Search found 19 matches

by Mindustry
Thu Mar 02, 2017 10:53 am
Forum: Ideas
Topic: Security Pod Pilots
Replies: 17
Views: 4334

Re: Security Pod Pilots

Also, exploration here is mostly lavaland-based, so pods wouldn't see that much use. No? There are ~28 space ruins and only 25 lavaland ruins. That's twenty eight counting only 1 derelict and 1 asteroid (there are 5+ of each) Of course, there are some disabled on both sides, prisoner ship for examp...
by Mindustry
Sun Feb 12, 2017 9:30 pm
Forum: Coding Feedback
Topic: Jaws of Life
Replies: 22
Views: 7026

Re: Jaws of Life

I love the Jaws, but I feel they shouldn't always fit on a toolbelt. I think that should go exclusively to the CE's belt and other engineers will have to carry it in their backpack.
by Mindustry
Sun Feb 05, 2017 4:43 pm
Forum: Coding Feedback
Topic: Slaughter/Laughter Demon Is Insane
Replies: 27
Views: 7607

Re: Slaughter/Laughter Demon Is Insane

Just clean up the blood and PUT BODIES WHERE THEY BELONG
by Mindustry
Fri Feb 03, 2017 8:58 am
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 270058

Re: Sprite Requests

Flexible, but it's basically going to be abductors toolkits for syndicates. not as fast of course
by Mindustry
Thu Feb 02, 2017 11:43 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 270058

Re: Sprite Requests

I need a couple things, one would be syndicate tools similar to the screwdriver found in suspicious toolboxes. Unique enough to be discernible, but in-hands will probably be the same as the tool it replaces. Could even be a similar tool with the same use. (i.e a monkey wrench instead of the normal w...
by Mindustry
Thu Jan 12, 2017 7:00 pm
Forum: Ideas
Topic: Mind control drone.
Replies: 17
Views: 4325

Re: Mind control drone.

One of the main features of cortical borers is the ability to take control of your host for an indefinite amount of time. Borers also always have the ability to leave their host at any moment.
by Mindustry
Tue Jan 10, 2017 3:56 am
Forum: Ideas
Topic: I say we steal Paradise's PDA UI.
Replies: 11
Views: 2764

Re: I say we steal Paradise's PDA UI.

Add a PDA program and cart support to modular computers, preloaded into the tablets, as well as letting tablets function as ID like PDAs. There, you may now choose which one you prefer! Most if not all roundstart tablets can take an ID and be placed and used in the ID slot already, it's actually a ...
by Mindustry
Sun Dec 11, 2016 7:04 am
Forum: Resolved Appeals
Topic: [BobDobbington] Warned for defending work from shitcurity
Replies: 34
Views: 6234

Re: [BobDobbington] Warned for defending work from shitcurit

I was Calvin Merryman, an engineer in this scenario. I think I was the first to see the CE braindead, so I looted his toolbelt and another engineer later took the rest of his gear. Later down the line after setting up the engine, I go to pick up the jetpack upgrade for my hardsuit and I see Enjoys-T...
by Mindustry
Mon Nov 28, 2016 9:26 pm
Forum: Resolved Appeals
Topic: [dennyb] XXX BIG DICK NIGGA XXX - Banned for sword name
Replies: 16
Views: 4278

Re: [dennyb] XXX BIG DICK NIGGA XXX - Banned for sword name

I find it difficult to believe that it is a coincidence. If you did any actual checking before you banned me, you would have found out a lot sooner that it actually was a coincidence. Second, please wait until the round in progress has finished before appealing a ban, as doing otherwise is consider...
by Mindustry
Mon Nov 28, 2016 6:09 am
Forum: Resolved Appeals
Topic: [dennyb] XXX BIG DICK NIGGA XXX - Banned for sword name
Replies: 16
Views: 4278

[dennyb] XXX BIG DICK NIGGA XXX - Banned for sword name

Byond account and character name: Mindustry, XXX BIG DICK NIGGA XXX Banning admin: Dennyb Ban type (What are you banned from?): Sybil Ban reason and length: "Second time I've had to do this. Please come back with a better name than [your name]. Next time is longer." 15 min Time ban was pla...
by Mindustry
Fri Jan 09, 2015 1:25 am
Forum: Former Admins
Topic: [No longer Admin] Ahammer18
Replies: 26
Views: 7092

Re: Ahammer18

He's referencing the one where you locked and moved it to Resolved only an hour after the OP posted.

https://tgstation13.org/phpBB/viewtopic.php?f=34&t=2452
by Mindustry
Fri Dec 19, 2014 7:26 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 944314

Re: Minor Suggestions

Detective needs his own winter coat, or at least make the one he gets capable of carrying his gun.
by Mindustry
Sat Nov 22, 2014 2:14 am
Forum: Spriting and Mapping
Topic: Asteroidstation! [aka Rockbase aka TGstation 3]
Replies: 167
Views: 51407

Re: Asteroidstation! [aka Rockbase aka TGstation 3]

Spoiler:
Image
The circled conveyer belt is backwards, no metal can get into the stacker.
by Mindustry
Wed Nov 19, 2014 11:30 am
Forum: Ideas
Topic: Cargo Authorization Button
Replies: 38
Views: 7414

Re: Cargo Authorization Button

How about a special RETURN TO SENDER stamp for the QM.

He stamps the crate manifest, loads all the items that came with the crate, then ships it back for a % refund. Nanotrasen still docks off some points for wasting their time.
by Mindustry
Thu Oct 23, 2014 2:14 am
Forum: Resolved Appeals
Topic: [kinglouisxiv] fire3kid - Aided traitor
Replies: 4
Views: 1581

Re: [kinglouisxiv] fire3kid - Aided traitor

Chef here, I told you multiple times that the librarian I was dragging was a traitor. I believe you even saw him walking around with an e-sword drawn and a chameleon projector. Here's the events from my perspective. I saw the librarian walking around with an e-sword out, after hearing about this on ...
by Mindustry
Tue Oct 21, 2014 5:50 am
Forum: Spriting and Mapping
Topic: Boxstation General Feedback
Replies: 322
Views: 87058

Re: Boxstation General Feedback

Miners can get stuck here, only way out is through the window.

I suggest moving the mech recharger outside the door, and placing a second one outside the Xeno-side exit. Like how it is on every other outpost. The mechs don't need the atmosphere anyways.

Image
by Mindustry
Sat Sep 27, 2014 2:30 am
Forum: Ideas
Topic: Sound Ideas
Replies: 59
Views: 13226

Re: Sound Ideas

Those alarms are way too high pitch.
by Mindustry
Thu Aug 28, 2014 8:23 pm
Forum: Video Games
Topic: Nanotrasen Inc Needs You! (EVE online)
Replies: 401
Views: 103585

Re: Nanotrasen Inc Needs You! (EVE online)

I signed up and intend to salvage things. I'll probably sub next month.
by Mindustry
Fri Aug 01, 2014 9:40 pm
Forum: Ideas
Topic: Revolution changes
Replies: 61
Views: 13964

Re: Revolution changes

How about giving the Rev Heads special headsets that allow them to communicate with Rev Heads. Then they could either give out the frequency number, or make a way for Rev Heads to get their revs some encryption keys. I also agree with omni, there should be at least 3 heads for there to be a revoluti...