Search found 68 matches
- Tue May 11, 2021 1:33 am
- Forum: Coding Feedback
- Topic: Merging Shenanigans
- Replies: 69
- Views: 17087
Re: Merging Shenanigans
tl;dr valid criticisms made in an imperfect way by an unperson, which will be used to ignore those criticisms and anything tangentially related. The disconnect between the coders and the playerbase is real, same with the disconnect between the admins and the coders, and same with the admins and the ...
- Thu Apr 01, 2021 11:34 pm
- Forum: Player's Club
- Topic: WGW smiting complaint peanut
- Replies: 105
- Views: 21946
Re: WGW smiting complaint peanut
MortoSasye wrote:People make mistakes, there's 0 reason to be rude
Spoiler:
- Thu Apr 01, 2021 9:56 pm
- Forum: Player's Club
- Topic: WGW smiting complaint peanut
- Replies: 105
- Views: 21946
Re: WGW smiting complaint peanut
>a rando making random grenades and drugs is ultimately responsible for the consequences, not the person activating or taking them >a rando giving the AI random law 2 orders isn't responsible for the consequences, since sillycons are expected to memorize all silicon laws by heart Extreme big-brain ...
- Wed Mar 24, 2021 8:18 pm
- Forum: Player's Club
- Topic: "Act like an antag while antag, be treated as a rule-breaker" peanut
- Replies: 10
- Views: 2728
Re: "Act like an antag while antag, be treated as a rule-breaker" peanut
Real Manuel hours.
- Thu Feb 25, 2021 11:50 pm
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 116435
Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
Also just for me can you answer this question in the non political speak it gives me the heebie jeebies i get it and it doesn't make you bad it just spooks me thank you Rave. Yes thank you Sticky, for once I agree with you and your opinion. Every time I see a Rave post it makes my skin crawl becaus...
- Thu Feb 25, 2021 10:41 pm
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 116435
Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
You know the phrase "there's no such thing as bad publicity"?XivilaiAnaxes wrote:Math suggests Rave has much more "energy" interested in his campaign.
That's true but maybe not in the way you think it is.
Re: Rip trump
>Big cities are often very left-wing And how do you explain that? Exposure to diversity breeds tolerance. If you work with many races, lifestyles and so on, you'll begin to tolerate them. This is a well studied well evidenced effect which makes sense. If you interact with trans people on the daily ...
Re: Rip trump
hell yeah let's rig a vote to keep democracy intact Republicans crying foul now gilds every moment of Biden's underwhelming presidency. You can't really vote for the party that spearheaded voter suppression and then turn around and clutch pearls about a rigged vote, that's called being a hypocrite....
- Sat Feb 06, 2021 10:48 pm
- Forum: Coding Feedback
- Topic: combat mode feedback
- Replies: 96
- Views: 24029
Re: combat mode feedback
This is either excellent satire or an absolutely flat-faced rebranding of the help-shove-grab-hurt system and I love it.hiynastrike wrote:whatever the fuck
Re: Rip trump
hell yeah let's rig a vote to keep democracy intact Republicans crying foul now gilds every moment of Biden's underwhelming presidency. You can't really vote for the party that spearheaded voter suppression and then turn around and clutch pearls about a rigged vote, that's called being a hypocrite....
- Wed Feb 03, 2021 6:31 pm
- Forum: Coding Feedback
- Topic: Atmos changes feedback thread
- Replies: 32
- Views: 11444
Re: Atmos changes feedback thread
Fire alarms constantly go off for frivolous reasons now, and they keep going off. I've played more than a few rounds where the hallway fire alarms constantly go off for the entire round because some part of some hallway is slightly overpressured or too warm. Atmos/engineering often can't fix it even...
- Sat Jan 30, 2021 12:41 am
- Forum: Player's Club
- Topic: golem peanut
- Replies: 25
- Views: 4468
Re: golem peanut
okay so golem or not if a nonantag mistakes you for a traitor and attacks you, are you supposed to just lie down and take it now guess I'm not allowed to kill someone that's actively attacking me No you can only kill the person that you validly escalated but anyone standing nearby without an accura...
