Search found 9676 matches

by oranges
Wed Jul 01, 2015 4:40 am
Forum: Coding Feedback
Topic: Security crit tracking implant
Replies: 31
Views: 7136

Security crit tracking implant

Poll revoting allowed - people seemed ambivalent on the notifier implant, so perhaps I'll make it a researchable or orderable item Since I nerfed sec, how about in response tracking implants show exact user location and health (like an improved suit sensors), security will spawn with these implanted...
by oranges
Wed Jul 01, 2015 4:08 am
Forum: Coding Feedback
Topic: All these recent changes to security.
Replies: 47
Views: 11822

Re: All these recent changes to security.

Sounds like you should stop playing edit:I feel bad about this comment Do you have some constructive ways to buff security that don't make attacking a security officer a touchstone to have the AI crawl so far up your ass you can't survive for more than 5 minutes I thought of a thing https://tgstatio...
by oranges
Wed Jul 01, 2015 4:00 am
Forum: Resolved Appeals
Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
Replies: 32
Views: 8748

Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation

In a normal escalation this would be borderline shittery (Start shit, Get hit, Kill them) but as a security officer under our "Act like one get treated like one" policy? Definitely unacceptable. That's a gross mischaracterization of events It's Clown starts shit -> gets hit -> comes back ...
by oranges
Tue Jun 30, 2015 9:37 pm
Forum: Resolved Appeals
Topic: [Shadowlight213/Summoner] Niglet Jones - Ban without warning
Replies: 9
Views: 3761

Re: [Shadowlight213/Summoner] Niglet Jones - Ban without war

You shouldn't ban people out of the blue, contact them first, even if it's just to say they're being banned. There's always extenuating circumstances that come to light. This whole zero tolerance on ERP thing is just getting ridiculous, I don't see a need to ban people on first offences, especially ...
by oranges
Tue Jun 30, 2015 9:25 pm
Forum: Coding Feedback
Topic: Security bot detain mode removed
Replies: 35
Views: 8552

Re: Security bot detain mode removed

I'll add heavy duty zipcuffs for the beep and ed's
by oranges
Tue Jun 30, 2015 8:55 am
Forum: Resolved Appeals
Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
Replies: 32
Views: 8748

Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation

You need one more headmin to rule to go anywhere with this.
by oranges
Tue Jun 30, 2015 4:02 am
Forum: Coding Feedback
Topic: Security bot detain mode removed
Replies: 35
Views: 8552

Security bot detain mode removed

https://github.com/tgstation/-tg-station/pull/10282 - PR, please keep to technical discussion, I will receieve feedback here. The reasoning behind this is they literally spam stun you in place and it honestly is not fun at all, especially if no one comes and picks you up Please leave a poll feedback...
by oranges
Mon Jun 29, 2015 11:39 pm
Forum: Coding Feedback
Topic: Space Crates game is rng bullshit
Replies: 14
Views: 4303

Re: Space Crates game is rng bullshit

Great now we have to change the puzzle
by oranges
Mon Jun 29, 2015 11:36 pm
Forum: General Chat
Topic: Hypothetical All-Star Command Team
Replies: 69
Views: 16560

Re: Hypothetical All-Star Command Team

Thats why true powergamers randomname
by oranges
Mon Jun 29, 2015 11:35 pm
Forum: General Chat
Topic: /Tg/ Most Popular player 2015
Replies: 98
Views: 27028

Re: /Tg/ Most Popular player 2015

My real nomination is for Brotemis
by oranges
Mon Jun 29, 2015 11:33 pm
Forum: General Chat
Topic: Can we change how coderbus operates?
Replies: 111
Views: 25705

Re: Can we change how coderbus operates?

perpetual beta is okay in my books
by oranges
Mon Jun 29, 2015 4:25 am
Forum: Off Topic
Topic: Bacon: Crispy vs. Chewy
Replies: 16
Views: 3280

Re: Bacon: Crispy vs. Chewy

Definitely chewy, half the fun of bacon is that juice explosion in your mouth, I don't want dried up carbonated shit that tastes like coal from a fire.
by oranges
Mon Jun 29, 2015 4:23 am
Forum: General Chat
Topic: Your favourite job and why!
Replies: 33
Views: 9304

Re: Your favourite job and why!

cargo so I can greytide easier
by oranges
Sun Jun 28, 2015 10:25 am
Forum: General Chat
Topic: DO BLOBS HAVE A RANGED ATTACK OR NOT?
Replies: 20
Views: 6132

Re: DO BLOBS HAVE A RANGED ATTACK OR NOT?

The point he's trying to make is that the way it damages you is not at all obvious without understanding how the smoke code mechanics work.

So we dropped the ball there.
by oranges
Sun Jun 28, 2015 6:25 am
Forum: General Chat
Topic: Can we change how coderbus operates?
Replies: 111
Views: 25705

Re: Can we change how coderbus operates?

