
- Replies: 117
- Views: 40396
Re: How do you even get banned in SS13?
just be a god like supercrayon and get banned within a week. free supercrayon 2014
- Wed Jul 30, 2014 9:03 pm
- Forum: Video Games
- Topic: unturned general
- Replies: 19
- Views: 5483
Re: unturned general
It's a fun game but half the shit in the game is useless in singleplayer since it's designed for multiplayer.
It's also pretty bad in optimization.
It's also pretty bad in optimization.
- Wed Jul 23, 2014 7:26 pm
- Forum: Off Topic
- Topic: Chinese Cartoons
- Replies: 1506
- Views: 664782
Re: Chinese Cartoons
>there are grown ass men that will watch chinese cartoons of little girls
jesus
jesus
- Mon Jul 21, 2014 10:17 pm
- Forum: Off Topic
- Topic: St8 of the b8
- Replies: 103
- Views: 26203
Re: St8 of the b8
Fuck milk, I can't drink it without having horrific pain and diarrhea. Food intolerances and allergies are becoming more and more common. I've read some interesting theories about evolution and blood typing as it relates to your general health and relative sensitivity to different diets. I wouldn't...
- Mon Jul 21, 2014 6:31 pm
- Forum: General Chat
- Topic: More Lore to SS13?
- Replies: 24
- Views: 8742
- Sat Jul 19, 2014 6:06 am
- Forum: Resolved Requests
- Topic: Ban Request Dimitri Chinclovosky
- Replies: 6
- Views: 3331
Re: Ban Request Dimitri Chinclovosky
Not really a part of this specific instance, but yeah, Dimitri has been a little shitface to me too for stealing his hatchet one round. He's way too defensive over it and will axe you just for shoving him or whatever.
- Fri Jul 18, 2014 6:03 pm
- Forum: General Chat
- Topic: How to not burn down engineering five minutes into the shift
- Replies: 53
- Views: 16590
Re: How to not burn down engineering five minutes into the s
>actually setting up SMES
>not just wiring the singularity directly into the grid.
It's like you WANT greyshits breaking into everywhere.
>not just wiring the singularity directly into the grid.
It's like you WANT greyshits breaking into everywhere.
- Tue Jul 15, 2014 2:46 am
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46828
Re: Ask the Syndicate
Do the syndicate develop their own technology or do they just assimilate and modify NanoTrasen's?
- Mon Jul 14, 2014 4:53 pm
- Forum: Video Games
- Topic: Dwarf Fortress
- Replies: 130
- Views: 47715
Re: Dwarf Fortress
Build a fort on top of that, house all your dwarves. When things go bad, destroy whatever is holding the fortress up and watch it all plummet into the lava.Kraso wrote: my favorite kind of location
- Mon Jul 14, 2014 2:58 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35551
Re: [POLL] Has Mining update been successful?
Just revert to the old mining. This new version sucks ass HARD. Literally nobody enjoys mining anymore. I use to choose mining to relax but now it's just mine a bit, halfway through die and never get sent back into the round. It's terrible, and not to mention the fact that RnD can't get shit done wi...
Re: WHOS BDAY
i dont really know you but happy birthday
do you play on sybil or that other shitty server?
do you play on sybil or that other shitty server?
- Sun Jul 13, 2014 5:16 pm
- Forum: Closed Policy Discussion
- Topic: Bombs and Explosives
- Replies: 16
- Views: 5663
Re: Bombs and Explosives
I've done that before and it has always fucked me over. However the times that I did I'm pretty sure the HoS was some shithead.ExplosiveCrate wrote:You could, you know, let the CE/HoS/captain know that you're making bombs ("researching plasma") before actually making bombs.
- Sat Jul 05, 2014 10:34 am
- Forum: Off Topic
- Topic: 420 blazing chat
- Replies: 30
- Views: 10667
Re: 420 blazing chat
blazinga
- Wed Jul 02, 2014 11:18 pm
- Forum: Off Topic
- Topic: Star Treks
- Replies: 23
- Views: 6276
Re: Star Treks
As for Star Trek, I really really love Voyager. Everything about the episodes is great. Haven't really seen the other ones yet as I haven't finished Voyager.
- Wed Jul 02, 2014 11:15 pm
- Forum: Resolved Appeals
- Topic: Tratior and cyborg ban
- Replies: 4
- Views: 1826
Re: Tratior and cyborg ban
Yeah I was a doctor that walked by robotics when you did this. You're a real shithead Kyle, I don't want you playing on a server I play on until you aren't a shithead that does things like this.
