Search found 796 matches
- Sun May 19, 2024 4:39 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Re: Ss13 featured on ifunny 2.9k smiles so far
Ok I searched "Ifunny ss13" on google images, all I found was what appeared to be the host of SPLURT's (if I have my server lore right) ifunny account posting furry inflation with SS13 related captions Its 9.3k smiles and its a screen shot of a (satire?) but really nsfw redd it post thats...
- Sat May 18, 2024 4:14 am
- Forum: Player's Club
- Topic: vtuber postnut
- Replies: 94
- Views: 2377
Re: vtuber postnut
It was funny seeing a borg go service borg to "help" with botany when the streamer was a botanist and then when someone spam posted paragraphs of bad words the borg immediately dragged them away downstairs so they wernt on the streamers screen they did the admins work. I think there is roo...
- Fri May 17, 2024 11:17 pm
- Forum: Policy Discussion
- Topic: Should we treat flashing roundstart as an antag tell
- Replies: 28
- Views: 1010
Re: Should we treat flashing roundstart as an antag tell
No, as soon as we treat generic flashes as an antag tell we start losing the ability to use flashes for other purposes If you see someone flashing someone else out of nowhere with no obvious escalation thats one thing but hearing it without even seeing the context and assuming conversion is starting...
- Fri May 17, 2024 11:00 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Re: Ss13 featured on ifunny 2.9k smiles so far
That depends on the context of the meme which this plays very much against the possibility of new players ever wanting to come but it does spread the existence of the game out to more people. This meme is the type of thing youd see some reaction streamer talk about like moistcritikal which 100% wont...
- Fri May 17, 2024 10:41 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Re: Ss13 featured on ifunny 2.9k smiles so far
Its a new and very large group of people that are likely to be at the very least interested in learning what ss13 is in general and could potentially cause it to reach other mediums or large figures from there. Tg in particular has roots leading back to 4chan and ifunny’s community is in a similar b...
- Fri May 17, 2024 8:16 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Re: Ss13 featured on ifunny 2.9k smiles so far
Tg was mentioned in top comments
- Fri May 17, 2024 7:32 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Re: Ss13 featured on ifunny 2.9k smiles so far
Update: 4.5k smiles as of right now from 2.9 in the span of just an hour
- Fri May 17, 2024 6:59 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Re: Ss13 featured on ifunny 2.9k likes so far
No but it was about it
A post about one of the nsfw servers that uses citadel code
- Fri May 17, 2024 6:41 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Re: Ss13 featured on ifunny 2.9k likes so far
What else am i gonna scroll through with one hand while eating , i need my bread and circuses
- Fri May 17, 2024 6:21 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Re: Ss13 featured on ifunny 2.9k likes so far
Also no way of telling how many views likely pushed 10k
Also yes its a very bad first impression
Also yes its a very bad first impression
- Fri May 17, 2024 6:20 pm
- Forum: Player's Club
- Topic: Ss13 featured on ifunny 2.9k smiles so far
- Replies: 20
- Views: 453
Ss13 featured on ifunny 2.9k smiles so far
Im not posting what got featured cause its really nsfw but there was a reddi post of ss13 that got featured on ifunny with 3k smiles so far after only a few hours. There are possible implications of this. Alot of comments are asking what ss13 is so its definitely getting a new audience.
- Wed May 15, 2024 9:52 am
- Forum: Coding Feedback
- Topic: Ice Box Station Feedback
- Replies: 14
- Views: 4481
Re: Ice Box Station Feedback
icebox is multi z done right
- Fri May 10, 2024 2:37 am
- Forum: Player's Club
- Topic: Look at this photograph
- Replies: 34
- Views: 942
- Fri May 10, 2024 2:32 am
- Forum: Policy Discussion
- Topic: Limit sybil to only metastation/icebox/tramstation
- Replies: 36
- Views: 1297
Re: Limit sybil to only metastation/icebox/tramstation
Another "design flaw" that people can play around on birdshot is the ai sat is very close to several areas on the station meanwhile meta,delta,tram,icebox, and even northstar only have 1 or 2 places you can build a launchpad that can reach the ai sat and teleport directly onto its core and...
