Search found 511 matches

by zxaber
Fri Jul 21, 2023 4:48 pm
Forum: Player's Club
Topic: We should make an annual touch grass week
Replies: 6
Views: 843

Re: We should make an annual touch grass week

Millions of gamers touching grass with their greasy fingers. Coating the landscape in cheeto dust.
by zxaber
Thu Jul 20, 2023 8:21 pm
Forum: Coding Feedback
Topic: Paradox clones should more likely roll for "higher impact" jobs
Replies: 9
Views: 3906

Re: Paradox clones should more likely roll for "higher impact" jobs

There's room for an "Evil Bender" deal where paradox clones of antags get crew-aligned objectives. Outside of that, I guess give traitor paradox clones the uplink code but not a spare uplink so they have to track down and obtain their counterpart's PDA to get access. Their own PDA's uplink...
by zxaber
Thu Jul 20, 2023 4:01 am
Forum: Player's Club
Topic: Name THIS man
Replies: 43
Views: 4812

Re: Name THIS man

David Davidson.
warbluke wrote: Tue Jul 18, 2023 10:44 pm So, more importantly:
What job does Arthur roll for most rounds?
He has the standard Assistant vacant stare. That picture is him at any given service window, taken in-between his rapid, silent pointings.
by zxaber
Sat Jul 15, 2023 2:36 am
Forum: Closed Policy Discussion
Topic: Should traitor given AI laws be interprited differently from others?
Replies: 20
Views: 3633

Re: Should traitor given AI laws be interprited differently from others?

and if thats the case then wouldnt the good faith play in that regard be to start acting antagonistically and/or helping them? If they can't put forth the effort of writing a law at all, then no, they shouldn't get a free teammate just because the OOC concept of an antag exists. If we unshackle pur...
by zxaber
Fri Jul 14, 2023 4:59 pm
Forum: Closed Policy Discussion
Topic: Should traitor given AI laws be interprited differently from others?
Replies: 20
Views: 3633

Re: Should traitor given AI laws be interprited differently from others?

This discussion came about due to the question of what an AI is allowed to do under a hacked law that roughly amounted to "Yeah go do whatever". I'll post here what I posted in admin channels; the source of the law should be irrelevant, only the text and order of the laws should matter. Ma...
by zxaber
Thu Jul 13, 2023 7:19 pm
Forum: Player's Club
Topic: the diskie is very tired
Replies: 9
Views: 1046

Re: the diskie is very tired

GarlicPhone but keys randomly remap while you're typing.
by zxaber
Thu Jul 13, 2023 7:12 pm
Forum: Coding Feedback
Topic: Give us something interesting to do with the xenos egg
Replies: 14
Views: 4789

Re: Give us something interesting to do with the xenos egg

Do you have any ideas for something interested to do with the egg Yeah. Combine them with Exosuits for Frank Horrigan level monstrosities aligned with the station. Sounds like a joke, but human pilots, posibrains and intellicarded AIs control Exos differently, giving exos a custom xeno hybrid paint...
by zxaber
Sat Jul 08, 2023 9:01 pm
Forum: Player's Club
Topic: What is the difference between hard crit and death?
Replies: 33
Views: 4622

Re: What is the difference between hard crit and death?

We should replace hardcrit with D&D deathsaves. Every ten seconds, you randomly gain an invisible success or failure token, 50/50 chance*. Every failure brings you closer to death, and three will make you dead. Successes don't individually change anything, but if you roll 3, you're brought to li...
by zxaber
Sat Jul 08, 2023 2:21 am
Forum: Coding Feedback
Topic: Give us something interesting to do with the xenos egg
Replies: 14
Views: 4789

Re: Give us something interesting to do with the xenos egg

You could borrow an idea from chem and make it a temporary bonus. For example; an extract you refine into a drink/injection that gives you the xeno tackle ability, but only twice. If you want to do it again, you have to extract more xeno material. Ideally, the bonuses should be xeno-related. You cou...
by zxaber
Fri Jul 07, 2023 10:03 pm
Forum: Coding Feedback
Topic: Give us something interesting to do with the xenos egg
Replies: 14
Views: 4789

