Search found 354 matches
- Tue Jul 29, 2014 2:59 am
- Forum: General Chat
- Topic: Blessed's Guide to how to not fucking suck at mining
- Replies: 25
- Views: 12142
Re: Blessed's Guide to how to not fucking suck at mining
blessed's guide to not sucking at mining: 1) aquire free hardsuit 2) powergame by having less responsibilities than engineers and pickaxe all the revs I have done this guide as antag and non-antag it will work most of the time and you'll be the hero the station needs in any event. FYI xenoing yours...
- Mon Jul 28, 2014 1:53 am
- Forum: Coding Feedback
- Topic: DNA aide
- Replies: 50
- Views: 14729
Re: DNA aide
I dunno Pap, getting hulked while trying to shoot at Nuke Ops with a beanbag shotgun is pretty irritating.
- Sun Jul 27, 2014 7:21 pm
- Forum: Ideas
- Topic: Revolution changes
- Replies: 61
- Views: 14232
Re: Revolution changes
what if uplinks but instead of typical traitor gear, you could get unique things like a minibomb-sized explosive implant to give to one of your followers to blow himself up in a glorious explosion at the brig to take out the HoS Rev doesn't really need a buff like that in all honesty. I'd stay eith...
- Sat Jul 26, 2014 8:49 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 689784
Re: Little things you learned that are game changing
Same for a mech.Spacemanspark wrote:On regular /tg/ code, one
Can hide in a locker to prevent from
Being turned into a harvester by Nar-Sie.
- Sat Jul 26, 2014 8:48 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 36222
Re: [POLL] Has Mining update been successful?
mining has this dorf-esque association in my eyes, grizzled miners coming back from a hard day to a completely wrecked station has always struck me as masochistic Nothing better than trudging onto the station with goliath plate armor only to see that it's a cult round, pickaxe in hand and a satchel...
- Sat Jul 26, 2014 8:39 pm
- Forum: Ideas
- Topic: What does the Monkey gamemode need?
- Replies: 39
- Views: 9935
Re: What does the Monkey gamemode need?
Hell Gorilla, please.Stickymayhem wrote: hell a gorilla tossing people around as the monkey juggernaut could be cool to.[/list]
- Sat Jul 26, 2014 6:57 pm
- Forum: Ideas
- Topic: Revolution changes
- Replies: 61
- Views: 14232
Re: Revolution changes
To get an idea of an average rev round player counter with around 45-80 players this is what usually makes up the departments Science : Typically full staffed, occasionally not Robotists, Medbay : Same as above, some times missing geneticists,virologist, or a chemist. Cargo : Atleast 2 Techies and a...
- Sat Jul 26, 2014 4:42 pm
- Forum: Ideas
- Topic: Revolution changes
- Replies: 61
- Views: 14232
Re: Revolution changes
Alternatively we can outright remove the Rev gamemode from /tg/ because it's pretty shit in of it's own right. Security metagames hard, Revs murder anyone that isn't a rev and I'm not meaning implanted people or the heads,there's really not fun considering barely anyone plays security and it ends up...
- Sat Jul 26, 2014 4:29 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 36222
Re: [POLL] Has Mining update been successful?
I want to remove the fucking resonator from the redemption menu, holy shit that's dumb. It mines faster than a pickaxe which makes it immediately better. Please don't, I don't want to fight mobs that have 500 HP with a gun that only does 30 damage a shotgun and has slow reload time. Resonator is an...
- Sat Jul 26, 2014 4:01 am
- Forum: Ideas
- Topic: Revolution changes
- Replies: 61
- Views: 14232
Revolution changes
http://www.tgstation13.org/phpBB/viewtopic.php?f=9&t=1032 Stated in this thread that Rev rounds tend to end up being flash and smash as there isn't a delay or really any sorta of way to do it sneakily. Having been on both ends of a Rev as a head,security and revolutionary I can see that there ar...