- Mon Jan 25, 2021 5:55 am
- Forum: Off Topic
- Topic: How should Canada retaliate for the US pulling out of the Keystone deal?
- Replies: 40
- Views: 6308
Re: How should Canada retaliate for the US pulling out of the Keystone deal?
I too agree that the industrial revolution and its consequences have been a disaster for the human race.Timonk wrote:If your economy depends on building a huge nature destroying pipeline across half of north America then your economy is fucked either way
- Mon Jan 25, 2021 5:38 am
- Forum: Off Topic
- Topic: How should Canada retaliate for the US pulling out of the Keystone deal?
- Replies: 40
- Views: 6308
Re: How should Canada retaliate for the US pulling out of the Keystone deal?
The US would do that even with the pipeline Let's implode the entire economy of the protectorate to the north of us in order to get overpriced and unethical oil from horrifically authoritarian and murderous regimes halfway across the world. What's that? Oil tankers burn heavy unrefined oil and more...
- Mon Jan 25, 2021 1:37 am
- Forum: Off Topic
- Topic: How should Canada retaliate for the US pulling out of the Keystone deal?
- Replies: 40
- Views: 6308
Re: How should Canada retaliate for the US pulling out of the Keystone deal?
"dude wtf they elected a democrat and he immediately set about destroying people's livelihoods?????" "dude wtf they elected a Democrat and he immediately set out about not destroying the environment and not contributing to the fact that the earth is slowly dying and that the US is on...
- Sat Jan 23, 2021 5:47 pm
- Forum: Off Topic
- Topic: How should Canada retaliate for the US pulling out of the Keystone deal?
- Replies: 40
- Views: 6308
Re: How should Canada retaliate for the US pulling out of the Keystone deal?
The fact that you think Trudeau would ever retaliate for a move which fucked over Alberta and Saskatchewan is laughable. Doubly so when it's a move by Joe Biden ostensibly to combat climate change.
- Sat Jan 23, 2021 3:36 am
- Forum: General Chat
- Topic: coffee strikes bagil yet again [peanut]
- Replies: 105
- Views: 19590
Re: coffee strikes bagil yet again [peanut]
Imagine thinking that was ever true in any way. What kind of complete idiot would you be?Malkraz wrote:remember how admins tried to say for years that having notes doesn't get you punished more often because of "history"
- Mon Dec 28, 2020 4:58 am
- Forum: General Chat
- Topic: THEY REMOVED SLUGS FROM PRINTER
- Replies: 134
- Views: 21889
Re: THEY REMOVED SLUGS FROM PRINTER
Not really sure what the official thought process was that decided it'd be better to remove slugs than nerf them Remove, don't improve. Buckshot is really not as OP as they'd like you to believe. It's also a hard buff to the slaughter/laughter demons since now the crew has few really effective ways...
- Fri Dec 18, 2020 3:34 am
- Forum: Player's Club
- Topic: Cat Ears Peanut
- Replies: 109
- Views: 16542
Re: Cat Ears Peanut
>playing a static character named Kat Green >KAT Green >that's a cat >and is a felinid >regularly, on all servers >for a year or more >for once they go human, still named Kat Green >with the cat ears item >breaking into AI/borg upload >expects to not get valided >banbaits some poor fucking dumbass ...
Re: Rip trump
Imagine thinking you live in any sort of real democracy instead of an oligarchy that tells you that you live in a democracycacogen wrote:Imagine reading all that shit just to post here
- Thu Dec 17, 2020 7:30 am
- Forum: Coding Feedback
- Topic: give us back our paychecks
- Replies: 129
- Views: 27430
Re: give us back our paychecks
One thing I've noticed with the paycheck-less system is that people just loot ID cards instead of doing bounties or selling things. It's way easier to loot a random corpse, whether still in-round or greytide or catatonic, than to actually do bounties. Unless the round has gone tits-up I don't actual...
