Search found 354 matches

by RG4
Tue Jul 29, 2014 2:59 am
Forum: General Chat
Topic: Blessed's Guide to how to not fucking suck at mining
Replies: 25
Views: 12142

Re: Blessed's Guide to how to not fucking suck at mining

blessed's guide to not sucking at mining: 1) aquire free hardsuit 2) powergame by having less responsibilities than engineers and pickaxe all the revs I have done this guide as antag and non-antag it will work most of the time and you'll be the hero the station needs in any event. FYI xenoing yours...
by RG4
Mon Jul 28, 2014 1:53 am
Forum: Coding Feedback
Topic: DNA aide
Replies: 50
Views: 14729

Re: DNA aide

I dunno Pap, getting hulked while trying to shoot at Nuke Ops with a beanbag shotgun is pretty irritating.
by RG4
Sun Jul 27, 2014 7:21 pm
Forum: Ideas
Topic: Revolution changes
Replies: 61
Views: 14232

Re: Revolution changes

what if uplinks but instead of typical traitor gear, you could get unique things like a minibomb-sized explosive implant to give to one of your followers to blow himself up in a glorious explosion at the brig to take out the HoS Rev doesn't really need a buff like that in all honesty. I'd stay eith...
by RG4
Sat Jul 26, 2014 8:49 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689784

Re: Little things you learned that are game changing

Spacemanspark wrote:On regular /tg/ code, one
Can hide in a locker to prevent from
Being turned into a harvester by Nar-Sie.
Same for a mech.
by RG4
Sat Jul 26, 2014 8:48 pm
Forum: Coding Feedback
Topic: [POLL] Has Mining update been successful?
Replies: 120
Views: 36222

Re: [POLL] Has Mining update been successful?

mining has this dorf-esque association in my eyes, grizzled miners coming back from a hard day to a completely wrecked station has always struck me as masochistic Nothing better than trudging onto the station with goliath plate armor only to see that it's a cult round, pickaxe in hand and a satchel...
by RG4
Sat Jul 26, 2014 8:39 pm
Forum: Ideas
Topic: What does the Monkey gamemode need?
Replies: 39
Views: 9935

Re: What does the Monkey gamemode need?

Stickymayhem wrote: hell a gorilla tossing people around as the monkey juggernaut could be cool to.[/list]
Hell Gorilla, please.
by RG4
Sat Jul 26, 2014 6:57 pm
Forum: Ideas
Topic: Revolution changes
Replies: 61
Views: 14232

Re: Revolution changes

To get an idea of an average rev round player counter with around 45-80 players this is what usually makes up the departments Science : Typically full staffed, occasionally not Robotists, Medbay : Same as above, some times missing geneticists,virologist, or a chemist. Cargo : Atleast 2 Techies and a...
by RG4
Sat Jul 26, 2014 4:42 pm
Forum: Ideas
Topic: Revolution changes
Replies: 61
Views: 14232

Re: Revolution changes

Alternatively we can outright remove the Rev gamemode from /tg/ because it's pretty shit in of it's own right. Security metagames hard, Revs murder anyone that isn't a rev and I'm not meaning implanted people or the heads,there's really not fun considering barely anyone plays security and it ends up...
by RG4
Sat Jul 26, 2014 4:29 pm
Forum: Coding Feedback
Topic: [POLL] Has Mining update been successful?
Replies: 120
Views: 36222

Re: [POLL] Has Mining update been successful?

I want to remove the fucking resonator from the redemption menu, holy shit that's dumb. It mines faster than a pickaxe which makes it immediately better. Please don't, I don't want to fight mobs that have 500 HP with a gun that only does 30 damage a shotgun and has slow reload time. Resonator is an...
by RG4
Sat Jul 26, 2014 4:01 am
Forum: Ideas
Topic: Revolution changes
Replies: 61
Views: 14232

Revolution changes

http://www.tgstation13.org/phpBB/viewtopic.php?f=9&t=1032 Stated in this thread that Rev rounds tend to end up being flash and smash as there isn't a delay or really any sorta of way to do it sneakily. Having been on both ends of a Rev as a head,security and revolutionary I can see that there ar...
by RG4
Fri Jul 25, 2014 5:50 pm
Forum: Coding Feedback
Topic: [POLL] Has Mining update been successful?
Replies: 120
Views: 36222

Re: [POLL] Has Mining update been successful?