- Fri Jul 25, 2014 5:50 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 36222
Re: [POLL] Has Mining update been successful?
Lessen the rare mineral drops on eastern while keeping the same on western to balance out the mineral drop rate.
- Fri Jul 25, 2014 5:25 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 633666
Re: Pet Peeves Thread - Little things that REALLY annoy you
ANYONE, and I mean ANYONE who doesn't have the common sense to check a critted doctor's bag for a medical kit or getting their ID to get into medbay. There is a special kinda of stupid when you do that and deserve to be gibbed for being a complete mong when you can't think that taking their ID and o...
- Thu Jul 24, 2014 3:26 pm
- Forum: Ideas
- Topic: Some antags need a larger delay.
- Replies: 16
- Views: 4043
Re: Some antags need a larger delay.
Delay on Rev rounds would DEFINITELY make the mode better. As someone whose played RD during Rev rounds it's a near instant someone will run into RD,robotics,telescience,xeno,etc and stun prod and cuff you before you could really do anything. Though I don't understand how a flash converts people int...
- Thu Jul 24, 2014 10:50 am
- Forum: Coding Feedback
- Topic: [POLL] Do you enjoy being the crew in blob?
- Replies: 58
- Views: 15701
Re: Do you enjoy being the crew in blob?
I haven't seen a miner with goliath plates attack the blob so I'm curious to think if he can 1 man it. But I find blob rounds more tedious than anything because if you're RD you have to suddenly blitz the RD tiers so you can laser cannons and x-rays guns otherwise the crew yells at you. Past few rou...
- Thu Jul 24, 2014 10:46 am
- Forum: Ideas
- Topic: Nerf the HoS's armor
- Replies: 33
- Views: 8377
Re: Nerf the HoS's armor
Cuffing and space is always funny to see.Steelpoint wrote:Its easy to down the HoS, as noted above.
Literally just use a Stun Prod and apply Cuffs.
Pure brute damage is a simple joke to Security, you have to get slightly creative.
- Wed Jul 23, 2014 11:30 am
- Forum: Ideas
- Topic: Nerf the HoS's armor
- Replies: 33
- Views: 8377
Re: Nerf the HoS's armor
I think the head of fighting deserves to not be made of fiber glass. You can beat them to death it just takes a strip down or dogged determination. An antag dragging a screaming hos as they slowly beat them to death is one of my favourite things. Now armour on mechs negating tons ranged hits that i...
- Wed Jul 23, 2014 4:33 am
- Forum: Resolved Appeals
- Topic: [stickymayhem] RG4ORDR Accidental ICKY OOC
- Replies: 3
- Views: 1102
Re: [stickymayhem] RG4ORDR Accidental ICKY OOC
The ban is already gone, but I getcha.
- Wed Jul 23, 2014 1:30 am
- Forum: Resolved Appeals
- Topic: [stickymayhem] RG4ORDR Accidental ICKY OOC
- Replies: 3
- Views: 1102
[stickymayhem] RG4ORDR Accidental ICKY OOC
Byond account and character name:RG4ORDR Elshellin Vasileva Banning admin:stickymayhem Ban reason and length: ICKY OOC - 60 mins Time ban was placed (including time zone):8:27pm CST Your side of the story: Someone asked in dead chat why everyone was dying, I typed out that it was DA but it transmitt...
- Wed Jul 23, 2014 12:07 am
- Forum: Ideas
- Topic: Nerf the HoS's armor
- Replies: 33
- Views: 8377
Re: Nerf the HoS's armor
I want to see the day a goliath miner fights the ninja.paprika wrote:That reminds me I need to fix the ninja's esword to not do 70 brute
- Tue Jul 22, 2014 10:23 pm
- Forum: Ideas
- Topic: Nerf the HoS's armor
- Replies: 33
- Views: 8377
Re: Nerf the HoS's armor
Sometimes the e-sword's knockdown is bad.
