Search found 3 matches
- Fri Sep 21, 2018 3:19 am
- Forum: General Chat
- Topic: PUBLIC LOGS PART 2: GAME/ATTACK LOGS
- Replies: 29
- Views: 30865
Re: PUBLIC LOGS PART 2: GAME/ATTACK LOGS
I had a PR merged to add Telecomms logs to these into a new file a few weeks back (https://github.com/tgstation/tgstation/pull/39276), as well one on the tgstation13.org repo to add the new file to the zips (https://github.com/tgstation/tgstation13.org/pull/47), but it's not showing up on the public...
- Sun Jul 01, 2018 2:42 am
- Forum: Coding
- Topic: Using the game logs for research
- Replies: 12
- Views: 3864
Re: Using the game logs for research
I think that unless storage (cost) is a concern, most kinds of logging would still be helpful as it's pretty easy to write a webapp to filter through the logs. Yes, I'm volunteering to write it if it'll allow for more logging statements to get into the game. It doesn't even need to be able to parse ...
- Sat Jun 30, 2018 1:39 pm
- Forum: Coding
- Topic: Using the game logs for research
- Replies: 12
- Views: 3864
Using the game logs for research
Hello, semi-frequent player, forum and discord lurker, programmer and computer science PhD student here. I'm studying procedurally generated narrative, in particular the possibility of using machine learning to extract knowledge and patterns from existing data, to be later used to generate brand new...