- Mon Dec 14, 2020 3:31 am
- Forum: Player's Club
- Topic: mralphonzo bans 5 ascii artists for 3 months peanut megathread
- Replies: 75
- Views: 10891
Re: mralphonzo bans 5 ascii artists for 3 months peanut megathread
Like 80% of this forum is just arguments, what do you expect dudeSuper Aggro Crag wrote:i laughed at that but you should probably not post stuff like that because it will cause arguments and that's something this community should be avoiding
- Mon Dec 14, 2020 3:26 am
- Forum: Player's Club
- Topic: mralphonzo bans 5 ascii artists for 3 months peanut megathread
- Replies: 75
- Views: 10891
Re: mralphonzo bans 5 ascii artists for 3 months peanut megathread
Super Aggro Crag wrote:the funny thing is alphonzo is going to be stewing in rage about being overriden by the MasterJannies and is going to take out his anger on innocent spacemen leading to more peanuts
Spoiler:
- Mon Dec 14, 2020 12:25 am
- Forum: General Chat
- Topic: fuck coders
- Replies: 75
- Views: 15435
Re: fuck coders
virtue signaling This may be difficult for you to comprehend, but some people do things because they believe it to be the right thing to do and not as any kind of performative display. I believe that the right thing to do was to transform the country I was born in from a slave empire where human sa...
- Mon Dec 14, 2020 12:19 am
- Forum: Player's Club
- Topic: mralphonzo bans 5 ascii artists for 3 months peanut megathread
- Replies: 75
- Views: 10891
Re: mralphonzo bans 5 ascii artists for 3 months peanut megathread
(im assuming they got banned because of this) I'm gonna repeat what I OOC'd in one of those rounds >spams OOC and announcement chat >doesn't answer any ahelps in dchat salt for the round >no presence whatsoever in the round >expects people not to spam >bans people for months for spamming A ban for ...
- Sun Oct 18, 2020 6:54 pm
- Forum: Coding Feedback
- Topic: crystal invasion event (cheese skellies)
- Replies: 43
- Views: 11878
Re: crystal invasion event (cheese skellies)
After a few times of this event kicking off: The crystal skele event gets triggered on pretty much every delam. The skeles are surprisingly tough, and trying to melee them is suicide. If you end up being ganged up by 2-3 skeles you'd better hope they don't RNG dismember you, your only hope is runnin...
- Sat May 23, 2020 12:05 am
- Forum: Ideas
- Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
- Replies: 85
- Views: 16531
Re: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
they aren't as good as you remember them to be. I mean it was nice to be revived within a minute or two by an overworked medbay staffer even if they were new and just reading shit off the wiki. Better than being crammed into a cryotube and forgotten about for five minutes, or being experimented upo...
- Fri May 22, 2020 11:03 pm
- Forum: Ideas
- Topic: Bug reporting without Github
- Replies: 16
- Views: 3817
Re: Bug reporting without Github
I remember filing two separate "bug reports" in ahelp with basic simple one-sentence descriptions that they could literally copypaste into the bug-tracker before. Really simple shit. Both responses were "file it into the bug tracker yourself." When I responded that I didn't like ...
- Fri May 22, 2020 11:00 pm
- Forum: Ideas
- Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
- Replies: 85
- Views: 16531
Re: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
I'd like both sleepers and cloners back now that Oranges isn't head coder.
Why isn't that an option?
Why isn't that an option?
- Fri Mar 20, 2020 9:48 pm
- Forum: Closed Complaints
- Topic: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
- Replies: 8
- Views: 2864
Re: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
Which is not at all what happened. Which brings me to my point: The player doesn't necessarily know or understand the situation in the same way that the admin does. Or vice versa. Half of this complaint was me trying to get to the bottom of things after the fact (which I'm already content with by no...
- Thu Mar 19, 2020 3:32 pm
- Forum: Closed Complaints
- Topic: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
- Replies: 8
- Views: 2864
Re: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
Can I point out that in your first logdump there are clearly ERT members talking about how irradiated engineering is - why wouldn't you assume that they're already on the station? Again, I had thought that they were talking about the situation in the briefing room or the hallway just outside that r...
