Search found 354 matches

by RG4
Sat Mar 21, 2015 2:05 pm
Forum: Resolved Requests
Topic: Metagaming secborg
Replies: 14
Views: 4105

Re: Metagaming secborg

Any chance the AI might have been watching the QM and feeding info via borg chat? Otherwise ICKY.
by RG4
Sat Mar 21, 2015 3:56 am
Forum: Coding Feedback
Topic: Summon Guns | Magic | Events : Feedback | Issues
Replies: 38
Views: 8109

Re: Summon Guns | Magic | Events : Feedback | Issues

The wizard dying should always cause a round end, regardless. Like what's the threat to the wiz after he summons guns and get'd ggnore'd other than red texting? Nothing, half the station will be dead, 90% of the players will be pissed, and the round will still drag on. Original wizard dying should r...
by RG4
Thu Mar 19, 2015 4:54 am
Forum: Resolved Requests
Topic: Leeroy Jenkins for murdering me over a Phazon
Replies: 19
Views: 4569

Re: Leeroy Jenkins for murdering me over a Phazon

Just halfway spent a round in robotics with leeroy, seems like all he did the entire time was bitch when the RD took materials from him. MUH STOMPY MECH is kinda what this sounds like, considering he was building a mech for himself at round end (leeroy was). Does he mean the 2 uranium I used in the...
by RG4
Sun Mar 15, 2015 4:15 pm
Forum: Coding
Topic: Thoughts on a new idea: Powered Hardsuits
Replies: 28
Views: 7209

Re: Thoughts on a new idea: Powered Hardsuits

I love to use hard suits, they're always better than space-suits just for the armor and headlight additions that regular suits just don't have. Making all current HS require a powercell is really stupid idea IMO. Some of these suits are typically used all round for a variety of things and forcing th...
by RG4
Fri Mar 13, 2015 4:53 pm
Forum: General Chat
Topic: IC Character Alignment Test 2k15
Replies: 42
Views: 64663

Re: IC Character Alignment Test 2k15

Elshellin Vasileva True Neutral Human Cleric/Sorcerer (1st/1st Level) Ability Scores: Strength- 14 Dexterity- 14 Constitution- 14 Intelligence- 15 Wisdom- 16 Charisma- 10 Alignment: Lawful Good ----- XXXXXXXXXXXXXXXXXXXX (20) Neutral Good ---- XXXXXXXXXXXXXXXXXXXXX (21) Chaotic Good ---- XXXXXXXXXXX...
by RG4
Tue Feb 10, 2015 9:15 pm
Forum: Closed Policy Discussion
Topic: Shitcurity and arresting superiors without reason
Replies: 36
Views: 7972

Re: Shitcurity and arresting superiors without reason

What is official policy regarding shitcurity that arrests the head of security/other security officers for no reason? Last time I a-helped this I got told to fuck off and that it was an IC issue despite security acting like antags as a non-antag. The way I'm seeing this complaint is that someone wa...
by RG4
Sun Feb 08, 2015 11:08 pm
Forum: Closed Policy Discussion
Topic: Level of knowledge
Replies: 36
Views: 7943

Re: Level of knowledge

DemonFiren wrote:Isn't the clown's clumsiness a genetics issue, anyway, or am I just mistaken again?
Traitor clowns are clean SE'd there for are able to shoot guns.
by RG4
Sat Feb 07, 2015 10:19 pm
Forum: Coding Feedback
Topic: [Poll] Ranged Stuns v2.5.1.56.9
Replies: 28
Views: 6625

Re: [Poll] Ranged Stuns v2.5.1.56.9

Removing stuns and only having stamina damage essentially makes the combat on the sever VERY similar to how gooncode does combat. IIRC goonchems like crank essentially give you resistance against stamina and etc. So you can soak up taser and disabler shots while taking chems. My idea? Lets not remov...
by RG4
Sat Feb 07, 2015 6:53 pm
Forum: Closed Policy Discussion
Topic: Security ERT is apparently Deathsquad now
Replies: 48
Views: 10722

Re: Security ERT is apparently Deathsquad now

Violaceus wrote:It was recently changed
Holy Jesus fuck why, just fucking why?
Image
by RG4
Fri Feb 06, 2015 5:26 am
Forum: Ideas
Topic: Ape-man Species.
Replies: 30
Views: 9163

