Search found 86 matches
- Sat Mar 10, 2018 11:00 am
- Forum: Former Admins
- Topic: [No Longer Admin] Darkgenerallord
- Replies: 67
- Views: 25384
Re: Darkgenerallord
It shouldn't be okay to intentionally ignore headmin rulings just because you don't agree with them. Regardless of the circumstances, especially when handing out punishments.
- Sat Mar 10, 2018 2:20 am
- Forum: Former Admins
- Topic: [No Longer Admin] Darkgenerallord
- Replies: 67
- Views: 25384
- Tue Feb 13, 2018 10:17 am
- Forum: Closed Complaints
- Topic: Atlanta-Ned - Jembo Flufftext Not knowing the rules.
- Replies: 17
- Views: 4919
Re: Atlanta-Ned - Jembo Flufftext Not knowing the rules.
I wouldn't call it metagaming maybe some form of shitty metafriending and I'd call it greytiding / griefing. I mean just looking at the logs I was able to control copy I get a few gems like this. Also if I can be frank, I wouldn't even call it assumed intentions, I'd just call it I don't wanna bothe...
- Mon Feb 12, 2018 5:31 am
- Forum: Closed Complaints
- Topic: Atlanta-Ned - Jembo Flufftext Not knowing the rules.
- Replies: 17
- Views: 4919
Re: Atlanta-Ned - Jembo Flufftext Not knowing the rules.
preference is to let things resolve IC. [/b] And that's just that, you have someone who shouldn't be ICly helping an antag without due cause which wasn't noticed by an admin. When it was brought up to said admin, they said IC issue and said we don't take 3rd party ahelps. I'll post the actual rules...
- Mon Feb 12, 2018 1:04 am
- Forum: Closed Complaints
- Topic: Atlanta-Ned - Jembo Flufftext Not knowing the rules.
- Replies: 17
- Views: 4919
Re: Atlanta-Ned - Jembo Flufftext Not knowing the rules.
Conflict-based ahelps This isn't just an IC conflict of one player attacking another player. This is one player assisting an antag, and attacking sec while doing so nearly completely wordlessly. Also if this is a policy or rule it really should be listed somewhere. And my issue wasn't with their att...
- Sun Feb 11, 2018 8:10 pm
- Forum: Closed Complaints
- Topic: Atlanta-Ned - Jembo Flufftext Not knowing the rules.
- Replies: 17
- Views: 4919
Atlanta-Ned - Jembo Flufftext Not knowing the rules.
Atlanta-Ned - Not knowing the rules, and lazy responses. ie: Was killed by a traitor, screamed for help and watched a few people attempt to assist me before being spaced. Kept observing traitor (hoping to watch them get dunked) and noticed extremely shady behavior from non-antag assisting them. I r...
- Sun Sep 10, 2017 6:50 am
- Forum: Coding Feedback
- Topic: Mining and Science >>> Security at Security's Job
- Replies: 54
- Views: 13910
Re: Mining and Science >>> Security at Security's Job
God forbid anyone have any amount of power over security even if it takes 15+ minutes and a decent amount of luck. God sec is already handed a weapon to counter nearly everything they'll have to encounter at the start of the round. Golems are weak, flashbang them if you're really that bad of a shot ...
- Tue Aug 15, 2017 10:23 pm
- Forum: Off Topic
- Topic: 2k17 /pol/
- Replies: 4061
- Views: 836753
Re: 2k17 /pol/
Does it really matter what the group there was supporting? They're Americans they have the right to peacefully gather and have rallies and protests, regardless of how much I might disagree with their message. I'd rather have these people out their voicing their crazy to the world, so I can make the ...
- Tue Aug 15, 2017 9:47 pm
- Forum: Off Topic
- Topic: 2k17 /pol/
- Replies: 4061
- Views: 836753
Re: 2k17 /pol/
The real tragedy of the event is that the alt right were confined to a small meeting area. They had around 500 people in attendance to the event, and the mayor in preparation made sure to have a mix of 1,000 different first responders. A healthy mix of police officers, and national guard members. So...
- Mon Aug 07, 2017 11:12 am
- Forum: General Chat
- Topic: Anything you miss?
- Replies: 175
- Views: 51320
Re: Anything you miss?