- Thu May 09, 2024 10:31 pm
- Forum: Player's Club
- Topic: Look at this photograph
- Replies: 34
- Views: 942
Re: Look at this photograph
So they noted someone and deleted their photo album for abusing an oversight? The code was working as intended and the abuse of it wasnt used against other players it was an advantage against the pve elements of the game. But okay lets not punish the people that literally exploited a bug with cargo ...
- Mon May 06, 2024 10:31 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2341
Re: Polcon wars- Return of the Frenchy
Polcon should be an echo chamber for the host just so that they dont feel disconnected from the community that they don't otherwise have much time to interact with. When you dont play the game what do you connect to your community with? politics/social shit obviously and if that community doesnt per...
- Mon May 06, 2024 12:28 am
- Forum: Policy Discussion
- Topic: Limit sybil to only metastation/icebox/tramstation
- Replies: 36
- Views: 1297
Re: Limit sybil to only metastation/icebox/tramstation
Just hold off for a week or two, this is a really busy time for young adults in america which is likely the largest demographic that sybil is made of.
Semester is at its end, exams and tests and projects are being shoved down our throats.
Semester is at its end, exams and tests and projects are being shoved down our throats.
- Fri May 03, 2024 1:11 pm
- Forum: Player's Club
- Topic: Jack Enoff, local doctor, gets banned for defending their workplace from assisnutter.
- Replies: 9
- Views: 502
Re: Jack Enoff, local doctor, gets banned for defending their workplace from assisnutter.
The lexorin was the cure for being a lizard
- Fri May 03, 2024 1:16 am
- Forum: Player's Club
- Topic: Homeless person aggresively oinks at the police
- Replies: 44
- Views: 1463
Re: Homeless person aggresively oinks at the police
If you give a pig a stun baton, he'll want a cell to go with it. You'll give him your favorite and he will probably use it up so he will want a recharger. He will ask for some power. When you give him the power he'll probably ask you for a gun. https://m.media-amazon.com/images/I/61m97sekQnL._SX342_...
- Wed May 01, 2024 7:10 pm
- Forum: Player's Club
- Topic: Play on Sybil today :>
- Replies: 51
- Views: 1707
Re: Play on Sybil today :>
Its finals week :c
- Tue Apr 30, 2024 11:01 am
- Forum: Policy Discussion
- Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
- Replies: 36
- Views: 1909
Re: Raise the amount of heretics on MRP from 1 to 2 (or more)
16 heretics is so far down the other extreme that i doubt we would ever see that kind of amount outside of an adminbus round, whats on the table is them appearing in small groups which should softcap around less than half of that in total if dynamic is feeling quirky at the time and really wants to ...
- Tue Apr 30, 2024 2:54 am
- Forum: Policy Discussion
- Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
- Replies: 36
- Views: 1909
Re: Raise the amount of heretics on MRP from 1 to 2 (or more)
I think it's a better alternative than making MRP-specific changes to the code. MRP should have a different playstyle and feel than LRP, and I think that certain config changes / additional rules help to facilitate this, but I absolutely am aware that they're not 100% of the reasons for said differ...
- Tue Apr 30, 2024 1:39 am
- Forum: Player's Club
- Topic: The Players Club Corner
- Replies: 1151
- Views: 185817
- Tue Apr 30, 2024 1:25 am
- Forum: Policy Discussion
- Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
- Replies: 36
- Views: 1909
Re: Raise the amount of heretics on MRP from 1 to 2 (or more)
From a meta perspective I would say heretics actually have more reason to team up rather than compete, they are in a similar boat in terms of power scaling and can use eachother's runes to do their business, they have a tendency to want to build a "lair" or atleast several poorly hidden ru...
- Mon Apr 29, 2024 2:01 am
- Forum: Player's Club
- Topic: whats the slipcuff of 2024
- Replies: 17
- Views: 739
Re: whats the slipcuff of 2024
That wasnt just directed at PKPNecromancerAnne wrote: ↑Mon Apr 29, 2024 1:57 am
PKP is a fossil, they haven't a clue what the game is like rn.
- Sun Apr 28, 2024 7:37 pm
- Forum: Player's Club
- Topic: how 2 ascend with style: your heretical fits
- Replies: 1
- Views: 194
Re: how 2 ascend with style: your heretical fits
The enemy stand user could be anyone
- Sun Apr 28, 2024 12:36 am
- Forum: Player's Club
- Topic: whats the slipcuff of 2024
- Replies: 17
- Views: 739
Re: whats the slipcuff of 2024
They are pretending to not know so you cant kill someone who is shoving you while holding cable cuffs in their other hand.