Anyway don't know why it took so long but the answer is no
by oranges
Sun Jun 28, 2015 6:24 am
Forum: Coding Feedback
Topic: Microbombs and Macrobombs
Replies: 110
Views: 28902

Re: Microbombs and Macrobombs

How about people stop whinging and get used to repairing breaches?
by oranges
Sun Jun 28, 2015 5:53 am
Forum: Coding Feedback
Topic: Jetspacks go faster with red stripes
Replies: 43
Views: 11081

Re: Jetspacks go faster with red stripes

Doesn't exist mate, hasn't for ages.

If you had a jetpack in no grav, no status effects were applied when moving

https://github.com/tgstation/-tg-station/pull/8367
by oranges
Sun Jun 28, 2015 5:22 am
Forum: Coding Feedback
Topic: Jetspacks go faster with red stripes
Replies: 43
Views: 11081

Jetspacks go faster with red stripes

https://github.com/tgstation/-tg-station/pull/10218

I've given jetpacks and space walking fairly big buffs to speed.

Please provide feedback in this thread if you feel it is required.

http://www.xeon.pw/~francis/speed_change.webm 60fps webm comparison
by oranges
Sun Jun 28, 2015 4:24 am
Forum: Ideas
Topic: Additional Races
Replies: 74
Views: 18831

Re: Additional Races

I think we're at the stage where new races have to be strongly justified as adding some gameplay benefit for the overall game.
by oranges
Sun Jun 28, 2015 4:23 am
Forum: Ideas
Topic: Replica Pod mutation -> Way to bring ghosts back
Replies: 10
Views: 3010

Re: Replica Pod mutation -> Way to bring ghosts back

We already have pod people, cloning, robots, drones and a bunch of antag event types.

I'm not sure we need any more ways to bring them back into the round. Maybe switch up pod people for this, since they don't get much love anymore.
by oranges
Sat Jun 27, 2015 7:00 am
Forum: Off Topic
Topic: Supreme Court Ruling.
Replies: 113
Views: 24282

Re: Supreme Court Ruling.

Scones wrote:Pretty major terror attacks today, will go overlooked because muh civil rights victories.

Slippery slope is j-just a fallacy
What?
by oranges
Thu Jun 25, 2015 10:12 am
Forum: General Chat
Topic: /Tg/ Most Popular player 2015
Replies: 98
Views: 27028

Re: /Tg/ Most Popular player 2015

sorry OP
by oranges
Thu Jun 25, 2015 10:04 am
Forum: General Chat
Topic: Returning Admins (Vote)
Replies: 55
Views: 15235

Re: Returning Admins (Vote)

Someone else looking for a second chance as well bluespace?
by oranges
Thu Jun 25, 2015 7:44 am
Forum: Off Topic
Topic: The F-35 Joint Strike Fighter
Replies: 124
Views: 37622

Re: The F-35 Joint Strike Fighter

I'm not talking predator drones, I'm talking smaller, more agile drones with a single bomb payload.

Basically flying clouds of mines.
by oranges
Thu Jun 25, 2015 7:43 am
Forum: Off Topic
Topic: The F-35 Joint Strike Fighter
Replies: 124
Views: 37622

Re: The F-35 Joint Strike Fighter

The point is they're so cheap and numerous that it doesn't matter how many shells/missles/defensive weapons you bring to the party, you get overwhelmed and your defenses get hammered. Combine that with conventional cruise missle strikes on anti drone defences etc.
by oranges
Thu Jun 25, 2015 7:39 am
Forum: General Chat
Topic: Returning Admins (Vote)
Replies: 55
Views: 15235

Re: Returning Admins (Vote)

You're garbage
by oranges
Thu Jun 25, 2015 7:05 am
Forum: Ideas
Topic: Circus Cannon for the Clown
Replies: 16
Views: 4499

Re: Circus Cannon for the Clown

also you can upgrade it with bluespace tech so it shoots them through walls
by oranges
Thu Jun 25, 2015 6:55 am
Forum: Town Hall
Topic: Antag Tokens in FNR
Replies: 22
Views: 5232

Re: Antag Tokens in FNR

I didn't envisage them affecting the current antag rolls, more that they'd be added after the base rolls
by oranges
Thu Jun 25, 2015 6:52 am
Forum: Town Hall
Topic: Antag Tokens in FNR
Replies: 22
Views: 5232

Re: Antag Tokens in FNR

admins can already antag people, they can already do these things. I don't think making it easier is somehow going to cause a flood of circlejerking and brownnosing.
by oranges
Thu Jun 25, 2015 6:24 am
Forum: Town Hall
Topic: Antag Tokens in FNR
Replies: 22
Views: 5232

Re: Antag Tokens in FNR

Because it would be bad to reward people for good behavior or exemplary play?
by oranges
Thu Jun 25, 2015 6:20 am
Forum: Town Hall
Topic: Antag Tokens in FNR
Replies: 22
Views: 5232

Re: Antag Tokens in FNR

code it as an actual system and it will see more use
by oranges
Thu Jun 25, 2015 5:56 am
Forum: Coding
Topic: Can I do this?
Replies: 15
Views: 4493

Re: Can I do this?