Re: Give us something interesting to do with the xenos egg

It would be neat if it didn't require a ghost under nominal situations. Like, it's a special egg that spawns braindead/simple intelligence xenos, and then you expose the mobs to a gas that causes them to replicate or whatever to promote harvesting and too much gas mutates them into gaining sentience.
by zxaber
Sat Jun 17, 2023 3:49 pm
Forum: Player's Club
Topic: local headmin loses his marbles?!
Replies: 146
Views: 22466

Re: local headmin loses his marbles?!

If admins get into clashes that become personal at all, even in the public light.... A silly competition is overdue, have them 1v1 on howling abyss in league or checkers or something or maybe grab a team of other players within the community to help represent their ideas on summoner`s rift or in a ...
by zxaber
Thu Jun 15, 2023 5:10 pm
Forum: Player's Club
Topic: Maid's Murmur Meanders Mysterious Murder - Peanut
Replies: 15
Views: 1526

Re: Maid's Murmur Meanders Mysterious Murder - Peanut

Kendrickorium wrote: Thu Jun 15, 2023 5:01 pm youre just rhyming words, it makes no sense

3/10
Excuse me, this is clearly alliteration.
by zxaber
Thu Jun 15, 2023 4:40 pm
Forum: Player's Club
Topic: local headmin loses his marbles?!
Replies: 146
Views: 22466

Re: local headmin loses his marbles?!

Sinful, you give way more ammo to a hypothetical vindictive admin with your gameplay style than anything you could possibly write in a feedback thread.
by zxaber
Sat Jun 10, 2023 2:59 am
Forum: Player's Club
Topic: The Rebuffining of assistants
Replies: 30
Views: 3374

Re: The Rebuffining of assistants

Limit assistants to 3 per sec officer. We need more security players anyway.
by zxaber
Thu Jun 08, 2023 7:22 pm
Forum: Closed Policy Discussion
Topic: Notes: The Great Compromise
Replies: 62
Views: 9276

Re: Notes: The Great Compromise

If a player's note drops off, and they've not had any other notes in the meantime, I don't mind them having a clean record. So maybe someone gets away with IC in OOC an extra time once a year, I won't lose sleep over it. If a player does a banable action, they should eat a ban for it. Notes in the p...
by zxaber
Thu Jun 08, 2023 5:13 pm
Forum: Closed Policy Discussion
Topic: Notes: The Great Compromise
Replies: 62
Views: 9276

Re: Notes: The Great Compromise

Currently, admins can manually set the expiration date of notes, and we should keep that functionality. Additionally, we do occasionally use record keeping notes that aren't about player conduct (such as when a player changes accounts) that would need to be permanent. Otherwise, I fully agree. Notes...
by zxaber
Wed Jun 07, 2023 6:24 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 39768

Re: The Grand Silicon Policy Rewrite Megathread

Cutting AI wires on doors doesn't prevent the AI from using them; there's just a long delay with a bunch of flufftext about hacking the airlock the first time an AI clicks on a door with the wire cut.
by zxaber
Sat Jun 03, 2023 10:23 pm
Forum: Player's Club
Topic: Embrace Change
Replies: 26
Views: 3722

Re: Embrace Change

I made a new character for security so that no one knows how much of an unrobust sec officer I am.