- Tue Jul 22, 2014 5:42 pm
- Forum: Ideas
- Topic: Shotgun knockback
- Replies: 18
- Views: 4666
Re: Shotgun knockback
It's like 1-2 brute damage per shot, barely even hurts anyone.Spacemanspark wrote:I'm pretty sure they do, but only a little bit.Kwisatz wrote:Huh. I was under the impression beanbag shells did some damage.
- Tue Jul 22, 2014 1:40 am
- Forum: Ideas
- Topic: Shotgun knockback
- Replies: 18
- Views: 4666
Re: Shotgun knockback
You bean the beanbag shells?Kwisatz wrote:I'd like this. Maybe with a percentage of knockdown or knockout possibility.
Maybe a new ammo type that trades doing actual damage for knockdown stun or knockout responses.
- Mon Jul 21, 2014 2:12 pm
- Forum: Ideas
- Topic: What Should Happen With Mechs?
- Replies: 49
- Views: 13341
Re: What Should Happen With Mechs?
Meh, it looked like a good idea in theory.Kelenius wrote:It looks like a PIMPMECH3000 or something
- Mon Jul 21, 2014 1:55 am
- Forum: Ideas
- Topic: What Should Happen With Mechs?
- Replies: 49
- Views: 13341
- Sun Jul 20, 2014 1:21 pm
- Forum: Ideas
- Topic: What Should Happen With Mechs?
- Replies: 49
- Views: 13341
Re: What Should Happen With Mechs?
Why not we make the Riplies Cargo colored Gygaxes? Seriously just take away any thing allowing it to mount weapons,leg accumulators, built in mining scanner and creatable industrial kinetic accelerator. It won't cost diamonds, it won't mount weapons, it'll look cool, and be useful.
- Fri Jul 18, 2014 2:35 am
- Forum: Coding Feedback
- Topic: Mining droprates general
- Replies: 25
- Views: 6075
Re: Mining droprates general
IMO the rarity of minerals should go as followed
Silver - Common
Plasma - Common
Gold - Uncommon
Diamond - Super Rare
Uranium - Super Rare
There isn't much for basically have a tier system but diamonds and uranium need to the least common mineral while gold,silver ad plasma are in decent supply.
Silver - Common
Plasma - Common
Gold - Uncommon
Diamond - Super Rare
Uranium - Super Rare
There isn't much for basically have a tier system but diamonds and uranium need to the least common mineral while gold,silver ad plasma are in decent supply.
- Thu Jul 17, 2014 7:43 pm
- Forum: Coding Feedback
- Topic: Mining droprates general
- Replies: 25
- Views: 6075
Re: Mining droprates general
Atleast plasma is in good supply, makes enough sense that it is good supply because it's the whole reason Nanotransen is there in the first place.
- Thu Jul 17, 2014 11:27 am
- Forum: Coding Feedback
- Topic: Mining droprates general
- Replies: 25
- Views: 6075
Re: Mining droprates general
Took a little journey on mining few hours ago and noticed one thing. There is WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY to much Uranium. I'm all for mining being useful again but 50 sheets of uranium is a bit much.
- Thu Jul 17, 2014 7:00 am
- Forum: General Chat
- Topic: How to not burn down engineering five minutes into the shift
- Replies: 53
- Views: 16831
Re: How to not burn down engineering five minutes into the s
Last time I managed to pull that off was because the release valve read closed when it opened.
- Wed Jul 16, 2014 1:26 am
- Forum: General Chat
- Topic: Wormholes
- Replies: 5
- Views: 2186
Re: Wormholes
Please keep this, last time brotemis did an event where the last one surviving wins and I wormed holed to the escape pod shuttle.
- Sun Jul 06, 2014 10:35 am
- Forum: Coding Feedback
- Topic: Can we make Space Ninja less stupidly broken? Please?
- Replies: 75
- Views: 20004
Re: Can we make Space Ninja less stupidly broken? Please?