Re: Ape-man Species.

paprika wrote:OY VEY WHO IS THIS WONDAFUL NEW SPECIES
Pap force it onto the sever, now.
>Not using this for Monkey mode as an evolution type where you can use every but no wear shoes.
by RG4
Fri Feb 06, 2015 1:43 am
Forum: Off Topic
Topic: Military power
Replies: 105
Views: 27935

Re: Military power

I've always wondered how hard it would be a foreign military power other than Aliums to take over and occupy the US.
by RG4
Thu Feb 05, 2015 1:46 pm
Forum: Ideas
Topic: Only the Chaplain Can Pray
Replies: 58
Views: 17916

Re: Only the Chaplain Can Pray

paprika wrote:Can it play a "HALLELUJAH" sound from Worms every time the chaplain sends/recieves a prayer to an admin
This easily is one of Pap's greatest ideas, his magnus opus.
by RG4
Tue Feb 03, 2015 10:04 pm
Forum: Former Admins
Topic: [No Longer Admin] Tsaricide
Replies: 53
Views: 23543

Re: Tsaricide

Dont use this as a ban request. Bring this to the admin complaints, instead of having it on their personal feedback thread. Echo'ing this as a headmin and forum mod. I don't want to censor people's comments in an Admin Feedback thread but you have to keep it focused on Tsaricide as an admin, not Ro...
by RG4
Tue Feb 03, 2015 6:08 am
Forum: Roleplaying
Topic: does anyone even roleplay anymore on sybil
Replies: 206
Views: 105637

Re: does anyone even roleplay anymore on sybil

Sybil simply has too many players to actually be roleplay outside of Garrysmod DarkRP play style. It also has a variety of things you can outside of actually RP which many RP mediums lack outside of player to interaction. Chemist don't have to do "/me mixings chemicals making x" and have i...
by RG4
Tue Feb 03, 2015 5:56 am
Forum: Closed Policy Discussion
Topic: Security ERT is apparently Deathsquad now
Replies: 48
Views: 10722

Re: Security ERT is apparently Deathsquad now

Can regular security members stun everyone to search them while under code red? Fact that this ERT member didn't even cuff this traitor is odd, like he knew what he can find. And ERT members are drawn from ghost pool, right? Now that you put it this way, this is something I should definitely look i...
by RG4
Tue Feb 03, 2015 5:15 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 383287

Re: What do you faggots look like (REDUX)

Kavaloosh wrote:my given names are gun companies
Heckler and Koch?
Fabrique Nationale d'Herstal?
Remington Colt?
Browning Arms?
Sig Sauer?
OH I got it Kalashnikov?
by RG4
Mon Feb 02, 2015 11:37 pm
Forum: Ideas
Topic: Suggestion for the purpose of the SuperMatter Shard
Replies: 13
Views: 4061

Re: Suggestion for the purpose of the SuperMatter Shard

Make it so when singularity touches supermatter, both of them vanish. Legit use for supermatter and expensive and not so easy way to dispose of singulo eating the station. Because bombing singulo never works. >No supermatter singloth bomb. That's cheap right there making them delete each other, don...
by RG4
Mon Feb 02, 2015 8:54 pm
Forum: Coding Feedback
Topic: [POLL] Another goonchem poll
Replies: 38
Views: 10152

Re: [POLL] Another goonchem poll

Have Trekchem and medical.
Have recipes for Goonchem made for trek chem
Don't over complicate it
Literally just add in Trekchem analog recipes that were in goonchem
Seriously. KISS, Keep It Simple Stupid.
by RG4
Mon Feb 02, 2015 1:17 pm
Forum: Ideas
Topic: Mining rewards: Paprika isn't as much of an asshole edition
Replies: 52
Views: 12922

Re: Mining rewards: Paprika isn't as much of an asshole edit

Upgradable kinetic accelerator Hyperzine working with hard suits Big tank storage Higher chance for rare artifact rooms A way to move resources without having to go all the way to cargo and R&D,maybe some teleporter that can send it to R&D or cargo bay so I can continue to kill mining mobs w...
by RG4
Mon Feb 02, 2015 12:27 am
Forum: Former Admins
Topic: [No Longer Admin] Tsaricide
Replies: 53
Views: 23543

