Search found 61 matches
- Tue Dec 16, 2014 1:31 am
- Forum: Ideas
- Topic: Gamemode: Abduction!
- Replies: 28
- Views: 7605
Re: Gamemode: Abduction!
I have to wonder what the endgame for a human victory is. If its really to kill every alien the crew would be stuck for a long time. Just finding that last half invislbe asshole out in space seems like it'd be frusterating. Once you've routed 3/4ths of them what are the options for the humans to end...
- Sun Dec 14, 2014 10:34 pm
- Forum: Ideas
- Topic: Making Lights from Autolathe
- Replies: 21
- Views: 5247
Re: Making Lights from Autolathe
How about having x5/x10 options in the Autolathe on most things? THAT would be useful That would probably be tricky. I think the only things that print in multiples from the autolathe are stacking. I'm not sure how much code work would need to be done to print multiples like the protolathe. Persona...
- Sun Dec 14, 2014 3:57 pm
- Forum: Ideas
- Topic: Making Lights from Autolathe
- Replies: 21
- Views: 5247
Re: Making Lights from Autolathe
They're light bulb and light tube I belive. Though a make x5 and x10 option would be nice or the ablility just to create a replacement light box straight from the autolathe.
- Wed Aug 20, 2014 8:38 pm
- Forum: Resolved Appeals
- Topic: [stickymayhem] 5 day ban over accident
- Replies: 7
- Views: 1564
Re: [stickymayhem] 5 day ban over accident
Noted. I think I'm done then with my appeal then. I'll have to suck it up for three days and stay out of Sci for a while.
- Wed Aug 20, 2014 8:00 pm
- Forum: Resolved Appeals
- Topic: [stickymayhem] 5 day ban over accident
- Replies: 7
- Views: 1564
Re: [stickymayhem] 5 day ban over accident
I'll take 3 days. That's more than fair and I was only requesting less because it was completely unintentional. (Never ever Hibbles? My intention was only to use it if I had been talismaned and was in the process of being converted or sacrificed. Only in the most dire of circumstances where 'I'd rat...
- Wed Aug 20, 2014 12:14 am
- Forum: Resolved Appeals
- Topic: [stickymayhem] 5 day ban over accident
- Replies: 7
- Views: 1564
[stickymayhem] 5 day ban over accident
Byond account and character name: Pennwick - Ivy Miller Banning admin: stickymayhem Ban reason and length: 5 day fullban - 12 day RD (I think it was supposed to be Sci in general.) Time ban was placed (including time zone): 2014-08-19 19:54:24 PM EST Your side of the story: What happened was pretty ...
- Mon Aug 18, 2014 8:42 pm
- Forum: Ideas
- Topic: [Magic Mania 1.75] Summon Events Brainstorm
- Replies: 38
- Views: 10252
Re: [Magic Mania 1.75] Summon Events Brainstorm
His name was Cuban Pete: One spaceman gets infected with Rhumba_Beat (Already in the code but I've never actually seen it.). Preferably the spaceman is immune to its effects himself but can transfer it. Also dose them up heavily on Hyperzine and Tricord to make them harder to catch until the drugs r...
- Mon Aug 18, 2014 12:04 am
- Forum: Coding Feedback
- Topic: What can be done to make R&D fun?
- Replies: 31
- Views: 8165
Re: What can be done to make R&D fun?
I for one, would like to see needing to analyse things multiple times to go away. If I have something materials 4 and I'm at 2 it shouldn't take destroying 3 of the thing to get to 5. It just wastes time. If this was changed it'd also bypass a lot of the start of shift grind/bugging robotics for 3 g...
- Fri Aug 08, 2014 8:57 pm
- Forum: Ideas
- Topic: Revolution changes
- Replies: 61
- Views: 14093
Re: Revolution changes
Revolution's major flaw is everything that happens with revs after sec catches them. Once implanted, security has either gotten a confirmed kill or turned an enemy into an unquestionable ally along with knowledge of who to go kill. This turns rev into a stupid affair where sec's optimal strategy is...
- Thu Jul 17, 2014 12:47 am
- Forum: Coding Feedback
- Topic: Mining droprates general
- Replies: 25
- Views: 6031
Re: Mining droprates general
This is a lot of ores. Almost too many. With a resonator I can get a sampling of ores within 3 minutes of leaving the mining station on the west side and with the upgraded melsons I don't even have to risk nicking any of the monster tunnels. Within 10 minutes I probably can get at least 10 diamonds ...
- Fri Jul 11, 2014 3:38 pm
- Forum: Ideas
- Topic: New Bar Room
- Replies: 96
- Views: 22352
Re: The Captain's Room
To be honest I have a lot of issues with this idea. Mainly for the fact you're sacrificing a whole lot for the casino area which will probably never see use outside of the goodies, tables, and floor tiles being looted out of it. Clown, Mime, and Bartender all lose access to their corner of maintenan...