Self surgery because getting anyone to do surgery is suffering. The first lighting update where the server was permadark, and flash lights couldn't penetrate the darkness, really made things spooky. Fixed locations for Z levels, and space hoboing with a firesuit and some coffee. The old cyborg sprit...
- Wed Aug 02, 2017 2:44 pm
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6521
Re: Darkgenerallord
So just a few points I'd like to clarify on these logs don't include any environmental damage I.E. To the Science department, choke logs, or alt click dragging logs. They also don't include any talking by MMI's or borgs. But they do contain my reply to them breaking the windows outside of science to...
- Wed Aug 02, 2017 1:26 pm
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6521
Re: Darkgenerallord
I don't know D&B
- Tue Aug 01, 2017 5:54 am
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6521
Re: Darkgenerallord
Okay, let's start this off. I don't have logs for the first thing, so we may just have to go off memory, but there might be a less horrible way to find logs than just going through every round that day? The first situation started with Sawyer Glover (QM I think), Sam Hyde (Chaplain.), and John, the...
- Tue Aug 01, 2017 4:35 am
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6521
Re: Darkgenerallord
2. If you are not an admin or directly involved with the complaint (You are the guy who was banned, you saw what happened, you were his victim, etc.) then do not post in the complaint.
- Tue Aug 01, 2017 4:13 am
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6521
Darkgenerallord
Post Content: Byond account and character name: Jembo - Josh Morris Admin:Darkgenerallord Bagil 2017-07-10 04:06:36 | 2017-08-01 02:45:32 Detailed summary: I noticed a trend with my last two interaction with Darkgenerallord that he likes to hold some people to the rules while not others. I normally ...
- Thu Jan 12, 2017 1:15 pm
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
I'm completely okay with Flashbangs being a screen wide AoE stun. But I'm completely against sec having complete immunity to them. But as it stands, the weapon is too powerful with no negatives to using it. The alternatives that have been suggested in the thread in how to change flashbangs would als...
- Wed Jan 11, 2017 12:26 pm
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
I'm going to have to reiterate the point. My issue isn't with sec fucking with normal people, or antags. My issue with flashbangs are they are completely unbalanced. I also have to point out, that not a single person has stated why sec needs an screenwide stun, that then are immune, and are complete...
- Tue Jan 10, 2017 11:47 pm
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
Maybe if you're worried about the paramilitary police stunning you, then maybe you shouldn't be antagonizing sec... I On the other hand, flashbangs are also good for nonantagonists, which brings up the question, what are you doing antagonizing security? Yes it's clear to me, the reason flashbangs a...
- Tue Jan 10, 2017 1:34 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
Punishing sec officers is a waste of time, since almost every officer does it, and if you demote one he will just greytide the rest of the round Punishing sec officers ICly, yes this is often the case. If you are able to get someone to actively do something about sec officers being shitty. *cough* ...
- Tue Jan 10, 2017 1:32 pm
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
If you need an screenwide stun that only you are immune to as sec. Then maybe you shouldn't be playing sec...
- Sun Jan 08, 2017 9:46 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
IC issue, hey isn't this the player the got A-helped like 10 times this week? Naw we don't keep track of that IC issue.imblyings wrote:
Players just need to ahelp more
- Sat Jan 07, 2017 2:51 am
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
I'd love to see a buff to pepper spray / tear gas and watch flashbangs nerfed. All you need is to allow the flashbang to effect everyone in line of sight, stun time is weakened by having ear protection, and sunglasses but not completely ignored.
- Sat Jan 07, 2017 12:52 am
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
I would propose that flashbangs stun everyone who is on screen. But diminished slightly if you're wearing eye and ear protection still stunning them but less than unprotected people. I think a buff to pepper spray, and tear gas is the way to go. I feel like the should give the dizzy effect, and slow...
- Thu Jan 05, 2017 11:23 pm
- Forum: Coding Feedback
- Topic: Gang improvement thread
- Replies: 21
- Views: 4420
Re: Gang improvement thread
It's simple make implants cause like 20 brute damage, that way the AI can get involved and get completely shit on for trying to stop sec.
