remember when you could place a table, grab someone and table them in under 1 second (lag permitting) and be rewarded with a pretty long hardstun
i 'member
Search found 1644 matches
- Sun Dec 11, 2022 9:01 am
- Forum: Coding
- Topic: Nerf Tabling
- Replies: 16
- Views: 4133
- Wed Aug 31, 2022 4:37 pm
- Forum: Closed Policy Discussion
- Topic: Hanging out in observe, a form of people watching or antag rolling?
- Replies: 15
- Views: 2739
Re: Hanging out in observe, a form of people watching or antag rolling?
people thinking about this too deeply should take their meds or inhale enough n2o to be put back into 1980s eastern germany where they can fulfill their life's dream of being a neighborhood stasi v-man
- Tue Aug 16, 2022 5:49 pm
- Forum: Closed Policy Discussion
- Topic: AI and anti-AI powergaming rules in 2022
- Replies: 42
- Views: 8105
Re: AI and anti-AI powergaming rules in 2022
AI is piss easy to destroy and its only gotten easier. The only way to survive as a malf AI is to be hidden. Pretty much. Most AI chambers have very clearly designed weak points and as long as a person can deconstruct R-Walls and isn't dumb enough to sit there and get tased you're shit out of luck ...
- Fri Aug 12, 2022 3:51 pm
- Forum: Closed Policy Discussion
- Topic: Exempt silicons from rule 4
- Replies: 29
- Views: 5082
Re: Exempt silicons from rule 4
trimmed If you kill the silicon for doing his job of preventing human harm because the lizard sec officer was too stupid or careless to hide his actions you are breaking rule 1 (and maybe others, idk). You could protect your faction by hiding him, faking his death and changing his identity, changin...
- Wed Aug 03, 2022 4:25 pm
- Forum: Closed Policy Discussion
- Topic: Exempt silicons from rule 4
- Replies: 29
- Views: 5082
Re: Exempt silicons from rule 4
That said AIs not killing nonhuman security because "the harm has already stopped" seems to be a result of pretty loose interpretation of Law 1. "The guy is already dead, so human harm is stopped and there is no current human harm. Oh well." Fighting security is a headache as AI...
- Sun Jul 24, 2022 11:56 am
- Forum: Closed Policy Discussion
- Topic: Asimov++ silicons and antag human hunting
- Replies: 41
- Views: 6179
Re: Asimov++ silicons and antag human hunting
But I think this is the downside of ai laws being geared towards a weapon for sec and not a neutral force. asimov is not geared towards being a sec weapon asimov inherently puts the ai in a neutral position as far as the station/antag alignment goes from minute 1 this has been intended to create an...
- Wed Jul 13, 2022 11:10 pm
- Forum: Closed Policy Discussion
- Topic: Disable thieves from dynamic
- Replies: 6
- Views: 1536
Re: Disable thieves from dynamic
Also it's a code change but Dynamic 2022 Part 2 changes the thieves ruleset into traitor+minor antagonist, so that thieves don't "use up threat" without creating a standard antagonist. instead of traitor + thieves just make it traitor + traitor this doesnt really address the issues he pre...
- Sat Jul 09, 2022 9:21 pm
- Forum: Roleplaying
- Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
- Replies: 99
- Views: 50091
Re: Everyone on manual is so nice and accepting it gives me a fucking headache.
manuel was a mistake
- Fri Jul 08, 2022 6:28 pm
- Forum: Coding Feedback
- Topic: Should Heads of Staff have reduced weight for Antag Roles
- Replies: 20
- Views: 3175
Re: Should Heads of Staff have reduced weight for Antag Roles
proposal: "antag rolls -> roll "infiltration" value from 1-100 -> if you have a high enough of an infiltration value, then add heads of staff to the pool of jobs you can roll -> roll jobs" result: overall weaker antag presence, more boring gameplay and story what it should be rol...