Re: Tsaricide

Stole all access today and tried to loot what was left of the armory after a bomb went off. Once again not antag. Went braindead sometime before we could get him into a borg body. I think I need to start logging every round Tsaricide plays because this shit be ridiculous yo. I pushed down the ert c...
by RG4
Sun Feb 01, 2015 10:02 pm
Forum: Former Admins
Topic: [No Longer Admin] Tsaricide
Replies: 53
Views: 23543

Re: Tsaricide

Stole all access today and tried to loot what was left of the armory after a bomb went off. Once again not antag. Went braindead sometime before we could get him into a borg body. I think I need to start logging every round Tsaricide plays because this shit be ridiculous yo. I pushed down the ert c...
by RG4
Sun Feb 01, 2015 1:27 am
Forum: Coding Feedback
Topic: Lack of player input on changes
Replies: 308
Views: 86080

Re: Lack of player input on changes

The coderbase stonewalling and the Goonchem catastrophe... I'd just like to assert that I've not forgotten about these (and the majority vote for the revert on Goonchem) and that I'll be angry forever. The view I now have for the coderbase in general, and coderbus in particular, is the same I have ...
by RG4
Sat Jan 31, 2015 9:54 pm
Forum: Video Games
Topic: You most Memorable Vidya Feats(s)... EVER
Replies: 34
Views: 9548

Re: You most Memorable Vidya Feats(s)... EVER

Back when BF2 was the shit I killed a guy with a grappling hook. Playing Project Reality (realism mod for BF2 which is crazy fun actually) I was playing on the Russian side and we ended up doing a bayonet charge at the German team. Ended up killing 10-20 players by doing that and allowing us to win ...
by RG4
Fri Jan 30, 2015 10:08 pm
Forum: Off Topic
Topic: Hippie Station?
Replies: 50
Views: 15598

Re: Hippie Station?

QuartzCrystal wrote:Any station that exists as a counter to another is automatically going to be shitty.
Hippie was originally the Facepunch sever that went up in the summer and wasn't a counter towards /tg/
by RG4
Fri Jan 30, 2015 6:08 am
Forum: Off Topic
Topic: Hippie Station?
Replies: 50
Views: 15598

Re: Hippie Station?

One of the smoothest running severs like ever, everything feels like it's gliding on space lube They just have a higher FPS. We could do this too. Bay did this for a while. It's essentially a waste of time because it makes the game lag like fuck and you run into issues like teleporting which are re...
by RG4
Fri Jan 30, 2015 4:16 am
Forum: Off Topic
Topic: Hippie Station?
Replies: 50
Views: 15598

Re: Hippie Station?

Hippie has to have some of the worst admins, literally act like asses even if you have a legitimate complaint though some admins are better than others. Grey tiding is even worse on Hippie than /tg/ just for the fact that non-antag tiders will at any chance given raid the armory and gun down sec off...
by RG4
Thu Jan 29, 2015 4:23 am
Forum: Off Topic
Topic: Hippie Station?
Replies: 50
Views: 15598

Re: Hippie Station?

man /tg/ players should thank me for running punk bitches like you off the server All the things you wish to be, you choose to be a http://vignette3.wikia.nocookie.net/le-miiverse-resource/images/b/bd/Salty_logo_color_bigger.jpg/revision/latest?cb=20140720025956 Funny enough at least when there is ...
by RG4
Thu Jan 29, 2015 3:34 am
Forum: General Chat
Topic: Useless books in external archive
Replies: 14
Views: 4364

Re: Useless books in external archive

Burn books is like the Nazis, you're a fucking Nazi.
by RG4
Thu Jan 29, 2015 3:30 am
Forum: Off Topic
Topic: Hippie Station?
Replies: 50
Views: 15598

Re: Hippie Station?

miggles wrote:
8. LIZARDS RIGHTS.
shit server
Actually not really, Lizards on Hippie are exactly similar to /TG/ hate and all.
Hippie as semi-good players and admins, less coder bullshit, terrible fucking walls, and not Paprika so that instantly makes the sever better.
by RG4
Thu Jan 29, 2015 1:47 am
Forum: Off Topic
Topic: Hippie Station?
Replies: 50
Views: 15598

Re: Hippie Station?

miggles wrote:
allura wrote:hippie has a perfectly reasonable coderbase but an absolutely fucking atrocious admin team
^
and the players are kinda poop
Except Shirtless Dave
by RG4
Wed Jan 28, 2015 10:40 pm
Forum: Off Topic
Topic: Hippie Station?
Replies: 50
Views: 15598

Re: Hippie Station?

