Search found 589 matches

Return to advanced search

Re: MRP: Remove murderbone pass from hijack traitors.

I'd think it a good time to consider changing the objective itself. Here is an attempt by kevin over on cit that makes it a kind of last stand. https://github.com/Citadel-Station-13/Citadel-Station-13/pull/10649 It also happens to solve one of the biggest flaws of hijack. You can't have anyone on th...
by NecromancerAnne
Wed Sep 23, 2020 12:12 am
 
Forum: Policy Discussion
Topic: MRP: Remove murderbone pass from hijack traitors.
Replies: 14
Views: 197

Re: NecromancerAnne's avatar has tiny shoulders

My secret shame, revealed.

(sure that isn't official jinx art doe?)
by NecromancerAnne
Tue Sep 22, 2020 1:50 am
 
Forum: General Chat
Topic: NecromancerAnne's avatar has tiny shoulders
Replies: 6
Views: 140

Re: Please stop habitually breaking game: list of some bugs that are still live

Later I discovered that some players knew this but didn't bother to report it. There are three reasons why, and they are equally valid. 1) They didn't think it was broken, it was working as intended, but it was obviously quite powerful. Basically, literally ignorant of this being a problem but acce...
by NecromancerAnne
Tue Sep 22, 2020 1:20 am
 
Forum: Coding Feedback
Topic: Please stop habitually breaking game: list of some bugs that are still live
Replies: 70
Views: 1826

Re: [FatalX1] Misleading Note, and also just generally factually incorrect

It's been near two months now. I would like to inform everyone that we now have a cat.

Mice beware.
by NecromancerAnne
Mon Sep 21, 2020 5:58 am
 
Forum: Resolved Appeals
Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
Replies: 13
Views: 1246

Re: Let Pirates Murderbone on Manuel

Their theft machine gives you money for live captures. It's not roleplay. It's mechanical.

Or...last I was aware about it anyway.
by NecromancerAnne
Sun Sep 20, 2020 1:29 am
 
Forum: Policy Discussion
Topic: Let Pirates Murderbone on Manuel
Replies: 54
Views: 1120

Re: Let Pirates Murderbone on Manuel

What loot is there even to be gained? Again, as I mentioned, taking live captives is strictly a more desirable outcome for pirates because they can sell them off for more money. It's just near impossible to do, because pirates have next to no easy means of transporting someone from the station to th...
by NecromancerAnne
Sat Sep 19, 2020 10:51 pm
 
Forum: Policy Discussion
Topic: Let Pirates Murderbone on Manuel
Replies: 54
Views: 1120

Re: Please stop habitually breaking game: list of some bugs that are still live

Basic on the user end of things but not on the functionality. The mechs still worked, they just looked jank as fuck. And given just how big an undertaking it is to take one of the shittiest pieces of code we have and make it not shitty is, I think it turned out great. Besides the...few minor issues ...
by NecromancerAnne
Sat Sep 19, 2020 9:36 am
 
Forum: Coding Feedback
Topic: Please stop habitually breaking game: list of some bugs that are still live
Replies: 70
Views: 1826

Re: Let Pirates Murderbone on Manuel

While technically removing a ton of people from the round, it would be nice if pirates could more easily kidnap people back to the ship since, you know, they get rewarded for that. That's one of the few reasons why they'd ever want to randomly attack people. For ransom. (It could also just follow th...
by NecromancerAnne
Fri Sep 18, 2020 9:55 am
 
Forum: Policy Discussion
Topic: Let Pirates Murderbone on Manuel
Replies: 54
Views: 1120

Re: Fetish content removal - xenobio clicking spessmen with sex change potions

Cobby wrote:im going to make you my woman after you drink this potion he he he...


Ah yes, the ol' Click and Dick.
by NecromancerAnne
Thu Sep 17, 2020 5:53 pm
 
Forum: Coding Feedback
Topic: Fetish content removal - xenobio clicking spessmen with sex change potions
Replies: 9
Views: 389

Re: Voice sensor nades set to cult incantations -- meta or hillariously genius?

I mean if you're spending a lot of time scoping out player inventories with spirit realm, you're probably not fighting much and observing peoples inventories is very slow and clunky. That said, the moment you spot a grenade, you may as well give a shot at detonating that preemptively over the radio....
by NecromancerAnne
Sun Sep 13, 2020 4:14 pm
 
Forum: Policy Discussion
Topic: Voice sensor nades set to cult incantations -- meta or hillariously genius?
Replies: 32
Views: 762

Re: Voice sensor nades set to cult incantations -- meta or hillariously genius?