- Fri Jul 08, 2022 5:09 pm
- Forum: Coding Feedback
- Topic: Should Heads of Staff have reduced weight for Antag Roles
- Replies: 20
- Views: 3175
Re: Should Heads of Staff have reduced weight for Antag Roles
give them harder objectives instead
- Fri Jun 17, 2022 7:05 am
- Forum: Closed Policy Discussion
- Topic: Heads of staff and the dynamic between the rest of the crew(Or what we think it should be)
- Replies: 56
- Views: 11852
Re: Heads of staff and the dynamic between the rest of the crew(Or what we think it should be)
you don't need any rule or policy change for 1.
you can already encourage people to do what's best for the game
you can already encourage people to do what's best for the game
- Thu Jun 09, 2022 1:21 pm
- Forum: Closed Policy Discussion
- Topic: Silicons are not a Third Faction (or fun) and this poorly worded historical ruling is one of a dozen reasons why
- Replies: 70
- Views: 11126
Re: Silicons are not a Third Faction (or fun) and this poorly worded historical ruling is one of a dozen reasons why
Would it be possible to slack on something else? There seems to be a large consensus among posters for this and it's one of the oldest active topics.
- Thu Jun 09, 2022 7:51 am
- Forum: Closed Policy Discussion
- Topic: Silicons are not a Third Faction (or fun) and this poorly worded historical ruling is one of a dozen reasons why
- Replies: 70
- Views: 11126
- Sun Jun 05, 2022 1:01 pm
- Forum: Closed Policy Discussion
- Topic: Heads of staff and the dynamic between the rest of the crew(Or what we think it should be)
- Replies: 56
- Views: 11852
Re: Heads of staff and the dynamic between the rest of the crew(Or what we think it should be)
I don't think players will give their respect and subordinate status to their heads as long as heads have the chance of being an antag that never is and never has been the issue if anything the idea that your boss could just murk you because you called him an inept moron or spend some departmental ...
- Fri Jun 03, 2022 7:47 pm
- Forum: Off Topic
- Topic: 5 hour energy appreciation thread
- Replies: 10
- Views: 4076
Re: 5 hour energy appreciation thread
i don't, actually
- Fri Jun 03, 2022 5:18 pm
- Forum: Off Topic
- Topic: 5 hour energy appreciation thread
- Replies: 10
- Views: 4076
Re: 5 hour energy appreciation thread
everytime you take drugs you trick your biology into adjusting with chemicals. instead you could be tricking your body with sheer willpower.
- Fri Jun 03, 2022 4:19 pm
- Forum: Off Topic
- Topic: 5 hour energy appreciation thread
- Replies: 10
- Views: 4076
Re: 5 hour energy appreciation thread
have better habits instead of relying on drugs or supplements
- Fri Jun 03, 2022 11:10 am
- Forum: Closed Policy Discussion
- Topic: Silicon Policy: Do not get subverted on purpose
- Replies: 14
- Views: 2513
Re: Silicon Policy: Do not get subverted on purpose
im not reading this lol
self-antagging is already against the rules
self-antagging is already against the rules
- Wed Jun 01, 2022 3:02 pm
- Forum: General Chat
- Topic: What are your thoughts on assassination objectives?
- Replies: 14
- Views: 3101
Re: What are your thoughts on assassination objectives?
This is the problem, not assassination objectives.MeteorCrush wrote: ↑Tue May 31, 2022 10:16 pm And if I try to gear up or prepare myself for the next encounter, then I risk being accused of powergaming on some servers. Then I end up being a sitting duck, just waiting to die.
- Wed Jun 01, 2022 6:14 am
- Forum: Ideas
- Topic: What would you put in a "Nonhuman First Aid" crate?
- Replies: 30
- Views: 4388
Re: What would you put in a "Nonhuman First Aid" crate?
Add a budget version that costs half as much and is a pair of shoes for walking it off, a euthanasia medipen (30u Cyanide or some other slow killing toxin), a knife, body bag and space cleaner. It is the much funnier option.
- Sat May 28, 2022 9:36 pm
- Forum: Closed Policy Discussion
- Topic: Invalidate all Headmin Rulings! (that aren't on the wiki)
- Replies: 25
- Views: 4336
Re: Invalidate all Headmin Rulings! (that aren't on the wiki)
Sifting through countless pages of policy discussion and wiki documentation is not making anything easier for players or admins. Instead of punishing a player who's breaking some rule that's been established 7 years ago in a moldy forum thread but never documented because technically he's in the wro...
