Search found 509 matches

by Constellado
Tue Feb 14, 2023 8:48 am
Forum: Player's Club
Topic: Awful Dungeon Master In Training, a Manuelmin Story Peanut
Replies: 127
Views: 90023

Re: Awful Dungeon Master In Training, a Manuelmin Story Peanut

The changes to antags and escalation that have been debated for ages and never get implemented? Yep, those. My bet is it's being held back by some admins backroom, who knows what's happening back there. Oh also the AI can murderbone when malf in Manuel now, so that's cool. I'm pretty sure that's re...
by Constellado
Tue Feb 14, 2023 8:32 am
Forum: Player's Club
Topic: Awful Dungeon Master In Training, a Manuelmin Story Peanut
Replies: 127
Views: 90023

Re: Awful Dungeon Master In Training, a Manuelmin Story Peanut

This shit is so stupid. When do these kind of bans stop? They won't, this is what Manuel players want. A hugbox where noting ever happens and they have a virtual greenshift that lasts for 3 hours so they can do their projects. I don't think this is actually the case. Personally, I want to see inter...
by Constellado
Tue Feb 14, 2023 7:14 am
Forum: Player's Club
Topic: Awful Dungeon Master In Training, a Manuelmin Story Peanut
Replies: 127
Views: 90023

Re: Awful Dungeon Master In Training, a Manuelmin Story Peanut

1) This establishes a method by which an antagonist can attack your continued ability to play this game if your project is even a little bit dangerous and close enough to a public space. My first thoughts are engineering and atmos on meta as primary examples of where this might become an issue. 2) ...
by Constellado
Tue Feb 14, 2023 3:31 am
Forum: Player's Club
Topic: Awful Dungeon Master In Training, a Manuelmin Story Peanut
Replies: 127
Views: 90023

Re: Awful Dungeon Master In Training, a Manuelmin Story Peanut

I am dissapointed to see this ban. Why is that? We are playing a game called space station 13, and if somebody cannot do self defense in a creative way, what is the point of the game? Do we want manuel ss13 to be a game where the only way to kill antags is with classic weapons? Do we want to shun pe...
by Constellado
Fri Feb 03, 2023 5:08 am
Forum: Coding Feedback
Topic: You shouldn't slide when slipping on ice with magboots on.
Replies: 19
Views: 3968

Re: You shouldn't slide when slipping on ice with magboots on.

I think this is hilarious and should stay in the game. Oh, it sounds like it when explaining it to somebody else, but experiencing it is horrible. You are litterally roundended during a delamination. It actually feels like a bullshit way to die, as there is no way to avoid it other than not taking ...
by Constellado
Wed Feb 01, 2023 9:25 am
Forum: Coding Feedback
Topic: You shouldn't slide when slipping on ice with magboots on.
Replies: 19
Views: 3968

Re: You shouldn't slide when slipping on ice with magboots on.

Today I had a round as an AI where an engineer slipped into the supermatter which was on fire due to an admeme event. He used the fire extinguisher to put it out which made ice. Right as I was sending the poor engineer a warning, he took one step forward and slipped into the crystal. He had no time ...
by Constellado
Sat Jan 28, 2023 2:53 am
Forum: Coding Feedback
Topic: You shouldn't slide when slipping on ice with magboots on.
Replies: 19
Views: 3968

Re: You shouldn't slide when slipping on ice with magboots on.

Don`t magboots apply a slowdown....arnt they atleast a moderately hard to get item? why would this get turned down exactly? Actually now that i think about, walking (instead of running) onto ice / space lube probably shouldnt launch you either, just knock you over and maybe move you a tile or two, ...
by Constellado
Sat Jan 28, 2023 12:06 am
Forum: Coding Feedback
Topic: You shouldn't slide when slipping on ice with magboots on.
Replies: 19
Views: 3968

You shouldn't slide when slipping on ice with magboots on.

The title. There has been shifts where I and my fellow engineers slip into the supermatter (with magboots on!) because I was using the fire extinguisher on it 10 seconds earlier and the sm is back on fire. The ice under the door doesn't melt,(and I can't see it because there is a fire!) and as a res...
by Constellado
Tue Jan 24, 2023 10:05 am
Forum: Closed Policy Discussion
Topic: Heads of staff and the dynamic between the rest of the crew(Or what we think it should be)
Replies: 56
Views: 11898

Re: Heads of staff and the dynamic between the rest of the crew(Or what we think it should be)

I am going to put my two cents here to hopefully give you guys some perspective. I don't have any solutions for you guys but a perspective may help. This perspective is strictly MRP and probably does not apply to the LRP servers. I mostly play CE in Manuel, and I am treated well and I am really enjo...