Search found 170 matches

by angelstarri
Sat Mar 28, 2020 9:46 pm
Forum: Closed Policy Discussion
Topic: Are disease and spawner grenades okay on Manuel?
Replies: 29
Views: 6742

Re: Are disease and spawner grenades okay on Manuel?

FEEM MAKING IM DEAD POST LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

just fucking run away from the bees idiot
by angelstarri
Wed Mar 25, 2020 7:13 pm
Forum: Ideas
Topic: Possible change to uplinks (for traitors)
Replies: 73
Views: 19173

Re: Possible change to uplinks (for traitors)

can we remove all the retarded useless bloat tc items as well please thank you oranges based god fruit
by angelstarri
Tue Mar 24, 2020 10:18 pm
Forum: Former Admins
Topic: [No Longer Admin] Imsxz
Replies: 156
Views: 55245

Re: Imsxz

*post that seems like it has some good feedback surface value but in reality is just a shitpost*
by angelstarri
Tue Mar 24, 2020 10:16 pm
Forum: Coding Feedback
Topic: Note on power and engines
Replies: 81
Views: 16656

Re: Note on power and engines

tbf admins in the past have said they will ban you for experimenting (and it blowing) when you can just set it up safely, dunno if this is still an issue though. retard cobby cat it would do you some good to actually play the game and know current admin policy instead of talking with your boomer 20...
by angelstarri
Tue Mar 24, 2020 10:15 pm
Forum: Coding Feedback
Topic: Note on power and engines
Replies: 81
Views: 16656

Re: Note on power and engines

peanut brain player: *wildly tosses every gas in the sm and complains about getting action taken against them for ""experimenting""* me, an intellectual: *uses math equations and data publicly available in the wiki and from other fellow engineer mains, consults with chief enginee...
by angelstarri
Tue Mar 24, 2020 10:08 pm
Forum: Ideas
Topic: Possible change to uplinks (for traitors)
Replies: 73
Views: 19173

Re: Possible change to uplinks (for traitors)

i like this idea merge it now
by angelstarri
Fri Mar 20, 2020 3:25 pm
Forum: Coding Feedback
Topic: Note on power and engines
Replies: 81
Views: 16656

Re: Note on power and engines

how about actually try to learn the system and experiment rather than immediately quitting because you think its too hard (protip: its not)
by angelstarri
Fri Mar 20, 2020 3:19 pm
Forum: Closed Policy Discussion
Topic: Is the captain's room a high-security area?
Replies: 21
Views: 4876

Re: Is the captain's room a high-security area?

yes it is are you stupid it's the fucking captain's office/quarters
by angelstarri
Fri Mar 20, 2020 3:17 pm
Forum: Coding Feedback
Topic: A map vote
Replies: 58
Views: 15797

Re: A map vote, commencing soon

meta = delta > box > all
by angelstarri
Sat Mar 07, 2020 2:03 pm
Forum: Thinking Cap
Topic: Forum user Tier List 6.9
Replies: 285
Views: 56113

Re: Forum user Tier List 6.9

i cant believe my morto cat turned into a real furry
by angelstarri
Tue Mar 03, 2020 1:11 am
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Re: Intergalactic News Network

Image
by angelstarri
Mon Mar 02, 2020 10:57 pm
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Re: Intergalactic News Network

Image
by angelstarri
Mon Mar 02, 2020 7:36 pm
Forum: Admin Feedback
Topic: Atlanta-Ned
Replies: 137
Views: 63695

Re: Atlanta-Ned

first post of 2020 get
by angelstarri
Sat Feb 29, 2020 4:59 pm
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Re: Intergalactic News Network

Image
Image
Image
Image
by angelstarri
Fri Feb 28, 2020 7:08 am
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Re: Intergalactic News Network

Image
Image
Image
Image
by angelstarri
Fri Feb 28, 2020 7:04 am
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Re: Intergalactic News Network

BREAKING: The Nanotrasen Systems NSV-14 Unity research vessel was completely destroyed after its late captain, Elias Woodman, unknowingly steered the starship into an uncharted asteroid belt. This marks the seventh Nanotrasen Systems ship with the name Unity to have been lost in the last fifteen ye...
by angelstarri
Fri Feb 28, 2020 6:56 am
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Re: Intergalactic News Network

https://scrubby.melonmesa.com/image/5e585c0c5e85f50e288585e8 MILITARY: A heated controversy inside the Intergalactic Military-Industrial Complex industry has erupted after TerraGov military officials reported the failure of a nuclear device that failed to detonate at a ten-year weapon inspection te...
by angelstarri
Fri Feb 28, 2020 6:55 am
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Re: Intergalactic News Network

https://scrubby.melonmesa.com/image/5e585c0c5e85f50e288585ea SCIENCE: SolTech's Head of Research, Dr. Tom Connery, made a public statement this morning regarding the brief appearance of a mysterious spatial anomaly yesterday. "Preliminary results from our sensor probes were scarce, as they cou...
by angelstarri
Fri Feb 28, 2020 6:52 am
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Re: Intergalactic News Network