- Sat May 28, 2022 7:35 pm
- Forum: Closed Policy Discussion
- Topic: Invalidate all Headmin Rulings! (that aren't on the wiki)
- Replies: 25
- Views: 4336
Re: Invalidate all Headmin Rulings! (that aren't on the wiki)
but invalidating it all is the lazy way of doing this and as a former headmin I'm genuinely insulted that you want to throw away the time and effort put into reading and responding to these. A bureaucrats work is supposed to make life easier, not harder. If a bureaucracy becomes too bloated and res...
- Fri May 27, 2022 4:00 pm
- Forum: Ideas
- Topic: How a removal could fix genetics
- Replies: 7
- Views: 1429
Re: How a removal could fix genetics
Would be cool if you could also rip specific genes out of people and put them on somebody else. Like straight up rip out of their DNA, leaving them with nothing - as an incentive for traitor geneticists to abduct people and steal their cool superpower genes for themselves. Monkeypeople should still ...
- Wed May 18, 2022 10:02 am
- Forum: Closed Policy Discussion
- Topic: Allow non antags to buy ALL shuttles
- Replies: 54
- Views: 9972
Re: Allow non antags to buy ALL shuttles
And from a more OOC point of view - the shuttle is the main way to leave the station at the end of a round - the fact that pods exist shouldn't really negate its safety in the same way we shouldn't destroy the station just because lavaland exists for people who don't want to die. People actually sp...
- Mon May 16, 2022 9:58 pm
- Forum: Closed Policy Discussion
- Topic: Allow non antags to buy ALL shuttles
- Replies: 54
- Views: 9972
Re: Allow non antags to buy ALL shuttles
How does that ruin your round? You are literally just sitting in front of your computer waiting for the round to end either way. If I was more cynical I'd suggest you're a gigantic hypocrite and can't stand mechanically, technically, losing in a game that's supposed to be primarily about roleplay.
- Sun May 15, 2022 8:13 am
- Forum: Closed Policy Discussion
- Topic: can we PLEASE get some fucking rules enforcement in the VCs
- Replies: 15
- Views: 2639
Re: can we PLEASE get some fucking rules enforcement in the VCs
https://files.catbox.moe/ysgj34.png https://c.tenor.com/VphNodL96w8AAAAC/mute-discord-mute.gif Thankfully Discord has tools built in that you can use to moderate your very own voice chat experience in any given server without the need to run to some janny to do it for you while holding your hand.
- Thu May 12, 2022 1:13 pm
- Forum: Closed Policy Discussion
- Topic: Allow non antags to buy ALL shuttles
- Replies: 54
- Views: 9972
Re: Allow non antags to buy ALL shuttles
wah wah wah i died on the shuttle and have to observe for 2 minutes until next round instead of staying buckled in and observing for 2 minutes until next round wah wah wah
kill everyone who whines about being collateral on a deadly shuttle
kill everyone who whines about being collateral on a deadly shuttle
- Thu May 12, 2022 7:30 am
- Forum: Closed Policy Discussion
- Topic: Silicons are not a Third Faction (or fun) and this poorly worded historical ruling is one of a dozen reasons why
- Replies: 70
- Views: 11126
- Mon May 09, 2022 2:21 pm
- Forum: Coding Feedback
- Topic: Remove the spare safe and acting cap change
- Replies: 16
- Views: 2610
Re: Remove the spare safe and acting cap change
There is absolutely nothing wrong with the spare going to the tide or a quick-thinking antagonist because the bureaucratic heads of staff were too busy twiddling thumbs. It is both thematic and good for gameplay if it doesn't happen all the time.
- Sun May 08, 2022 8:26 pm
- Forum: Closed Policy Discussion
- Topic: Loosen up thief kill permissions
- Replies: 28
- Views: 4554
Re: Loosen up thief kill permissions
Would it be overly rude for me to reply, "That's a problem you probably won't need to be concerned about for a while" here? No, because there's no reason to seriously engage with the topic being pushed by someone who is not only permabanned, but attempted to evade that ban and is continui...
