Search found 3 matches

by Palladinium
Fri Sep 21, 2018 3:19 am
Forum: General Chat
Topic: PUBLIC LOGS PART 2: GAME/ATTACK LOGS
Replies: 29
Views: 30865

Re: PUBLIC LOGS PART 2: GAME/ATTACK LOGS

I had a PR merged to add Telecomms logs to these into a new file a few weeks back (https://github.com/tgstation/tgstation/pull/39276), as well one on the tgstation13.org repo to add the new file to the zips (https://github.com/tgstation/tgstation13.org/pull/47), but it's not showing up on the public...
by Palladinium
Sun Jul 01, 2018 2:42 am
Forum: Coding
Topic: Using the game logs for research
Replies: 12
Views: 3864

Re: Using the game logs for research

I think that unless storage (cost) is a concern, most kinds of logging would still be helpful as it's pretty easy to write a webapp to filter through the logs. Yes, I'm volunteering to write it if it'll allow for more logging statements to get into the game. It doesn't even need to be able to parse ...
by Palladinium
Sat Jun 30, 2018 1:39 pm
Forum: Coding
Topic: Using the game logs for research
Replies: 12
Views: 3864

Using the game logs for research

Hello, semi-frequent player, forum and discord lurker, programmer and computer science PhD student here. I'm studying procedurally generated narrative, in particular the possibility of using machine learning to extract knowledge and patterns from existing data, to be later used to generate brand new...