Search found 101 matches

by Skillywatt
Sun Dec 20, 2020 7:11 pm
Forum: Resolved Appeals
Topic: [Shad0k] Uomo91 - Very low-IQ enforcement of silicon rules.
Replies: 25
Views: 6634

Re: [Shad0k] Uomo91 - Very low-IQ enforcement of silicon rules.

Killing “kat green” because they’re always a cat person is metagaming by the very definition. This post isn’t meant to defend or condemn anyone in this thread but going down the road of “well we have to view both sides and everyone always thinks you’re a cat person” is using OOC information in a cur...
by Skillywatt
Fri Oct 09, 2020 1:59 pm
Forum: Player's Club
Topic: Wesoda note appeal peanut
Replies: 165
Views: 29382

Re: Wesoda note appeal peanut

I use space law as a sentencing guideline and also if I just can’t figure out what to do with someone. There is this player on MRP (I won’t name names) who enforces it to the letter on everyone. One round he got into it with the detective at evac and tried to detain him saying “no one is above the l...
by Skillywatt
Wed Oct 07, 2020 2:06 am
Forum: Player's Club
Topic: Wesoda note appeal peanut
Replies: 165
Views: 29382

Re: Wesoda note appeal peanut

It appears our friendly noting admin in this case has conflated MRP with HRP
by Skillywatt
Wed Sep 30, 2020 11:04 pm
Forum: Closed Policy Discussion
Topic: Chasing after antags [MRP]
Replies: 11
Views: 2589

Re: Chasing after antags [MRP]

apologies in advance for rule lawyering but I don't think its possible to discuss this without doing so if there is a sec team, and you are a crewmember. It doesn't matter how many people die, even if most of sec dies to the (same) antag, if they delam the SM threatening your life, nada. a few parts...
by Skillywatt
Sat Sep 26, 2020 9:31 pm
Forum: Closed Policy Discussion
Topic: Tweak MRP movespeed
Replies: 44
Views: 7895

Re: Tweak MRP movespeed

tweaking movespeed on manuel to encourage widespread RP seems kind of redundant arent the people who want to RP already on manuel? RP is encouraged by default, shouldnt have to adjust the game too much to do that. the primary thing this would change is SEC interaction with the crew. talking to peopl...
by Skillywatt
Tue Sep 08, 2020 1:50 pm
Forum: General Chat
Topic: Rest in Peace, /tg/Station
Replies: 264
Views: 54084

Re: Rest in Peace, /tg/Station

a few thoughts, fwiw, which isnt much 1. there is serious gaslighting going on ITT and IRL. we play games to get away from RL. this is ok, there's nothing wrong with people wanting to get away from irl bullshit 2. part of getting away from RL is being able to call someone a fucking n-word/bundle of ...
by Skillywatt
Tue May 19, 2020 6:00 pm
Forum: Closed Policy Discussion
Topic: Remove Random Searching in Alert Levels
Replies: 76
Views: 17376

Re: Remove Random Searching in Alert Levels

op is a terrible idea and kinda implies "ided" from a rev round. the primary way you actually win revs as a head of staff is ordering a bunch of implants and randomly dropping people and implanting them against their will. a better suggestion is to actually enforce the alert levels, at lea...
by Skillywatt
Mon Mar 23, 2020 3:18 pm
Forum: General Chat
Topic: Lesser Ash drakes are not OP.
Replies: 17
Views: 4065

Re: Lesser Ash drakes are not OP.

I used the shotgun. You know why? Cause the shot gun doesn't miss, and unlike the shitty plasma cutter it stops a megafauna in its tracks in two hits. Bang, bang, and they're fucking done. I use four shots just to make damn sure. Because, once again, I'm not there to coddle a buncha side-sprite caus...
by Skillywatt
Mon Mar 23, 2020 2:59 pm
Forum: Resolved Appeals
Topic: [Phuzzylodgik] BeezKneez - Excessive ban
Replies: 5
Views: 1878