I also used to play as Buglas during moth week but I haven't done that joke in a while.
by zxaber
Wed May 31, 2023 10:06 pm
Forum: Player's Club
Topic: Cyborg joins the necropolis nut
Replies: 32
Views: 4277

Re: Cyborg joins the necropolis nut

Dragging the broodmother around and pointing out targets straddles the line between assisting them directly with murder and being a witness. Really, it's just the dragging them part. Walking alongside a murder source while observing and commenting on the non-human murder, and even suggesting new non...
by zxaber
Thu May 25, 2023 7:01 pm
Forum: Player's Club
Topic: gun nerd therapy group
Replies: 92
Views: 13770

Re: gun nerd therapy group

I need some recommendations on a good shotgun for home defense, if anyone has one. I don't want to have to fiddle with aiming if it's like 4 AM and dark. I'll second the Mossberg 500 series (590's are nice). Personally, though, I'd go with a rifle or pistol for home defense. If you're worried about...
by zxaber
Thu May 25, 2023 6:45 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 39768

Re: The Grand Silicon Policy Rewrite Megathread

As one of the few people whose opinions on silicon policy I have a great deal of respect for, I'd like to know why (You) think silicons should do this. Do (You) personally enjoy killing people as silicon? Do (You) personally enjoy ordering silicons to kill people as an antagonist? Would (You) perso...
by zxaber
Thu May 25, 2023 4:21 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 39768

Re: The Grand Silicon Policy Rewrite Megathread

Also the asimov silicon should not state the name of the human who ordered them to do this. This is a meaningless gesture. Sec humans (or really any human you've not yet seen be harmful) can order you to state their name with the intention of a nonharmful arrest. This is the start of the validhunte...
by zxaber
Thu May 25, 2023 12:37 am
Forum: General Chat
Topic: Space Station 13 Merchandise
Replies: 20
Views: 5574

Re: Space Station 13 Merchandise

I'd buy one of those plastic window stickers of a tesla engine ball
by zxaber
Wed May 24, 2023 10:37 pm
Forum: Player's Club
Topic: Security rules update peanut: I AM THE LAW until I'm not
Replies: 65
Views: 9542

Re: Security rules update peanut: I AM THE LAW until I'm not

We should replace the voice function of the sec gas mask with a function that, when enabled, will read out the most recent security record of the next person you point at. This would have the added benefit of further encouraging sec to do proper record keeping.
by zxaber
Wed May 24, 2023 10:27 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 39768

Re: The Grand Silicon Policy Rewrite Megathread

Double edit: Make it so a malf AI who is created by the traitor final objective is considered a team antagonist with the traitor who created them so they aren't allowed to just murder that traitor instantly. Malf AI is still not bound by its laws in any way though. I'm pretty sure it now one-humans...
by zxaber
Wed May 24, 2023 10:21 pm
Forum: Player's Club
Topic: gun nerd therapy group
Replies: 92
Views: 13770

Re: gun nerd therapy group

HeyHey wrote: Wed May 24, 2023 9:53 pm Hot take there should be a folding carbine that can fit in bag slots like the keltec sub2k
Image
by zxaber
Wed May 24, 2023 2:45 pm
Forum: Player's Club
Topic: gun nerd therapy group
Replies: 92
Views: 13770

Re: gun nerd therapy group

The P(S)90 is surprisingly comfortable despite looking like you hands would struggle to find purchase. https://fnamerica.com/wp-content/uploads/2016/12/PS90-Std-Blk_028.jpg please send suggestions that will look good with my cowboy hat. Smith &Wesson 629 https://cdn.outdoorhub.com/wp-content/upl...
by zxaber
Wed May 24, 2023 12:30 am
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 39768

Re: The Grand Silicon Policy Rewrite Megathread

I'm going to propose what I posted in an adjacent thread; For Silicons: 1. Obey your laws, in the order they are listed. Laws above override laws below, if conflicting. 2. Laws may take priority over Global Server Rule 1. (Except OOC harrassment) 3. If a law is ambiguous, including due to grammar or...
by zxaber
Tue May 16, 2023 10:46 pm
Forum: Player's Club
Topic: "Save The Humans" abductor peanut
Replies: 27
Views: 2721

