Search found 354 matches
- Mon Nov 17, 2014 2:54 am
- Forum: Resolved Requests
- Topic: [Erikhanson]Round Spoiling and Meta-gaming
- Replies: 1
- Views: 1089
[Erikhanson]Round Spoiling and Meta-gaming
Your byond account: RG4ORDR Your character name: Karen Paine Their character name: Jamison Haynes Their byond account(optional, but useful if you can provide it): ErikHanson Server and time: Sybil 8:25~8:48 Witnesses: Nuke Ops Team and several admins Extra note: Holy shit this needs to start being a...
- Sun Nov 16, 2014 8:54 pm
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 276291
Re: Sprite Requests
Blue metal bucket.MisterPerson wrote:We should really resprite the bucket to be metallic considering you can print one from an autolathe out of metal.
- Sun Nov 16, 2014 6:19 pm
- Forum: General Chat
- Topic: Traitor Ideas you wanna pull off.
- Replies: 302
- Views: 81546
Re: Traitor Ideas you wanna pull off.
If Drones could be emagged I would just make a bunch of drones, emag them and wait. Maybe even blow the rest of my TC on an Esword or Bow for one of them... Edit: Nah, screw that. Just give them the rest of my TCs in C4. EMAG the drones and have them steal the entire armory,AI upload boards, make a...
- Sat Nov 15, 2014 2:31 am
- Forum: Ideas
- Topic: Remove Disappointing Artifact Rooms
- Replies: 31
- Views: 5739
Re: Remove Disappointing Artifact Rooms
Last time I talked to blessed it he was wanting to have random rooms that were like: Syndicate listening post Goliath Queen/Lair Critter spawners. Essentially have sorta canonical stuff to add to flavor, the risk of the syndicate listening post is that they'd be simple mobs with deadly weapons and c...
- Fri Nov 14, 2014 10:34 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 549913
Re: Simple Questions Thread
It's a reskin skin of the energy sword in the shape of a pirate cutlass. Same damage but sort of a pinkish blade color, only found in artifact rooms with wooden floors.Silavite wrote:What is this mysterious energy cutlass? I heard you can find em' on the rooms on the mining asteroid... but that's it.
- Fri Nov 14, 2014 5:41 am
- Forum: Ideas
- Topic: Remove Disappointing Artifact Rooms
- Replies: 31
- Views: 5739
Re: Remove Disappointing Artifact Rooms
Now add that I was double agent with noslips,hyperzine and full goliath armor against other e-sword DAs.iyaerP wrote:I have done a TON of mining, and never seen the energy cutlass.
Spoiler:
- Fri Nov 14, 2014 5:28 am
- Forum: Ideas
- Topic: Remove Disappointing Artifact Rooms
- Replies: 31
- Views: 5739
Re: Remove Disappointing Artifact Rooms
If you think we need extra goodies on the artifact rooms then you CLEARLY have never found the energy cutlass medibot in one round.
- Tue Nov 11, 2014 10:25 pm
- Forum: Coding Feedback
- Topic: Beepsky doesn't care about physics.
- Replies: 15
- Views: 3710
Re: Beepsky doesn't care about physics.
DO not even think about touching beepsky.
- Tue Nov 11, 2014 9:11 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
The question we should be asking is what has improved since this change. What did this change improve? Only that has improved in Singloth actually being destruct on the scale that it is entirely possible for him to go through one section of the station, fly off to deep space and curve back around f...
- Tue Nov 11, 2014 6:28 am
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
Man low speed sucks so bad how this probably extended the time it takes to make a full station traversal (from the outside) by like 8x I remember being able to circumnavigate the station in about 1.5 minutes. Now it takes about 10-15 Working as intended. Get inside. Holy shit at least acknowledge t...
- Tue Nov 11, 2014 12:57 am
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
Next to the run speed decrease this had to be the most universally hated "update" ever done. /TG/ is most certainly not bay there is no need for shitspace.
- Tue Nov 11, 2014 12:53 am
- Forum: General Chat
- Topic: How to properly defend the AI sat
- Replies: 54
- Views: 11519
Re: How to properly defend the AI sat
Fun thing about AI's who build door mazes that appear to be doomforts of goodness can also be an easy way for Human attackers to win. All you gotta know is the 'AI Control Wire,Bolts, and Test Light' know those three and you get to the core easily.