Lessen the rare mineral drops on eastern while keeping the same on western to balance out the mineral drop rate.
by RG4
Fri Jul 25, 2014 5:25 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 633666

Re: Pet Peeves Thread - Little things that REALLY annoy you

ANYONE, and I mean ANYONE who doesn't have the common sense to check a critted doctor's bag for a medical kit or getting their ID to get into medbay. There is a special kinda of stupid when you do that and deserve to be gibbed for being a complete mong when you can't think that taking their ID and o...
by RG4
Thu Jul 24, 2014 3:26 pm
Forum: Ideas
Topic: Some antags need a larger delay.
Replies: 16
Views: 4043

Re: Some antags need a larger delay.

Delay on Rev rounds would DEFINITELY make the mode better. As someone whose played RD during Rev rounds it's a near instant someone will run into RD,robotics,telescience,xeno,etc and stun prod and cuff you before you could really do anything. Though I don't understand how a flash converts people int...
by RG4
Thu Jul 24, 2014 10:50 am
Forum: Coding Feedback
Topic: [POLL] Do you enjoy being the crew in blob?
Replies: 58
Views: 15701

Re: Do you enjoy being the crew in blob?

I haven't seen a miner with goliath plates attack the blob so I'm curious to think if he can 1 man it. But I find blob rounds more tedious than anything because if you're RD you have to suddenly blitz the RD tiers so you can laser cannons and x-rays guns otherwise the crew yells at you. Past few rou...
by RG4
Thu Jul 24, 2014 10:46 am
Forum: Ideas
Topic: Nerf the HoS's armor
Replies: 33
Views: 8377

Re: Nerf the HoS's armor

Steelpoint wrote:Its easy to down the HoS, as noted above.

Literally just use a Stun Prod and apply Cuffs.

Pure brute damage is a simple joke to Security, you have to get slightly creative.
Cuffing and space is always funny to see.
by RG4
Wed Jul 23, 2014 11:30 am
Forum: Ideas
Topic: Nerf the HoS's armor
Replies: 33
Views: 8377

Re: Nerf the HoS's armor

I think the head of fighting deserves to not be made of fiber glass. You can beat them to death it just takes a strip down or dogged determination. An antag dragging a screaming hos as they slowly beat them to death is one of my favourite things. Now armour on mechs negating tons ranged hits that i...
by RG4
Wed Jul 23, 2014 4:33 am
Forum: Resolved Appeals
Topic: [stickymayhem] RG4ORDR Accidental ICKY OOC
Replies: 3
Views: 1102

Re: [stickymayhem] RG4ORDR Accidental ICKY OOC

The ban is already gone, but I getcha.
by RG4
Wed Jul 23, 2014 1:30 am
Forum: Resolved Appeals
Topic: [stickymayhem] RG4ORDR Accidental ICKY OOC
Replies: 3
Views: 1102

[stickymayhem] RG4ORDR Accidental ICKY OOC

Byond account and character name:RG4ORDR Elshellin Vasileva Banning admin:stickymayhem Ban reason and length: ICKY OOC - 60 mins Time ban was placed (including time zone):8:27pm CST Your side of the story: Someone asked in dead chat why everyone was dying, I typed out that it was DA but it transmitt...
by RG4
Wed Jul 23, 2014 12:07 am
Forum: Ideas
Topic: Nerf the HoS's armor
Replies: 33
Views: 8377

Re: Nerf the HoS's armor

paprika wrote:That reminds me I need to fix the ninja's esword to not do 70 brute
I want to see the day a goliath miner fights the ninja.
by RG4
Tue Jul 22, 2014 10:23 pm
Forum: Ideas
Topic: Nerf the HoS's armor
Replies: 33
Views: 8377

