What little I remember from the last thread...
- Add Revolution as a Mulligan roundtype, from and into. A whole new dynamic for both.
- Add Cascade for a random antagonist add-in every 15 minutes, no matter what.
Search found 1030 matches
- Tue Mar 10, 2015 11:45 pm
- Forum: Coding Feedback
- Topic: Mulligan Antag: How it works and How it can be customized
- Replies: 9
- Views: 2944
- Tue Mar 10, 2015 11:35 pm
- Forum: Coding Feedback
- Topic: Aliens
- Replies: 65
- Views: 15086
Re: Aliens
- Right, well - I missed all of that. I've been mostly away from the game in general for a few days as I've been distracted with incidental work. This, then, is significant. I still think that this combination, which essentially involves mashing right click and change intent, is way too much. EDIT:...
- Tue Mar 10, 2015 11:12 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 688822
Re: Little things you learned that are game changing
You can use tk and print two BoH and put one inside the other to make an escape singulo that will destroy research so they can't use a BoH on your newly formed singulo, which you made from the comfort of your hallway. All of this as an assistant. On that note: Trying to tk grab the singulo causes F...
- Tue Mar 10, 2015 11:08 pm
- Forum: Coding Feedback
- Topic: Aliens
- Replies: 65
- Views: 15086
Re: Aliens
That's exactly what I'm saying, you were proven wrong by myself + steelpoint and Lumipharon (I think Dorsisdwarf offered counter points but ended up helping out too) What you're saying is that they have Free infinite Instant Damage Stuns. When really they have: * Infinite Damage (Duh, all mobs have...
- Tue Mar 10, 2015 10:30 pm
- Forum: Coding Feedback
- Topic: Aliens
- Replies: 65
- Views: 15086
Re: Aliens
Reminder: FREE INFINITE INSTANT DAMAGING STUNS which nobody ever seems to use to, y'know, actually drag people back to a nest and make more xenomorphs with. You know, it's one thing to spout incorrect information the first time and it's another when you're proven wrong and end up using a forum rero...
- Tue Mar 10, 2015 7:32 pm
- Forum: Coding Feedback
- Topic: Aliens
- Replies: 65
- Views: 15086
Re: Aliens
Reminder: FREE INFINITE INSTANT DAMAGING STUNS which nobody ever seems to use to, y'know, actually drag people back to a nest and make more xenomorphs with.
- Sat Mar 07, 2015 11:52 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 71320
Re: BATTLE OF THE SERBERS
The funny thing is that the majority of rounds I play are on Sybil - it's just that, for the most part, I think Basil types are more agreeable.
- Fri Mar 06, 2015 5:18 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 71320
Re: BATTLE OF THE SERBERS
I hope it's not (too much) sooner. I have incidental work this coming week. :<NikNakFlak wrote:Day is expected to be march 15th maybe sooner. Probably not later
- Thu Mar 05, 2015 9:44 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 71320
Re: BATTLE OF THE SERBERS
What's the policy on communication in this match-up?
- Thu Mar 05, 2015 2:17 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 71320
Re: BATTLE OF THE SERBERS
Map is decided, we'll probably have a multitude of different battles, the time to decide a time is now. Good. I want to see some trench warfare, where a medic is a useful unit. As for time and date, I vote from around 1pm CST on Saturday the 14th or Sunday the 15th. Murcans will be playing at usual...
- Thu Mar 05, 2015 1:24 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 71320
Re: BATTLE OF THE SERBERS
How's our differentiation planned out? Is it just jumpsuits? Can we use rev/cult/wizard icons for clarity? Will the map be a somewhat expanded open brawl, like a bigger Thunderdome, or will sneakiness and Tunnel Snakism feed into it?
- Mon Mar 02, 2015 8:20 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 71320
Re: BATTLE OF THE SERVERS
Wait, you're looking for casters? Because a British counterpoint to an American majority would be good, surely.
- Mon Mar 02, 2015 2:11 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 71320
Re: BATTLE OF THE SERVERS
I should probably represent for Basil, though I don't know my availability for a while.
- Thu Feb 12, 2015 12:00 pm
- Forum: Ideas
- Topic: Fly the White Ship to the station
- Replies: 43
- Views: 11405
Re: Fly the White Ship to the station
I think we can all agree that this feature has been a rousing success - requested, tested, put to the masses, carefully handled. The only niggling issue is no fault of the coder.
Thanks, Steelpoint.
Thanks, Steelpoint.
- Thu Feb 12, 2015 11:51 am
- Forum: Ideas
- Topic: Buff derelict station
- Replies: 8
- Views: 3025
Re: Buff derelict station
Is the Empra SE still there? I remember I went looking some time ago and it wasn't where I remember it always being. My memory of the place is outdated by like probably years but yeah. Gone, I think. Sorry. Sentiments have been expressed in the past that space should be LESS interesting, since it d...