- Mon Nov 10, 2014 5:49 am
- Forum: General Chat
- Topic: How to properly defend the AI sat
- Replies: 54
- Views: 11519
Re: How to properly defend the AI sat
1 miner with tier 0-1 gibonite can cause a lot of problems, that boom will knock on a turret and several walls, then place the second and dead AI.cedarbridge wrote:And a clown with a loaded RCD could have moonwalked through all of it in 30 seconds.
- Sun Nov 09, 2014 7:13 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
Re: Screenshots General
>All those people with hardsuit access >Staring instead of doing anything Cringeworthy. That's not cringe worthy, this is cringe worthy: http://puu.sh/cJ21q/8a99f31e9d.png HOW they did that I don't know but they managed to get 20 solars on it. I am now the sun. Best part is that it took me give or ...
- Sun Nov 09, 2014 5:40 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
Re: Screenshots General
That's not cringe worthy, this is cringe worthy:Cipher3 wrote:>All those people with hardsuit access
>Staring instead of doing anything
Cringeworthy.
Spoiler:
- Mon Nov 03, 2014 2:12 am
- Forum: Coding Feedback
- Topic: 3 out 4 of my last deaths were from an alien hunter
- Replies: 62
- Views: 14176
Re: 3 out 4 of my last deaths were from an alien hunter
This thread just further reinforces my belief we need to toss aliens out and replace them with something else. GREYS GREYS GREYS AYY LMAO THEY INFEST PEOPLE WITH SHIT JUST LIKE THE XENOMORPHS BUT WHEN THEY CHESTBURST A SKELETON POPS OUT Holy shit, alien abductions on the station would actually be c...
- Sun Nov 02, 2014 8:08 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
Which needs to be changed back.leibniz wrote:I dont think most of us have an issue with the drifting, this thread is mainly about the speed change that was doneRG4 wrote:The only good thing with the space update is that Lord Singlo is an even bigger threat than any antag ever now.
- Sun Nov 02, 2014 6:02 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
The only good thing with the space update is that Lord Singlo is an even bigger threat than any antag ever now.
- Sat Nov 01, 2014 11:49 pm
- Forum: Coding Feedback
- Topic: 3 out 4 of my last deaths were from an alien hunter
- Replies: 62
- Views: 14176
Re: 3 out 4 of my last deaths were from an alien hunter
Not anymore.paprika wrote:I've seriously had no problem killing aliens, especially hunters. Try a jetpack in space and kiting them, none of the aliens can touch you when you have a jetpack. The only thing you have to watch out for at most is sentinel projectiles.
- Sat Nov 01, 2014 7:04 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
- Sat Nov 01, 2014 5:04 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3941
- Views: 1080802
Re: ITT: We make shitty suggestions and come up with poor id
This is an honest to God amazing idea.kosmos wrote:Sand from the asteroid should be able to be used as POCKET SAND! Instastun anyone/anything within 3 tiles.
- Sat Nov 01, 2014 12:36 am
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
Now, with how ungodly slow you move, by time you even reach the general area of an airlock, you've probably dropped into critical and left to die. Not a big fan of the change, pls revert/fix. Actually I doubt you'd make it to the sec lockers window. The slowdown from space cold + damage stacks with...
- Fri Oct 31, 2014 9:50 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
Hell you loose more jetpack fuel than you keep now since they go at a snails pace. If you using you can go from max tank to half tank in a few minutes. So regardless why and what was the need of making space slow as fuck and literally no fun at all? So Nuke Ops don't get lost, they got radios and 9/...
- Fri Oct 31, 2014 6:26 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
On the topic of Nuke Ops has that really been that big of an issue that they weren't able to see each other getting to the station? Mostly recently I've seen Ops get lost because everyone split up or someone drifted too far. This is what I want to know. I feel like this is another "fix" f...