Hippie is sorta like /TG/ before extensive and unneeded gameplay and code changes were added. Hell they added Goonchem BEFORE /TG/ ever did and removed it based on player feedback and probably won't re-add it. Aka /TG/ Station where coders don't hold extensive power and are heavily regulated by play...
by RG4
Wed Jan 28, 2015 2:52 am
Forum: Town Hall
Topic: Nuke codes during Blob?
Replies: 37
Views: 10908

Re: Nuke codes during Blob?

Crew Major Victory:
Killing the Bleb
Crew Minor Victory:
Nuking it from orbit
Bleb Major Victory
Normal way the blob wins
Bleb Minor Victory
Crew leaves on the shuttle

Why would the blob win if the crew nukes it? It died, that don't make any sense.
by RG4
Tue Jan 27, 2015 10:50 pm
Forum: Coding Feedback
Topic: blood, bleeding, etc
Replies: 25
Views: 4934

Re: blood, bleeding, etc

Reimoo wrote:Anything is better than what we have now, really.
Rather than the simple system that had been in place for years, and needlessly over-complicating it?
by RG4
Tue Jan 27, 2015 8:46 pm
Forum: Coding Feedback
Topic: blood, bleeding, etc
Replies: 25
Views: 4934

Re: blood, bleeding, etc

So the big question, why do we need Baymed on /tg/?
by RG4
Tue Jan 27, 2015 5:39 pm
Forum: Coding Feedback
Topic: blood, bleeding, etc
Replies: 25
Views: 4934

Re: blood, bleeding, etc

Baymed soon.
/tg/ station BayLite
by RG4
Tue Jan 27, 2015 5:43 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 233410

Re: Minor Feedback

Why was the ability to use soulstones removed from non-cultists again? "Are you a cultist?" "No. I found the soul shard in the mine." "Then use it on that body." Nar-Nar's and Wizard's evil cult and magical powers allows them to imbue shards that they summon with the a...
by RG4
Mon Jan 26, 2015 5:46 am
Forum: Coding Feedback
Topic: Soul Shards
Replies: 34
Views: 8055

Re: Soul Shards

iyaerP wrote:Yeah, speaking as a miner who collects those fairly often, I would like to see crew-constructs come back.
Only during non-cult or wizard rounds then it's find.
by RG4
Mon Jan 26, 2015 3:49 am
Forum: Coding Feedback
Topic: Soul Shards
Replies: 34
Views: 8055

Re: Soul Shards

How was crew being able to use soul stones a 'hard counter' to construct armies? As far as I know when they said they "fixed non-cult constructs be able to see cult icons." it never was fixed because there were still instances of shades ratting out cult members. That basically meant insta...
by RG4
Mon Jan 26, 2015 2:58 am
Forum: Coding Feedback
Topic: Soul Shards
Replies: 34
Views: 8055

Re: Soul Shards

How was crew being able to use soul stones a 'hard counter' to construct armies? As far as I know when they said they "fixed non-cult constructs be able to see cult icons." it never was fixed because there were still instances of shades ratting out cult members. That basically meant insta...
by RG4
Sun Jan 25, 2015 8:07 pm
Forum: General Chat
Topic: Post Your Notes Here!!!
Replies: 130
Views: 37970

Re: Post Your Notes Here!!!