- Thu Feb 12, 2015 1:06 am
- Forum: Coding Feedback
- Topic: [POLL] re-add trekchems with downsides
- Replies: 61
- Views: 17418
Re: [POLL] re-add trekchems with downsides
Why is the coderbase so resistant to the removal of Goonchem? I want to hear reasons. I want to hear all the reasons, no matter how completely ludicrous. I want to understand why this is still a problem.
- Tue Feb 10, 2015 11:52 pm
- Forum: Ideas
- Topic: Mining rewards: Paprika isn't as much of an asshole edition
- Replies: 52
- Views: 13051
Re: Mining rewards: Paprika isn't as much of an asshole edit
They start with a sonic jackhammer; being emagged or hacked by a malfunctioning AI gives them a stun arm and, for some reason, a diamond mining drill. That drill would be so much more useful if it didn't require illegal tech to get.DemonFiren wrote:What do rogue minerborgs get, then?
- Tue Feb 10, 2015 10:57 pm
- Forum: Ideas
- Topic: Mining rewards: Paprika isn't as much of an asshole edition
- Replies: 52
- Views: 13051
Re: Mining rewards: Paprika isn't as much of an asshole edit
Whilst we're proposing mining changes, can we make the cyborg diamond drill more accessible, please? Maybe make it so that cyborgs can claim a drill unlock module (remote-signal-firmware-update-thing) for 1000 points worth of material in the ore redeemer. Since currently illegal/hacked module equipm...
- Tue Feb 10, 2015 2:25 am
- Forum: Coding Feedback
- Topic: Shadowlings (Gamemode suggestion/replacement)
- Replies: 264
- Views: 69186
Re: Shadowlings (Gamemode suggestion/replacement)
Haha, I'll see what I can do. Generally it doesn't seem like it'll be hard to do but if the admins agree to have a few trial runs on one of the servers then we can see (I honestly don't see a server hosted by myself working out well). I don't see there being any issues with getting it onto a server...
- Tue Feb 10, 2015 2:11 am
- Forum: Coding
- Topic: Vekter's booze overhaul thread
- Replies: 33
- Views: 7541
Re: Vekter's booze tweaks
Vodka USED to reduce radiation (oddly, at my request), but if Goonchem fucked this bit up as well, I'd like to humbly request that it be fixed, please.
- Mon Feb 09, 2015 9:59 pm
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 233524
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Yes, the ghosts are gathering in the corridor in complete silence... it's a sombre affair.
- Mon Feb 09, 2015 9:56 pm
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 233524
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Sybil just resisted two admin restarts/reboots, and is now "up" in the sense that the timer is stuck at zero and you can look from side to side, and examine things, but you can't speak or anything else.
- Sun Feb 08, 2015 9:01 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3768
- Views: 970971
Re: Minor Suggestions
God damn that just sounds hilarious. Like what's he do once he's a head though? Maybe he could find one of his husks he left in maint and crawl up its a forcibly re-attach? That sounds fun, but I've got another idea. If there's a dead body somewhere (not a husk) and the changeling has a minute or t...
- Fri Feb 06, 2015 8:13 pm
- Forum: Ideas
- Topic: Only the Chaplain Can Pray
- Replies: 58
- Views: 18134
Re: Only the Chaplain Can Pray
Put normal prayers on a cooldown. Make chaplain prayers unlimited. Give them both notification noises for admins - bing for normal prayers, bingbongdingdong for chaplains. Make it server policy to give prayers more weight if they're from the chaplain, and/or they're offering a sacrifice in exchange ...
- Fri Feb 06, 2015 7:36 pm
- Forum: Ideas
- Topic: Help me design/sprite overpowered guns
- Replies: 35
- Views: 21660
Re: Help me design/sprite overpowered guns
So in summon magic there's a special pool of items that I consider to be extra bullshit fun overpowered. For this reason the chance of getting one is far lower than the others, less intense items and only one can spawn during any given casting. Summon guns has no such pool. I want there to be one, ...
- Thu Feb 05, 2015 3:26 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 862692
Re: Stories of rage, tears and regret
this codl have been avoid if borg name self!! >WAAAH THIS WOULDNT HAVE HAPPENEDED IF PAPSMEAR LET MEH NAME MUH BORG MYSELF I DINDU NUFFIN Triskelion (the cyborg consistently named as such) is pretty bad for this. I had a theme going with the AI and its cyborgs (AI and starting borg named themselves...