- Sat Apr 27, 2024 7:11 pm
- Forum: Player's Club
- Topic: whats the slipcuff of 2024
- Replies: 17
- Views: 739
Re: whats the slipcuff of 2024
Tasers were 1 click wins against anyone who has a textbox open and represents the dark ages of ss13 combat.
- Sat Apr 27, 2024 5:39 am
- Forum: Player's Club
- Topic: whats the slipcuff of 2024
- Replies: 17
- Views: 739
Re: whats the slipcuff of 2024
shove into wall to knock them down, 1 shove after they are prone to stun them, by the time the stun ends theyll start getting back up so you need a way to either stunlock them or end the fight there. you still cant shove someone who is in the process of standing back up (which is why rest/unrest is ...
- Sat Apr 27, 2024 3:19 am
- Forum: Policy Discussion
- Topic: [UPDATE] Give Cyborgs speeding tickets
- Replies: 48
- Views: 4191
Re: [UPDATE] Give Cyborgs speeding tickets
A traitor wants me to help them escape from security? Can't do that. Security wants me to help chase down this human-harming changeling? Can't do that. You KIND OF can but it requires you to actively abuse everything you can as a silicon with the very few tools that you have available, mediborg can...
- Sat Apr 27, 2024 2:59 am
- Forum: Player's Club
- Topic: whats the slipcuff of 2024
- Replies: 17
- Views: 739
Re: whats the slipcuff of 2024
floor shovestun cuff grab grab combo is still alive i think
- Fri Apr 26, 2024 11:09 pm
- Forum: Player's Club
- Topic: Rulebending racist retard rages rigorously
- Replies: 45
- Views: 1388
Re: Rulebending racist retard rages rigorously
My objective opinion is the color purple looks the coolest
- Fri Apr 26, 2024 11:08 pm
- Forum: Player's Club
- Topic: felinid appreciation thread
- Replies: 25
- Views: 985
Re: felinid appreciation thread
Felinids as soon as the admins arn't looking
- Fri Apr 26, 2024 5:16 am
- Forum: Coding Feedback
- Topic: Dynamic but make it more like secret
- Replies: 13
- Views: 3704
Re: Dynamic but make it more like secret
The main benefit is it makes rounds harder to meta , like before you would usually have round start antags kind of isolated from eachother like wizard OR cult OR revs OR nukies OR a mixture of tots lings heretics and any proof of a single antagonists determines the round type. But i feel like those ...
- Fri Apr 26, 2024 3:05 am
- Forum: Policy Discussion
- Topic: Restrict Combat Mech Construction to Red/Delta Alert
- Replies: 44
- Views: 4080
Re: Restrict Combat Mech Construction to Red/Delta Alert
I think it's really unreasonable (and grounds for say, the RD to get the captain to demote them) for security officers to go over the heads of the other department to try and shut down robotics in their own department for no reason other than "I don't want you to". If the robo is wanderin...
- Fri Apr 26, 2024 2:53 am
- Forum: Player's Club
- Topic: Rulebending racist retard rages rigorously
- Replies: 45
- Views: 1388
Re: Rulebending racist retard rages rigorously
What is their ic name tho
Also I feel like this is gonna result in "ligger" being turned into a banned word if its not being used for its purpose which is to kill bait lizards
Also I feel like this is gonna result in "ligger" being turned into a banned word if its not being used for its purpose which is to kill bait lizards
- Thu Apr 25, 2024 8:09 pm
- Forum: Player's Club
- Topic: How many shitty fucking PR's do I have to see from /tg/ ALL OF THEM? I swear to god every time something is changed on /
- Replies: 9
- Views: 466
Re: How many shitty fucking PR's do I have to see from /tg/ ALL OF THEM? I swear to god every time something is changed
Viro might end up like nanites where more jobs can access it and therefore sabotage via it. Altho nanite sabotage was statistically rare and not a good example im sure it would have caught its way into the meta eventually since it was just a minority of statics doing it. The end result should potent...
