Search found 4 matches

by uristmcaleaxe
Thu May 10, 2018 2:39 pm
Forum: Spriting and Mapping
Topic: Cargo Console
Replies: 1
Views: 1265

Re: Cargo Console

Notes: I'm running the station straight from Dreamdaemon, and haven't yet forwarded my ports, could that be an issue? My issue is that when I go to open the Cargo Console, I get a Script Error and can't close the now-blank Cargo Window, I need to close the whole BYOND window and reconnect via Dreamd...
by uristmcaleaxe
Thu May 10, 2018 2:33 pm
Forum: Spriting and Mapping
Topic: On Loading the Right Map
Replies: 2
Views: 1703

Re: On Loading the Right Map

I actually managed to figure it out on my own, just changed which map is labeled Default in the configs. I've now got the much more maddening problem of trying to figure out how to make Cargo work. My end goal/plan is to make an extended/sandbox map for a small crew, where you start at sort of a Car...
by uristmcaleaxe
Wed May 09, 2018 9:34 pm
Forum: Spriting and Mapping
Topic: Cargo Console
Replies: 1
Views: 1265

Cargo Console

Does anyone happen to have a guide on how to set up supply/cargo on a scratchbuilt station?
My attempts to lift the system from BoxStation have thusfar failed.
by uristmcaleaxe
Wed May 09, 2018 8:14 pm
Forum: Spriting and Mapping
Topic: On Loading the Right Map
Replies: 2
Views: 1703

On Loading the Right Map

So, I've followed a few mapping guides (linked below), but I've come upon somewhat of a hiccup. I'm trying to make it so that only my map loads, essentially. I've followed the instructions as close to the letter as I believe I can, and when I connect via Dreamseeker I'm loaded into the right area, b...