Re: Nerf the HoS's armor

Sometimes the e-sword's knockdown is bad.
by RG4
Tue Jul 22, 2014 5:42 pm
Forum: Ideas
Topic: Shotgun knockback
Replies: 18
Views: 4666

Re: Shotgun knockback

Spacemanspark wrote:
Kwisatz wrote:Huh. I was under the impression beanbag shells did some damage.
I'm pretty sure they do, but only a little bit.
It's like 1-2 brute damage per shot, barely even hurts anyone.
by RG4
Tue Jul 22, 2014 1:40 am
Forum: Ideas
Topic: Shotgun knockback
Replies: 18
Views: 4666

Re: Shotgun knockback

Kwisatz wrote:I'd like this. Maybe with a percentage of knockdown or knockout possibility.

Maybe a new ammo type that trades doing actual damage for knockdown stun or knockout responses.
You bean the beanbag shells?
by RG4
Mon Jul 21, 2014 2:12 pm
Forum: Ideas
Topic: What Should Happen With Mechs?
Replies: 49
Views: 13341

Re: What Should Happen With Mechs?

Kelenius wrote:It looks like a PIMPMECH3000 or something
Meh, it looked like a good idea in theory.
by RG4
Mon Jul 21, 2014 1:55 am
Forum: Ideas
Topic: What Should Happen With Mechs?
Replies: 49
Views: 13341

Re: What Should Happen With Mechs?

I honestly made this because I was board and had been up all night, ~mining/cargo colored gygax~
Image
by RG4
Sun Jul 20, 2014 1:21 pm
Forum: Ideas
Topic: What Should Happen With Mechs?
Replies: 49
Views: 13341

Re: What Should Happen With Mechs?

Why not we make the Riplies Cargo colored Gygaxes? Seriously just take away any thing allowing it to mount weapons,leg accumulators, built in mining scanner and creatable industrial kinetic accelerator. It won't cost diamonds, it won't mount weapons, it'll look cool, and be useful.
by RG4
Fri Jul 18, 2014 2:35 am
Forum: Coding Feedback
Topic: Mining droprates general
Replies: 25
Views: 6075

Re: Mining droprates general

IMO the rarity of minerals should go as followed
Silver - Common
Plasma - Common
Gold - Uncommon
Diamond - Super Rare
Uranium - Super Rare
There isn't much for basically have a tier system but diamonds and uranium need to the least common mineral while gold,silver ad plasma are in decent supply.
by RG4
Thu Jul 17, 2014 7:43 pm
Forum: Coding Feedback
Topic: Mining droprates general
Replies: 25
Views: 6075

Re: Mining droprates general

Atleast plasma is in good supply, makes enough sense that it is good supply because it's the whole reason Nanotransen is there in the first place.
by RG4
Thu Jul 17, 2014 11:27 am
Forum: Coding Feedback
Topic: Mining droprates general
Replies: 25
Views: 6075

Re: Mining droprates general

Took a little journey on mining few hours ago and noticed one thing. There is WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY to much Uranium. I'm all for mining being useful again but 50 sheets of uranium is a bit much.
by RG4
Thu Jul 17, 2014 7:00 am
Forum: General Chat
Topic: How to not burn down engineering five minutes into the shift
Replies: 53
Views: 16831

Re: How to not burn down engineering five minutes into the s

Last time I managed to pull that off was because the release valve read closed when it opened.
by RG4
Wed Jul 16, 2014 1:26 am
Forum: General Chat
Topic: Wormholes
Replies: 5
Views: 2186

Re: Wormholes

Please keep this, last time brotemis did an event where the last one surviving wins and I wormed holed to the escape pod shuttle.
by RG4
Sun Jul 06, 2014 10:35 am
Forum: Coding Feedback
Topic: Can we make Space Ninja less stupidly broken? Please?
Replies: 75
Views: 20004

Re: Can we make Space Ninja less stupidly broken? Please?