Also a big +1 to the single configuration method, also a more generic framework for getting/setting/adding configs, as it's a bit shit to do so right now.
by oranges
Thu Jun 25, 2015 5:54 am
Forum: Coding
Topic: Can I do this?
Replies: 15
Views: 4493

Re: In regards to permitted changes

If you can do these things in a way that improves the code quality and also easy enough for others to understand and use, then it should be fine. That's a fair chunk of work though, also bear in mind we have had performance trouble with the mysql DB (slow reads and writes), I can't remember exact de...
by oranges
Thu Jun 25, 2015 5:48 am
Forum: Off Topic
Topic: The F-35 Joint Strike Fighter
Replies: 124
Views: 37622

Re: The F-35 Joint Strike Fighter

Low cost high volume unmanned drones seems to be the direction that warfare is moving in anyway.
by oranges
Thu Jun 25, 2015 2:18 am
Forum: General Chat
Topic: Returning Admins (Vote)
Replies: 55
Views: 15235

Re: Returning Admins (Vote)

BRING BACK BROTEMIS
by oranges
Wed Jun 24, 2015 3:24 am
Forum: Closed Policy Discussion
Topic: AI has to follow server rules while purged?
Replies: 84
Views: 17511

Re: AI has to follow server rules while purged?

No they should still have to follow the server rules.

Being purged doesn't mean you can start ic in ooc and ERPing now does it.

Perhaps an amendment regarding the validity of other players when you are purged?
by oranges
Wed Jun 24, 2015 1:24 am
Forum: Resolved Requests
Topic: spiritofrevenge, attacking sec, lying to admins about situat
Replies: 21
Views: 5531

Re: spiritofrevenge, attacking sec, lying to admins about si

Why are you always arguing for out of round responses to behaviour against security?
by oranges
Wed Jun 24, 2015 1:21 am
Forum: Closed Policy Discussion
Topic: Security policy: lethal force wording
Replies: 22
Views: 5254

Re: Security policy: lethal force wording

What, the rules page should be locked to admins only?
by oranges
Tue Jun 23, 2015 6:53 am
Forum: Resolved Appeals
Topic: Paprika ban appeal
Replies: 91
Views: 21674

Re: Paprika ban appeal

I believe the record is around 26 or something like that.
by oranges
Tue Jun 23, 2015 4:47 am
Forum: General Chat
Topic: Competition/Giveaway
Replies: 26
Views: 5568

Re: Competition/Giveaway

https://tgstation13.org/phpBB/viewtopic.php?f=30&t=3940

Here's the actual competition link in case anyone was wondering
by oranges
Tue Jun 23, 2015 4:46 am
Forum: General Chat
Topic: /Tg/ Most Popular player 2015
Replies: 98
Views: 27028

Re: /Tg/ Most Popular player 2015

I nominate myself
by oranges
Mon Jun 22, 2015 9:08 pm
Forum: Ideas
Topic: Removing the Head of Personnel
Replies: 57
Views: 12497

Re: Removing the Head of Personnel

WTF fools, who will be the owlman if we remove the HoP?
by oranges
Mon Jun 22, 2015 5:07 am
Forum: General Chat
Topic: The Constitution of /tg/
Replies: 31
Views: 9658

Re: The Constitution of /tg/

also the impossibility of finding 107 polite professional people from our playerbase.
by oranges
Mon Jun 22, 2015 5:04 am
Forum: General Chat
Topic: The Constitution of /tg/
Replies: 31
Views: 9658

Re: The Constitution of /tg/

How are you gonna get anything done with all that bureaucracy? lets not even get into the time it would require to elect 102 players to positions of responsibility, or the fact that the forums are paid for out of pocket by MSO (afaik), which gives him full control and authority over them. Also how d...
by oranges
Fri Jun 19, 2015 6:32 am
Forum: Coding Feedback
Topic: Slowspace
Replies: 20
Views: 4710

Re: Slowspace

is this whole thread a ruse? the speed should be the same as it was previously
by oranges
Fri Jun 19, 2015 6:27 am
Forum: Coding Feedback
Topic: Slowspace
Replies: 20
Views: 4710

Re: Slowspace

I'm sure I made it as fast as it was previously, are you saying you want it faster?
by oranges
Fri Jun 19, 2015 4:30 am
Forum: Video Games
Topic: Steam Summer Sail 2015
Replies: 128
Views: 25030

Re: Steam Summer Sail 2015

accepting nudes for games
by oranges
Fri Jun 19, 2015 4:22 am
Forum: Resolved Requests
Topic: Tunderchief - Doesn't want to be here(Forum Ban)
Replies: 10
Views: 1747

Re: Tunderchief - Doesn't want to be here(Forum Ban)

I don't understand why he would be banned but I would get post approval?