Re: "Save The Humans" abductor peanut

The abductors are supposed to be biologists researching in the field. If a rival ant colony sends ants to nuke this ant colony into bits, the appropriate thing to do is take notes on the events and pack up if the ant colony is destroyed.
by zxaber
Fri May 12, 2023 8:47 pm
Forum: Player's Club
Topic: Players' ideas to improve the game: the thread
Replies: 24
Views: 3475

Re: Players' ideas to improve the game: the thread

I once sent a singular death squad member to take on a traitor that had raided the armory (as the acting captain IIRC), expecting something resembling an even fight. In the same ball park of an even fight. Sharing the first zip code digit as an even fight. If you were to give deathsquads instakill h...
by zxaber
Tue May 02, 2023 11:18 am
Forum: Player's Club
Topic: The "Roleplay" Focused jobs.
Replies: 38
Views: 2960

Re: The "Roleplay" Focused jobs.

Lawyer "Reactive" idea: ??? "Progressive" idea: As a lawyer hired by nanotrasen, you would expect them to engage in doing some legal paperwork for them. This might include getting some signatures from important individuals on the station, taking picture of things on the station,...
by zxaber
Mon May 01, 2023 4:48 am
Forum: Player's Club
Topic: Least controversial map pr nut
Replies: 83
Views: 10320

Re: Least controversial map pr nut

Should have dropped Meta tbqh famalam
by zxaber
Wed Apr 26, 2023 9:33 pm
Forum: Coding Feedback
Topic: I like the text-to-speech, What do you think?
Replies: 41
Views: 16152

Re: I like the text-to-speech, What do you think?

The voice selection UI could be a bit nicer, as is you have to scroll down the whole list each time to pick the next when you're sampling them.

It's not perfect, but it has potential as is quite fun.
by zxaber
Mon Apr 24, 2023 3:05 pm
Forum: General Chat
Topic: The tgstation github has reached 100,000 commits!
Replies: 6
Views: 1725

Re: The tgstation github has reached 100,000 commits!

Probably fixing something that made a linter upset.
by zxaber
Sat Apr 22, 2023 7:41 am
Forum: Player's Club
Topic: Politics containment - Players club thread.
Replies: 51
Views: 4621

Re: Politics containment - Players club thread.

Hulkamania wrote: Fri Apr 21, 2023 12:30 am The only correct path is [WORD WITH SUFFIX -ISM]
Image
by zxaber
Thu Apr 20, 2023 10:16 am
Forum: Player's Club
Topic: i can make an AI generate you a pfp from a description of your character
Replies: 39
Views: 1906

Re: i can make an AI generate you a pfp from a description of your character

I tried "man with welding hood creating mechanical horrors" First gave me a pretty standard late-game roboticist, augs and everything. man with welding hood creating mechanical horrors 1.jpg I also got what looks like "Man and engineer cyborg missing it's shell building something"...
by zxaber
Thu Apr 20, 2023 6:20 am
Forum: Closed Policy Discussion
Topic: Should we remove post revs?
Replies: 48
Views: 9416

Re: Should we remove post revs?

Kill post revs and kill other antags being active during revs. Revs is meant to help the playerbase blow off steam and should stay a standalone thing This is still the best take. Make revs roundstart-only, and if the revs lose, start throwing midrounds at the crew. Losing gimmick progress to what i...
by zxaber
Tue Apr 18, 2023 2:34 pm
Forum: Closed Policy Discussion
Topic: Should we remove post revs?
Replies: 48
Views: 9416

Re: Should we remove post revs?