I thought voice sensors got gutted to be extremely dysfunctional in grenade making. Also, I actually asked this way back when I first started playing the game. I'm pretty sure it was Dorsi who told me they'd consider it really bad sportsmanship and probably subject to admin ire, but that might be me...
by NecromancerAnne
Sun Sep 13, 2020 12:51 pm
 
Forum: Policy Discussion
Topic: Voice sensor nades set to cult incantations -- meta or hillariously genius?
Replies: 32
Views: 762

Re: Ban players who create 'blackface', 'transface', etc characters

There's nothing wrong with playing any kind of character if you aren't using it to enact stereotypical bigotry Tyrone Watermelon is obviously not ok, playing a black character is. We had a guy who for the longest time was a literal gollywog. I assume he would fall under this right? (Not sure if he ...
by NecromancerAnne
Tue Sep 08, 2020 3:15 am
 
Forum: Policy Discussion
Topic: Ban players who create 'blackface', 'transface', etc characters
Replies: 36
Views: 933

Re: [FatalX1] Misleading Note, and also just generally factually incorrect

I forgot this has passed into the one month anniversary. I would like to say that all mice appear to be gone. Likely only one mouse but either way.

Now we battle a new threat. Plumbing.
by NecromancerAnne
Mon Sep 07, 2020 1:33 am
 
Forum: Resolved Appeals
Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
Replies: 13
Views: 1246

Re: The Greentext [MRP]

As I already said in the PR, the objectives system having a success or failure state puts stakes to your efforts and players in a goal-orientated mindset. This is useful for any roleplay, as it helps you facilitate your role and how you should be behaving. Taking this away largely robs players of an...
by NecromancerAnne
Sun Sep 06, 2020 3:24 am
 
Forum: Policy Discussion
Topic: The Greentext [MRP]
Replies: 20
Views: 652

Re: [MRP] Memory loss on death

I remember discussion from actionninja suggesting a ghost cafe that puts you in it when you die so you can't metagame while dead. You need to be in this cafe in order to rejoin the round. Leaving it is a joint DNR and bars you from ghost roles, but lets you observe. It isn't a particularly new idea ...
by NecromancerAnne
Thu Aug 27, 2020 6:05 pm
 
Forum: Policy Discussion
Topic: [MRP] Memory loss on death
Replies: 28
Views: 651

Re: Naloac - Dynamic as ever

Personally, I'm hesitant to agree with an all dynamic server simply because I don't believe some antagonists have any place being in a round that isn't their own game mode. Ops, revs and cult are incredibly disruptive and round defining at times, as is wizard, and that's more than half of our availa...
by NecromancerAnne
Tue Aug 25, 2020 8:33 am
 
Forum: Player's Headmin Election
Topic: Naloac - Dynamic as ever
Replies: 33
Views: 1982

Re: [FatalX1] Misleading Note, and also just generally factually incorrect

Twenty days in. Also, mouse update: I have made a terrible mistake and have swapped to normal mouse traps. I don't have much experience with this and I didn't mean to use something so significantly harmful.
by NecromancerAnne
Tue Aug 25, 2020 7:19 am
 
Forum: Resolved Appeals
Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
Replies: 13
Views: 1246

Re: Disable assistant maint?

There is a genuine portion of players who may actively attempt to be disruptive in protest to a change like this, even temporarily, to skew perspection of the situation. A trial period is likely going to attract people behaving in bad faith. A lot of people here have considered a trial to be a way t...
by NecromancerAnne
Tue Aug 25, 2020 5:38 am
 
Forum: Candidate Debates
Topic: Disable assistant maint?
Replies: 11
Views: 481

Re: Another One Bites The Space Dust: PR #52873 And The Banishment Of Engines

I feel like so much frustration is being directed at engine loss but exactly zero attention is paid to just how dreadful our power system actually is. Power is practically a binary yes/no given how it never truly dynamically changes, or how power draw is utterly pointless except where someone is del...
by NecromancerAnne
Mon Aug 24, 2020 7:56 pm
 
Forum: Coding Feedback
Topic: Another One Bites The Space Dust: PR #52873 And The Banishment Of Engines
Replies: 93
Views: 2178

Re: Naloac - Dynamic as ever

When was the last time HG was an admin. The more pertinent issue we have right now is a large sum of admins sitting in the role and doing exactly nothing. Not just hanging on the servers and not being an admin but quite literally not playing here or at all. I know of a few who have told me they prob...
by NecromancerAnne
Mon Aug 24, 2020 7:38 pm
 
Forum: Player's Headmin Election
Topic: Naloac - Dynamic as ever
Replies: 33
Views: 1982

Re: A Vote for Sticky is a Vote for Anarchy

Maybe the suggestion of them being low quality is some of my own bias bleeding in there. If you think that'll help keep player retention, That's cool and dandy.
by NecromancerAnne
Mon Aug 24, 2020 4:40 pm
 
Forum: Player's Headmin Election
Topic: A Vote for Sticky is a Vote for Anarchy
Replies: 91
Views: 2334