- Fri May 06, 2022 9:51 pm
- Forum: Closed Policy Discussion
- Topic: Change default lawset from Asimov to Asimov++
- Replies: 63
- Views: 10595
- Thu May 05, 2022 11:19 pm
- Forum: Closed Policy Discussion
- Topic: Change default lawset from Asimov to Asimov++
- Replies: 63
- Views: 10595
Re: Change default lawset from Asimov to Asimov++
homogenisation of game elements makes player choices less meaningful and the game more boring
- Thu May 05, 2022 7:25 am
- Forum: General Chat
- Topic: Is atmos meant to filter out non-atmos brains?
- Replies: 6
- Views: 1935
Re: Is atmos meant to filter out non-atmos brains?
its an entirely 100% optional system nobody needs to know; it doesn't need to be easy to pick up, and mastering it feels very satisfying (i havent mastered it i just know how to work it for the basics and i still got my dopamine hit) there is no need to dumb it down, it is definitely learnable, you ...
- Mon May 02, 2022 10:36 pm
- Forum: General Chat
- Topic: Could you work at a place like ss13 irl?
- Replies: 19
- Views: 4441
Re: Could you work at a place like ss13 irl?
wait is this about being a jannyMisdoubtful wrote: ↑Mon May 02, 2022 8:09 pmAlways
i dont wanna be a janny i wanna work in space and be paid a pittance
- Mon May 02, 2022 8:08 pm
- Forum: General Chat
- Topic: Could you work at a place like ss13 irl?
- Replies: 19
- Views: 4441
Re: Could you work at a place like ss13 irl?
Are you guys hiring
- Mon May 02, 2022 2:54 pm
- Forum: Closed Policy Discussion
- Topic: Time spent in custody should not count towards your sentence for minor offenses.
- Replies: 30
- Views: 5396
Re: Time spent in custody should not count towards your sentence for minor offenses.
I am not saying it prevents me from arguing and it does, in fact, punish me for not arguing - One, I just lose time for no reason other than that a guy in red thinks I should and it's "smarter" for me to accept it. Two, as more and more players just accept bad arrests because it is "s...
- Mon May 02, 2022 2:08 pm
- Forum: Closed Policy Discussion
- Topic: Time spent in custody should not count towards your sentence for minor offenses.
- Replies: 30
- Views: 5396
Re: Time spent in custody should not count towards your sentence for minor offenses.
Okay, let me try this approach. Imagine the following the scenario: I get arrested for a crime I know I didn't commit that the sec officer assumes I committed for any amount of reasons; not really relevant here. He drags me to the brig and wants me to do 5 minutes of hard time in the clink. I have t...
- Mon May 02, 2022 1:33 pm
- Forum: Closed Policy Discussion
- Topic: Time spent in custody should not count towards your sentence for minor offenses.
- Replies: 30
- Views: 5396
Re: Time spent in custody should not count towards your sentence for minor offenses.
I have read the thread. How do you decide who's a bad faith actor and who's a good faith actor during an arrest? Why can a security officer brig some random schmuck off the hallway for 5 minutes over a literal nothingburger?
- Mon May 02, 2022 12:44 pm
- Forum: Closed Policy Discussion
- Topic: Time spent in custody should not count towards your sentence for minor offenses.
- Replies: 30
- Views: 5396
Re: Time spent in custody should not count towards your sentence for minor offenses.
You are suggesting that innocent players simply lay down and take it when they could be arguing for their freedom because it is more time effective, especially for the arresting officer. Yeah, sure, it is time effective, but it's not right and I reject it on those grounds and those alone. Let them a...
- Mon May 02, 2022 11:30 am
- Forum: Closed Policy Discussion
- Topic: Time spent in custody should not count towards your sentence for minor offenses.
- Replies: 30
- Views: 5396
Re: Time spent in custody should not count towards your sentence for minor offenses.
why's it bad if security is put at a "gameplay disadvantage" because someone is arguing against their sentence for 5 minutes but it's good/irrelevant if an innocent player gets brigged falsely for 8 minutes It's not good/irrelevant if they get falsely brigged. Where on earth did you come ...
- Mon May 02, 2022 9:58 am
- Forum: Closed Policy Discussion
- Topic: Time spent in custody should not count towards your sentence for minor offenses.