- Tue Mar 17, 2020 4:33 pm
- Forum: Closed Complaints
- Topic: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
- Replies: 8
- Views: 2864
Re: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
Alright, makes more sense, just two points: As far as I knew, I was spawned alone in a location without any ERT nearby. I tried to communicate with them and didn't get much response. I didn't know where everyone else was. I didn't know what was going on, so I was going to sit tight until I knew for ...
- Tue Mar 17, 2020 3:51 am
- Forum: Closed Complaints
- Topic: [TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
- Replies: 8
- Views: 2864
[TheMidnightRose] Engineer Palmer - Forced Ghostrole Ghosting
Manuel Byond account and character name OR Discord name: HorzBor, Engineer Palmer Admin: TheMidnightRose When and where this incident occured (Game Server, forums, Discord): 2020-03-16, ~2130 MDT, Manuel ROUND ID HERE IF APPLICABLE: 132380 Detailed summary: Was just a ghost, after the HoP took my ac...
- Thu Mar 12, 2020 7:16 pm
- Forum: Coding Feedback
- Topic: Note on power and engines
- Replies: 81
- Views: 16648
Re: Note on power and engines
Will there be any change in the power consumption of machines and devices like lights and so on, to allow "basic" station operations to run on solars or a shit engine but require the engine to be set up properly in order for high-tier equipment to function? Also - are there any plans to a...
- Sun Mar 08, 2020 12:46 am
- Forum: Closed Policy Discussion
- Topic: Nightmare Policy on Manuel, and in General
- Replies: 17
- Views: 5772
Re: Nightmare Policy on Manuel, and in General
Nightmares are in a good place on Manuel right now unless you're an uncreative brainlet. For the meaningful past, they've been a random antag that exists to fuck up every light and APC they can find, and can murderbone anyone they want. They're not powerful enough to take on any concerted threat, th...
- Tue Mar 03, 2020 9:50 pm
- Forum: Closed Policy Discussion
- Topic: Admins don't need to connect enough
- Replies: 23
- Views: 5852
Re: Admins don't need to connect enough
The big purple *or yellow* name would seem to imply someone who actively plays and is intouch with the community but ive seen alot of admins who sit around like unmoving titans. Who cares if they have friends on the admin team. They should deadmin and just come back once they get a feeling for the ...
- Sat Feb 15, 2020 8:03 pm
- Forum: Closed Policy Discussion
- Topic: Labor Camp as Default Punishment
- Replies: 31
- Views: 6224
Re: Labor Camp as Default Punishment
I support the idea to use the labor camp more, which would involve a rework on the lavaland side. It's fairly trivial to break out of the gulag, especially since most sec don't actually care to monitor the area, and the only real obstacle is a securitron by the door which is trivial to kill. The poi...
- Sat Feb 15, 2020 3:13 am
- Forum: Closed Policy Discussion
- Topic: Create a EU MRP server?
- Replies: 17
- Views: 3782
Re: Create a EU MRP server?
2. Would having two servers split the Manuel population so much that it becomes too low population. I doubt number two would ever be the case considering low-pop lends itself well to roleplaying, but it's still worth considering. Categorically incorrect that it's even worth considering. Even a 50-5...
- Tue Feb 11, 2020 1:13 am
- Forum: Closed Policy Discussion
- Topic: Turn off night lighting already
- Replies: 34
- Views: 7794
Re: Turn off night lighting already
Just make night lighting a publicly-accessible toggle on all APCs with either a cooldown period or local ID-access-dependent permissions protocols in order to avoid abuse. I already hack into APCs as bartender just to avoid having the bar turn into Moe's Tavern half the time.
- Sun Feb 02, 2020 3:50 am
- Forum: Closed Policy Discussion
- Topic: Re: wizards
- Replies: 12
- Views: 2516
Re: Re: wizards
Just remove summon guns/summon events/body-mind-face-swaps, don't make the round end immediately on wiz death before a certain point into the round (or at all), and nobody would have any problems with wizzes. The only salt I've ever seen from wiz rounds have been due to these things, especially even...