I've suggested that Ninja can be replaced with Samurai, check in that thread on how I outlined how it'd work.
by RG4
Sun Jul 06, 2014 10:32 am
Forum: General Chat
Topic: How do you even get banned in SS13?
Replies: 117
Views: 41009

Re: How do you even get banned in SS13?

420goslingboy69 wrote:shut up post my notes
by RG4
Sat Jul 05, 2014 1:31 pm
Forum: Coding Feedback
Topic: Non-Cultist constructs during Cult rounds.
Replies: 32
Views: 6659

Non-Cultist constructs during Cult rounds.

What twisted asshole decided to actually let this happen, let alone not even seeing the possibility of this and preventing it? I swear the past few cult rounds I've been in I always see in radio "We got a friendly -construct type- here helping us root out the cultist." This typically gets ...
by RG4
Sat Jul 05, 2014 9:28 am
Forum: Ideas
Topic: What Should Happen With Mechs?
Replies: 49
Views: 13341

Re: What Should Happen With Mechs?

Actually repairing mechs is a good thing and having to stop to repair them isn't necessarily bad. When do you actually repair a mech anyway? Having to make yourself vulnerable to fix up your goliath death machine is a !feature! but I'd love for it to have an industrial kinetic accelerator or someth...
by RG4
Fri Jul 04, 2014 6:20 pm
Forum: Ideas
Topic: What Should Happen With Mechs?
Replies: 49
Views: 13341

Re: What Should Happen With Mechs?

Odysseus should be able to synthesize meds. Honestly, even medibots can do it, and real sleepers can. Likewise synthesize syringes. Gun Hog's got a lot of the key facts about Ripleys. A stronger, mounted kinetic accelerator would go a long way just itself. Honestly, I've used Durands on the shuttle...
by RG4
Fri Jul 04, 2014 12:59 pm
Forum: Ideas
Topic: What Should Happen With Mechs?
Replies: 49
Views: 13341

Re: What Should Happen With Mechs?

As a mech builder/pilots whose gone valid on antags and people ordering me to get out I can assure that that Gygaxes and Durands are FINE. Easily counted by a single ion rifle,x-raygun,laser canon, or just proper teamwork and a few e-guns. Gygax *Moderately fast *Lacking in armor *Can mount any comb...
by RG4
Fri Jul 04, 2014 8:44 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 928642

Re: Screenshots General

Today I became Lizard.
Image
by RG4
Thu Jul 03, 2014 6:59 pm
Forum: Ideas
Topic: Ninja Improvement Ideas
Replies: 21
Views: 5255

Re: Ninja Improvement Ideas

samurai should be immune to ninja throwing stars so hes like a japanese van helsing except instead of vampires its ninjas I guess, it would be helluva more fun considering you got a protag and an antag type deal going on between the two different dudes. Ninja can't take a samurai on in a head-on at...
by RG4
Thu Jul 03, 2014 10:22 am
Forum: Ideas
Topic: Ninja Improvement Ideas
Replies: 21
Views: 5255

Re: Ninja Improvement Ideas

To expand my idea on non-station killing ninjas with completely protective objs. Samurai (Good ninjas with non-murder objs and protecting the station's objs): - Katana instead of an EMAG energy sword. *Has a damage of around 20-40 brute, 30 seems like a good idea *Can be held in two hands for increa...
by RG4
Thu Jul 03, 2014 10:11 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689784

Re: Little things you learned that are game changing

It turns a cult sword's 40 damage into 2. doesn't really matter when it doesn't have stun protection... one baton and woop goes your armor and hello space It's hard to chance an upgraded miner with the grav gen offline wearing a jetpack as he flies through and pickaxes everyone's head. Even worse i...
by RG4
Wed Jul 02, 2014 9:53 pm
Forum: Ideas
Topic: Ninja Improvement Ideas
Replies: 21
Views: 5255

Re: Ninja Improvement Ideas

Definitely make cloak disengage when you attempt to use any weapon of any sorts to basically prevent "Super death killer can't see homo!" Cloak is similar to alien hunter's stalk ability, hard to see but not entirely invisible. Telefragging is an INCREDIBILITY cheap tactic the ninja can us...
by RG4
Wed Jul 02, 2014 8:59 pm
Forum: General Chat
Topic: How do you even get banned in SS13?
Replies: 117
Views: 41009

Re: How do you even get banned in SS13?