Re: RaveRadbury passes you the ballot

One important point out of the gate. You focus quite a lot on MRP but we do have several different servers that cater to different players and different modes of play and roleplay standards. It'd be good to discuss a bit more in-depth as to how you will handle things on other servers and the role of...
by NecromancerAnne
Mon Aug 24, 2020 4:32 pm
 
Forum: Player's Headmin Election
Topic: RaveRadbury passes you the ballot
Replies: 19
Views: 1178

Re: A Vote for Sticky is a Vote for Anarchy

To focus in on the low rule server specifically, I'd honestly caution such an idea massively. In some ways, low rules can result in the perception we might be attempting to draw in stragglers from a certain server who haven't already turned up on our servers already. While that'll definitely result ...
by NecromancerAnne
Mon Aug 24, 2020 3:52 pm
 
Forum: Player's Headmin Election
Topic: A Vote for Sticky is a Vote for Anarchy
Replies: 91
Views: 2334

Re: [MRP] Seperate station announcements from LRP and MRP servers

Don't you have to specifically choose where the message goes now? If someone is just sending gamer shit towards Manuel on purpose, they should get their ass slapped.
by NecromancerAnne
Fri Aug 21, 2020 2:25 am
 
Forum: Policy Discussion
Topic: [MRP] Seperate station announcements from LRP and MRP servers
Replies: 25
Views: 545

Re: [FatalX1] Misleading Note, and also just generally factually incorrect

Hello I would like to remind the headmins this appeal still exists. Thank you.

Mouse update: It ate the poisoned bait so most likely it is dead in the rafters of my house.
by NecromancerAnne
Mon Aug 17, 2020 8:25 am
 
Forum: Resolved Appeals
Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
Replies: 13
Views: 1246

Re: [OFFICIAL] sticky complaint peanut

He's obtained power we cannot possibly fathom.
by NecromancerAnne
Sun Aug 16, 2020 1:58 pm
 
Forum: Off Topic
Topic: [OFFICIAL] sticky complaint peanut
Replies: 89
Views: 4137

Re: Obsessed - Full antag?

The antag policy around families is hardly what I would all well done. At least with Obsessed, it has a cohesive theme to it.
by NecromancerAnne
Sun Aug 16, 2020 1:16 pm
 
Forum: Policy Discussion
Topic: Obsessed - Full antag?
Replies: 16
Views: 504

Re: Is the BMP Asteroid skeleton an antag?

How is a random skeleton a fun antag, are you high? Is your definition of fun 'If possible I can just kill everyone without repercussion'?
by NecromancerAnne
Fri Aug 14, 2020 10:59 pm
 
Forum: Policy Discussion
Topic: Is the BMP Asteroid skeleton an antag?
Replies: 15
Views: 406

Re: need help for dnd alignments on AI lawsets

Consider it in another way. The purpose of the alignment stuff isn't all or nothing, it's more of a guidepost. D&D exists as a story telling tool, so the alignment system is for the sake of pointing at what your character values most, and that you will try and veer in that direction with your st...
by NecromancerAnne
Thu Aug 13, 2020 11:10 pm
 
Forum: Events Workshop
Topic: need help for dnd alignments on AI lawsets
Replies: 13
Views: 651

Re: need help for dnd alignments on AI lawsets

I mean, it can be, but that's a pretty limited scope of those ideas. Chaos is meant to represent freedom and unconstrained action to achieve whatever it is you're trying to achieve. It's the ethical bent to your moral one. Chaotic Neutral is by extension absolute freedom for the sake of freedom. Unr...
by NecromancerAnne
Thu Aug 13, 2020 10:54 pm
 
Forum: Events Workshop
Topic: need help for dnd alignments on AI lawsets
Replies: 13
Views: 651

Re: need help for dnd alignments on AI lawsets

NG and NE would be Asimov and Antimov Asimov is pretty Lawful Neutral TBH, mostly because it's only for humans, and therefore under no obligation can you even remotely go outside of a stringent definition of what you can or cannot do. It isn't about doing the right thing, it's about following your ...
by NecromancerAnne
Thu Aug 13, 2020 10:26 pm
 
Forum: Events Workshop
Topic: need help for dnd alignments on AI lawsets
Replies: 13
Views: 651

Re: oranges is the cutest catboy

Helpies
by NecromancerAnne
Thu Aug 13, 2020 10:29 am
 
Forum: General Chat
Topic: oranges is the cutest catboy
Replies: 4
Views: 244

Re: Remove Ions

EMPs are massively destructive weapons with an incredibly niche application. You'd think that mutually exclusive, but it isn't. They're neat in that regard, causing damage in a way that is difficult to appreciate for someone not cluey as to how you're using them. They also do grant an appreciable ad...
by NecromancerAnne
Thu Aug 13, 2020 8:23 am
 
