https://www.digg.com/r/SS13/comments/ ... il_server/ATHATH wrote:Am I allowed to make a "The absolute state of /tg/station Bagil" post on digg with the ban message as the image?
Search found 4672 matches
- Fri Aug 10, 2018 1:26 am
- Forum: Resolved Appeals
- Topic: [MrAlphonzo] ATHATH - Banned for a Week for the Actions of an AI That I Made
- Replies: 41
- Views: 9444
Re: [MrAlphonzo] ATHATH - Banned for a Week for the Actions of an AI That I Made
- Wed Aug 08, 2018 7:50 pm
- Forum: Resolved Appeals
- Topic: [nabski] Kenny Kavalera - Perma-ban
- Replies: 16
- Views: 4203
Re: nabski Kenny Kavalera Perma ban
Hi Tuggletop I cannot see any ban on your accounts none of the accounts registered to the ip so it seems like it was just a IP ban. Ive unbanned the IP for you and your brother. Please do not try to use any type of multiboxing again Have a great day and welcome back These bots are getting really fu...
- Tue Aug 07, 2018 7:49 pm
- Forum: Coding Feedback
- Topic: night lighting: el atrocidad
- Replies: 33
- Views: 7799
Re: night lighting: el atrocidad
Kind of weird its locked behind APCs, maybe having it be something heads of staff can toggle for their department, or on the bridge/HOP for the rest of the general hallways and individual departments.Denton wrote:I usually just hack the APC or ask sillycones to turn it off.
- Tue Aug 07, 2018 2:26 am
- Forum: Coding Feedback
- Topic: The item pick-up animation
- Replies: 73
- Views: 18161
Re: The item pick-up animation
Man i'm glad the shake animation is gone though.
iamgoofball wrote:The shake isn't getting removed
- Mon Aug 06, 2018 4:35 pm
- Forum: Successful Complaints
- Topic: [rockdtben] Gregory Whitetide - Warned for attempting to use the AI to kill a valid non-human
- Replies: 11
- Views: 6935
Re: [rockdtben] Gregory Whitetide - Warned for attempting to use the AI to kill a valid non-human
Isn't this exactly the kind of reason nonhumans don't have asimov protection even in silicon policy? Like the entire downside to being nonhuman is specifically that the AI can destroy you for fucking with humans? At least that's part of the excuse people keep making when defending new snowflake race...
- Sat Aug 04, 2018 11:31 am
- Forum: Coding
- Topic: Valuable things we can take from CM and put in standard ss13
- Replies: 15
- Views: 5053
Re: Valuable things we can take from CM and put in standard ss13
It'd be a more sane approach just to gut baymed and apply what looks good rather than gut a gut of a gut then fix the things we still wanted.Lumbermancer wrote:So better for tg crowd with easily fixable issues?
- Fri Aug 03, 2018 11:37 pm
- Forum: Resolved Appeals
- Topic: [Lazengann] Dakka_Git SILLY NAME
- Replies: 7
- Views: 2300
Re: [Lazengann] Dakka_Git SILLY NAME
No, the best way to deal with any over-reaching admin on any server in any game is to be aggressive and combative. You don't let bullies know you can be bullied. People can go judge the owegno thread themselves. https://tgstation13.org/phpBB/viewtopic.php?f=34&t=9671&p=255394#p255394 in thi...
- Fri Aug 03, 2018 9:23 pm
- Forum: General Chat
- Topic: Guide to the Curator: How I learned the pen isn't as mighty as the sword.
- Replies: 13
- Views: 6158
Re: Guide to the Curator: How I learned the pen isn't as mighty as the sword.
Johnny really was a jackass though.
- Thu Aug 02, 2018 10:13 pm
- Forum: Resolved Appeals
- Topic: asskek - permabanned
- Replies: 11
- Views: 3542
Re: asskek - permabanned
That's actually really good to hear because you're pretty chill sometimes but damn you used to get into some shit in-game.asskek wrote:edit: also i'd like to say i've been unbanned from pretty much every server. i don't have that rep anymore man. i even code nowadays.
