Search found 3 matches

by Hammeredmantis
Wed Apr 25, 2018 3:58 am
Forum: Ideas
Topic: Clock Cult ideas
Replies: 11
Views: 3155

Re: Clock Cult ideas

Why not rewotk it into Clock cult? No conversion.cultists win after 40 min of ticking special clocks, which they need to construct. Cultist powers are all clock related. Time stop,STOP_PROCESSING(target), sepia floor grenades,other shit. More soulcrushingly horrible puns you'll be able to stick the...
by Hammeredmantis
Wed Apr 25, 2018 12:12 am
Forum: Ideas
Topic: Clock Cult ideas
Replies: 11
Views: 3155

Re: Clock Cult ideas

woof, ground up sounds hella hard, but fuck it, work on it here and there, might have it done by the end of the year. Could be fun. Would I get in trouble if I stole some code from blood cult as a shortcut though?
by Hammeredmantis
Tue Apr 24, 2018 11:19 pm
Forum: Ideas
Topic: Clock Cult ideas
Replies: 11
Views: 3155

Clock Cult ideas

I am digging through the github now to find all the files and really learn about how the game mode worked, but from what I have understood so far, it basically turned into a tower defense mode which I think is kinda dumb for SS13 to be honest. I want to re-work it so it would basically be more diffe...