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Re: Law Two: I order you to kill that non human. Against Server Rules?

You can delay the kill using standard AI tactics, including announcing the order one way or another (";Execution order for <lizard> confirmed. Human crew are advised to clear the area.") in the hopes that it gets overturned. But if you do that, you should do it for all kill orders, not jus...
by zxaber
Wed Dec 04, 2019 11:23 pm
 
Forum: Policy Discussion
Topic: Law Two: I order you to kill that non human. Against Server Rules?
Replies: 28
Views: 758

Re: Epic TC item for Medbay memers

A neat idea but probably not meant for our playerbase. Since non-antags won't be allowed to just go murder* "because their drug dealer told them to", the result is that people will just lynch the tot even if it means they eventually die to an addiction withdraw. Validhunting beats self-pre...
by zxaber
Tue Dec 03, 2019 12:28 pm
 
Forum: Ideas
Topic: Epic TC item for Medbay memers
Replies: 6
Views: 118

Re: Law Two: I order you to kill that non human. Against Server Rules?

The idea that Silicons shouldn't follow a kill order throws a wrench into the one-human board. If an AI can't follow a kill order when there are thirty humans on the station, why does that change when there is only one human? Is the AI supposed to assume that the one-human law means it's an antag an...
by zxaber
Tue Dec 03, 2019 10:59 am
 
Forum: Policy Discussion
Topic: Law Two: I order you to kill that non human. Against Server Rules?
Replies: 28
Views: 758

Re: thinkin' bout vampires

Sci-fi setting issues aside, both paralyzing glare and a nigh-untreatable disease that can cause constant toxin damage just scream anti-fun for the crew. Ideally, antags should strive to be just as fun to fight as they are to play.
by zxaber
Wed Nov 27, 2019 11:26 pm
 
Forum: Ideas
Topic: thinkin' bout vampires
Replies: 14
Views: 360

Re: Money is worthless

We have a culture of people just helping others for the hell of it. Throwing up vendors for departments doesn't work because no one will bother to stock them when the money is useless, and the money is useless because no one bothers to charge for anything. It's a circle you can't break just by givin...
by zxaber
Tue Nov 26, 2019 10:03 pm
 
Forum: Coding Feedback
Topic: Money is worthless
Replies: 35
Views: 1040

Re: My suggestion for increasing social-interaction or "RP": Chatbubbles!

We do already have the ability to yell in the form of exclamation marks. It bolds the text after two, I believe.
by zxaber
Mon Nov 25, 2019 10:22 am
 
Forum: Ideas
Topic: My suggestion for increasing social-interaction or "RP": Chatbubbles!
Replies: 17
Views: 358

Re: are desynced malf borgs still actually antagonists though

The borg was never an antag from the start. The law zero isn't what makes AI antag. The AI gets a big text notification and a sound effect like any normal traitor gets, and that is what makes them antag. The law 0 is essentially just a way for other players (and ghosts) to know the AI is malf. The b...
by zxaber
Fri Nov 22, 2019 9:56 pm
 
Forum: Policy Discussion
Topic: are desynced malf borgs still actually antagonists though
Replies: 17
Views: 410

Re: Hot Keys Help before I go insane

Escape closes the chat popup, so just use that if you need to move in a hurry.
by zxaber
Fri Nov 22, 2019 7:59 am
 
Forum: General Chat
Topic: Hot Keys Help before I go insane
Replies: 54
Views: 1428

Re: are desynced malf borgs still actually antagonists though

Traitor borg is specifically not a thing (outside admin memes). Borgs slaved to a malf AI are to do as they are told, but should not be randomly murdering if they do not have a synced AI. “Accomplish your AI's objectives at any cost” is not a license to murderbone unless your AI orders it. The borgs...
by zxaber
Fri Nov 22, 2019 4:11 am
 
Forum: Policy Discussion
Topic: are desynced malf borgs still actually antagonists though
Replies: 17
Views: 410

Re: What phone games aren't shit?