~stickymayhem29-Jun-2014 | Banned from Research Director, Scientist, Geneticist, Roboticist - Assaulted Cargo with a Durand as the RD because one of the cargo techs was making threats over the request console. Multiple people died. ~exalted1202-Jul-2014 | Banned for 30 minutes - Infected himself as ...
by RG4
Fri Jan 23, 2015 5:53 am
Forum: Coding Feedback
Topic: Lack of player input on changes
Replies: 308
Views: 86080

Re: Lack of player input on changes

Inb4 'BUT UR ONLY ACCEPTING FEEDBACK U LIKE' which is so far from the truth. Most features go through a lot of changes before being accepted, and then continue to be changed. I wonder why that is? Nah, we don't care what the players think. The last time I commented heavily of a feature was when Mr....
by RG4
Wed Jan 21, 2015 3:43 am
Forum: Coding Feedback
Topic: [POLL] Goon chem
Replies: 90
Views: 29385

Re: Goon chem poll

-Snip- Can incidents like these allow players to have actual say in what the coders decided to force upon us now? Updates like this should definitely have player polling and testing before any of it is implemented. Because we've had a few gameplay changing updates added in that've received backlash...
by RG4
Fri Jan 16, 2015 9:40 pm
Forum: Spriting and Mapping
Topic: allura resprites everything
Replies: 29
Views: 8766

Re: allura resprites everything

Vekter wrote:I would kill for us to get segways.

Fuck that Goon has them, they're awesome.
Convert /TG/ into pseduo-Goonstation?
by RG4
Mon Jan 12, 2015 5:24 am
Forum: Closed Complaints
Topic: [ScaredOfShadows]Griffing and abuse of power
Replies: 94
Views: 28932

Re: [ScaredOfShadows]Griffing and abuse of power

Violaceus wrote:I think SoS should play some security in high population rounds and see how does it feel.
Mix in some Rev and Cult and you got the perfect storm of empathy.
by RG4
Mon Jan 12, 2015 3:35 am
Forum: Ideas
Topic: Is the only point of Gas Masks to not get stabbed in the eye
Replies: 22
Views: 4425

Re: Is the only point of Gas Masks to not get stabbed in the

How about only guns can kill people and hitting people with tool boxes only gives them bruises? Stop nitpicking.
by RG4
Mon Jan 12, 2015 12:02 am
Forum: Coding Feedback
Topic: Of Tasers, Shotguns, Energy Shields, and E-Bows
Replies: 21
Views: 4729

Re: Of Tasers, Shotguns, Energy Shields, and E-Bows

And don't fucking tell me "you can always run them down with stun batons," or "use flashbangs." If you honestly think you can beat five slightly robust syndicate operative who are charging you with a C-20R by "throwing flashbangs," go play security because I need to le...
by RG4
Sun Jan 11, 2015 10:42 pm
Forum: Coding Feedback
Topic: Firing Pins
Replies: 82
Views: 25972

Re: Firing Pins

The answer is no it doesn't now I'm in favor of having makable Bio-linked weapons and bio-linked weapons for the Ops but definitely not something station wide. You know if this is about the station grabbing nukeop guns and not being able to use them, maybe go down a different route. Gloves. Theres ...
by RG4
Sun Jan 11, 2015 7:46 pm
Forum: Coding Feedback
Topic: Firing Pins
Replies: 82
Views: 25972

Re: Firing Pins

The answer is no it doesn't now I'm in favor of having makable Bio-linked weapons and bio-linked weapons for the Ops but definitely not something station wide. You know if this is about the station grabbing nukeop guns and not being able to use them, maybe go down a different route. Gloves. Theres ...
by RG4
Sun Jan 11, 2015 8:09 am
Forum: Coding Feedback
Topic: Firing Pins
Replies: 82
Views: 25972

Re: Firing Pins

Honestly this feels like it should be put on an RP sever more than LiteRP TG. This hinders traitors and any hero on the station because a mandatory need to get an implant to use a fucking gun. Do real guns suddenly just don't want to work if the enemy or a civilian picks it up? The answer is no it d...
by RG4
Sat Jan 10, 2015 7:46 pm
Forum: Coding Feedback
Topic: Firing Pins
Replies: 82
Views: 25972

Re: Firing Pins

Bio-linked weapons for Ops guns, thinking like a combination of finger print,blood, and voice will allow it to fire, like a code phrase that only that nuke ops' voice will trigger. Loyalty locked implant seems silly because what if an antag wants to print out a few goodies from the protolathe only t...