- Thu Aug 02, 2018 8:05 pm
- Forum: Resolved Appeals
- Topic: asskek - permabanned
- Replies: 11
- Views: 3542
Re: asskek - permabanned
In case the notes don't blatantly state it, this is Saintish/Blackiwhat/other names i've forgotten, who has gotten off several "permabans" here with a few varying appeals here under those forum names too https://tgstation13.org/phpBB/memberlist.php?mode=viewprofile&u=792 https://tgstat...
- Fri Jul 27, 2018 8:08 pm
- Forum: Closed Policy Discussion
- Topic: Derelict drones, and drones in general.
- Replies: 84
- Views: 19511
Re: Derelict drones, and drones in general.
Sounds boringDemonFiren wrote:why don't you come back in full instead
- Fri Jul 27, 2018 6:43 am
- Forum: Closed Policy Discussion
- Topic: Derelict drones, and drones in general.
- Replies: 84
- Views: 19511
Re: Derelict drones, and drones in general.
Hot idea: Bring back drones and make me dronemin, overseer and banner of shitty drones.
- Thu Jul 26, 2018 8:38 pm
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 37
- Views: 9215
Re: No Man's Sky
Fucking Starbound 2Alex Crimson wrote:From what ive seen so far, the game looks pretty fun. I doubt ill play it, because the idea of just grinding and flying to new, boring planets sounds... boring. Maybe if it had more stuff to do besides exploring new planets. Everything else looks tacked on.
- Thu Jul 26, 2018 7:59 am
- Forum: Coding Feedback
- Topic: Shuttle throwing everything on landing/takeoff
- Replies: 7
- Views: 2295
Re: Shuttle throwing everything on landing/takeoff
It's so funny to start the round already damaged because the shuttle sent everything flying and a potted plant hit you straight in the face (happened on delta) Also white shuttle didn't use to stun you (don't know if it was intended because it takes some time to fly between places and it's annoying...
- Wed Jul 25, 2018 6:27 am
- Forum: Closed Policy Discussion
- Topic: Derelict drones, and drones in general.
- Replies: 84
- Views: 19511
Re: Derelict drones, and drones in general.
Stage 5+ doesn't shrink if it gets that high in the first place.
- Wed Jul 25, 2018 4:42 am
- Forum: Closed Policy Discussion
- Topic: Derelict drones, and drones in general.
- Replies: 84
- Views: 19511
Re: Derelict drones, and drones in general.
I can't wait to see a loosed derelict singulo float over to station z-level.
That would be hilarious the first time at least.
That would be hilarious the first time at least.
- Wed Jul 25, 2018 2:51 am
- Forum: Closed Policy Discussion
- Topic: Derelict drones, and drones in general.
- Replies: 84
- Views: 19511
Re: Derelict drones, and drones in general.
Anonmare wrote:What's the point in even having code feedback if it's not going to be considered?
iamgoofball wrote:The only opinion that matters about a feature is maintainer opinions and headcoder opinions.Saegrimr wrote:I love how this happens every time with goofball
- Tue Jul 24, 2018 10:01 pm
- Forum: Closed Policy Discussion
- Topic: Derelict drones, and drones in general.
- Replies: 84
- Views: 19511
Re: Derelict drones, and drones in general.
As was stated numerous times in the lead up to drone removal, in the umpteen policy threads about this very topic, if you can find a policy that makes drones work you are welcome to suggest it. Yeah I had a working policy already, I banned shitter drones for a week or longer the first moment they f...
- Tue Jul 24, 2018 6:52 pm
- Forum: Closed Policy Discussion
- Topic: Derelict drones, and drones in general.
- Replies: 84
- Views: 19511
Re: Derelict drones, and drones in general.
I regularly play derelict drone and head station-side, primarily because there is literally not enough resources to do anything of note on the derelict. But I also head station-side because drone's were my favorite ghost role and their removal was unexpected, unexplained and unpopular. I quite lite...
- Mon Jul 23, 2018 6:23 pm
- Forum: Coding Feedback
- Topic: The item pick-up animation
- Replies: 73
- Views: 18161
Re: The item pick-up animation
Uh excuse me your opinion doesn't matter here, this thread is bait and should be closed.Arianya wrote:>ignoring all other feedback and gotcha-ing people being annoyed at their game crashing
come on, grow up
- Mon Jul 23, 2018 5:59 pm
- Forum: Coding Feedback
- Topic: Firefighter mechs are awful at fighting fires
- Replies: 9
- Views: 2787
Re: Firefighter mechs are awful at fighting fires
I really don't like ATMOS resin since it trivializes a lot of fire-related issues I feel like fires burning themselves out completely before anybody can even get to one trivializes the foam. Rare you get a continuous fire source like emagged holodeck or atmos flooding and chances are if there's an ...