#show me notes.
by RG4
Wed Jul 02, 2014 8:57 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689784

Re: Little things you learned that are game changing

With a level 4 Goliath Plate Mining RIG (max level) and its helmet and a security jumpsuit you have 95% brute damage reduction.Amazingly useful when there's a cult around and you're up for saving the station.
by RG4
Tue Jul 01, 2014 11:02 pm
Forum: Coding Feedback
Topic: Detomatix Cartridges
Replies: 33
Views: 8900

Re: Detomatix Cartridges

Last time someone used a detomatix on me I had green-yellow HP and was deaf for a bit so they don't seem ALL that powerful unless you're near something explosive or something.
by RG4
Mon Jun 30, 2014 10:19 pm
Forum: Resolved Appeals
Topic: [Exalted12] RG4ORDR Unban and Job Appeal
Replies: 5
Views: 1709

Re: [Exalted12] RG4ORDR Unban and Job Appeal

If a mech broke into my area, I'd fucking destroy the thing. Mechs are not your damn toys for you to intimidate people with, they serve a purpose to save the station if required, and you are one of the reasons why tg-station can't have nice things. You were in the giant kill machine, YOU are the on...
by RG4
Mon Jun 30, 2014 4:19 pm
Forum: Resolved Appeals
Topic: [Exalted12] RG4ORDR Unban and Job Appeal
Replies: 5
Views: 1709

Re: [Exalted12] RG4ORDR Unban and Job Appeal

If a mech broke into your section of the station and it wasn't shooting prior to one of your cargo techies or potentially your QM fling a bomb towards it then it wasn't a threat. The fact they initiated the first few vollies of throwing the fire bombs with little to no reaction time tells me that ev...
by RG4
Mon Jun 30, 2014 3:37 am
Forum: Resolved Appeals
Topic: [Exalted12] RG4ORDR Unban and Job Appeal
Replies: 5
Views: 1709

[Exalted12] RG4ORDR Unban and Job Appeal

Byond account and character name:RG4ORDR - Akliana Black Banning admin: Exalted12 Ban reason and length: Killing people with a durand 20160 for jobban 1440 for ban Time ban was placed (including time zone):10:26 Pm CST Your side of the story: My side of the story is simple as can be, I was doing wha...
by RG4
Mon Jun 30, 2014 1:00 am
Forum: General Chat
Topic: RG4's simple and efficient guide to being an RD master!
Replies: 16
Views: 6021

Re: RG4's simple and efficient guide to being an RD master!

In all respect this is how I legitimately do this and it tends to be the fastest possible way I do anything for achieving RD levels. Give or take I'll hit material 6 or 7 in a matter of minutes of the round start with mostly everything else being level 5's or 6's. Follow what ever way you actually f...
by RG4
Sun Jun 29, 2014 11:02 pm
Forum: Coding Feedback
Topic: [POLL] Has Mining update been successful?
Replies: 120
Views: 36222

Re: [POLL] Has Mining update been successful?

As someone whose recently been told how to deal with most mining mobs with the Resonator I still say mining is shit and unrewarding except to the few people that can take down multiple goliaths, these people in return get a bunch of nice toys and a super-duper hardsuit while the mineral gain is low....
by RG4
Sun Jun 29, 2014 1:29 pm
Forum: Resolved Requests
Topic: LordRedLion9: silicon ban request
Replies: 5
Views: 2130

Re: LordRedLion9: silicon ban request

As the one who the blew the borgs I can easily say that the situation itself could be interpreted by anyone in the worst possible way. First there were people claiming the AI rouge/malf and the fact the borgs weren't exactly speaking over the radio and the people dicking around saying that the AI is...