- Fri Oct 31, 2014 6:25 pm
- Forum: Coding Feedback
- Topic: 3 out 4 of my last deaths were from an alien hunter
- Replies: 62
- Views: 14176
Re: 3 out 4 of my last deaths were from an alien hunter
He has a point though. The only way a human is getting 4 shots off on a xeno without getting 1-touch dunked is for the xeno to basically stand there and take it. They're supposedly intended to be "total round enders" (which makes it really hillarious when xeno players whine that the shutt...
- Fri Oct 31, 2014 4:37 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
Being able to move quickly in space produced a fun gameplay aspect, if you were an antag you'd be able to escape the law or valid hunters trying to game at you or you can just be the hero the station needs looking out for the antags. Only way you can ever enter space without dying eventually is havi...
- Fri Oct 31, 2014 1:10 am
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
Throwing shit doesn't even help.Durkel wrote:Potentially related? No gravity makes travel within the station a herculean task. You move slow as balls when hugging the walls with gravity off. REALLY ANNOYING.
- Thu Oct 30, 2014 11:01 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 57484
Re: Dont make space slow please
Space update is probably the worst update since movement speed. Like what is point of going to space now or doing creative traitoring/bombings if you move at the slowest possible speed. Hell it even broke buckling in escape pods.
Spoiler:
- Thu Oct 30, 2014 2:31 am
- Forum: Coding
- Topic: Aliens or Xenos
- Replies: 65
- Views: 16719
Re: Aliens or Xenos
How about we not ruin things people like?
- Wed Oct 29, 2014 5:26 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
- Sun Oct 26, 2014 10:25 pm
- Forum: Resolved Appeals
- Topic: [KinglouisXIV]RG4 - Apparently escalation is bad
- Replies: 1
- Views: 783
[KinglouisXIV]RG4 - Apparently escalation is bad
yond account and character name: RG4ORDR - Barriss Offee Banning admin: MisterStaub - KinglouisXIV Ban reason and length: Escalating a fight after captain blindly me threw me into an open teleporter - 1 day Time ban was placed (including time zone): 5:15-5:17 PM CST Your side of the story: Spawn in ...
- Sun Oct 26, 2014 12:04 am
- Forum: Ideas
- Topic: Fuck lawyers, lets' change them.
- Replies: 27
- Views: 7653
Re: Fuck lawyers, lets' change them.
Even better is when the lawyer is a head-rev, nobody expects that.
- Sun Aug 24, 2014 11:20 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
- Sun Aug 10, 2014 11:15 pm
- Forum: Ideas
- Topic: [ORIGINAL IDEA] Energy Sword
- Replies: 11
- Views: 3199
- Wed Aug 06, 2014 4:54 pm
- Forum: Ideas
- Topic: New Objectives for Nuke Ops
- Replies: 15
- Views: 2831
Re: New Objectives for Nuke Ops
Need more Honk Ops, and by Honks Ops I mean literally the Clowns need to steal the Clown,Autodrobe, a Cyborg, and the Head of Security's ID in order to green text.
- Wed Aug 06, 2014 3:10 pm
- Forum: Coding Feedback
- Topic: A couple things that happened in my last round.
- Replies: 33
- Views: 8027
Re: A couple things that happened in my last round.
I haven't seen anyone get choked to death in such a long while. Like that's literally one the most robust ways to can kill someone because it requires you to stun,cuff,strip and hide. On severs when old ling I used to do this constantly, parasting, strip their radio and choke them out. Instant win.
- Sun Aug 03, 2014 12:23 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 863232
Re: Stories of rage, tears and regret
>Mime traitor >Steal hypospray and the AI, yeah no fuck that >Ask the admins to trade my 10 TCs for a mime mech >Get no response, not even a no, because admins never check prayers and in some cases even brag about having prayers turned off >Whatever, fuck it, syndicate bundle, maybe I can get the A...
- Sun Aug 03, 2014 12:15 am
- Forum: Ideas
- Topic: What does the Monkey gamemode need?
- Replies: 39
- Views: 9931
Re: What does the Monkey gamemode need?
If this method is implemented, why not have scientist monkeys gain the ability to try to write the works of Shakespeare? It'd be a low chance, and maybe it can replace computer interaction. More sci monkeys means a greater chance of writing it, and ending the round. As for how this causes the end o...