Hacked is fun if you're into programming.
by zxaber
Wed Nov 20, 2019 11:24 pm
 
Forum: Video Games
Topic: What phone games aren't shit?
Replies: 22
Views: 786

Re: Indifferent Coders Griefing Codebase

Of all the possible nerfs that people want to bring to borgs, this one is rather inconsequential and really shouldn't be the hill to die on. Yeah, rushing and buckling people only to spin them into a wall for the stun was funny, (and I do hold that it was easy to defend against once you were aware),...
by zxaber
Wed Nov 20, 2019 8:01 pm
 
Forum: Coding Feedback
Topic: Indifferent Coders Griefing Codebase
Replies: 36
Views: 1149

Re: On Mindshield Implants, what they do and don't mean.

Being mindshielded does NOT mean that a person isn't antag, unless it's a roundstart mindshield. While it does something against revs and prevents future cult conversion, mindshielding does not make someone instantly loyal, unlike borging. Therefore, Changelings, Traitors, blood brothers, and so on...
by zxaber
Wed Nov 13, 2019 10:37 pm
 
Forum: Policy Discussion
Topic: On Mindshield Implants, what they do and don't mean.
Replies: 13
Views: 416

Re: Some borg suggestions

make the engineering borg circuit apparatus also hold proximity sensors and stock parts, sometimes you dont have an rped. Making one upgrade do the job of another is a silly idea. Sometimes you don't have an RPED but that's just how it goes. The mediborg apparatus should be used to pick up and use/...
by zxaber
Mon Nov 11, 2019 11:22 pm
 
Forum: Ideas
Topic: Some borg suggestions
Replies: 1
Views: 140

Re: Hot Keys Help before I go insane

The AI camera issue was reported and addressed in a fix PR already.
by zxaber
Mon Nov 11, 2019 1:30 am
 
Forum: General Chat
Topic: Hot Keys Help before I go insane
Replies: 54
Views: 1428

Re: "New" ID sprites criticism

I'd certainly appreciate the robo job icon not being nearly unrecognizable again.
by zxaber
Sat Nov 09, 2019 9:45 pm
 
Forum: Spriting and Mapping
Topic: "New" ID sprites criticism
Replies: 24
Views: 930

Re: Hulks and radios.

Call the shuttle. Hulk is basically all access to anyone that gets it, with the added benefit that you can delete walls just to piss people off even if you didn't want to break in. Once it's out in the open, the round is over. Otherwise, I guess tell the person to disable their headset and beat them...
by zxaber
Sat Nov 09, 2019 9:42 am
 
Forum: Policy Discussion
Topic: Hulks and radios.
Replies: 15
Views: 652

Re: Ion boosters for exosuits?

Oh yeah, mecha thrusters is something I was planning on PRing eventually, thanks for the reminder. It would take an equipment slot and so probably wouldn't be a big deal. I dunno about the speed boost, though. Currently, what little identity each mech model has is greatly influenced by their set spe...
by zxaber
Thu Oct 31, 2019 1:20 pm
 
Forum: Ideas
Topic: Ion boosters for exosuits?
Replies: 2
Views: 106

Re: Name ideas for tgui-next

Get angry all you want, but I know people that pronounce USB as "oosub".

Anyway, "gee-you-eye" is made of a few sounds that don't really roll together. "Gooey" rolls through the word, and is a whole syllable shorter.
by zxaber
Mon Oct 28, 2019 1:23 pm
 
Forum: Ideas
Topic: Name ideas for tgui-next
Replies: 28
Views: 826

Re: Name ideas for tgui-next

I vote for Updated Window Utility. Or maybe Optimized Window Object.