An anomaly described by scientists as a "fracture in space" was detected by scientific sensor relays in the Sol system. The anomaly suddenly disappeared minutes before exploratory probes were able to reach it. See our insider's article to get the opinion of lead SolTech scientist Tom Conn...
by angelstarri
Fri Feb 28, 2020 6:51 am
Forum: General Chat
Topic: Intergalactic News Network
Replies: 17
Views: 3865

Intergalactic News Network

I've taken some time off in Manuel to write short lore stories and broadcasting them with the help of the station newscaster. These are often packed with small references to our own and other sci-fi universes. I thought I'd put them in here for posterity's sake.
by angelstarri
Mon Feb 24, 2020 7:42 am
Forum: Ideas
Topic: What techwebs was supposed to be
Replies: 19
Views: 3773

Re: What techwebs was supposed to be

R&D was never good to begin with. Techwebs has been the most interactive science addition so far I really don't have a problem with it, especially now that we have several other ways of adding points to the techweb system such as using the EXPERIMENTOR or the use of research nanites.
by angelstarri
Fri Feb 14, 2020 8:24 am
Forum: Coding Feedback
Topic: Testmerge #49042: 'Adds speech sounds'
Replies: 39
Views: 8580

Re: Testmerge #49042: 'Adds speech sounds'

add sounds from the sims please and thank you
by angelstarri
Fri Feb 14, 2020 1:23 am
Forum: Closed Policy Discussion
Topic: Manuel - Naming Policy
Replies: 66
Views: 16318

Re: Manuel - Naming Policy

BeeSting12 wrote:Unpopular opinion but I think verbs the noun is better because it allows more customization of the names. The other way is boring
popular opinion
by angelstarri
Wed Feb 12, 2020 6:12 am
Forum: General Chat
Topic: Goon Code 2020: Brought to you by Cirrial
Replies: 30
Views: 6409

Re: Goon Code 2020: Brought to you by Cirrial

just enable it okay
by angelstarri
Wed Feb 12, 2020 6:09 am
Forum: General Chat
Topic: The Frustration of MRP
Replies: 26
Views: 6414

Re: The Frustration of MRP

the ultimate "i ded" thread and subsequent policy discussion thread

just dont get caught LOL
by angelstarri
Wed Feb 12, 2020 5:19 am
Forum: General Chat
Topic: Goon Code 2020: Brought to you by Cirrial
Replies: 30
Views: 6409

Re: Goon Code 2020: Brought to you by Cirrial

PKPenguin321 wrote:
angelstarri wrote:
oranges wrote:nobody cares, it's the same spaghetti mess of shit it was in 2016
port widescreen you fucking fruit
Widescreen sux
its 2020 give me wiDESCREEN SUPPORT

EVERY OTHER SERVER HAS IT

EVEN VORESTATION HAS IT AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
by angelstarri
Wed Feb 12, 2020 5:12 am
Forum: Closed Policy Discussion
Topic: Talking mimes shouldn't be valid
Replies: 66
Views: 16818

Re: Talking mimes shouldn't be valid

how about just don't fucking speak it's literally the one (1) job that isn't allowed to speak if you want to speak literally just pick any of the other available jobs in the station other than the singular, unique role that is unable to speak
by angelstarri
Wed Feb 12, 2020 5:10 am
Forum: Ideas
Topic: Rework Cult Stun
Replies: 82
Views: 16821

Re: Rework Cult Stun

remove cult stun after sigils appear
by angelstarri
Wed Feb 12, 2020 4:40 am
Forum: General Chat
Topic: The Frustration of MRP
Replies: 26
Views: 6414

Re: The Frustration of MRP

local retard gets caught doing a major crime and gets punished for it then cries about 'muh mrp' LMAO
by angelstarri
Wed Feb 12, 2020 4:39 am
Forum: General Chat
Topic: Goon Code 2020: Brought to you by Cirrial
Replies: 30
Views: 6409

Re: Goon Code 2020: Brought to you by Cirrial

oranges wrote:nobody cares, it's the same spaghetti mess of shit it was in 2016
port widescreen you fucking fruit
by angelstarri
Tue Feb 11, 2020 7:29 pm
Forum: General Chat
Topic: The Joy of MRP
Replies: 30
Views: 7935

Re: The Joy of MRP

yeah yeah okay calm down furry this isn't bay i can do whatever the fuck i want on manuel and disguise it under minor ic crime
by angelstarri
Tue Dec 17, 2019 6:35 pm
Forum: Closed Policy Discussion
Topic: Straight up remove Secret Extended gamemode
Replies: 85
Views: 19093

Re: Straight up remove Secret Extended gamemode

deedubya is secretly a JIDF agent that advocates for change even though he doesn't really play the game
by angelstarri
Sun Dec 15, 2019 6:42 pm
Forum: Closed Policy Discussion
Topic: Straight up remove Secret Extended gamemode
Replies: 85
Views: 19093