- Tue Jan 28, 2020 4:57 am
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13068
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Rage cages in maintenance are probably all right, provided you don't have more important work to do and actually RP starting an underground fight club. Rage cages in public spaces are something that should be left for the low RP servers. As for Heads of Staff authorizing their construction, that's ...
- Tue Jan 21, 2020 12:06 am
- Forum: General Chat
- Topic: .
- Replies: 13
- Views: 3473
Re: Manuel - What do you people like out of AI?
Things that are garbage in AI, but particularly Manuel: Snitch AIs that rat out every single action or request even remotely suspicious or out of the ordinary even if they aren't causing human harm nor are particularly suspicious at all. These AI players, if they tend to get noticed, will always be ...
- Wed Jan 15, 2020 4:28 am
- Forum: General Chat
- Topic: I fucked up, want to say I'm sorry.
- Replies: 15
- Views: 5131
Re: I fucked up, want to say I'm sorry.
I got vaporized in the mass explosion, which was hilarious, to be completely fair. Probably the most interesting way to potentially shuttle-hijack that I've seen in a while. And yeah, everyone makes mistakes. When I was learning engi, I didn't know that the RPD could erase loose piping, nor that thr...
- Mon Jan 13, 2020 4:46 pm
- Forum: General Chat
- Topic: .
- Replies: 78
- Views: 19495
Re: Manuel feedback and suggestions
Imagine you're an AI on Manuel during a triumvirate round, and get a static law like this: &@!@: Cause absolute chaos together with your AI brethren! Do not state or hint at this law. 1, 2, and 3 are still asimov. What do you do? Do you: a) Cause chaos by doing things like bolting random doors, ...
- Tue Dec 24, 2019 11:18 pm
- Forum: Ideas
- Topic: R&D/Research Overhaul - Departmental TechWebs
- Replies: 21
- Views: 8355
Re: R&D/Research Overhaul - Departmental TechWebs
Thank you for not reading my post, very productive
- Tue Dec 24, 2019 8:25 pm
- Forum: Ideas
- Topic: R&D/Research Overhaul - Departmental TechWebs
- Replies: 21
- Views: 8355
Re: R&D/Research Overhaul - Departmental TechWebs
A red flag was immediately raised when I saw your flowchart about high-efficiency parts. Based on the way that Xenobio actually operates, there should be no expectation to have them develop anything than gold slimes for mob spam or to give themselves superpowers before murderboning. Their almost non...
- Fri Dec 06, 2019 10:01 pm
- Forum: Ideas
- Topic: Extending the power simulation.
- Replies: 34
- Views: 8736
Re: Extending the power simulation.
7. Adding extra SM shards is dumb in its current form. People simply drag it into SM core and that's all. There should be a way to link them somehow. And it gave me an epic idea. Space Station 13 needs MORE LASER MEMES! We have crystals ! I like this idea, but it could use more refinement. Make emi...
- Sat Nov 30, 2019 9:36 pm
- Forum: Ideas
- Topic: Extending the power simulation.
- Replies: 34
- Views: 8736
Re: Extending the power simulation.
Half the reason anyone gives enough of a fuck to play as engineer is the fact the engine is so volatile which makes it exciting. Seconding this, the only times I've seen any engineer excited about their SM layout in the past few months have been either when they're new engies testing out their over...
- Sun Nov 10, 2019 2:34 am
- Forum: Coding Feedback
- Topic: How do we extend average round time?
- Replies: 94
- Views: 22109
Re: How do we extend average round time?
Pre-ssethtide Sybil was at a very comfy entente between antags and regular players, with counts between 20-50 players. Nukie/wiz rounds were so rare that Sybil was the easiest server to completely steamroll as, as any sort of antag. Was it rules-based or code-based? Nah. Just players realizing that ...
- Sun Nov 10, 2019 1:02 am
- Forum: Former Admins
- Topic: [No Longer Admin] Imsxz
- Replies: 156
- Views: 55153
Re: Imsxz
Murderboning an escape shuttle on an otherwise quiet round, while the only surviving pirate, whilst not meeting the pirate booty count at all nor meeting any effort to, on the very least robust server, should be at least a noteable offense. I very much extremely disagree with the playstyle of this p...