- Wed Jul 02, 2014 3:52 am
- Forum: General Chat
- Topic: How do you even get banned in SS13?
- Replies: 117
- Views: 40396
Re: How do you even get banned in SS13?
I was asked to change Fat American a few months ago, so it can't have been that long.paprika wrote:20-Jun-2013 | Warned - Asked to change name from "Most Dangerous Geist" ~ikarrus [-]
Remember when admins gave a shit about names?
- Sun Jun 29, 2014 11:13 am
- Forum: Off Topic
- Topic: 2 truths 1 lie general
- Replies: 90
- Views: 26861
Re: 2 truths 1 lie general
Double post because fuck you it's my thread Trade schools are also shit. They recruit people fresh out of high school telling them "HEY KID DOES 15 DOLLARS AN HOUR SOUND COOL COME SPEND MONEY AND BECOME A WELDER" "Me-wow that's double what I'm making at mcdonalds!!!" Then they e...
- Sun Jun 29, 2014 1:14 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 441826
Re: Memorable Quotes
Compared to what usually happens to Ian, this is the biggest lie I've ever heard.Killerz104 wrote: Robotic Talk, PSI.I-O-N states, "What a lucky dog."
- Sat Jun 28, 2014 11:44 am
- Forum: Video Games
- Topic: vidyagaem pictures
- Replies: 171
- Views: 46461
- Wed Jun 25, 2014 6:40 pm
- Forum: Resolved Requests
- Topic: Kelenius, miraclemagnet : AI issues
- Replies: 31
- Views: 9498
Re: Kelenius, miraclemagnet : AI issues
Okay then. From IC standpoint, yes, I did alert everyone to presence of nuke ops in the bridge before the law upload. Because if something looks like a syndicate agent, shoots like a syndicate agent and talks like a syndicate agent, it's probably a syndicate agent. For the purposes of the law, howe...
- Wed Jun 25, 2014 4:59 am
- Forum: Resolved Requests
- Topic: Kelenius, miraclemagnet : AI issues
- Replies: 31
- Views: 9498
Re: Kelenius, miraclemagnet : AI issues
-snip- I've never had previous problems with Kelanius to my knowledge before, but I have memories of him ever since I started playing. If he has been here as long or even longer than me, he damn well knows what a nuke op/syndicate agent is. Another point, notice how the crew started freaking out an...
- Tue Jun 24, 2014 7:53 am
- Forum: Resolved Requests
- Topic: Kelenius, miraclemagnet : AI issues
- Replies: 31
- Views: 9498
Re: Kelenius, miraclemagnet : AI issues
Kel, you identified Syndies, as Syndies, earlier in the round. That's a detail that sticks out to me. Well, actually I didn't. I believe I called them nuke ops, though. So you know what a Nuclear Operative is, but not a syndicate operative? They even wear a distinctive red space suit, and a mask li...
- Mon Jun 23, 2014 11:20 pm
- Forum: Resolved Requests
- Topic: Kelenius, miraclemagnet : AI issues
- Replies: 31
- Views: 9498
Re: Kelenius, miraclemagnet : AI issues
We’re all here to have a good time. If you’re intentionally trying to ruin everyone else’s good time, you won’t have a place here. Being a jerk in-character is fine to a point, but being a jerk out of character is not welcome at all. Your law was clear. Syndicate Agents. The AI is a computer, hooke...
- Mon Jun 23, 2014 11:06 pm
- Forum: Resolved Requests
- Topic: Kelenius, miraclemagnet : AI issues
- Replies: 31
- Views: 9498
Re: Kelenius, miraclemagnet : AI issues
Yeah, fuck you Kelenius. You've been here longer than me and you damn well know what syndicate operatives are. You were just trying to loophole and fuck the ops over.Kelenius wrote:Robotic Talk, K.E.L. (AI) states, "Does not define syndicate operatives"
- Mon Jun 23, 2014 10:55 pm
- Forum: Resolved Requests
- Topic: Kelenius, miraclemagnet : AI issues
- Replies: 31
- Views: 9498
Re: Kelenius, miraclemagnet : AI issues
Whichever AI opened fire with lasers needs a jobban. Regardless of whether we were nuke ops or not, should not have fired with lethal lasers on us. My biggest complaint is to nerf trays as they are about as strong as a stun baton.