Search found 4 matches
- Thu May 10, 2018 2:39 pm
- Forum: Spriting and Mapping
- Topic: Cargo Console
- Replies: 1
- Views: 1282
Re: Cargo Console
Notes: I'm running the station straight from Dreamdaemon, and haven't yet forwarded my ports, could that be an issue? My issue is that when I go to open the Cargo Console, I get a Script Error and can't close the now-blank Cargo Window, I need to close the whole BYOND window and reconnect via Dreamd...
- Thu May 10, 2018 2:33 pm
- Forum: Spriting and Mapping
- Topic: On Loading the Right Map
- Replies: 2
- Views: 1724
Re: On Loading the Right Map
I actually managed to figure it out on my own, just changed which map is labeled Default in the configs. I've now got the much more maddening problem of trying to figure out how to make Cargo work. My end goal/plan is to make an extended/sandbox map for a small crew, where you start at sort of a Car...
- Wed May 09, 2018 9:34 pm
- Forum: Spriting and Mapping
- Topic: Cargo Console
- Replies: 1
- Views: 1282
Cargo Console
Does anyone happen to have a guide on how to set up supply/cargo on a scratchbuilt station?
My attempts to lift the system from BoxStation have thusfar failed.
My attempts to lift the system from BoxStation have thusfar failed.
- Wed May 09, 2018 8:14 pm
- Forum: Spriting and Mapping
- Topic: On Loading the Right Map
- Replies: 2
- Views: 1724
On Loading the Right Map
So, I've followed a few mapping guides (linked below), but I've come upon somewhat of a hiccup. I'm trying to make it so that only my map loads, essentially. I've followed the instructions as close to the letter as I believe I can, and when I connect via Dreamseeker I'm loaded into the right area, b...