- Thu Feb 05, 2015 3:18 pm
- Forum: Coding Feedback
- Topic: Lack of player input on changes
- Replies: 308
- Views: 87273
Re: Lack of player input on changes
Honestly, looking at the other code changes since Goonchem, I'm wondering if some things were slammed onto the server in order to add weight to the excuse of "there's more to revert due to coding done since". The longer we wait, the more difficult it's going to be to fix it.
- Wed Feb 04, 2015 7:25 pm
- Forum: General Chat
- Topic: Endless Round 2: No crash edition
- Replies: 17
- Views: 5465
Re: Endless Round 2: No crash edition
Damn it, I missed another one of these rounds...
- Wed Feb 04, 2015 2:23 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 862692
Re: Stories of rage, tears and regret
>Join as HoP >Get to room with captain and mime already fucking inside >People banging on the windows, fear for my life, move to the bridge temporarily >After a minute or so, begin to move back to my office >Head of security jumps, arrests and demotes me for "dereliction of duty". Strips m...
- Tue Feb 03, 2015 9:15 pm
- Forum: Ideas
- Topic: Librarian's arcane research
- Replies: 42
- Views: 10911
Re: Librarian's arcane research
I was thinking about this, and I thought - why not make it so that, through arcane research, the librarian can make totems which have an effect over an area? Think of Minecraft for a second. By crafting a pyramid of iron/gold/emerald/diamond blocks with a beacon on top, all players in the vicinity c...
- Tue Feb 03, 2015 1:09 am
- Forum: Ideas
- Topic: Mining rewards: Paprika isn't as much of an asshole edition
- Replies: 52
- Views: 13051
Re: Mining rewards: Paprika isn't as much of an asshole edit
As somebody who wants to use a supermatter shard as a mining charge - yes please.ThanatosRa wrote:...
Let there be a rare chance of finding a supermatter shard.
- Mon Feb 02, 2015 9:27 pm
- Forum: Ideas
- Topic: Suggestion for the purpose of the SuperMatter Shard
- Replies: 13
- Views: 4079
Re: Suggestion for the purpose of the SuperMatter Shard
I still want to use one as a mining charge.
Is it true that they broke the bombcap at one time?
Is it true that they broke the bombcap at one time?
- Mon Feb 02, 2015 9:24 pm
- Forum: Ideas
- Topic: Mining rewards: Paprika isn't as much of an asshole edition
- Replies: 52
- Views: 13051
Re: Mining rewards: Paprika isn't as much of an asshole edit
I play mining often and I like pretty much everything in this thread. What about modular mining robot upgrades? I'd like one that functions like an ore scoop, so that it will immediately pick up any ore that it's dragged over instead of standing over it for a few seconds, scratching its rusty chin w...
- Mon Feb 02, 2015 5:10 pm
- Forum: Coding Feedback
- Topic: [POLL] Another goonchem poll
- Replies: 38
- Views: 10201
Re: [POLL] Another goonchem poll
- nobody has really even mentioned the absolutely absurd amount of stuff in the nanomed machines no medbay staff no problem, hack a motherfucker and you're good. cryo mix? just drop pills from the machine into the beaker. bonus: cryo is self-serve and its healing power is no longer balanced by the ...
- Mon Feb 02, 2015 4:42 pm
- Forum: Coding Feedback
- Topic: [POLL] Another goonchem poll
- Replies: 38
- Views: 10201
Re: [POLL] Another goonchem poll
Before people ask, the logic of there being a new poll is that the old one was made about two weeks back, and since Goof ignored it and changed a bunch of things, coderbus has retroactively deemed it irrelevant.
Fix our medicines. Goonchem out.
Fix our medicines. Goonchem out.
- Mon Feb 02, 2015 2:42 am
- Forum: Ideas
- Topic: Librarian's arcane research
- Replies: 42
- Views: 10911
Re: Librarian's arcane research
I do like the idea of, between them, the chaplain and librarian representing different halves of an occult researching possibility, with the result of having some sort of mild bonus for the station. But what, and how?
- Mon Feb 02, 2015 2:40 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3768
- Views: 970971
Re: Minor Suggestions
The metal rod sprite should be changed from a stack to a single rod, as the item is called metal rod (singular). A lot of things could possibly benefit from this - simple sprite stacking up to five. A single metal rod or sheet is a metal rod or sheet - two metal rods or sheets are metal rods or she...
- Sun Feb 01, 2015 8:51 pm
- Forum: Coding Feedback
- Topic: [POLL] re-add trekchems with downsides
- Replies: 61
- Views: 17418
Re: re-add trekchems with downsides
Make them the beginners' chemicals. Easy to make. Relatively difficult to overdose on. Relatively difficult to get addicted to. But also weak. Good for surface scratches, or if you have small amounts of damage on multiple limbs, but if you need any significant healing beyond that you'll need either ...