Re: [Phuzzylodgik] BeezKneez - Excessive ban

hopefully peanut compliant post: Adding to/adjusting the definitions so that players can post in a thread regarding something they weren't involved in, IF IT IS TO BRING UP/POINT TO/HIGHLIGHT a rule, precedent, or piece of evidence that was missed that is relevant to the situation. I was the guy who...
by Skillywatt
Tue Mar 03, 2020 1:12 am
Forum: General Chat
Topic: The Joy of MRP
Replies: 30
Views: 7820

Re: The Joy of MRP

best part so far is arresting people who door-creating-staff into armory during a wiz round while they shockedpikachu.png thinking wiz round means MRP disappears
by Skillywatt
Sun Mar 01, 2020 7:08 pm
Forum: Ideas
Topic: Announcement on lavaland and off station content.
Replies: 21
Views: 5223

Re: Announcement on lavaland and off station content.

Lavaland is only used by power gamers looking for gamer gear, a place to feel like you “won”when you escape there after nuke ops get the disk, and gulag.

Delete
by Skillywatt
Sat Feb 15, 2020 2:11 pm
Forum: Closed Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 12881

Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

Mrp to me means talking befor acting in most scenarios. As sec, try to talk to the assistant breaking into shit before random disablers. Try to talk to your patients as a doctor before wordlessly throwing them into cryo. Mrp isn’t about what you can and can’t do, necessarily, as much as it is about ...
by Skillywatt
Tue Oct 22, 2019 11:46 pm
Forum: Closed Policy Discussion
Topic: The 'Admin intervention without anyone ahelping' policy tweaking suggestion
Replies: 48
Views: 12556

Re: The 'Admin intervention without anyone ahelping' policy tweaking suggestion

If admins are going to dismiss ahelps from uninvolved individuals, then this shit shouldnt be policy either. It makes zero sense other than "because" to allow one but not the other. The rationale in the locked policy thread of needing context doesn't fly because I ahelped someone literally...
by Skillywatt
Sun Oct 13, 2019 4:32 pm
Forum: Closed Policy Discussion
Topic: Remove Escalation
Replies: 57
Views: 13674

Re: Remove Escalation

two things could be done to alleviate some issues: 1. better define/better enforce banbaiting and how it relates to escalation. I've read a good number of "escalation" appeals overturned wherein the person who originally ahelped probably could have gotten a talking to for ban baiting. Ther...
by Skillywatt
Tue Oct 01, 2019 9:54 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 27062

Re: Assistants and Maint Access

The main thing removing maintenance access does is remove the ic shield from dropping and searching randos in the maintenance tunnels. I'm not necessarily supporting this (I think shitters need a containment role), but just saying. If you have justification to search maintenance as sec and arrest/se...
by Skillywatt
Sat Sep 21, 2019 4:54 pm
Forum: General Chat
Topic: Reasonable brig sentences
Replies: 17
Views: 3827

Re: Reasonable brig sentences

Just use space law. It's pretty robust, and the option is always there to ignore it if you want to be proper shitsec. I could use space law but lets be real here no-one uses it No wonder everyone thinks security is awful these days. I should start playing more warden. Sometimes I go warden because ...
by Skillywatt
Sun Sep 08, 2019 2:03 pm
Forum: Closed Policy Discussion
Topic: Can the AI harm harmful non humans?
Replies: 50
Views: 9661

Re: Can the AI harm harmful non humans?

Violence should be acceptable when that's the only recourse to prevent harm. Borgs really only have flash and running away with the victim as true defensive options and if neither of those are viable, law 1 demands you do something to prevent harm. Unless the non-human is an antag, I would expect th...
by Skillywatt
Sun Aug 25, 2019 12:51 am
Forum: Spriting and Mapping
Topic: Zeta Station - Official Thread
Replies: 11
Views: 5771

Re: Zeta Station - Official Thread

Just posting to say I love your idea for a station and completely agree with your assessment of Meta. I'll probably download your work and run around on it at some point.
by Skillywatt
Sat Aug 24, 2019 12:22 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 79915

Re: The new healing chemicals are actively useless and a detriment to playing any medical role

I'm going to go out on a limb here and say I actually like the complexity. Doctor and sec are probably my most played roles outside of greyshirts and sillycon, but I quit playing doctor because it was getting stale. This really isn't a bad change if you have chemists that actually want to get involv...
by Skillywatt
Fri Aug 23, 2019 7:33 pm
Forum: General Chat
Topic: Poll to revert the medical changes.
Replies: 62
Views: 14622

Re: Poll to revert the medical changes.