Otherwise, I like Yet Another TGUI.
by zxaber
Sun Oct 27, 2019 8:22 pm
 
Forum: Ideas
Topic: Name ideas for tgui-next
Replies: 28
Views: 826

Re: Robotics Augtodoc

Borgs also lose the flexibility of hands, and cannot pick up or use most objects. The modules come with tools, but you can't easily multitask like a human can. Trying to compare them to augmented humans just because some surgery and metal parts are involved doesn't work so well. Augmenting is powerf...
by zxaber
Wed Oct 23, 2019 9:11 pm
 
Forum: Ideas
Topic: Robotics Augtodoc
Replies: 43
Views: 1670

Re: Robotics Augtodoc

Roboticists are always willing to aug you. It's a boring job if nobody asks for surgery and nobody is signing up for posi brains. Auging surgery is easy but tedious, and I will tell the person to go to medical with a borg shell if any doctors are on station. I have other things to do than tie mysel...
by zxaber
Tue Oct 22, 2019 7:47 pm
 
Forum: Ideas
Topic: Robotics Augtodoc
Replies: 43
Views: 1670

Re: A Future for the Science Department - Reworking Research Points

Significantly reduce the passive production of points from the R&D servers, a fully upgraded server should still only be below current server production. Make R&D servers actually produce heat with options for releasing the safeties to allow for overclocking to double point gain at the cost...
by zxaber
Mon Oct 21, 2019 3:56 am
 
Forum: Ideas
Topic: A Future for the Science Department - Reworking Research Points
Replies: 13
Views: 646

Re: Clock cult 2019

I rather liked the old system of sapping power from the station's APCs, and if it was me re-adding clock, I'd like to keep that. I suppose before anything else happens, it's worth asking if people enjoyed most of what clock cult had to offer and see if we could overhaul it somehow (replace clock tow...
by zxaber
Tue Oct 15, 2019 10:45 am
 
Forum: Coding Feedback
Topic: Clock cult 2019
Replies: 48
Views: 3523

Re: Clock cult 2019

It can be re-added in later in a better state. I'm sad to see it cut from the code, but Respii is right, we'd be better off rebuilding it from the ground up.
by zxaber
Mon Oct 14, 2019 10:39 pm
 
Forum: Coding Feedback
Topic: Clock cult 2019
Replies: 48
Views: 3523

Re: need a sound effect for law changes

I wonder if it would also be worthwhile to queue up law changes, so that they apply after a set amount of time has passed since the first change (say, 2 or 5 seconds). This would both make law spam not so very terrible, and also allow people to potentially make law changes without the AI ever being ...
by zxaber
Wed Oct 09, 2019 10:59 am
 
Forum: Ideas
Topic: need a sound effect for law changes
Replies: 7
Views: 280

Re: Remove Escalation

We have a security team to deal with minor infringes of petty-theft and disruption of the peace.

Pretty big assumption, to be honest. It's really not that uncommon for sec to be empty, and I don't think I've ever seen them not understaffed.
by zxaber
Fri Oct 04, 2019 11:01 pm
 
Forum: Policy Discussion
Topic: Remove Escalation
Replies: 57
Views: 1481

Re: Assistants and Maint Access

I would rather just have assistants changed to visitors and have the AI's laws changed to only work for employees of nanotrasen. It would make things for shitter assistants harder, and give borgs leeway to end them for being shitlords. Having people you don't like being able to affect the station's...
by zxaber
Wed Oct 02, 2019 11:49 am
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 2499
PostThis post was deleted by zxaber on Wed Oct 02, 2019 10:17 am.
Reason: oops

Re: Some assorted policy things to adress.

"Humans can be assumed to know whether an action will harm them and that they will make educated decisions about whether they will be harmed if they have complete information about a situation." (Ai policy for aismov) ...Whooo boy, It's bold to assume that assistants arent going to yeet t...
by zxaber
Tue Oct 01, 2019 9:23 pm
 
Forum: Policy Discussion
Topic: Some assorted policy things to adress.
Replies: 6
Views: 227

Re: Assistants and Maint Access

So, to be clear. You're advocating that assistants lose maint access, in an attempt to cut down tiding, despite admitting it won't change anything, and knowing full well that if an assistant can break into the department door from maint then they can break into the maint door too, but it's still a g...
by zxaber
Fri Sep 27, 2019 10:52 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 2499

Re: What is the default state of syndie borgs and are you absolutely responsible for them

I was speaking in achat about this during the incident, and I'm sorta on the fence. On the one hand; • The laws clearly say that you should maintain secrecy about syndicate activity unless otherwise ordered, and openly plasma flooding violates that. Hence, the borg would be at fault. • The borg isn'...
by zxaber
Tue Sep 24, 2019 9:11 am
 
Forum: Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 1269

Re: Ashwalker SHOULD be allowed to raid the station (with maybe some nerfs...)