- Sun Feb 01, 2015 9:38 am
- Forum: General Chat
- Topic: ATTN: How to lower amount of SS13 Drama
- Replies: 29
- Views: 10300
Re: ATTN: How to lower amount of SS13 Drama
I must be dreaming, because I swear this thread is made by Goof "This post was deleted on Wed Jan 21, 2015 7:03 am, Reason: fuck you players" Ball.
- Sat Jan 31, 2015 11:03 pm
- Forum: Coding Feedback
- Topic: Lack of player input on changes
- Replies: 308
- Views: 87273
Re: Lack of player input on changes
The coderbase stonewalling and the Goonchem catastrophe... I'd just like to assert that I've not forgotten about these (and the majority vote for the revert on Goonchem) and that I'll be angry forever. The view I now have for the coderbase in general, and coderbus in particular, is the same I have f...
- Fri Jan 30, 2015 9:29 pm
- Forum: General Chat
- Topic: Post Your Notes Here!!!
- Replies: 130
- Views: 38482
Re: Post Your Notes Here!!!
Notes for anonymousnow: 15-Jul-2014 | A serious dick in adminhelps. ~stickymayhem 15-Jul-2014 | Killed someone with a saw for intruding on robotics. Left their body which ended up destroyed. Ban lessened due to intruder taunting him, but otherwise this was far too lethal. BAN WAS TOO HARSH, BUT NOT...
- Fri Jan 30, 2015 8:55 pm
- Forum: Roleplaying
- Topic: does anyone even roleplay anymore on sybil
- Replies: 206
- Views: 106263
Re: does anyone even roleplay anymore on sybil
- retarded names like Rob Ust or Ayl Mao or Primarch Vulkan Agreed. It's actually against the server rules, I don't know how they sneak past. - AIs talking like teenager humans Agreed, but I'm hypocritical in doing so in that I actually wrote backstory that frames my AI persona as a project attempt...
- Fri Jan 30, 2015 3:24 pm
- Forum: Ideas
- Topic: Character's background and characteristic
- Replies: 35
- Views: 9546
Re: Character's background and characteristic
I like this.
Not many people know that my dude that I've been playing for 4 years is fat and old.
Not many people know that my dude that I've been playing for 4 years is fat and old.
- Wed Jan 28, 2015 10:32 pm
- Forum: General Chat
- Topic: Sticky's 8 hour round: stories.
- Replies: 14
- Views: 4955
Re: Sticky's 8 hour round: stories.
I was a scientist, and I made it my mission to allow everyone to be an adamantium golem. Within the first hour, I had bred an army of adamantium golems and had enough extract to revive a quarter of the crew. Putting some grey, purple, gold and adamantium slimes into sealed storage, I made nine runes...
- Tue Jan 27, 2015 10:09 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 448806
Re: Memorable Quotes
Current Admins: Hornygranny is a HeadAdmin Stickymayhem is a AdminTrainer Sometinyprick is a GameAdmin Leibniz is a AdminTrainer Scaredofshadows is a AdminObserver Ricotez is a Coder WJohnston is a AdminObserver Cedarbridge is a TrialAdmin Metacide is a Coder Bluespace is a TrialAdmin I felt like t...
- Tue Jan 27, 2015 9:03 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 236114
Re: Minor Feedback
what the fuck is shuttle banging? It sounds like ERP, but that can't be. ERP isn't griff. It's when security decides to slap everybody in the escape shuttle with their big, flashing, banging cocks, because it annoys/upsets people, because they can get away with it for some reason ("I'M JUST KE...
- Tue Jan 27, 2015 2:04 am
- Forum: Coding Feedback
- Topic: Shadowlings (Gamemode suggestion/replacement)
- Replies: 264
- Views: 69186
Re: Shadowlings (Gamemode suggestion/replacement)
What about possible "endgame" powers? If you devour (or if we think of something better) or enthall enough people, you get the ability to walk like the head of a wave of rolling darkness, like the harbinger of black mist itself.
- Mon Jan 26, 2015 5:06 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 236114
Re: Minor Feedback
Shuttlebanging is griff.
Remove shuttlebanging.
Remove shuttlebanging.
- Mon Jan 26, 2015 5:05 pm
- Forum: Coding Feedback
- Topic: DNA aide
- Replies: 50
- Views: 14719
Re: DNA aide
Niche use as a variable in battle.Bombadil wrote:THEN WHATS THE POINT OF THE VIRUS? For genetics to quickly find all the superpowers?AnonymousNow wrote:Make it cycle too quick to be of significant use?
- Mon Jan 26, 2015 4:56 pm
- Forum: Coding Feedback
- Topic: DNA aide
- Replies: 50
- Views: 14719
Re: DNA aide
Make it cycle too quick to be of significant use?