Search found 47 matches

by Smeller
Thu Jun 09, 2016 9:16 am
Forum: Admin Feedback
Topic: Owegno
Replies: 27
Views: 10698

Re: Owegno

Is a good admin, always looking for a way to improve the round somehow
by Smeller
Thu Jun 09, 2016 8:11 am
Forum: General Chat
Topic: Remove birdboat?
Replies: 45
Views: 12271

Re: Remove birdboat?

I like birdboat, but yeah, it turns out being clusterfuck every single round, and that's what sucks.
by Smeller
Sat Jun 04, 2016 7:49 am
Forum: Ideas
Topic: Atmos borg
Replies: 12
Views: 3433

Re: Atmos borg

LeBorg McValids states "Yeah i'm filling my tank with n2o to detain that wiz with my force-internals"
by Smeller
Sun May 29, 2016 12:21 pm
Forum: Ideas
Topic: Nanotrasen-Brand Killer spiders
Replies: 10
Views: 2824

Re: Nanotrasen-Brand Killer spiders

Validhunter: The spider?
Plz no
by Smeller
Tue May 24, 2016 9:59 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938600

Re: Minor Suggestions

Replacing anti-breach shield generators with goon's pocket ones, make them require a power source. Coverage depends on power cell's capacity. They spawn without power cell. Some are spawned in engineering(like 2-4), you can also get some from engi-vend. Also some spawn in emergency storages (like on...
by Smeller
Mon May 23, 2016 3:43 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 123527

Re: Lavaland

Remove abandoned crate from mining post/make people rushing for abandoned crate valid.
by Smeller
Thu May 12, 2016 6:06 pm
Forum: Ideas
Topic: Remove blob.
Replies: 20
Views: 4068

Re: Remove blob.

Blob is boring. Hivebots RTS game mode when?
by Smeller
Wed May 11, 2016 5:09 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 228989

Re: Minor Feedback

Mosin should fit on your back.
by Smeller
Tue May 10, 2016 10:17 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 905558

Re: Screenshots General

Image
Nice anti-blob emitter setup by me and some dude in RD's hardsuit
by Smeller
Sat May 07, 2016 11:23 am
Forum: General Chat
Topic: THROWBACK! Running 2013 code on bagil tomorrow.
Replies: 17
Views: 6657

Re: THROWBACK! Running 2013 code on bagil tomorrow.

2011-2012 code when
by Smeller
Sat May 07, 2016 10:36 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938600

Re: Minor Suggestions

Traitor's camera bug should let you observe areas much like you're using abductors camera console or when you're an AI, not just regular security console
by Smeller
Sat May 07, 2016 9:11 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 531887

Re: Simple Questions Thread

Is there a way to build conveyor belt?
by Smeller
Sat Apr 23, 2016 6:58 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 667678

Re: Little things you learned that are game changing

DemonFiren wrote:Real badasses use igniters.
FTFY
by Smeller
Tue Apr 19, 2016 6:47 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127124

Re: Secborg replacement: Peacekeeper Borg

Secborgs were like a fucking APC, sec called 'em when they've expected stuns, stings, whatever that isn't bullets. Sec is pretty much powerful right now.
They were cancer actually, as they would arrest me for crimes, not harm, so meh
by Smeller
Tue Apr 12, 2016 8:20 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 905558

Re: Screenshots General

Two different rounds. I just brought skub from maintenance
Image Image
by Smeller
Tue Apr 12, 2016 9:06 am
Forum: General Chat
Topic: TC trade ideas
Replies: 19
Views: 5766

Re: TC trade ideas

Trading for Dankest Dungeon's Bounty Hunters set, with meat hook, flashbangs and smoke grenades, military belt and whatever he had for melee combat. Combine with power outage and thermals for maximum treasures/stress
by Smeller
Tue Apr 05, 2016 9:42 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 531887

Re: Simple Questions Thread

How do solars mechanically work? To be more exact, can sunlight reach solar panels though solid, though non opaque objects (Like windows and grills)? Do solars need to be in space? Is there a range limit to solars? I believe they're working if they've got space tiles and power produced depends on h...
by Smeller
Mon Apr 04, 2016 8:43 pm
Forum: General Chat
Topic: Fun things (are fun)
Replies: 26
Views: 6812

Re: Fun things (are fun)

SORD
by Smeller
Mon Apr 04, 2016 4:43 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 667678

Re: Little things you learned that are game changing

You can put improvised shotgun on military jacket's exosuit slot for all your soldier's needs
by Smeller
Sun Apr 03, 2016 4:05 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938600

Re: Minor Suggestions

Remie Richards wrote:
Smeller wrote:You should show up as a default cyborg to silicons when wearing cardboard borg suits as human
don't.
you're making me want to make an alternate_appearance system.
just shush.