It's not terrible if you have competent, dedicated chemists.



Hahahahabahahaha
by Skillywatt
Fri Aug 23, 2019 11:44 am
Forum: Closed Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 9984

Re: Addendum to Rule 4

Playing a sec is a lose-lose, if you do your job poorly people complain, if you do your job perfectly people would still complain. This is true in some sense. I think the root cause of your issue here is when does aggressive grey-tiding turn into "act like an antag" territory and valid th...
by Skillywatt
Fri Aug 23, 2019 2:43 am
Forum: Closed Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 9984

Re: Addendum to Rule 4

Cremating someone because they have a handteleporter isn't something a regular crew member can do and should net a security ban if that's the justification used. Sec already enjoys relaxed escalation rules and ooc protection (can't mame security for doing their job); SEC therefore is expected to not...
by Skillywatt
Fri Aug 23, 2019 1:33 am
Forum: Ideas
Topic: Flash changes
Replies: 56
Views: 12810

Re: Flash changes

Flash changes are a Borg nerf. For sec, it's a combination of buff/minor annoyance. Sucks to lose another insta-drop but the vast majority of powergaming antags also had flash immunity and only the shitters didn't, and you didn't really need that against shitters. The only thing that really "su...
by Skillywatt
Fri Aug 23, 2019 12:58 am
Forum: Closed Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 9984

Re: Addendum to Rule 4

I'm not sure I agree with your assessment of security getting in trouble for round removal any more than anyone else. I've seen quite a few ban appeals in the last few months wherein a player was justified in their kill but caught a ban due to round removal. I agree some tightening up of the round r...
by Skillywatt
Tue Aug 20, 2019 11:25 am
Forum: Closed Policy Discussion
Topic: Intent of metagrudge ruling
Replies: 7
Views: 2091

Re: Intent of metagrudge ruling

I remember a player named George Lucas. He was an assistant main who would disposal himself into captains office on box station every. single. round. You could expect to see him being dragged off by the captain or some sec officer in the first 2 minutes of every round. I'm pretty sure people would j...
by Skillywatt
Mon Aug 19, 2019 2:59 am
Forum: Closed Policy Discussion
Topic: Player Written Contracts
Replies: 9
Views: 2465

Re: Player Written Contracts

yeah I'll be honest I'm a little surprised to even hear of this.

I'd probably be shitting myself with anticipation if peoplemwalked up to me when I'm lawyer asking me to write/interpret a player contract.
by Skillywatt
Mon Aug 19, 2019 2:28 am
Forum: Closed Policy Discussion
Topic: Are we beginning to police language?
Replies: 45
Views: 9773

Re: Are we beginning to police language?

It's obvious emotions got involved on that permaban but it is what it is. Rule 1 exists for a reason and if that guy was being a dick elsewhere then why bother with him? Waste of space. That said, I'd have more pause if the ban reason was "transphobia" but I'm pretty sure it's actually bec...
by Skillywatt
Sun Aug 18, 2019 2:19 pm
Forum: Closed Policy Discussion
Topic: Make Sybil-2 A heavy roleplay server
Replies: 30
Views: 8215

Re: Make Sybil-2 A heavy roleplay server

combining some of the ideas here of "easing" people into it while testing the waters and seeing what, exactly, the denizens of tgstation consider "MRP", maybe have MRP days on certain servers. Like every saturday is MRP day on sybil-2 or something like that, where MRP is encourag...
by Skillywatt
Tue Aug 13, 2019 1:18 pm
Forum: Ideas
Topic: Security buffs
Replies: 112
Views: 27678

Re: Security buffs

These ideas are fantastic and I will tell you why. When I play security, I lament the fact I have to play proactive. It runs contrary to engaging, thoughtful play, but I have to do it because right now the meta is basically "you act second, you die". Giving security a chance if they act in...
by Skillywatt
Thu Aug 08, 2019 11:16 am
Forum: Closed Policy Discussion
Topic: Incentivizing perma over execution for non-harmful traitors
Replies: 62
Views: 15657