- Replies: 30
- Views: 5396
Re: Time spent in custody should not count towards your sentence for minor offenses.
why's it bad if security is put at a "gameplay disadvantage" because someone is arguing against their sentence for 5 minutes but it's good/irrelevant if an innocent player gets brigged falsely for 8 minutes
- Fri Apr 29, 2022 8:10 pm
- Forum: Closed Policy Discussion
- Topic: (MRP) Prevent head roles from rolling antagonists attempt 2
- Replies: 83
- Views: 12929
Re: (MRP) Prevent head roles from rolling antagonists attempt 2
trying to balance a game thats inherently assymetrical in every conceivable metric you could set up is completely retarded in the first place
on top of that the game never was intended to deliver a balanced combat experience but a whacky story lasting 45 to 75 minutes told through chaos and mayhem
on top of that the game never was intended to deliver a balanced combat experience but a whacky story lasting 45 to 75 minutes told through chaos and mayhem
- Wed Apr 27, 2022 11:26 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Allow destructive sabotage under the murderbone rules.
- Replies: 54
- Views: 10973
Re: (MRP) Allow destructive sabotage under the murderbone rules.
there are better ways to solve this like having an emergency dispenser on the shuttle thats accessible when the fire alarm in arrivals is triggered
► Show Spoiler
- Wed Apr 27, 2022 8:34 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Allow destructive sabotage under the murderbone rules.
- Replies: 54
- Views: 10973
Re: (MRP) Allow destructive sabotage under the murderbone rules.
how about you walk to cargo and ask for one instead of changing the game to require less movement (movement is good because it means opportunity for antags to do things to you/you to happen upon something you're not meant to see) and less player interaction and just having everything served to you o...
- Wed Apr 27, 2022 6:32 am
- Forum: Closed Policy Discussion
- Topic: Re-enable all access maintenance access
- Replies: 43
- Views: 7477
Re: Re-enable all access maintenance access
If this goes through, the "enable emergency maintenance" option on the command console, and when it happens by default before radstorms, will probably be sort of defunct. That's like the only downside I can think of? It might make antagging/culting slightly harder since more people will b...
- Sat Apr 23, 2022 7:25 am
- Forum: General Chat
- Topic: Why don't we have an AI do code stuff
- Replies: 11
- Views: 2814
Re: Why don't we have an AI do code stuff
wow, just like real coders!Mothblocks wrote: ↑Sat Apr 23, 2022 4:38 am I have been using it for months and it hasn't helped me once
- Wed Apr 20, 2022 7:40 pm
- Forum: Closed Policy Discussion
- Topic: Should head of staff have more admin protection?
- Replies: 34
- Views: 5084
Re: Should head of staff have more admin protection?
removing head antags is a way in the wrong direction and furthering boring rounds where nothing happens or there are very clearly defined lines between antags and crew
judging from other recent threads this is not what the majority of commenters want
judging from other recent threads this is not what the majority of commenters want
- Tue Apr 19, 2022 7:46 am
- Forum: Closed Policy Discussion
- Topic: Should head of staff have more admin protection?
- Replies: 34
- Views: 5084
Re: Should head of staff have more admin protection?
you can't give heads of staff admin protection without giving players protection from retarded heads of staff that have no business being in that position
- Mon Apr 18, 2022 6:22 pm
- Forum: Video Games
- Topic: Why don’t games allow custom lietmotifs?
- Replies: 5
- Views: 3083
Re: Why don’t games allow custom lietmotifs?
APB: Reloaded allowed you to play music from your computer on your car radio for every player in the vicinity to hear.
- Sun Apr 17, 2022 10:16 am
- Forum: Closed Policy Discussion
- Topic: Silicons are not a Third Faction (or fun) and this poorly worded historical ruling is one of a dozen reasons why
- Replies: 70
- Views: 11126
Re: Silicons are not a Third Faction (or fun) and this poorly worded historical ruling is one of a dozen reasons why
There's an execution room without camera coverage you fucking dip, use it and don't talk about how you're killing prisoners on radio and you're good. Retards like you whining and bitching and moaning and causing constant conflict with AIs doing their job because you're too retarded to do yours is pa...