- Thu Apr 25, 2024 8:04 pm
- Forum: Player's Club
- Topic: Pedo Peddler Pursues Pardon Promptly
- Replies: 12
- Views: 707
Re: Pedo Peddler Pursues Pardon Promptly
I love miners when they actually do their job and bring back ore too but thats alittle bit much
- Thu Apr 25, 2024 5:14 am
- Forum: Player's Club
- Topic: Squirrel Nut!Slapper gets stuck in Shitsec Dufflebag
- Replies: 29
- Views: 1189
Re: Squirrel Nut!Slapper gets stuck in Shitsec Dufflebag
The best therapy to feeling like you were wronged in spaceman simulator is an admin menacingly whispering in your ear "its been dealt with" but i dont think lieing is something admins are allowed to do.
- Thu Apr 25, 2024 5:05 am
- Forum: Policy Discussion
- Topic: Restrict Combat Mech Construction to Red/Delta Alert
- Replies: 44
- Views: 4080
Re: Restrict Combat Mech Construction to Red/Delta Alert
I would say implants are the only thing that actually make roboticists better at their job and even then some of them are also not only combat capable but actually can mainly be used for that (surgical toolset is robust for causing bloodloss) But implants are not guaranteed for roboticists because t...
- Thu Apr 25, 2024 1:11 am
- Forum: Player's Club
- Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
- Replies: 195
- Views: 4706
- Wed Apr 24, 2024 9:04 pm
- Forum: Player's Club
- Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
- Replies: 195
- Views: 4706
Re: Local cultist abandons their faith for the machine god, gets smited for their sins
I never saw that peanut, owo whats dis?
- Wed Apr 24, 2024 8:46 pm
- Forum: Policy Discussion
- Topic: Restrict Combat Mech Construction to Red/Delta Alert
- Replies: 44
- Views: 4080
Re: Restrict Combat Mech Construction to Red/Delta Alert
If that becomes the norm then i guess roboticists should rush to finish and equip their mechs then go space ruins exploring with them to dodge the consequences while simultaneously justifying their mech to complete a purpose.
- Wed Apr 24, 2024 6:12 am
- Forum: Player's Club
- Topic: Squirrel Nut!Slapper gets stuck in Shitsec Dufflebag
- Replies: 29
- Views: 1189
Re: Squirrel Nut!Slapper gets stuck in Shitsec Dufflebag
On one hand, not being held in custody for long makes it lean towards an ic issue on the other hand, the shuttle itself is a part in the round where everypony wants to be active and free because its when a lot of plots and conflicting ponyfactions converge, keeping somepony cuffed until the round en...
- Wed Apr 24, 2024 5:02 am
- Forum: Policy Discussion
- Topic: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
- Replies: 20
- Views: 1810
Re: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
the concept of purged ai is only upheld by policy and there really should be a config text string notifying ai players what they can and cannot do when running with no laws. Option A would fit more for this because its just a simple check if ai has no laws it gets that text written in config saying ...
- Wed Apr 24, 2024 12:08 am
- Forum: Player's Club
- Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
- Replies: 195
- Views: 4706
- Tue Apr 23, 2024 7:13 pm
- Forum: Player's Club
- Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
- Replies: 195
- Views: 4706
Re: Local cultist abandons their faith for the machine god, gets smited for their sins
you like locking threads dont you, youre a thread locker
- Tue Apr 23, 2024 5:24 pm
- Forum: Player's Club
- Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
- Replies: 195
- Views: 4706
Re: Local cultist abandons their faith for the machine god, gets smited for their sins
Good thing the game takes place in space and not on earth
- Tue Apr 23, 2024 5:17 pm
- Forum: Policy Discussion
- Topic: Restrict Combat Mech Construction to Red/Delta Alert
- Replies: 44
- Views: 4080
Re: Restrict Combat Mech Construction to Red/Delta Alert
Okay but do you think security can escalate over an unfinished mech and retain metaprotections because if they cant we have a compromise thats consistent with other things like unfinished explosives
- Tue Apr 23, 2024 3:27 am
- Forum: Player's Club
- Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
- Replies: 195
- Views: 4706
Re: Local cultist abandons their faith for the machine god, gets smited for their sins
Also the way people talked about me treating the game like its singleplayer kind of shows that many didnt have faith in me to begin with even though every so often i come out with gimmicks that involve alot of people and tend to have a very supportive playstyle when im working with someone ,-,