- Tue Jan 03, 2017 12:06 am
- Forum: Resolved Appeals
- Topic: [Sometinyprick] Drbee - Lavaland ban for roleplaying
- Replies: 30
- Views: 7314
Re: [Sometinyprick] Drbee - Lavaland ban for roleplaying
I disagree I think the biggest thing here wasn't that "STP hates roleplay", it was that you chose a tribal, combat-oriented role that pretty clearly outlines your goals and your enemies, and within 20 some-odd minutes had apparently completely switched sides and were willing to kill your t...
- Mon Jan 02, 2017 11:47 pm
- Forum: Resolved Appeals
- Topic: [Sometinyprick] Drbee - Lavaland ban for roleplaying
- Replies: 30
- Views: 7314
Re: [Sometinyprick] Drbee - Lavaland ban for roleplaying
If a player saved your life, and you decided to repay that kind act by keeping them from getting gibbed? I hardly see how this isn't an IC issue, people need to stop getting so salty that people don't play exactly the same way they do. The fact that this even got adminhelped is a joke.
- Sun Jan 01, 2017 7:05 am
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
AHAHAHAHAHAHAHAHAHA When was the last time you used a shotgun? The spread keeps to a single tile for much longer now, it's not so much a crowd control weapon any more. As soon as they get remotely near you you will be hitting them one at a time. Since when was any role in this game pared down to th...
- Sun Jan 01, 2017 1:22 am
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
Then yakety away from them better than they can keep up. This is far easier than tossing a corpse at a double esword user as you suggested. Or steal some protection. Or never have it used on you since sec barely uses them All they have to do is remotely keep up with you, and if they time it right t...
- Sun Jan 01, 2017 1:14 am
- Forum: Coding Feedback
- Topic: Tiny ass meme shuttles plz remove
- Replies: 13
- Views: 3189
Re: Tiny ass meme shuttles plz remove
>Nuke ops round >People with all access >Mime buys meme shuttle thats super tiny >everyone dies as the shuttle gets bombed to shit Seriously these meme shuttles do nothing but get everyone killed. Especially that fucking tiny wooden room I remember this round, I think the shuttle was called The sec...
- Sat Dec 31, 2016 12:32 pm
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
Double E-sword isn't difficult to beat, use bola 6 metal - cable cuffs to make. Sec comes with bolas in the sec vender. After they start running at you, just throw it at them, it's super easy to land on a person chasing you. Now look as they can't really chase you, and you can take them out at your ...
- Thu Dec 29, 2016 7:28 pm
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Re: Flashbangs
I find a full screen AOE stun, that not only doesn't effect the user of said weapon, but all their teammates as well is a little unbalanced. As for limited supply it really depends on the map, but there can be over three boxes and a sec vender with plenty. I mean if they were truly a rare item I mig...
- Wed Dec 28, 2016 11:21 pm
- Forum: Coding Feedback
- Topic: Flashbangs
- Replies: 115
- Views: 26328
Flashbangs
Literally the push a button to win item available in mass to sec. The fact that there are no negatives to using them as sec is ridiculous. As you can use one against a single player in a room and they have virtually no way of escaping the AOE insta stun that won't effect the player using it who's st...
- Wed Dec 28, 2016 11:16 pm
- Forum: Coding Feedback
- Topic: why is dual energy sword 75% block
- Replies: 55
- Views: 12235
Re: why is dual energy sword 75% block
Use a bola sec has a ton, and they're easy to make. Anyone moving slow is an easy target to any of the other weapons available to kill them.
- Tue Dec 27, 2016 7:33 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 845038
Re: Stories of rage, tears and regret
I didn't kill them : P
- Tue Dec 27, 2016 7:19 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 845038
Re: Stories of rage, tears and regret
Sara Devalio/Vcordie : FUCKING CUNTS Sara Devalio/Vcordie : STOLE MY CHEM DISPENSERS Sara Devalio/Vcordie : WHOS GETTING ROBUSTED Sara Devalio/Vcordie : Ai, let me into surgery please Later in deadchat: Sara Devalio: I literally Sara Devalio: walked into botany Sara Devalio: and got hatcheted Josh M...
- Mon Dec 26, 2016 6:28 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
Why don't we just ban shitty sec players, you know like we should have done to silicons before everybody got their nuts in a bunch and removed them. If people are bad why bother keeping them Because it depends on the admin you get when you admin help shitty behavior from sec. There are no set rules...