Edit:
https://github.com/tgstation/-tg-station/pull/16586
Image
Love you
by Smeller
Sat Apr 02, 2016 1:52 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938600

Re: Minor Suggestions

You should show up as a default cyborg to silicons when wearing cardboard borg suits as human
by Smeller
Thu Mar 31, 2016 8:11 pm
Forum: General Chat
Topic: Test proposal thread
Replies: 113
Views: 26104

Re: Test proposal thread

Bringing back stungloves for a week
by Smeller
Tue Mar 29, 2016 12:30 pm
Forum: General Chat
Topic: Test proposal thread
Replies: 113
Views: 26104

Re: Test proposal thread

Adding Bay's hostage system as a test
by Smeller
Mon Mar 28, 2016 4:47 am
Forum: Ideas
Topic: Eliminating the "grief lottery".
Replies: 62
Views: 13480

Re: Eliminating the "grief lottery".

Honestly people, if you're not having fun playing SS13 anymore you should really try out bay if you haven't already. I love tg but once you've learned most of the stuff it gets boring, considering nothing new ever happens, as it really lacks RP
by Smeller
Thu Mar 17, 2016 8:15 am
Forum: Coding Feedback
Topic: Same tile mob stripping.
Replies: 22
Views: 5883

Re: Same tile mob stripping.

1g88a wrote:This kills pickpocketting, please fix asap
This
by Smeller
Wed Mar 16, 2016 4:13 pm
Forum: Coding Feedback
Topic: skate or die
Replies: 12
Views: 3457

Re: skate or die

Nrver got to try it our yet, though i think isn't bringing anything really good to teh game. But spess station is a sort of a game where more features=more things to explore=more fun. So craftables mean fun for me
by Smeller
Sun Mar 13, 2016 6:50 pm
Forum: Ideas
Topic: More races!
Replies: 37
Views: 9066

Re: More races!

Wish all non-human races were removed
by Smeller
Wed Mar 09, 2016 9:46 pm
Forum: Ideas
Topic: Brainstorming new drinks
Replies: 44
Views: 10454

Re: Brainstorming new drinks

>adding new drinks not making drunkenness great
by Smeller
Wed Mar 09, 2016 10:26 am
Forum: Resolved Requests
Topic: Laimfu - The Worst Security
Replies: 19
Views: 8889

Re: Laimfu - The Worst Security

Spike is just a shitcurity, a real shitcurity as you can see it in guide to shitcurity at wiki, no more no less. He seems to really hate whoever has more in-game rights or all-access or whatever, and is a valid hunter. That is speaking from my experience
by Smeller
Thu Mar 03, 2016 4:52 pm
Forum: General Chat
Topic: Goonstation's full code got leaked.
Replies: 127
Views: 47557

Re: Goonstation's full code got leaked.

Waiting for Lifeweb code leak 2022 now
by Smeller
Thu Mar 03, 2016 2:27 pm
Forum: General Chat
Topic: Put goon code on a server for a bit?
Replies: 25
Views: 6474

Re: Put goon code on a server for a bit?

Malkevin wrote:
The Ultimate Chimera wrote:It would be nice, but can't be done due to the licenses. :/
Irrelevant.

Goons released the source Openly
License has nothing to do with anything as long as we're running it whole.
Wait, so it's like TG can't steal, like, their money system and run TG with goonmoney in it?
by Smeller
Fri Feb 26, 2016 8:37 pm
Forum: Ideas
Topic: Corrupt the station's bodily fluids
Replies: 9
Views: 2504

Re: Corrupt the station's bodily fluids

Fluids being slippery is bad ... you know what water is, right? Yeah should have pointed that for you. Although guys slipping in hallways is extremely hilarious sometimes, it's no good for combat mechanics and is really annoying. It's already a thing that pest sprays are often filled with water for...
by Smeller
Fri Feb 26, 2016 1:56 pm
Forum: Ideas
Topic: Corrupt the station's bodily fluids
Replies: 9
Views: 2504

Re: Corrupt the station's bodily fluids

Blood/whatever fluid slippery is overly retarded. Pleqse don't
by Smeller
Tue Feb 23, 2016 3:54 pm
Forum: Ideas
Topic: Non-Antag gangs
Replies: 12
Views: 3164

Re: Non-Antag gangs

you can already do this 3 necklaces are found in the autodrobe if you have coins spraycans are in the autolathe uniforms are ~whatever you want them to be~ i once ran a 3-man gang called the "cyka gang" during a shadowling round, it was really really fun (and ended tragically. CYKA GANG F...
by Smeller
Sat Feb 20, 2016 4:35 pm
Forum: Ideas
Topic: Convert the AI detector into an Advanced Hacking Tool
Replies: 23
Views: 4983