- Sat Aug 02, 2014 10:06 am
- Forum: General Chat
- Topic: What SS13 taught you
- Replies: 139
- Views: 46512
Re: What SS13 taught you
When you stuff bodies into a locker they go through the field allowing you to greentext easily.
- Fri Aug 01, 2014 6:39 pm
- Forum: Ideas
- Topic: What Should Happen With Mechs?
- Replies: 49
- Views: 13337
Re: What Should Happen With Mechs?
Random armour deflection on combat mechs is atrocious. The HP pool and inability to be stunned makes for absurd fire fights where if the mech comes out barely scratched or a smouldering wreck based on what might as well be a coin flip because: armour. I would prefer them being faster and have more ...
- Fri Aug 01, 2014 6:23 pm
- Forum: General Chat
- Topic: What SS13 taught you
- Replies: 139
- Views: 46512
Re: What SS13 taught you
If you throw bodies to lord Singloth he will reject them, but if offer them in a metal container like a locker, he glady takes forth the offering and eats the human inside.
- Thu Jul 31, 2014 5:59 pm
- Forum: Ideas
- Topic: Nerf the HoS's armor
- Replies: 33
- Views: 8375
Re: Nerf the HoS's armor
-Insert my idea for having modular hardsuits-Steelpoint wrote:The only area I can see to improve the HoS's Armour is to buff its Energy and Bomb protection to an extent.
- Wed Jul 30, 2014 4:44 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
Re: Screenshots General
This is why I was banned from RD for a few weeks. If I can make a mech, it gets made.
- Wed Jul 30, 2014 12:41 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
Re: Screenshots General
http://puu.sh/axj5u/a9d10b4cfa.png Admin PM from-Stickymayhem: Yeah I saw. You are a monster. One round 4 combat able mechs. Sticky's response was to me giving a Honk mech a super combat build, they told me I should've gave it the AC2 in favor of a taser. Mech pilots were: RD - Me (Durand) HoS - Ja...
- Wed Jul 30, 2014 4:44 am
- Forum: General Chat
- Topic: Blessed's Guide to how to not fucking suck at mining
- Replies: 25
- Views: 12140
Re: Blessed's Guide to how to not fucking suck at mining
Honestly the reason people actually take the time to make a guide is that they seen a proven and effective method that they've used. Then they see a whole bunch of people either being horrible ineffective or failing badly at what they do. So -X- writes a guide on how to Mine,RD,Robust,ERP,etc so the...
- Tue Jul 29, 2014 10:44 pm
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 404938
Re: Mislabeled Filenames
[youtube]RDqTwSO1DDc[/youtube]
researchdirector_getsamech_savesstationfromxenos.mp3
researchdirector_getsamech_savesstationfromxenos.mp3
- Tue Jul 29, 2014 9:22 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
Re: Screenshots General
Last wizard round there was I got permabrigged for shooting a peace-ful wizard full of radium,mutagen, and plasma. Wizard died because the radium kept making him passout so he couldn't mind swap.Remie Richards wrote:it's Wizards.RG4 wrote: For what ever reason non-cultist are allowed to use soul-stones.
it's their fault.
- Tue Jul 29, 2014 6:35 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
Re: Screenshots General
also shades snuffed out cult members for us because they were bound to the HoP. I am almost certain this is a glitch on what I've heard and shouldn't be used, for future reference. Someone can validate me on this though. Same happens for constructs. For what ever reason non-cultist are allowed to u...
- Tue Jul 29, 2014 4:54 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 927935
Re: Screenshots General
http://puu.sh/avw4l/64a1551fb5.png End result of a Cult round after we discovered the cult. Cult had no idea the RD had made a Durand I ended up wrecking an established cultbase and then taking down a fledging Xenobiology cult. HoP was ungodly good that round, everyone agreed, also shades snuffed o...
- Tue Jul 29, 2014 5:23 am
- Forum: General Chat
- Topic: Blessed's Guide to how to not fucking suck at mining
- Replies: 25
- Views: 12140
Re: Blessed's Guide to how to not fucking suck at mining
I don't understand what these guides on the forums are supposed to achieve. You want to actually help people now and in the future? Instead of writing it here, edit this stuff into the Official Mining-page . I don't know if these threads are trying to tell me that "the wiki is shit, please upd...