- Mon Jul 23, 2018 6:54 am
- Forum: Closed Complaints
- Topic: [MrAlphonzo] Frebbie - Allowing Nonantag Murder of Nonantags
- Replies: 22
- Views: 6366
Re: [MrAlphonzo] Frebbie - Allowing Nonantag Murder of Nonantags
If what MikeIke said is true about him putting away his whip and not fighting you anymore, only for you to shove him to the ground and punch him down, you may be at fault for failing to deescalate the situation. Again, that's if what he said was true. >If Do admins not check attack logs anymore? It...
- Mon Jul 23, 2018 4:20 am
- Forum: Coding Feedback
- Topic: The item pick-up animation
- Replies: 73
- Views: 18161
Re: The item pick-up animation
I love how this happens every time with goofball The only opinion that matters about a feature is maintainer opinions and headcoder opinions. I thought it would be worthwhile to discuss it on the forums. Please vote in the poll I've made, and explain your opinions in more detail in the thread. Why ...
- Mon Jul 23, 2018 1:50 am
- Forum: Coding Feedback
- Topic: The item pick-up animation
- Replies: 73
- Views: 18161
Re: The item pick-up animation
I love how this happens every time with goofball
- Mon Jul 23, 2018 1:03 am
- Forum: Coding Feedback
- Topic: The item pick-up animation
- Replies: 73
- Views: 18161
Re: The item pick-up animation
The only argument for remove it is "I don't like it"iamgoofball wrote:The shake isn't getting removed since the only argument posed against it is "it's weird" and "ss13 is old"
The only argument for keeping it is "I like it"
- Sun Jul 22, 2018 10:42 pm
- Forum: Coding Feedback
- Topic: Firefighter mechs are awful at fighting fires
- Replies: 9
- Views: 2787
Re: Firefighter mechs are awful at fighting fires
Let the clamp open doors too. "Overpowered" is a joke for mechs like that like there's so much cheaper and easier options for breaking into places I doubt there's going to be an epidemic of people building firefighter chassis just to sneak into the captain's office. Also suggestion, let me...
- Sun Jul 22, 2018 10:32 pm
- Forum: Coding Feedback
- Topic: The item pick-up animation
- Replies: 73
- Views: 18161
Re: The item pick-up animation
The overlays appear on alt-clicked tiles.
The shake animation looks dumb.
Can be spammed while running down a hall clicking your backpack with something big in your hand
Constant crashing ever since.
The shake animation looks dumb.
Can be spammed while running down a hall clicking your backpack with something big in your hand
Constant crashing ever since.
- Sun Jul 22, 2018 3:30 pm
- Forum: Closed Policy Discussion
- Topic: Circular and Paradoxical Lawset clarification
- Replies: 24
- Views: 4596
Re: Circular and Paradoxical Lawset clarification
I don't think meme laws override numerical priority, or just "beep boop conflicts fuck off" as they bolt and depower you in the upload.
- Sat Jul 21, 2018 4:22 pm
- Forum: Resolved Appeals
- Topic: [saegrimr] FonedSky - revoking requested ban
- Replies: 2
- Views: 1174
Re: [saegrimr] FonedSky - revoking requested ban
What
Edit: Oh wait I remember this now. Yeah dude just don't fuck over team antags etc you get the idea, should go smooth if the other one got lifted.
Edit: Oh wait I remember this now. Yeah dude just don't fuck over team antags etc you get the idea, should go smooth if the other one got lifted.
- Sat Jul 21, 2018 1:29 am
- Forum: Ideas
- Topic: role restricted atmos tech item
- Replies: 4
- Views: 1279
Re: role restricted atmos tech item
I was going to comment but I realized there's nothing specifically that would benefit an atmos more than just being atmos already offers. Maybe like an extinguisher injector that makes fire extinguishers spray fire and just hit every cabinet on the station.