Forum: Ideas
Topic: Remove Ions
Replies: 17
Views: 658

Re: Curse of Madness

Just hit the summon guns button if you want free antags for the crew. Leave curse of madness as a massive fuck you.
by NecromancerAnne
Tue Aug 11, 2020 4:12 am
 
Forum: Policy Discussion
Topic: Curse of Madness
Replies: 9
Views: 470

Re: What is going on D:

Uuuuh actually I have no idea!
by NecromancerAnne
Tue Aug 11, 2020 4:06 am
 
Forum: General Chat
Topic: What is going on D:
Replies: 46
Views: 1377

Re: Forbid low pop murderbone

That's fair, but thankfully the logs shouldn't be particularly large if it is a genuine murderbone. There are only so many people dying that round after all. A sound cutoff to me is sub 15. 10 minimum for certainty. Any more than that is probably enough to justify a murderbone if you want. But it sh...
by NecromancerAnne
Mon Aug 10, 2020 9:23 am
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2348

Re: What is going on D:

I'll be honest I'd be surprised if you worked out it was Jinx without seeing the full pic. It's not like she isn't kinda looking like a generic anime girl in just the headshot, and it isn't her normal hair style. The tattoos are basically her biggest identifier besides the hair.

And the guns.
by NecromancerAnne
Mon Aug 10, 2020 9:14 am
 
Forum: General Chat
Topic: What is going on D:
Replies: 46
Views: 1377

Re: What is going on D:

Okay, you ready?

Spoiler:
Ha ha, see? Not porn! Gotcha!

Image
by NecromancerAnne
Mon Aug 10, 2020 8:38 am
 
Forum: General Chat
Topic: What is going on D:
Replies: 46
Views: 1377
PostThis post was deleted by PKPenguin321 on Mon Aug 10, 2020 8:01 am.
Reason: Shitpost

Re: What is going on D:

This pfp is a wholesome character at the beach. UwU
by NecromancerAnne
Mon Aug 10, 2020 5:54 am
 
Forum: General Chat
Topic: What is going on D:
Replies: 46
Views: 1377

Re: rock's admin complaint peanut 2: ONE MONTH ANNIVERSARY edition

The phrase 'hastily reply to threads' is an omen and a hex for the term going forward. My headmin pitch will be a promise of undoing this cycle.

Let entropy wash over us.
by NecromancerAnne
Mon Aug 10, 2020 2:46 am
 
Forum: Off Topic
Topic: rock's admin complaint peanut 2: ONE MONTH ANNIVERSARY edition
Replies: 47
Views: 1335

Re: Increase hours needed to be a warden

I feel like someone who relentlessly bullied security so much they made a few quit playing the role all together shouldn't have an opinion on who should or shouldn't be playing security.
by NecromancerAnne
Mon Aug 10, 2020 2:44 am
 
Forum: Policy Discussion
Topic: Increase hours needed to be a warden
Replies: 29
Views: 786

Re: Increase hours needed to be a warden

I would say round removing someone like that is a problem you should discuss with admins about. Someone will need to give them that talk.
by NecromancerAnne
Sun Aug 09, 2020 11:05 pm
 
Forum: Policy Discussion
Topic: Increase hours needed to be a warden
Replies: 29
Views: 786

Re: Forbid low pop murderbone

That means nothing, it being against the rules is reason enough to convince people not to do it. Plenty of people try and grief lowpop because of this same justification of 'I'll get away with it lol' It works until it doesn't or until someone tells an admin later. Stature of limitations doesn't exi...
by NecromancerAnne
Sun Aug 09, 2020 10:47 pm
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2348

Re: Respawn

Why does everyone assume every bad take has a place on Manuel. Like, seriously, the game runs pretty okay for LRP and MRP, we really don't need drastic differences in config or code for either server. I'm actually more annoyed Manuels config is used to push badly designed game modes under the rug ra...
by NecromancerAnne
Sun Aug 09, 2020 1:44 am
 
Forum: Policy Discussion
Topic: Respawn
Replies: 44
Views: 959

Re: Forbid low pop murderbone

Literally, you don't sometimes send erts for the express purpose to not reward that kind of thing. elaborating, LRP antags should not be beholden to any rules. Just going to stress this but antags have some rules. They are very, very few but they exist. Don't spam. Don't kill anyone on the arrivals ...
by NecromancerAnne
Sat Aug 08, 2020 6:07 pm
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2348

Re: The powermove you all fear

I suspect it's because some newbie cops have seen others do it and not realize why older players do it. It's lings. Lings are why. It doesn't stop the majority of ling stuff, but cuff them anyway. Even if this person might be seemingly a traitor, that doesn't mean it isn't good practice to cuff the ...
by NecromancerAnne
Sat Aug 08, 2020 5:31 pm
 
Forum: Off Topic
Topic: The powermove you all fear
Replies: 2
Views: 247
Next

Return to advanced search