I agree, Ash Walker invasions are what makes ash walkers fun and relevant at all. It's not even an all-out war half the time; I used to sneak onto the station, break into maint to find a mask and fire suit, and just skulk around looking for dead people. Sec caught me once for being suspicious and dr...
by zxaber
Mon Sep 23, 2019 7:26 pm
 
Forum: Policy Discussion
Topic: Ashwalker SHOULD be allowed to raid the station (with maybe some nerfs...)
Replies: 35
Views: 1037

Re: Borg head revs converting people

That said, either borg revheads should be properly given an antag law or be removed. I will personally consider them antags and law exempt until one of these things happen or a headmin rules otherwise. Borged antags in other situations (borged traitor, or cultist, or nuke op somehow) are not law ex...
by zxaber
Sun Sep 22, 2019 7:24 pm
 
Forum: Policy Discussion
Topic: Borg head revs converting people
Replies: 27
Views: 668

Re: Borg head revs converting people

I thought you were supposed to be totally blanked when you got borged, since it counts as being killed for antag objectives. This is definitely not intended behavior. If borged via MMI, you keep memories and also get to keep antag status. If as a traitor, you get borged and then later the laws are ...
by zxaber
Sat Sep 21, 2019 10:47 pm
 
Forum: Policy Discussion
Topic: Borg head revs converting people
Replies: 27
Views: 668

Re: Borg head revs converting people

I know you say "no code solutions please" but that sounds entirely like unintended behavior. Anyway, technically revs can win without spilling a single drop of blood by simply exporting the heads of staff to Lavaland, so it's not like an argument couldn't be made that the borg is hoping th...
by zxaber
Sat Sep 21, 2019 12:06 pm
 
Forum: Policy Discussion
Topic: Borg head revs converting people
Replies: 27
Views: 668

Re: Syndicate intellicard or intellicard holder for stealing functional AI

You can buy a hacked law board, and there is a spare AI upload board in the tech secure storage. There are in-game ways to manage this objective, and that's the whole point of having antag objectives; using the in-game tools to your advantage. The only reason the SM Sliver and Plutonium Core objecti...
by zxaber
Thu Sep 19, 2019 9:08 pm
 
Forum: Ideas
Topic: Syndicate intellicard or intellicard holder for stealing functional AI
Replies: 14
Views: 424

Re: Syndicate intellicard or intellicard holder for stealing functional AI

Is it really so hard to just subvert the AI and order it to allow you to card it?
by zxaber
Thu Sep 19, 2019 6:39 am
 
Forum: Ideas
Topic: Syndicate intellicard or intellicard holder for stealing functional AI
Replies: 14
Views: 424

Re: [DinkleNH] Threatened to spawn meteors if I didn't play revhead the way he wanted me to

Not a peanut post but pointing out de facto Admin policy: Traditionally admins have always flushed out revheads and heads on Rev rounds to make sure the game mode keeps going. I think personally in this case I would've just given revhead to other players unless the round was ongoing for a long whil...
by zxaber
Sun Sep 08, 2019 10:10 am
 
Forum: Closed Complaints
Topic: [DinkleNH] Threatened to spawn meteors if I didn't play revhead the way he wanted me to
Replies: 24
Views: 1485

Re: golems, revs, and cults

Seems to me that a code solution preventing golems from being converted at all would be the ideal solution. If their master gets converted, they could just order the golem to help the team out anyway.
by zxaber
Sat Sep 07, 2019 9:05 am
 
Forum: Policy Discussion
Topic: golems, revs, and cults
Replies: 11
Views: 492

Re: Energy market

I think a better solution would be creating capacitor banks that can be connected to the grid to charge and then pulled like a gas canister to cargo to sell.
by zxaber
Thu Sep 05, 2019 7:40 pm
 