- Fri Dec 23, 2016 4:45 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
Yeah but it's not for a player being a dick, or abusing their position. They get rule one banned for murder someone as a non antag, over escalation, actively making secs job harder by breaking in and stealing stuff. Rarely is it, this person was just a complete dick to everyone involved fuck 'um.
- Thu Dec 22, 2016 6:42 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
Except I've never seen sec getting into trouble for rule 1 don't be a dick. Hell I haven't even had an admin give a sec player a warning because of horrible abusive behavior. It's always IC issue deal with it.
- Sun Dec 18, 2016 6:55 pm
- Forum: Coding Feedback
- Topic: Mjor
- Replies: 2
- Views: 1249
Re: Mjor
<3
- Sun Dec 18, 2016 5:55 pm
- Forum: Coding Feedback
- Topic: Mjor
- Replies: 2
- Views: 1249
Mjor
He's not dropping his loot, please fix please.
- Fri Dec 16, 2016 11:41 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
Why bother admin helping when 90% of the time it'll be ruled as an IC issue? Hell the only negative note I have is when I got into an argument with an admin about being abused by horrible sec. And I wouldn't concede that their actions were an IC issue but rather a violation of rule one, so I got lab...
- Fri Dec 16, 2016 4:58 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
Sec doesn't have the ability to stop other sec officers from being horrible. For example I was responding to a break in at the captains office. I managed to stun them but they kept getting back up before I could cuff them. So I kept stunning them, the HoS arrived and told me to stop and I said no, s...
- Thu Dec 15, 2016 10:10 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
What is the difference between this and the time locks we already have on silicons/heads? None but given the admin protection sec is allowed, as well as all the tools they have to grief. I think it's fair that they should be treated with the same level of scrutiny no? As Kor said it, it's nearly im...
- Thu Dec 15, 2016 12:32 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
I'd like to propose a policy in dealing with new players jumping into sec. Something like a two week whitelist, keeping players in other roles until they learn the controls and how to properly play the game. If they're a shit player then odds are they'll end up copping a ban if they're just around t...
- Wed Dec 14, 2016 12:26 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
I've been playing space station for 5 years, the only two reasons I don't play sec is because I find it boring. All the weapons and toys just handed to you at the start of the round make dealing with even the more OP antags easy. It's like a more complex game of rock paper scissors. The other reason...
- Tue Dec 13, 2016 8:42 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86197
Re: Security is more or less impossible to deal with IC
It seems that ever since we joined the hub, that the quality of head roles / sec player. Has gone down the drain, and those roles are constantly being filled by new players or assholes. There isn't often anything you can do about it as it's almost always ruled as an IC issue. And if you have the aud...
- Sat Dec 10, 2016 4:30 am
- Forum: Former Admins
- Topic: [No Longer Admin] Okand37
- Replies: 128
- Views: 59277
Re: Okand37
That still doesn't explain why my post was deleted, it was *cleaned up* but there wasn't anything to clean up. The thread was locked you should of just left it as is, nobody can interact with it. Other than the fact that you didn't like the context of my argument.
- Sat Dec 10, 2016 4:24 am
- Forum: Former Admins
- Topic: [No Longer Admin] Okand37
- Replies: 128
- Views: 59277
Re: Okand37
That makes zero sense, It's okay for others to shitpost in a thread just as long as it's before your post? But offer a well throughout post argument that differs from your opinion? Nope gotta go. Sorry 2slow. I can understand if I was shitposting but that wasn't the case.
- Sat Dec 10, 2016 4:13 am
- Forum: Former Admins
- Topic: [No Longer Admin] Okand37
- Replies: 128
- Views: 59277
Re: Okand37
But you didn't delete oranges post, TheColdTurtle's post, Saegrimr's post while an admin he really didn't have anything relevant to say. There was literally no reason to delete it outside the fact that you didn't like the context of what I typed after the thread was already locked.
- Sat Dec 10, 2016 3:45 am
- Forum: Former Admins
- Topic: [No Longer Admin] Okand37
- Replies: 128
- Views: 59277
Re: Okand37
Deleted constructive criticism in a ban appeal because it wasn't along with what they ruled. Didn't delete the *peanut gallery posts* that aligned with their view. Only mine and one responding to mine, which was well worded, respectful and offered insight to a different view about the situation. Als...