Re: Straight up remove Secret Extended gamemode

space law is a suggestion
by angelstarri
Mon Nov 25, 2019 11:01 pm
Forum: Town Hall
Topic: Trialmin Review: Exavere
Replies: 22
Views: 7575

Re: Trialmin Review: Exavere

exavere is my boyfriend admin him NOW NOW NOW
by angelstarri
Tue Nov 12, 2019 11:22 pm
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 46088

Re: Trialmin Review: Cynic716

plapatin was inactive during his trial period and he is headmin now what does that tell you
by angelstarri
Sun Nov 10, 2019 8:52 pm
Forum: Coding Feedback
Topic: The absolute state of mapvotes (unironic)
Replies: 19
Views: 4559

Re: The absolute state of mapvotes (unironic)

heres another idea just fix the other stations so they arent shit
by angelstarri
Sun Nov 10, 2019 4:35 pm
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 46088

Re: Trialmin Review: Cynic716

they shouldn't have been delayed admin them now now now now now now now
by angelstarri
Sun Nov 10, 2019 4:35 pm
Forum: Former Admins
Topic: [No Longer Admin] Imsxz
Replies: 156
Views: 55245

Re: Imsxz

i love imsxz
by angelstarri
Fri Sep 13, 2019 8:34 pm
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 44038

Re: Serial tiders

just kill assistants no one is gonna cry about it
by angelstarri
Thu Sep 12, 2019 9:43 pm
Forum: Closed Policy Discussion
Topic: Enforce higher expectations for heads of staff and security roles
Replies: 112
Views: 23116

Re: Enforce higher expectations for heads of staff and security roles

this is the ultimate "ban ekaterina chekov" post and i love it
by angelstarri
Thu Sep 05, 2019 12:46 am
Forum: Coding Feedback
Topic: Radiation is a terrible mechanic
Replies: 43
Views: 9515

Radiation is a terrible mechanic

As a general concept, radiation is okay in the sense that it is the drawback to using powerful clean energy methods such as the super matter or fusion. In practice, however, it's become one of my least favorite mechanics in the game to deal with even before the Cobbychem merge. Having more than 200 ...
by angelstarri
Sun Sep 01, 2019 12:12 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 81278

Re: Cobbychem: A Separate Thread

I tried to learn the system and forget all of my preconceptions about cobbychems. Here's what I've learned from playing three days straight as nothing but an antag-disabled Medical Doctor: 1) Brute damage is always healed by brute packs when available. Trophazole is a fun chem and works really well ...
by angelstarri
Sat Aug 31, 2019 2:11 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 81278

Re: Cobbychem: A Separate Thread

I think for tend wounds the failure chance should be converted to an increase in time required to perform - balance by RNG sucks and it makes using tend wounds in anything but an optimal setup very tedious fuck no, it already takes 5 if not more minutes to tend wounds on someone to prepare them for...
by angelstarri
Sat Aug 31, 2019 4:27 am
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 81278

Re: Cobbychem: A Separate Thread

after playing around nu-medical I can safely say that dealing with toxin damage is a huge fucking pain in the ass and it needs to be looked at, all three toxin-healing methods are hilariously slow to heal and provoke more damage than they heal How are you using Syriniver? you arent supposed to inje...
by angelstarri
Sat Aug 31, 2019 3:44 am
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 81278

Re: Cobbychem: A Separate Thread

after playing around nu-medical I can safely say that dealing with toxin damage is a huge fucking pain in the ass and it needs to be looked at, all three toxin-healing methods are hilariously slow to heal and provoke more damage than they heal
by angelstarri
Thu Aug 29, 2019 1:55 am
Forum: Closed Policy Discussion
Topic: Suicide Bombing the Wizard round start
Replies: 19
Views: 3947

Re: Suicide Bombing the Wizard round start

NecromancerAnne wrote:This was probably prompted by a round on sybil where a scientist made a maxcap in 2 minutes and I think 40 seconds and then immediately killing the wizard with it.

Maxcap speedrunning is a thing.
Image
by angelstarri
Thu Aug 29, 2019 12:55 am
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 81278

Re: Cobbychem: A Separate Thread

Heals 1 toxin per tick while purging 1u toxin reagents and damaging liver, but if applied using an IV drip it can heal more and safer. Heals more and purges more toxins if injected over time with an IV drip. Should be diluted for safety if used in an IV. If at least 0.6u is injected (syringe or IV-...
by angelstarri
Wed Aug 28, 2019 11:33 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 81278

Re: Cobbychem: A Separate Thread

alternative title of this thread: how actioninja fucked everything up
by angelstarri
Wed Aug 28, 2019 8:03 pm
Forum: Coding Feedback
Topic: Stun Baton/Boxing Gloves
Replies: 8
Views: 2249

Re: Stun Baton/Boxing Gloves

this is hilarious don't fix it