Forum: Ideas
Topic: Energy market
Replies: 20
Views: 821

Re: Mediborg surgical processor and defib

If we ever get to the point where we have a real PR to remove round-start cloning, pre-installed defibs on mediborgs would be a good idea.
by zxaber
Sat Aug 31, 2019 11:57 am
 
Forum: Ideas
Topic: Mediborg surgical processor and defib
Replies: 3
Views: 163

Re: let medborgs inject the new chems

I think this could be solved by simply ruling that any action which leaves all affected parties at a net positive or net neutral is not harmful. That is, even if an action causes harm, if the harmed individual is overall better off than before, it shouldn't be considered harm. If a borg is attemptin...
by zxaber
Tue Aug 27, 2019 12:43 am
 
Forum: Policy Discussion
Topic: let medborgs inject the new chems
Replies: 30
Views: 1230

Re: War Ops 2, electric boogaloo.

Counterpoint:
Nuke Ops is not fun, and War Ops is the only thing that makes it almost bearable.

Anyway, even admin event rounds don't allow players to ignore rules.
by zxaber
Mon Aug 26, 2019 11:15 am
 
Forum: Policy Discussion
Topic: War Ops 2, electric boogaloo.
Replies: 31
Views: 1301

Re: [Zxaber] Suiciding as Cap on Warops

Rules as written, you're not supposed to suicide (or just silently DC) as a head of staff. It is oft repeated in this section of the forums that the spirit of the law is far more important than the letter of the law, to justify certain bans or notes that don't align 100% with what is literally writ...
by zxaber
Mon Aug 26, 2019 5:44 am
 
Forum: Resolved Appeals
Topic: [Zxaber] Suiciding as Cap on Warops
Replies: 9
Views: 683

Re: [Zxaber] Suiciding as Cap on Warops

Rules as written, you're not supposed to suicide (or just silently DC) as a head of staff. I understand the apprehension of having someone else run around with your name, but it's one of those "I don't make the rules" things, and is a conversation that belongs in a policy thread. I can't s...
by zxaber
Mon Aug 26, 2019 4:41 am
 
Forum: Resolved Appeals
Topic: [Zxaber] Suiciding as Cap on Warops
Replies: 9
Views: 683

Re: [HotelBravoLima] MrCosmos - sec jobban from 6 years ago

Hello,

As requested by Wubli, your sec bans have been lifted. You're all set.
by zxaber
Mon Aug 26, 2019 4:34 am
 
Forum: Resolved Appeals
Topic: [HotelBravoLima] MrCosmos - sec jobban from 6 years ago
Replies: 2
Views: 231

Re: Cleanbot cargo item

:clean:

Should be a small_orders item. Then you could price them individually and they'd all show up in one box when you order a thousand.
by zxaber
Fri Aug 23, 2019 12:39 am
 
Forum: Ideas
Topic: Cleanbot cargo item
Replies: 4
Views: 187

Re: death and ghost turnover

I don't really agree with the android thing. Xeno already has golem shells that serve the same purpose, and the appeal of making robotics ghost roles is that they're not the same as normal crew.
by zxaber
Thu Aug 22, 2019 12:58 am
 
Forum: Ideas
Topic: death and ghost turnover
Replies: 6
Views: 386

Re: Tiny Fans and airlocks.

Truth be told, the real annoying part of the constant venting is when the shit placed near airlocks just yeets out into space or clutters up the floor. You'd think NT would have solved this issue somehow.
by zxaber
Mon Aug 19, 2019 4:32 am
 
Forum: Spriting and Mapping
Topic: Tiny Fans and airlocks.
Replies: 13
Views: 609

Re: Zxaber - Dind't see message and killed sec officer

Generally, sec officers cannot be round-start antags. There are few cases where this gets a bit complicated (antags getting a job-change to sec, lings taking the identity of sec, and so on), but generally you should never be killing an officer for doing their job. That being said, you are a new play...
by zxaber
Tue Aug 13, 2019 9:15 pm
 
Forum: Resolved Appeals
Topic: Zxaber - Dind't see message and killed sec officer
Replies: 4
Views: 609
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