Re: Incentivizing perma over execution for non-harmful traitors

It would just be used empirically every round against lexia black. That would be the meta.
by Skillywatt
Wed Aug 07, 2019 2:29 am
Forum: Closed Policy Discussion
Topic: Incentivizing perma over execution for non-harmful traitors
Replies: 62
Views: 15657

Re: Incentivizing perma over execution for non-harmful traitors

traitors are executed because they can do whatever they want with impunity (OOC protection) and you rely on a good-faith exchange for them to not immediately max cap the brig after you let them go or put them somewhere you know theyll escape from. the only way to incentivize perma is make it actuall...
by Skillywatt
Mon Jun 24, 2019 5:56 pm
Forum: Closed Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 38177

Re: Let wardens secure the armory how they want to

CPTANT wrote:removing taser actually significantly nerfed security their ability to fight people with jetpacks.
this is true and a separate discussion. removing the ability to insta-drop someone at range was a shadowbuff to jetpacks and bloodcult
by Skillywatt
Fri Jun 21, 2019 3:55 pm
Forum: Closed Policy Discussion
Topic: IC Netspeak/Chat Filter: Suggestions
Replies: 107
Views: 24984

Re: IC Netspeak/Chat Filter: Suggestions

most of these are absolutely ridiculous and have the potential to impede regular conversation.

just filter net acronyms and face shit like "lol" and "OwO"

I'm sorry someone saying "skillywatt is a ling" breaks immersion in your 2d atmos simulator but seriously, fuck off
by Skillywatt
Thu Jun 20, 2019 3:51 pm
Forum: Closed Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 38177

Re: Let wardens secure the armory how they want to

wardens bolting doors and using strategic barricades on blue shifts is fine. thats exactly what I'd expect a "warden" to do in-charge of lethal weaponry with "suspected threats". I actually consider a warden a shitter if they dont at least do this. a bloo bloo bloo tiders and ant...
by Skillywatt
Sun Jun 16, 2019 5:14 am
Forum: Policy Discussion
Topic: Suggestions for the Show Policy OOC verb
Replies: 21
Views: 10897

Re: Suggestions for the Show Policy OOC verb

Yakumo_Chen wrote:Add the "this is a critical role" to all heads of staff, ned

Security roles should have at least a basic outline of security precedent from the rules page.
Should also remind detective players it's preferred they play detective and not a red shirt with a revolver.
by Skillywatt
Sun Jun 16, 2019 5:12 am
Forum: Closed Policy Discussion
Topic: Friendly zombies
Replies: 28
Views: 5948

Re: Friendly zombies

seems like zombies are antags and antags can do whatever, including nothing.
by Skillywatt
Fri Jun 07, 2019 1:42 am
Forum: Closed Policy Discussion
Topic: Low pop murderboning
Replies: 83
Views: 20152

Re: Low pop murderboning

tinodrima7020 wrote:
terranaut wrote:did you try just killing the antag lol
Kill this!
*unzips instastun weaponry and activates adrenals*
nothin personnel, kid
by Skillywatt
Thu Jun 06, 2019 7:25 pm
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 26884

Re: Doctor is a shit job

It's true. I can't count how many times we've had an APB out for a stimpacked, no-slip equipped murder-bonerer only to find his bloody corpse surrounded by 3 assistants and the clown.
by Skillywatt
Mon Jun 03, 2019 6:08 pm
Forum: General Chat
Topic: 80+ admins yet there arent enough for 2/3 of the day
Replies: 156
Views: 42921

Re: 80+ admins yet there arent enough for 2/3 of the day

I've been playing on event hall mostly lately because it's kinda fun playing with new players and showing them the ropes. occasionally some non-sense will happen that goes above and beyond a newb being a newb and I ahelp, but there's almost never an admin online and rarely does one show up to handle...
by Skillywatt
Thu May 30, 2019 4:06 am
Forum: Closed Policy Discussion
Topic: Low pop murderboning
Replies: 83
Views: 20152

Re: Low pop murderboning

low pop murderboning is frowned upon. imo things that are "frowned upon" but not explicitly against the rules should be: 1. discouraged with code 2. meddled with by online admins 3. repeat, egregious offenses met with note and rule 0 bans in that order. #1 is already kinda done with the m...
by Skillywatt
Tue May 28, 2019 1:57 pm
Forum: Resolved Appeals
Topic: [Pointlesswaste3] PolishUser - Escalation Ban
Replies: 14
Views: 5170

Re: [Pointlesswaste3] PolishUser - Escalation Ban

Clown took egun first then KA, then was killed by OP with a plasma cutter.