I've suggested that Ninja can be replaced with Samurai, check in that thread on how I outlined how it'd work.
- Sun Jul 06, 2014 10:32 am
- Forum: General Chat
- Topic: How do you even get banned in SS13?
- Replies: 117
- Views: 41009
Re: How do you even get banned in SS13?
420goslingboy69 wrote:shut up post my notes
- Sat Jul 05, 2014 1:31 pm
- Forum: Coding Feedback
- Topic: Non-Cultist constructs during Cult rounds.
- Replies: 32
- Views: 6659
Non-Cultist constructs during Cult rounds.
What twisted asshole decided to actually let this happen, let alone not even seeing the possibility of this and preventing it? I swear the past few cult rounds I've been in I always see in radio "We got a friendly -construct type- here helping us root out the cultist." This typically gets ...
- Sat Jul 05, 2014 9:28 am
- Forum: Ideas
- Topic: What Should Happen With Mechs?
- Replies: 49
- Views: 13341
Re: What Should Happen With Mechs?
Actually repairing mechs is a good thing and having to stop to repair them isn't necessarily bad. When do you actually repair a mech anyway? Having to make yourself vulnerable to fix up your goliath death machine is a !feature! but I'd love for it to have an industrial kinetic accelerator or someth...
- Fri Jul 04, 2014 6:20 pm
- Forum: Ideas
- Topic: What Should Happen With Mechs?
- Replies: 49
- Views: 13341
Re: What Should Happen With Mechs?
Odysseus should be able to synthesize meds. Honestly, even medibots can do it, and real sleepers can. Likewise synthesize syringes. Gun Hog's got a lot of the key facts about Ripleys. A stronger, mounted kinetic accelerator would go a long way just itself. Honestly, I've used Durands on the shuttle...
- Fri Jul 04, 2014 12:59 pm
- Forum: Ideas
- Topic: What Should Happen With Mechs?
- Replies: 49
- Views: 13341
Re: What Should Happen With Mechs?
As a mech builder/pilots whose gone valid on antags and people ordering me to get out I can assure that that Gygaxes and Durands are FINE. Easily counted by a single ion rifle,x-raygun,laser canon, or just proper teamwork and a few e-guns. Gygax *Moderately fast *Lacking in armor *Can mount any comb...
- Fri Jul 04, 2014 8:44 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 928642
- Thu Jul 03, 2014 6:59 pm
- Forum: Ideas
- Topic: Ninja Improvement Ideas
- Replies: 21
- Views: 5255
Re: Ninja Improvement Ideas
samurai should be immune to ninja throwing stars so hes like a japanese van helsing except instead of vampires its ninjas I guess, it would be helluva more fun considering you got a protag and an antag type deal going on between the two different dudes. Ninja can't take a samurai on in a head-on at...
- Thu Jul 03, 2014 10:22 am
- Forum: Ideas
- Topic: Ninja Improvement Ideas
- Replies: 21
- Views: 5255
Re: Ninja Improvement Ideas
To expand my idea on non-station killing ninjas with completely protective objs. Samurai (Good ninjas with non-murder objs and protecting the station's objs): - Katana instead of an EMAG energy sword. *Has a damage of around 20-40 brute, 30 seems like a good idea *Can be held in two hands for increa...
- Thu Jul 03, 2014 10:11 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 689784
Re: Little things you learned that are game changing
It turns a cult sword's 40 damage into 2. doesn't really matter when it doesn't have stun protection... one baton and woop goes your armor and hello space It's hard to chance an upgraded miner with the grav gen offline wearing a jetpack as he flies through and pickaxes everyone's head. Even worse i...
- Wed Jul 02, 2014 9:53 pm
- Forum: Ideas
- Topic: Ninja Improvement Ideas
- Replies: 21
- Views: 5255
Re: Ninja Improvement Ideas
Definitely make cloak disengage when you attempt to use any weapon of any sorts to basically prevent "Super death killer can't see homo!" Cloak is similar to alien hunter's stalk ability, hard to see but not entirely invisible. Telefragging is an INCREDIBILITY cheap tactic the ninja can us...