- Fri Jul 20, 2018 10:11 pm
- Forum: General Chat
- Topic: Experience Needed for Antag?
- Replies: 17
- Views: 4766
Re: Experience Needed for Antag?
BeeSting12 wrote:what the fuck is carbon dioxide?
- Fri Jul 20, 2018 9:49 pm
- Forum: General Chat
- Topic: Experience Needed for Antag?
- Replies: 17
- Views: 4766
Re: Experience Needed for Antag?
I would say turn off conversion antagonists (cult, revs) and team antags (nuke ops) until you understand basic game mechanics well enough not to shoot your teammates in the back This honestly, you're not fucking anybody over as a solo antag so just do whatever. Things like getting a cult caught ear...
- Wed Jul 18, 2018 10:59 pm
- Forum: Resolved Appeals
- Topic: [feemjeem] Rain_Storm_Gerbil - Note Appeal
- Replies: 5
- Views: 1853
Re: [feemjeem] Rain_Storm_Gerbil - Note Appeal
Drones have never been allowed to attack or interact with mobs of any kind since its release.
https://tgstation13.org/phpBB/viewtopic ... 69&p=29682
https://tgstation13.org/phpBB/viewtopic ... 69&p=29682
- Wed Jul 18, 2018 2:53 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Ausops
- Replies: 135
- Views: 38111
Re: Ausops
The salty baby returns, shoo shoo goofball
- Tue Jul 17, 2018 9:59 pm
- Forum: Closed Complaints
- Topic: [wubli] Frebbie - Misuse of Rule #8/Inappropriate Record Keeping
- Replies: 18
- Views: 5543
Re: [wubli] Frebbie - Misuse of Rule #8/Inappropriate Record Keeping
So, here's a friendly reminder. If "You deserve rape" doesn't fall under "creepy", what would be considered creepy? We could pull a goofball start pushing PRs to completely wordfilter "rape" from the game, replace all instances with it with anything else or just blank ...
- Tue Jul 17, 2018 9:56 pm
- Forum: Closed Complaints
- Topic: [wubli] Frebbie - Misuse of Rule #8/Inappropriate Record Keeping
- Replies: 18
- Views: 5543
Re: [wubli] Frebbie - Misuse of Rule #8/Inappropriate Record Keeping
The quote was more referencing that people can post now.subject217 wrote:It's easy to see how you could conflate that, but it is by no means an explicit reference to rule 8, in my opinion.
The ban was still issued under rule 8, which it really shouldn't be.
- Tue Jul 17, 2018 9:38 pm
- Forum: Closed Complaints
- Topic: [wubli] Frebbie - Misuse of Rule #8/Inappropriate Record Keeping
- Replies: 18
- Views: 5543
Re: [wubli] Frebbie - Misuse of Rule #8/Inappropriate Record Keeping
People are free to post. Rule 1 sure, Rule 8 is fucking stupid. Context probably being how white farmers historically get treated like shit and driven out and quickly after the whole province drops into starvation, and this just sounds like some hee haw ironic shitposting about it. Anybody even rem...
- Tue Jul 17, 2018 1:50 pm
- Forum: Ideas
- Topic: Hull breach repair droid
- Replies: 12
- Views: 3533
Re: Hull breach repair droid
mommis https://i.imgur.com/l3GRJaO.pngDemonFiren wrote:would be nice if drones had something like an integrated blueprint overlay
- Mon Jul 16, 2018 10:33 pm
- Forum: Ideas
- Topic: Hull breach repair droid
- Replies: 12
- Views: 3533
Re: Hull breach repair droid
drones
- Mon Jul 16, 2018 1:40 pm
- Forum: Off Topic
- Topic: Now ive been removed from ntr hut just for speaking up
- Replies: 54
- Views: 27350
Re: Now ive been removed from ntr hut just for speaking up
I haven't seen this level of mad since LNGLY and Paprika stopped coming around. Except Paprika started posting again so maybe there's like a natural balance of buttfrustrating that needs to be maintained on the server once Napkin gives up.