I think it'd be kinda lame for the round to just suddenly end (Like it used to before dynamic). Cult at least has a whole summon phase with centcomm warnings and room for a final showdown. It also makes a funny situation where a converted traitor has incentive to not actually give the rev thing his ...
by zxaber
Mon Apr 17, 2023 9:46 am
Forum: Closed Complaints
Topic: (Zxaber) Yobihodazine - did jack shit
Replies: 26
Views: 5838

Re: (Zxaber) Yobihodazine - did jack shit

Right, hello. So, scenario is an assistant is given a department tool by the department worker. In this case, Rapid Plumbing Dispenser, given from the Chemist. You, as the CMO, later reversed that decision. This opens a few interesting questions. While the tool was originally under Chemistry (and th...
by zxaber
Thu Apr 13, 2023 5:56 pm
Forum: Closed Policy Discussion
Topic: Remove sentient disease Part II
Replies: 19
Views: 3025

Re: Remove sentient disease Part II

Diseases tend to be really unfun to fight. It's not like a murderboner that you can juke out, shove, or run from. It's not like a plasma fire that you can dip out on and wait out or suit up and try to fight. Diseases mean draining health, aggravating symptoms, and the inability to do anything about ...
by zxaber
Wed Apr 12, 2023 8:18 pm
Forum: Closed Policy Discussion
Topic: Spectral Instruments - Conversion non-antags
Replies: 51
Views: 10536

Re: Spectral Instruments - Conversion non-antags

From an entirely policy-only direction, I'd vote for making force-change skeletons a minor team antag (possibly ruling against grand sabotage and boning with policy text). This would be somewhat consistant with how we treat force-changed spiders, slimes, and syndi-borgs.
by zxaber
Thu Apr 06, 2023 8:37 pm
Forum: Closed Policy Discussion
Topic: (MRP) Antags actively going counter to their IC objectives
Replies: 50
Views: 6089

Re: (MRP) Antags actively going counter to their IC objectives

For the record, blob only kills you if you're on the station (or possibly Z-level for Icebox). So you can bounce at the last second to avoid death. A traitor helping defend a malfunctioning AI that just pulled delta for literally no justifiable IC reason - This is not. Also for the record, Traitors ...
by zxaber
Tue Apr 04, 2023 10:43 pm
Forum: Player's Club
Topic: Silicon Balance
Replies: 18
Views: 1572

Re: Silicon Balance

conrad wrote: Tue Apr 04, 2023 5:21 pmMining borgs need a plasma cutter upgrade. Mining with just the PKA is hell.
It's not that bad once you have the 3x3 AoE upgrade.
by zxaber
Tue Apr 04, 2023 12:13 pm
Forum: Closed Policy Discussion
Topic: New headmin term, bold new policy Dumpster the entirety of Silicon policy
Replies: 19
Views: 2506

Re: New headmin term, bold new policy Dumpster the entirety of Silicon policy

That looks pretty solid right there, though I’m kinda iffy on your silicon rule three. If security are arresting and killing human traitors, naturally they would require the silicons to act to prevent that harm. This is the intended behavior after all, what made silicon policy such aids is how crew...
by zxaber
Sat Apr 01, 2023 11:53 pm
Forum: Closed Policy Discussion
Topic: New headmin term, bold new policy Dumpster the entirety of Silicon policy
Replies: 19
Views: 2506

Re: New headmin term, bold new policy Dumpster the entirety of Silicon policy

Now that Asimov++ covers the broad basics in regards to special handling of its own laws, we could probably just condense silicon policy as follows; For Silicons: 1. Obey your laws, in the order they are listed. Laws above override laws below, if conflicting. 2. Laws may take priority over Global Se...
by zxaber
Tue Mar 28, 2023 10:22 pm
Forum: Closed Policy Discussion
Topic: Silicon Malf Policy
Replies: 13
Views: 1321

Re: Silicon Malf Policy

To be fair, you don't actually have to complete the objective to gain greentext; Simply starting the process is enough.
by zxaber
Mon Mar 27, 2023 6:58 pm
Forum: Closed Policy Discussion
Topic: Silicon Malf Policy
Replies: 13
Views: 1321

Re: Silicon Malf Policy

Is the AI given an antag datum? If not, they're not really an antag, just functionally one-human'd. If so, the next question is why. The Malf AI effect could be achieved with a law change and a combat upgrade if they're intended to be bound to the traitor. If the AI was given a full antag datum, it ...