- Wed Jul 02, 2014 8:59 pm
- Forum: General Chat
- Topic: How do you even get banned in SS13?
- Replies: 117
- Views: 41009
Re: How do you even get banned in SS13?
#show me notes.
- Wed Jul 02, 2014 8:57 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 689784
Re: Little things you learned that are game changing
With a level 4 Goliath Plate Mining RIG (max level) and its helmet and a security jumpsuit you have 95% brute damage reduction.Amazingly useful when there's a cult around and you're up for saving the station.
- Tue Jul 01, 2014 11:02 pm
- Forum: Coding Feedback
- Topic: Detomatix Cartridges
- Replies: 33
- Views: 8900
Re: Detomatix Cartridges
Last time someone used a detomatix on me I had green-yellow HP and was deaf for a bit so they don't seem ALL that powerful unless you're near something explosive or something.
- Mon Jun 30, 2014 10:19 pm
- Forum: Resolved Appeals
- Topic: [Exalted12] RG4ORDR Unban and Job Appeal
- Replies: 5
- Views: 1709
Re: [Exalted12] RG4ORDR Unban and Job Appeal
If a mech broke into my area, I'd fucking destroy the thing. Mechs are not your damn toys for you to intimidate people with, they serve a purpose to save the station if required, and you are one of the reasons why tg-station can't have nice things. You were in the giant kill machine, YOU are the on...
- Mon Jun 30, 2014 4:19 pm
- Forum: Resolved Appeals
- Topic: [Exalted12] RG4ORDR Unban and Job Appeal
- Replies: 5
- Views: 1709
Re: [Exalted12] RG4ORDR Unban and Job Appeal
If a mech broke into your section of the station and it wasn't shooting prior to one of your cargo techies or potentially your QM fling a bomb towards it then it wasn't a threat. The fact they initiated the first few vollies of throwing the fire bombs with little to no reaction time tells me that ev...
- Mon Jun 30, 2014 3:37 am
- Forum: Resolved Appeals
- Topic: [Exalted12] RG4ORDR Unban and Job Appeal
- Replies: 5
- Views: 1709
[Exalted12] RG4ORDR Unban and Job Appeal
Byond account and character name:RG4ORDR - Akliana Black Banning admin: Exalted12 Ban reason and length: Killing people with a durand 20160 for jobban 1440 for ban Time ban was placed (including time zone):10:26 Pm CST Your side of the story: My side of the story is simple as can be, I was doing wha...
- Mon Jun 30, 2014 1:00 am
- Forum: General Chat
- Topic: RG4's simple and efficient guide to being an RD master!
- Replies: 16
- Views: 6021
Re: RG4's simple and efficient guide to being an RD master!
In all respect this is how I legitimately do this and it tends to be the fastest possible way I do anything for achieving RD levels. Give or take I'll hit material 6 or 7 in a matter of minutes of the round start with mostly everything else being level 5's or 6's. Follow what ever way you actually f...
- Sun Jun 29, 2014 11:02 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 36222
Re: [POLL] Has Mining update been successful?
As someone whose recently been told how to deal with most mining mobs with the Resonator I still say mining is shit and unrewarding except to the few people that can take down multiple goliaths, these people in return get a bunch of nice toys and a super-duper hardsuit while the mineral gain is low....
- Sun Jun 29, 2014 1:29 pm
- Forum: Resolved Requests
- Topic: LordRedLion9: silicon ban request
- Replies: 5
- Views: 2130
Re: LordRedLion9: silicon ban request
As the one who the blew the borgs I can easily say that the situation itself could be interpreted by anyone in the worst possible way. First there were people claiming the AI rouge/malf and the fact the borgs weren't exactly speaking over the radio and the people dicking around saying that the AI is...