- Sun Jul 15, 2018 2:59 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] Darkbitt (MRTY) - You must be under 18 to play
- Replies: 8
- Views: 2958
Re: [Saegrimr] Darkbitt - You must be under 18 to play
https://tgstation13.org/phpBB/viewtopic ... 34&t=12555
https://tgstation13.org/phpBB/viewtopic.php?f=34&t=9703
Relevant
EDIT BY RUSTLED: This post is fine as Saeg was the banning admin and the previous ban appeals are relevant.
https://tgstation13.org/phpBB/viewtopic.php?f=34&t=9703
Relevant
EDIT BY RUSTLED: This post is fine as Saeg was the banning admin and the previous ban appeals are relevant.
- Sun Jul 15, 2018 2:28 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] Darkbitt (MRTY) - You must be under 18 to play
- Replies: 8
- Views: 2958
Re: [Saegrimr] Darkbitt - You must be under 18 to play
That's well and fine but are you over 18 yet? Last I remember your github profile said you were 16 and that wasn't even a full year ago, plus the constant evasion probably wont win you any special favors.
EDIT BY RUSTLED: This post is fine as it references rule 9.
EDIT BY RUSTLED: This post is fine as it references rule 9.
- Sun Jul 15, 2018 3:21 am
- Forum: Spriting and Mapping
- Topic: im going to make an updated uterus station
- Replies: 64
- Views: 32404
Re: im going to make an updated uterus station
Shhh, he'll hear you.cacogen wrote:is this engine bullshit really the dilemma the notoriously melodramatic beardbeard implies it is? oranges is just one maintainer. someone else could pull the map.
- Sun Jul 15, 2018 2:34 am
- Forum: General Chat
- Topic: What is your worst traitor or general antag round that you have had?
- Replies: 24
- Views: 6104
Re: What is your worst traitor or general antag round that you have had?
Back when all assistants spawned in tool storage
>Tabled immediately
>My PDA is gone
>ID was in it
>It's in space now
Best part was strangling him afterwards but still lost my fucking PDA.
>Tabled immediately
>My PDA is gone
>ID was in it
>It's in space now
Best part was strangling him afterwards but still lost my fucking PDA.
- Sat Jul 14, 2018 9:04 am
- Forum: Video Games
- Topic: Monster Hunter World
- Replies: 231
- Views: 67924
Re: Monster Hunter World
Imagine bundling your Steam launch with Denuvo because Steam isn't enough DRM for your multiplayer game apparently.
- Sat Jul 14, 2018 7:13 am
- Forum: Video Games
- Topic: Monster Hunter World
- Replies: 231
- Views: 67924
Re: Monster Hunter World
D E N U V O
E
N
U
V
O
E
N
U
V
O
- Thu Jul 12, 2018 5:25 am
- Forum: Ideas
- Topic: Replace the E.X.P.E.R.I.M.E.N.T.O.R. lab with a nanite lab
- Replies: 16
- Views: 4401
Re: Replace the E.X.P.E.R.I.M.E.N.T.O.R. lab with a nanite lab
It's usage is to make suicide bombs and slippy toys that's about it. And stealing Ian/Runtime from a distance.Yakumo_Chen wrote:The experimenter actually has uses though and it's getting updated with a or that's been in the works
- Mon Jul 09, 2018 12:55 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Policy and Traitors
- Replies: 42
- Views: 11530
Re: Silicon Policy and Traitors
I'm just gonna leave this as is, as commentary on the state of general design of this game.starmute wrote:There's no point if it can bite you on the ass.
- Mon Jul 09, 2018 10:03 am
- Forum: Closed Policy Discussion
- Topic: Silicon Policy and Traitors
- Replies: 42
- Views: 11530
Re: Silicon Policy and Traitors
Guess I should have just killed someone instead of borging them. You totally could if you wanted to be boring. You really have nothing to fear from a borged traitor unless you're a ligger or cat, or the AI gets purged in which case you probably have more to worry about than just one cyborg. Or go u...
- Mon Jul 09, 2018 9:47 am
- Forum: Closed Policy Discussion
- Topic: Silicon Policy and Traitors
- Replies: 42
- Views: 11530
Re: Silicon Policy and Traitors
That's how I handled it when I was an admin.starmute wrote:I hate to say it but I think you should get someone more qualified to say "for some time now" since you know... you only started being canidated on Apr 24...Arianya wrote:
That's been the way it's been handled for some time now.