Re: Convert the AI detector into an Advanced Hacking Tool

Wish it would be remote but obvious(to prevent fuckery) AI-like door control. You come in after ur target, stealthboltshock the door, pull out ur extinguisher and then watch em get shocked
by Smeller
Fri Feb 12, 2016 10:19 pm
Forum: Ideas
Topic: Flare Gun
Replies: 22
Views: 5838

Re: Flare Gun

Why it isn't coded yet, this kind man already made sprite for it. Setting on fire+maybe like 5-10 brute damage and a holy light comin from the projectile
by Smeller
Fri Feb 12, 2016 6:24 pm
Forum: Ideas
Topic: Ghost spawners for various things
Replies: 2
Views: 905

Re: Ghost spawners for various things

DJ job and/or somthing like that was already suggested by many players, though personally i think that a random person who has nothing to do but to shit over comms and who you can't reach is no good. Also about the other spawners - as long as you're not ghosted you can't be cloned or even get a noti...
by Smeller
Tue Feb 09, 2016 8:38 pm
Forum: Coding Feedback
Topic: Security Cameras 2.0
Replies: 31
Views: 6337

Re: Security Cameras 2.0

Why can't we just make it high-level RnD circuit board
by Smeller
Sat Feb 06, 2016 5:34 pm
Forum: Ideas
Topic: Some ideas: Department interplay and dependence
Replies: 47
Views: 10774

Re: Some ideas: Department interplay and dependence

Man i loved robotics being a part of engineering, 100% support the idea, with an exception of surgery tools removal.
by Smeller
Tue Feb 02, 2016 9:17 pm
Forum: Ideas
Topic: Flare Gun
Replies: 22
Views: 5838

Re: Flare Gun

Here's the .dmi for case if anyone ever decides to code it
by Smeller
Tue Feb 02, 2016 6:17 pm
Forum: Off Topic
Topic: People who drifted away that you miss
Replies: 113
Views: 28263

Re: People who drifted away that you miss

Not really SS13, but i miss my friend from FOnline 2238. We were using in-game means to talk, radios. I don't know what we expected.jpeg So i don't even have his skype or something. *cry
by Smeller
Fri Jan 29, 2016 4:25 am
Forum: Ideas
Topic: Flare Gun
Replies: 22
Views: 5838

Re: Flare Gun

Think Blood. Marana infirmux You actually don't use it for signalling, this is only used for combat. Though you have just one shot. Flare gun is pretty iconic, appearing in movies and games and usually being robust shit rarely used for signalling, but rather used for kicking ass. We already got some...
by Smeller
Thu Jan 28, 2016 7:36 pm
Forum: Ideas
Topic: Flare Gun
Replies: 22
Views: 5838

Re: Flare Gun

Damage and debuffs it deals is only my suggestion. I hope that if it ever gets coded and put in game all the drawbacks will show up. TechnoAlchemist's point of view to the debuffs flare gun should is pretty fair and don't seem to be OP in any way. Ordering flare guns crate separately with a lock or ...
by Smeller
Thu Jan 28, 2016 6:49 pm
Forum: Ideas
Topic: Flare Gun
Replies: 22
Views: 5838

Re: Flare Gun

It's up for you guys i think. It's actually kinda penetrating people sometimes, both burning through and passing through, although burn damage may be more logical.
by Smeller
Thu Jan 28, 2016 6:36 pm
Forum: Ideas
Topic: Flare Gun
Replies: 22
Views: 5838

Flare Gun

Single-shot breech-loaded flare gun, used for signalling. http://i.imgur.com/XWYPumm.jpg http://i.imgur.com/jzTUzPx.jpg That sprite is pretty shitty, just showing how it may look. Flare gun shot is really bright, though it lasts for just a few seconds. Probably can be used to check dark areas from s...
by Smeller
Thu Jul 31, 2014 5:42 am
Forum: Resolved Requests
Topic: well hello captain you seem to dislike pens
Replies: 12
Views: 4548

Re: well hello captain you seem to dislike pens

Just a few words from me. Yeah i feel sorry i'm wrong excuse me please. I understood. It's okay for captain to tase and cuff whoever touches him. he shouldn't just tase them and kick them. Yeah, that's okay to bring people to brig without saying a single word, and setting timer for ten minutes. Beca...
by Smeller
Tue Jul 29, 2014 11:52 am
Forum: Resolved Requests
Topic: well hello captain you seem to dislike pens
Replies: 12
Views: 4548

well hello captain you seem to dislike pens

Your byond account:Smeller Your character name:Mitch Hunter Their character name:Dean Priebe Server and time:Sybil ~15:30 UTC+3 Logs and/or screenshots: You remove the pen from PDA-Mitch Hunter (Assistant). You stab Dean Priebe with the pen. The Innkeeper [145.9] states, "Damage detected. Non h...