This one needs a headmin ruling.
by Skillywatt
Wed May 22, 2019 5:56 pm
Forum: Resolved Appeals
Topic: [Pointlesswaste3] PolishUser - Escalation Ban
Replies: 14
Views: 5170

Re: [Pointlesswaste3] PolishUser - Escalation Ban

escalation policy from the wiki If a player wrongs you(theft, attacks, etc), you may retaliate. If you choose to retaliate with violence, you in turn have opened yourself up to violence. If you choose this route, do not expect admins to help you out if you die, even if you were not the original inst...
by Skillywatt
Sat May 18, 2019 7:28 pm
Forum: Closed Policy Discussion
Topic: AI and Surgery
Replies: 30
Views: 8315

Re: AI and Surgery

the fact one of our longstanding admins doesnt understand silicon policy is probably a good sign it's time to revamp them.
by Skillywatt
Sat May 18, 2019 7:22 pm
Forum: Closed Policy Discussion
Topic: AI and Surgery
Replies: 30
Views: 8315

Re: AI and Surgery

(or forceborging where the alternative is execution) Bullshit. 2.Voluntary (and ONLY voluntary) debraining/ cyborgization is considered a nonharmful medical procedure. 2.1 Involuntary debraining and/or cyborgization is a fatally harmful act that Asimov silicons must attempt to stop at any point the...
by Skillywatt
Sat May 18, 2019 7:14 pm
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 51503

Re: Stasis beds are shit.

Just clean up surgery to make doing it slightly less cumbersome, more interactive (complications that require special reactions between steps) instead of just being a memorized routine, and move reconstruction operations to earlier in the game. Once that's done we can yank off the bandaid and remov...
by Skillywatt
Sat May 18, 2019 7:09 pm
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 51503

Re: Stasis beds are shit.

stasis beds make medical less "exciting" while also more of a hassle rushing to defib a patient and then stabilize with meds was one of the actual fun things about medbay you took out that excitement and replaced it with mundane activity my thoughts 1. put sleepers back with only epinephri...
by Skillywatt
Sat May 18, 2019 6:36 pm
Forum: General Chat
Topic: Server Differences
Replies: 31
Views: 8045

Re: Server Differences

I've played SEC somewhat extensively on both bagil and sybil I deal with powergamers, meta-gangs, and round-grudges far more often on bagil. Acting in good faith as SEC almost always gets me killed. I go there if I want to see a bunch of action and literally "fight the tide". You have to v...
by Skillywatt
Fri Apr 19, 2019 1:36 pm
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 3827

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

Who was the cmo? I feel like this is relevant information.

There is precedent for punishing round removal even when the deceased was "valid". Stripping a plasmaman and hiding the corpse is pretty much round removal.
by Skillywatt
Wed Apr 03, 2019 6:48 pm
Forum: Closed Policy Discussion
Topic: Heads of Staff - Required playtime
Replies: 47
Views: 11110

Re: Heads of Staff - Required playtime

I understand the drive for this, but I will say that sending some clueless inept moron to head your department is exactly what I'd expect nanotrasen to do. we arent a high or medium RP server and we arent supposed to worry about "winning" (lol). I can see both sides of the issue, I don't t...
by Skillywatt
Tue Mar 12, 2019 6:19 pm
Forum: Ideas
Topic: Making plasma men suffer perma death
Replies: 13
Views: 3331

Re: Making plasma men suffer perma death

I actually dont hate this idea; I've never played plasmaman but if the point is to make it "hard mode" ss13 then "perma death" is about as hard mode as it gets. my only tweak suggestion is to make them cause a flash fire when they die instead of merely a tile of plasma. I'd rathe...